aboutsummaryrefslogtreecommitdiff
path: root/ChocolArm64/Instructions/SoftFloat.cs
diff options
context:
space:
mode:
Diffstat (limited to 'ChocolArm64/Instructions/SoftFloat.cs')
-rw-r--r--ChocolArm64/Instructions/SoftFloat.cs2127
1 files changed, 2127 insertions, 0 deletions
diff --git a/ChocolArm64/Instructions/SoftFloat.cs b/ChocolArm64/Instructions/SoftFloat.cs
new file mode 100644
index 00000000..79dbe954
--- /dev/null
+++ b/ChocolArm64/Instructions/SoftFloat.cs
@@ -0,0 +1,2127 @@
+using ChocolArm64.State;
+using System;
+using System.Diagnostics;
+using System.Runtime.CompilerServices;
+
+namespace ChocolArm64.Instructions
+{
+ static class SoftFloat
+ {
+ static SoftFloat()
+ {
+ RecipEstimateTable = BuildRecipEstimateTable();
+ InvSqrtEstimateTable = BuildInvSqrtEstimateTable();
+ }
+
+ private static readonly byte[] RecipEstimateTable;
+ private static readonly byte[] InvSqrtEstimateTable;
+
+ private static byte[] BuildRecipEstimateTable()
+ {
+ byte[] table = new byte[256];
+ for (ulong index = 0; index < 256; index++)
+ {
+ ulong a = index | 0x100;
+
+ a = (a << 1) + 1;
+ ulong b = 0x80000 / a;
+ b = (b + 1) >> 1;
+
+ table[index] = (byte)(b & 0xFF);
+ }
+ return table;
+ }
+
+ private static byte[] BuildInvSqrtEstimateTable()
+ {
+ byte[] table = new byte[512];
+ for (ulong index = 128; index < 512; index++)
+ {
+ ulong a = index;
+ if (a < 256)
+ {
+ a = (a << 1) + 1;
+ }
+ else
+ {
+ a = (a | 1) << 1;
+ }
+
+ ulong b = 256;
+ while (a * (b + 1) * (b + 1) < (1ul << 28))
+ {
+ b++;
+ }
+ b = (b + 1) >> 1;
+
+ table[index] = (byte)(b & 0xFF);
+ }
+ return table;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static float RecipEstimate(float x)
+ {
+ return (float)RecipEstimate((double)x);
+ }
+
+ public static double RecipEstimate(double x)
+ {
+ ulong xBits = (ulong)BitConverter.DoubleToInt64Bits(x);
+ ulong xSign = xBits & 0x8000000000000000;
+ ulong xExp = (xBits >> 52) & 0x7FF;
+ ulong scaled = xBits & ((1ul << 52) - 1);
+
+ if (xExp >= 2045)
+ {
+ if (xExp == 0x7ff && scaled != 0)
+ {
+ // NaN
+ return BitConverter.Int64BitsToDouble((long)(xBits | 0x0008000000000000));
+ }
+
+ // Infinity, or Out of range -> Zero
+ return BitConverter.Int64BitsToDouble((long)xSign);
+ }
+
+ if (xExp == 0)
+ {
+ if (scaled == 0)
+ {
+ // Zero -> Infinity
+ return BitConverter.Int64BitsToDouble((long)(xSign | 0x7FF0000000000000));
+ }
+
+ // Denormal
+ if ((scaled & (1ul << 51)) == 0)
+ {
+ xExp = ~0ul;
+ scaled <<= 2;
+ }
+ else
+ {
+ scaled <<= 1;
+ }
+ }
+
+ scaled >>= 44;
+ scaled &= 0xFF;
+
+ ulong resultExp = (2045 - xExp) & 0x7FF;
+ ulong estimate = (ulong)RecipEstimateTable[scaled];
+ ulong fraction = estimate << 44;
+
+ if (resultExp == 0)
+ {
+ fraction >>= 1;
+ fraction |= 1ul << 51;
+ }
+ else if (resultExp == 0x7FF)
+ {
+ resultExp = 0;
+ fraction >>= 2;
+ fraction |= 1ul << 50;
+ }
+
+ ulong result = xSign | (resultExp << 52) | fraction;
+ return BitConverter.Int64BitsToDouble((long)result);
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static float InvSqrtEstimate(float x)
+ {
+ return (float)InvSqrtEstimate((double)x);
+ }
+
+ public static double InvSqrtEstimate(double x)
+ {
+ ulong xBits = (ulong)BitConverter.DoubleToInt64Bits(x);
+ ulong xSign = xBits & 0x8000000000000000;
+ long xExp = (long)((xBits >> 52) & 0x7FF);
+ ulong scaled = xBits & ((1ul << 52) - 1);
+
+ if (xExp == 0x7FF && scaled != 0)
+ {
+ // NaN
+ return BitConverter.Int64BitsToDouble((long)(xBits | 0x0008000000000000));
+ }
+
+ if (xExp == 0)
+ {
+ if (scaled == 0)
+ {
+ // Zero -> Infinity
+ return BitConverter.Int64BitsToDouble((long)(xSign | 0x7FF0000000000000));
+ }
+
+ // Denormal
+ while ((scaled & (1 << 51)) == 0)
+ {
+ scaled <<= 1;
+ xExp--;
+ }
+ scaled <<= 1;
+ }
+
+ if (xSign != 0)
+ {
+ // Negative -> NaN
+ return BitConverter.Int64BitsToDouble((long)0x7FF8000000000000);
+ }
+
+ if (xExp == 0x7ff && scaled == 0)
+ {
+ // Infinity -> Zero
+ return BitConverter.Int64BitsToDouble((long)xSign);
+ }
+
+ if (((ulong)xExp & 1) == 1)
+ {
+ scaled >>= 45;
+ scaled &= 0xFF;
+ scaled |= 0x80;
+ }
+ else
+ {
+ scaled >>= 44;
+ scaled &= 0xFF;
+ scaled |= 0x100;
+ }
+
+ ulong resultExp = ((ulong)(3068 - xExp) / 2) & 0x7FF;
+ ulong estimate = (ulong)InvSqrtEstimateTable[scaled];
+ ulong fraction = estimate << 44;
+
+ ulong result = xSign | (resultExp << 52) | fraction;
+ return BitConverter.Int64BitsToDouble((long)result);
+ }
+ }
+
+ static class SoftFloat1632
+ {
+ public static float FPConvert(ushort valueBits, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat16_32.FPConvert: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ double real = valueBits.FPUnpackCv(out FpType type, out bool sign, state);
+
+ float result;
+
+ if (type == FpType.SNaN || type == FpType.QNaN)
+ {
+ if (state.GetFpcrFlag(Fpcr.Dn))
+ {
+ result = FPDefaultNaN();
+ }
+ else
+ {
+ result = FPConvertNaN(valueBits);
+ }
+
+ if (type == FpType.SNaN)
+ {
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ }
+ else if (type == FpType.Infinity)
+ {
+ result = FPInfinity(sign);
+ }
+ else if (type == FpType.Zero)
+ {
+ result = FPZero(sign);
+ }
+ else
+ {
+ result = FPRoundCv(real, state);
+ }
+
+ return result;
+ }
+
+ private static float FPDefaultNaN()
+ {
+ return -float.NaN;
+ }
+
+ private static float FPInfinity(bool sign)
+ {
+ return sign ? float.NegativeInfinity : float.PositiveInfinity;
+ }
+
+ private static float FPZero(bool sign)
+ {
+ return sign ? -0f : +0f;
+ }
+
+ private static float FPMaxNormal(bool sign)
+ {
+ return sign ? float.MinValue : float.MaxValue;
+ }
+
+ private static double FPUnpackCv(this ushort valueBits, out FpType type, out bool sign, CpuThreadState state)
+ {
+ sign = (~(uint)valueBits & 0x8000u) == 0u;
+
+ uint exp16 = ((uint)valueBits & 0x7C00u) >> 10;
+ uint frac16 = (uint)valueBits & 0x03FFu;
+
+ double real;
+
+ if (exp16 == 0u)
+ {
+ if (frac16 == 0u)
+ {
+ type = FpType.Zero;
+ real = 0d;
+ }
+ else
+ {
+ type = FpType.Nonzero; // Subnormal.
+ real = Math.Pow(2d, -14) * ((double)frac16 * Math.Pow(2d, -10));
+ }
+ }
+ else if (exp16 == 0x1Fu && !state.GetFpcrFlag(Fpcr.Ahp))
+ {
+ if (frac16 == 0u)
+ {
+ type = FpType.Infinity;
+ real = Math.Pow(2d, 1000);
+ }
+ else
+ {
+ type = (~frac16 & 0x0200u) == 0u ? FpType.QNaN : FpType.SNaN;
+ real = 0d;
+ }
+ }
+ else
+ {
+ type = FpType.Nonzero; // Normal.
+ real = Math.Pow(2d, (int)exp16 - 15) * (1d + (double)frac16 * Math.Pow(2d, -10));
+ }
+
+ return sign ? -real : real;
+ }
+
+ private static float FPRoundCv(double real, CpuThreadState state)
+ {
+ const int minimumExp = -126;
+
+ const int e = 8;
+ const int f = 23;
+
+ bool sign;
+ double mantissa;
+
+ if (real < 0d)
+ {
+ sign = true;
+ mantissa = -real;
+ }
+ else
+ {
+ sign = false;
+ mantissa = real;
+ }
+
+ int exponent = 0;
+
+ while (mantissa < 1d)
+ {
+ mantissa *= 2d;
+ exponent--;
+ }
+
+ while (mantissa >= 2d)
+ {
+ mantissa /= 2d;
+ exponent++;
+ }
+
+ if (state.GetFpcrFlag(Fpcr.Fz) && exponent < minimumExp)
+ {
+ state.SetFpsrFlag(Fpsr.Ufc);
+
+ return FPZero(sign);
+ }
+
+ uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
+
+ if (biasedExp == 0u)
+ {
+ mantissa /= Math.Pow(2d, minimumExp - exponent);
+ }
+
+ uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, f));
+ double error = mantissa * Math.Pow(2d, f) - (double)intMant;
+
+ if (biasedExp == 0u && (error != 0d || state.GetFpcrFlag(Fpcr.Ufe)))
+ {
+ FPProcessException(FpExc.Underflow, state);
+ }
+
+ bool overflowToInf;
+ bool roundUp;
+
+ switch (state.FPRoundingMode())
+ {
+ default:
+ case RoundMode.ToNearest:
+ roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
+ overflowToInf = true;
+ break;
+
+ case RoundMode.TowardsPlusInfinity:
+ roundUp = (error != 0d && !sign);
+ overflowToInf = !sign;
+ break;
+
+ case RoundMode.TowardsMinusInfinity:
+ roundUp = (error != 0d && sign);
+ overflowToInf = sign;
+ break;
+
+ case RoundMode.TowardsZero:
+ roundUp = false;
+ overflowToInf = false;
+ break;
+ }
+
+ if (roundUp)
+ {
+ intMant++;
+
+ if (intMant == (uint)Math.Pow(2d, f))
+ {
+ biasedExp = 1u;
+ }
+
+ if (intMant == (uint)Math.Pow(2d, f + 1))
+ {
+ biasedExp++;
+ intMant >>= 1;
+ }
+ }
+
+ float result;
+
+ if (biasedExp >= (uint)Math.Pow(2d, e) - 1u)
+ {
+ result = overflowToInf ? FPInfinity(sign) : FPMaxNormal(sign);
+
+ FPProcessException(FpExc.Overflow, state);
+
+ error = 1d;
+ }
+ else
+ {
+ result = BitConverter.Int32BitsToSingle(
+ (int)((sign ? 1u : 0u) << 31 | (biasedExp & 0xFFu) << 23 | (intMant & 0x007FFFFFu)));
+ }
+
+ if (error != 0d)
+ {
+ FPProcessException(FpExc.Inexact, state);
+ }
+
+ return result;
+ }
+
+ private static float FPConvertNaN(ushort valueBits)
+ {
+ return BitConverter.Int32BitsToSingle(
+ (int)(((uint)valueBits & 0x8000u) << 16 | 0x7FC00000u | ((uint)valueBits & 0x01FFu) << 13));
+ }
+
+ private static void FPProcessException(FpExc exc, CpuThreadState state)
+ {
+ int enable = (int)exc + 8;
+
+ if ((state.Fpcr & (1 << enable)) != 0)
+ {
+ throw new NotImplementedException("floating-point trap handling");
+ }
+ else
+ {
+ state.Fpsr |= 1 << (int)exc;
+ }
+ }
+ }
+
+ static class SoftFloat3216
+ {
+ public static ushort FPConvert(float value, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat32_16.FPConvert: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ double real = value.FPUnpackCv(out FpType type, out bool sign, state, out uint valueBits);
+
+ bool altHp = state.GetFpcrFlag(Fpcr.Ahp);
+
+ ushort resultBits;
+
+ if (type == FpType.SNaN || type == FpType.QNaN)
+ {
+ if (altHp)
+ {
+ resultBits = FPZero(sign);
+ }
+ else if (state.GetFpcrFlag(Fpcr.Dn))
+ {
+ resultBits = FPDefaultNaN();
+ }
+ else
+ {
+ resultBits = FPConvertNaN(valueBits);
+ }
+
+ if (type == FpType.SNaN || altHp)
+ {
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ }
+ else if (type == FpType.Infinity)
+ {
+ if (altHp)
+ {
+ resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else
+ {
+ resultBits = FPInfinity(sign);
+ }
+ }
+ else if (type == FpType.Zero)
+ {
+ resultBits = FPZero(sign);
+ }
+ else
+ {
+ resultBits = FPRoundCv(real, state);
+ }
+
+ return resultBits;
+ }
+
+ private static ushort FPDefaultNaN()
+ {
+ return (ushort)0x7E00u;
+ }
+
+ private static ushort FPInfinity(bool sign)
+ {
+ return sign ? (ushort)0xFC00u : (ushort)0x7C00u;
+ }
+
+ private static ushort FPZero(bool sign)
+ {
+ return sign ? (ushort)0x8000u : (ushort)0x0000u;
+ }
+
+ private static ushort FPMaxNormal(bool sign)
+ {
+ return sign ? (ushort)0xFBFFu : (ushort)0x7BFFu;
+ }
+
+ private static double FPUnpackCv(this float value, out FpType type, out bool sign, CpuThreadState state, out uint valueBits)
+ {
+ valueBits = (uint)BitConverter.SingleToInt32Bits(value);
+
+ sign = (~valueBits & 0x80000000u) == 0u;
+
+ uint exp32 = (valueBits & 0x7F800000u) >> 23;
+ uint frac32 = valueBits & 0x007FFFFFu;
+
+ double real;
+
+ if (exp32 == 0u)
+ {
+ if (frac32 == 0u || state.GetFpcrFlag(Fpcr.Fz))
+ {
+ type = FpType.Zero;
+ real = 0d;
+
+ if (frac32 != 0u) FPProcessException(FpExc.InputDenorm, state);
+ }
+ else
+ {
+ type = FpType.Nonzero; // Subnormal.
+ real = Math.Pow(2d, -126) * ((double)frac32 * Math.Pow(2d, -23));
+ }
+ }
+ else if (exp32 == 0xFFu)
+ {
+ if (frac32 == 0u)
+ {
+ type = FpType.Infinity;
+ real = Math.Pow(2d, 1000);
+ }
+ else
+ {
+ type = (~frac32 & 0x00400000u) == 0u ? FpType.QNaN : FpType.SNaN;
+ real = 0d;
+ }
+ }
+ else
+ {
+ type = FpType.Nonzero; // Normal.
+ real = Math.Pow(2d, (int)exp32 - 127) * (1d + (double)frac32 * Math.Pow(2d, -23));
+ }
+
+ return sign ? -real : real;
+ }
+
+ private static ushort FPRoundCv(double real, CpuThreadState state)
+ {
+ const int minimumExp = -14;
+
+ const int e = 5;
+ const int f = 10;
+
+ bool sign;
+ double mantissa;
+
+ if (real < 0d)
+ {
+ sign = true;
+ mantissa = -real;
+ }
+ else
+ {
+ sign = false;
+ mantissa = real;
+ }
+
+ int exponent = 0;
+
+ while (mantissa < 1d)
+ {
+ mantissa *= 2d;
+ exponent--;
+ }
+
+ while (mantissa >= 2d)
+ {
+ mantissa /= 2d;
+ exponent++;
+ }
+
+ uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
+
+ if (biasedExp == 0u)
+ {
+ mantissa /= Math.Pow(2d, minimumExp - exponent);
+ }
+
+ uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, f));
+ double error = mantissa * Math.Pow(2d, f) - (double)intMant;
+
+ if (biasedExp == 0u && (error != 0d || state.GetFpcrFlag(Fpcr.Ufe)))
+ {
+ FPProcessException(FpExc.Underflow, state);
+ }
+
+ bool overflowToInf;
+ bool roundUp;
+
+ switch (state.FPRoundingMode())
+ {
+ default:
+ case RoundMode.ToNearest:
+ roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
+ overflowToInf = true;
+ break;
+
+ case RoundMode.TowardsPlusInfinity:
+ roundUp = (error != 0d && !sign);
+ overflowToInf = !sign;
+ break;
+
+ case RoundMode.TowardsMinusInfinity:
+ roundUp = (error != 0d && sign);
+ overflowToInf = sign;
+ break;
+
+ case RoundMode.TowardsZero:
+ roundUp = false;
+ overflowToInf = false;
+ break;
+ }
+
+ if (roundUp)
+ {
+ intMant++;
+
+ if (intMant == (uint)Math.Pow(2d, f))
+ {
+ biasedExp = 1u;
+ }
+
+ if (intMant == (uint)Math.Pow(2d, f + 1))
+ {
+ biasedExp++;
+ intMant >>= 1;
+ }
+ }
+
+ ushort resultBits;
+
+ if (!state.GetFpcrFlag(Fpcr.Ahp))
+ {
+ if (biasedExp >= (uint)Math.Pow(2d, e) - 1u)
+ {
+ resultBits = overflowToInf ? FPInfinity(sign) : FPMaxNormal(sign);
+
+ FPProcessException(FpExc.Overflow, state);
+
+ error = 1d;
+ }
+ else
+ {
+ resultBits = (ushort)((sign ? 1u : 0u) << 15 | (biasedExp & 0x1Fu) << 10 | (intMant & 0x03FFu));
+ }
+ }
+ else
+ {
+ if (biasedExp >= (uint)Math.Pow(2d, e))
+ {
+ resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
+
+ FPProcessException(FpExc.InvalidOp, state);
+
+ error = 0d;
+ }
+ else
+ {
+ resultBits = (ushort)((sign ? 1u : 0u) << 15 | (biasedExp & 0x1Fu) << 10 | (intMant & 0x03FFu));
+ }
+ }
+
+ if (error != 0d)
+ {
+ FPProcessException(FpExc.Inexact, state);
+ }
+
+ return resultBits;
+ }
+
+ private static ushort FPConvertNaN(uint valueBits)
+ {
+ return (ushort)((valueBits & 0x80000000u) >> 16 | 0x7E00u | (valueBits & 0x003FE000u) >> 13);
+ }
+
+ private static void FPProcessException(FpExc exc, CpuThreadState state)
+ {
+ int enable = (int)exc + 8;
+
+ if ((state.Fpcr & (1 << enable)) != 0)
+ {
+ throw new NotImplementedException("floating-point trap handling");
+ }
+ else
+ {
+ state.Fpsr |= 1 << (int)exc;
+ }
+ }
+ }
+
+ static class SoftFloat32
+ {
+ public static float FPAdd(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPAdd: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if (inf1 && inf2 && sign1 == !sign2)
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if ((inf1 && !sign1) || (inf2 && !sign2))
+ {
+ result = FPInfinity(false);
+ }
+ else if ((inf1 && sign1) || (inf2 && sign2))
+ {
+ result = FPInfinity(true);
+ }
+ else if (zero1 && zero2 && sign1 == sign2)
+ {
+ result = FPZero(sign1);
+ }
+ else
+ {
+ result = value1 + value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPDiv(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPDiv: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && inf2) || (zero1 && zero2))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if (inf1 || zero2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+
+ if (!inf1) FPProcessException(FpExc.DivideByZero, state);
+ }
+ else if (zero1 || inf2)
+ {
+ result = FPZero(sign1 ^ sign2);
+ }
+ else
+ {
+ result = value1 / value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPMax(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPMax: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ if (value1 > value2)
+ {
+ if (type1 == FpType.Infinity)
+ {
+ result = FPInfinity(sign1);
+ }
+ else if (type1 == FpType.Zero)
+ {
+ result = FPZero(sign1 && sign2);
+ }
+ else
+ {
+ result = value1;
+ }
+ }
+ else
+ {
+ if (type2 == FpType.Infinity)
+ {
+ result = FPInfinity(sign2);
+ }
+ else if (type2 == FpType.Zero)
+ {
+ result = FPZero(sign1 && sign2);
+ }
+ else
+ {
+ result = value2;
+ }
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPMaxNum(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteIf(state.Fpcr != 0, "ASoftFloat_32.FPMaxNum: ");
+
+ value1.FPUnpack(out FpType type1, out _, out _);
+ value2.FPUnpack(out FpType type2, out _, out _);
+
+ if (type1 == FpType.QNaN && type2 != FpType.QNaN)
+ {
+ value1 = FPInfinity(true);
+ }
+ else if (type1 != FpType.QNaN && type2 == FpType.QNaN)
+ {
+ value2 = FPInfinity(true);
+ }
+
+ return FPMax(value1, value2, state);
+ }
+
+ public static float FPMin(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPMin: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ if (value1 < value2)
+ {
+ if (type1 == FpType.Infinity)
+ {
+ result = FPInfinity(sign1);
+ }
+ else if (type1 == FpType.Zero)
+ {
+ result = FPZero(sign1 || sign2);
+ }
+ else
+ {
+ result = value1;
+ }
+ }
+ else
+ {
+ if (type2 == FpType.Infinity)
+ {
+ result = FPInfinity(sign2);
+ }
+ else if (type2 == FpType.Zero)
+ {
+ result = FPZero(sign1 || sign2);
+ }
+ else
+ {
+ result = value2;
+ }
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPMinNum(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteIf(state.Fpcr != 0, "ASoftFloat_32.FPMinNum: ");
+
+ value1.FPUnpack(out FpType type1, out _, out _);
+ value2.FPUnpack(out FpType type2, out _, out _);
+
+ if (type1 == FpType.QNaN && type2 != FpType.QNaN)
+ {
+ value1 = FPInfinity(false);
+ }
+ else if (type1 != FpType.QNaN && type2 == FpType.QNaN)
+ {
+ value2 = FPInfinity(false);
+ }
+
+ return FPMin(value1, value2, state);
+ }
+
+ public static float FPMul(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPMul: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else if (zero1 || zero2)
+ {
+ result = FPZero(sign1 ^ sign2);
+ }
+ else
+ {
+ result = value1 * value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPMulAdd(float valueA, float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPMulAdd: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ valueA = valueA.FPUnpack(out FpType typeA, out bool signA, out uint addend);
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ float result = FPProcessNaNs3(typeA, type1, type2, addend, op1, op2, state, out bool done);
+
+ if (typeA == FpType.QNaN && ((inf1 && zero2) || (zero1 && inf2)))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+
+ if (!done)
+ {
+ bool infA = typeA == FpType.Infinity; bool zeroA = typeA == FpType.Zero;
+
+ bool signP = sign1 ^ sign2;
+ bool infP = inf1 || inf2;
+ bool zeroP = zero1 || zero2;
+
+ if ((inf1 && zero2) || (zero1 && inf2) || (infA && infP && signA != signP))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if ((infA && !signA) || (infP && !signP))
+ {
+ result = FPInfinity(false);
+ }
+ else if ((infA && signA) || (infP && signP))
+ {
+ result = FPInfinity(true);
+ }
+ else if (zeroA && zeroP && signA == signP)
+ {
+ result = FPZero(signA);
+ }
+ else
+ {
+ // TODO: When available, use: T MathF.FusedMultiplyAdd(T, T, T);
+ // https://github.com/dotnet/corefx/issues/31903
+
+ result = valueA + (value1 * value2);
+ }
+ }
+
+ return result;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static float FPMulSub(float valueA, float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteIf(state.Fpcr != 0, "ASoftFloat_32.FPMulSub: ");
+
+ value1 = value1.FPNeg();
+
+ return FPMulAdd(valueA, value1, value2, state);
+ }
+
+ public static float FPMulX(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPMulX: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPTwo(sign1 ^ sign2);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else if (zero1 || zero2)
+ {
+ result = FPZero(sign1 ^ sign2);
+ }
+ else
+ {
+ result = value1 * value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPRecipStepFused(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPRecipStepFused: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPNeg();
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPTwo(false);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else
+ {
+ // TODO: When available, use: T MathF.FusedMultiplyAdd(T, T, T);
+ // https://github.com/dotnet/corefx/issues/31903
+
+ result = 2f + (value1 * value2);
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPRecpX(float value, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPRecpX: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value.FPUnpack(out FpType type, out bool sign, out uint op);
+
+ float result;
+
+ if (type == FpType.SNaN || type == FpType.QNaN)
+ {
+ result = FPProcessNaN(type, op, state);
+ }
+ else
+ {
+ uint notExp = (~op >> 23) & 0xFFu;
+ uint maxExp = 0xFEu;
+
+ result = BitConverter.Int32BitsToSingle(
+ (int)((sign ? 1u : 0u) << 31 | (notExp == 0xFFu ? maxExp : notExp) << 23));
+ }
+
+ return result;
+ }
+
+ public static float FprSqrtStepFused(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPRSqrtStepFused: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPNeg();
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPOnePointFive(false);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else
+ {
+ // TODO: When available, use: T MathF.FusedMultiplyAdd(T, T, T);
+ // https://github.com/dotnet/corefx/issues/31903
+
+ result = (3f + (value1 * value2)) / 2f;
+ }
+ }
+
+ return result;
+ }
+
+ public static float FPSqrt(float value, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPSqrt: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value = value.FPUnpack(out FpType type, out bool sign, out uint op);
+
+ float result;
+
+ if (type == FpType.SNaN || type == FpType.QNaN)
+ {
+ result = FPProcessNaN(type, op, state);
+ }
+ else if (type == FpType.Zero)
+ {
+ result = FPZero(sign);
+ }
+ else if (type == FpType.Infinity && !sign)
+ {
+ result = FPInfinity(sign);
+ }
+ else if (sign)
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else
+ {
+ result = MathF.Sqrt(value);
+ }
+
+ return result;
+ }
+
+ public static float FPSub(float value1, float value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_32.FPSub: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2);
+
+ float result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if (inf1 && inf2 && sign1 == sign2)
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if ((inf1 && !sign1) || (inf2 && sign2))
+ {
+ result = FPInfinity(false);
+ }
+ else if ((inf1 && sign1) || (inf2 && !sign2))
+ {
+ result = FPInfinity(true);
+ }
+ else if (zero1 && zero2 && sign1 == !sign2)
+ {
+ result = FPZero(sign1);
+ }
+ else
+ {
+ result = value1 - value2;
+ }
+ }
+
+ return result;
+ }
+
+ private static float FPDefaultNaN()
+ {
+ return -float.NaN;
+ }
+
+ private static float FPInfinity(bool sign)
+ {
+ return sign ? float.NegativeInfinity : float.PositiveInfinity;
+ }
+
+ private static float FPZero(bool sign)
+ {
+ return sign ? -0f : +0f;
+ }
+
+ private static float FPTwo(bool sign)
+ {
+ return sign ? -2f : +2f;
+ }
+
+ private static float FPOnePointFive(bool sign)
+ {
+ return sign ? -1.5f : +1.5f;
+ }
+
+ private static float FPNeg(this float value)
+ {
+ return -value;
+ }
+
+ private static float FPUnpack(this float value, out FpType type, out bool sign, out uint valueBits)
+ {
+ valueBits = (uint)BitConverter.SingleToInt32Bits(value);
+
+ sign = (~valueBits & 0x80000000u) == 0u;
+
+ if ((valueBits & 0x7F800000u) == 0u)
+ {
+ if ((valueBits & 0x007FFFFFu) == 0u)
+ {
+ type = FpType.Zero;
+ }
+ else
+ {
+ type = FpType.Nonzero;
+ }
+ }
+ else if ((~valueBits & 0x7F800000u) == 0u)
+ {
+ if ((valueBits & 0x007FFFFFu) == 0u)
+ {
+ type = FpType.Infinity;
+ }
+ else
+ {
+ type = (~valueBits & 0x00400000u) == 0u
+ ? FpType.QNaN
+ : FpType.SNaN;
+
+ return FPZero(sign);
+ }
+ }
+ else
+ {
+ type = FpType.Nonzero;
+ }
+
+ return value;
+ }
+
+ private static float FPProcessNaNs(
+ FpType type1,
+ FpType type2,
+ uint op1,
+ uint op2,
+ CpuThreadState state,
+ out bool done)
+ {
+ done = true;
+
+ if (type1 == FpType.SNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.SNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+ else if (type1 == FpType.QNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.QNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+
+ done = false;
+
+ return FPZero(false);
+ }
+
+ private static float FPProcessNaNs3(
+ FpType type1,
+ FpType type2,
+ FpType type3,
+ uint op1,
+ uint op2,
+ uint op3,
+ CpuThreadState state,
+ out bool done)
+ {
+ done = true;
+
+ if (type1 == FpType.SNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.SNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+ else if (type3 == FpType.SNaN)
+ {
+ return FPProcessNaN(type3, op3, state);
+ }
+ else if (type1 == FpType.QNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.QNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+ else if (type3 == FpType.QNaN)
+ {
+ return FPProcessNaN(type3, op3, state);
+ }
+
+ done = false;
+
+ return FPZero(false);
+ }
+
+ private static float FPProcessNaN(FpType type, uint op, CpuThreadState state)
+ {
+ if (type == FpType.SNaN)
+ {
+ op |= 1u << 22;
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+
+ if (state.GetFpcrFlag(Fpcr.Dn))
+ {
+ return FPDefaultNaN();
+ }
+
+ return BitConverter.Int32BitsToSingle((int)op);
+ }
+
+ private static void FPProcessException(FpExc exc, CpuThreadState state)
+ {
+ int enable = (int)exc + 8;
+
+ if ((state.Fpcr & (1 << enable)) != 0)
+ {
+ throw new NotImplementedException("floating-point trap handling");
+ }
+ else
+ {
+ state.Fpsr |= 1 << (int)exc;
+ }
+ }
+ }
+
+ static class SoftFloat64
+ {
+ public static double FPAdd(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPAdd: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if (inf1 && inf2 && sign1 == !sign2)
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if ((inf1 && !sign1) || (inf2 && !sign2))
+ {
+ result = FPInfinity(false);
+ }
+ else if ((inf1 && sign1) || (inf2 && sign2))
+ {
+ result = FPInfinity(true);
+ }
+ else if (zero1 && zero2 && sign1 == sign2)
+ {
+ result = FPZero(sign1);
+ }
+ else
+ {
+ result = value1 + value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPDiv(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPDiv: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && inf2) || (zero1 && zero2))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if (inf1 || zero2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+
+ if (!inf1) FPProcessException(FpExc.DivideByZero, state);
+ }
+ else if (zero1 || inf2)
+ {
+ result = FPZero(sign1 ^ sign2);
+ }
+ else
+ {
+ result = value1 / value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPMax(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPMax: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ if (value1 > value2)
+ {
+ if (type1 == FpType.Infinity)
+ {
+ result = FPInfinity(sign1);
+ }
+ else if (type1 == FpType.Zero)
+ {
+ result = FPZero(sign1 && sign2);
+ }
+ else
+ {
+ result = value1;
+ }
+ }
+ else
+ {
+ if (type2 == FpType.Infinity)
+ {
+ result = FPInfinity(sign2);
+ }
+ else if (type2 == FpType.Zero)
+ {
+ result = FPZero(sign1 && sign2);
+ }
+ else
+ {
+ result = value2;
+ }
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPMaxNum(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteIf(state.Fpcr != 0, "ASoftFloat_64.FPMaxNum: ");
+
+ value1.FPUnpack(out FpType type1, out _, out _);
+ value2.FPUnpack(out FpType type2, out _, out _);
+
+ if (type1 == FpType.QNaN && type2 != FpType.QNaN)
+ {
+ value1 = FPInfinity(true);
+ }
+ else if (type1 != FpType.QNaN && type2 == FpType.QNaN)
+ {
+ value2 = FPInfinity(true);
+ }
+
+ return FPMax(value1, value2, state);
+ }
+
+ public static double FPMin(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPMin: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ if (value1 < value2)
+ {
+ if (type1 == FpType.Infinity)
+ {
+ result = FPInfinity(sign1);
+ }
+ else if (type1 == FpType.Zero)
+ {
+ result = FPZero(sign1 || sign2);
+ }
+ else
+ {
+ result = value1;
+ }
+ }
+ else
+ {
+ if (type2 == FpType.Infinity)
+ {
+ result = FPInfinity(sign2);
+ }
+ else if (type2 == FpType.Zero)
+ {
+ result = FPZero(sign1 || sign2);
+ }
+ else
+ {
+ result = value2;
+ }
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPMinNum(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteIf(state.Fpcr != 0, "ASoftFloat_64.FPMinNum: ");
+
+ value1.FPUnpack(out FpType type1, out _, out _);
+ value2.FPUnpack(out FpType type2, out _, out _);
+
+ if (type1 == FpType.QNaN && type2 != FpType.QNaN)
+ {
+ value1 = FPInfinity(false);
+ }
+ else if (type1 != FpType.QNaN && type2 == FpType.QNaN)
+ {
+ value2 = FPInfinity(false);
+ }
+
+ return FPMin(value1, value2, state);
+ }
+
+ public static double FPMul(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPMul: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else if (zero1 || zero2)
+ {
+ result = FPZero(sign1 ^ sign2);
+ }
+ else
+ {
+ result = value1 * value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPMulAdd(double valueA, double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPMulAdd: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ valueA = valueA.FPUnpack(out FpType typeA, out bool signA, out ulong addend);
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ double result = FPProcessNaNs3(typeA, type1, type2, addend, op1, op2, state, out bool done);
+
+ if (typeA == FpType.QNaN && ((inf1 && zero2) || (zero1 && inf2)))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+
+ if (!done)
+ {
+ bool infA = typeA == FpType.Infinity; bool zeroA = typeA == FpType.Zero;
+
+ bool signP = sign1 ^ sign2;
+ bool infP = inf1 || inf2;
+ bool zeroP = zero1 || zero2;
+
+ if ((inf1 && zero2) || (zero1 && inf2) || (infA && infP && signA != signP))
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if ((infA && !signA) || (infP && !signP))
+ {
+ result = FPInfinity(false);
+ }
+ else if ((infA && signA) || (infP && signP))
+ {
+ result = FPInfinity(true);
+ }
+ else if (zeroA && zeroP && signA == signP)
+ {
+ result = FPZero(signA);
+ }
+ else
+ {
+ // TODO: When available, use: T Math.FusedMultiplyAdd(T, T, T);
+ // https://github.com/dotnet/corefx/issues/31903
+
+ result = valueA + (value1 * value2);
+ }
+ }
+
+ return result;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static double FPMulSub(double valueA, double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteIf(state.Fpcr != 0, "ASoftFloat_64.FPMulSub: ");
+
+ value1 = value1.FPNeg();
+
+ return FPMulAdd(valueA, value1, value2, state);
+ }
+
+ public static double FPMulX(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPMulX: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPTwo(sign1 ^ sign2);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else if (zero1 || zero2)
+ {
+ result = FPZero(sign1 ^ sign2);
+ }
+ else
+ {
+ result = value1 * value2;
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPRecipStepFused(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPRecipStepFused: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPNeg();
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPTwo(false);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else
+ {
+ // TODO: When available, use: T Math.FusedMultiplyAdd(T, T, T);
+ // https://github.com/dotnet/corefx/issues/31903
+
+ result = 2d + (value1 * value2);
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPRecpX(double value, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPRecpX: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value.FPUnpack(out FpType type, out bool sign, out ulong op);
+
+ double result;
+
+ if (type == FpType.SNaN || type == FpType.QNaN)
+ {
+ result = FPProcessNaN(type, op, state);
+ }
+ else
+ {
+ ulong notExp = (~op >> 52) & 0x7FFul;
+ ulong maxExp = 0x7FEul;
+
+ result = BitConverter.Int64BitsToDouble(
+ (long)((sign ? 1ul : 0ul) << 63 | (notExp == 0x7FFul ? maxExp : notExp) << 52));
+ }
+
+ return result;
+ }
+
+ public static double FprSqrtStepFused(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPRSqrtStepFused: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPNeg();
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if ((inf1 && zero2) || (zero1 && inf2))
+ {
+ result = FPOnePointFive(false);
+ }
+ else if (inf1 || inf2)
+ {
+ result = FPInfinity(sign1 ^ sign2);
+ }
+ else
+ {
+ // TODO: When available, use: T Math.FusedMultiplyAdd(T, T, T);
+ // https://github.com/dotnet/corefx/issues/31903
+
+ result = (3d + (value1 * value2)) / 2d;
+ }
+ }
+
+ return result;
+ }
+
+ public static double FPSqrt(double value, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPSqrt: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value = value.FPUnpack(out FpType type, out bool sign, out ulong op);
+
+ double result;
+
+ if (type == FpType.SNaN || type == FpType.QNaN)
+ {
+ result = FPProcessNaN(type, op, state);
+ }
+ else if (type == FpType.Zero)
+ {
+ result = FPZero(sign);
+ }
+ else if (type == FpType.Infinity && !sign)
+ {
+ result = FPInfinity(sign);
+ }
+ else if (sign)
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else
+ {
+ result = Math.Sqrt(value);
+ }
+
+ return result;
+ }
+
+ public static double FPSub(double value1, double value2, CpuThreadState state)
+ {
+ Debug.WriteLineIf(state.Fpcr != 0, $"ASoftFloat_64.FPSub: State.Fpcr = 0x{state.Fpcr:X8}");
+
+ value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1);
+ value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2);
+
+ double result = FPProcessNaNs(type1, type2, op1, op2, state, out bool done);
+
+ if (!done)
+ {
+ bool inf1 = type1 == FpType.Infinity; bool zero1 = type1 == FpType.Zero;
+ bool inf2 = type2 == FpType.Infinity; bool zero2 = type2 == FpType.Zero;
+
+ if (inf1 && inf2 && sign1 == sign2)
+ {
+ result = FPDefaultNaN();
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+ else if ((inf1 && !sign1) || (inf2 && sign2))
+ {
+ result = FPInfinity(false);
+ }
+ else if ((inf1 && sign1) || (inf2 && !sign2))
+ {
+ result = FPInfinity(true);
+ }
+ else if (zero1 && zero2 && sign1 == !sign2)
+ {
+ result = FPZero(sign1);
+ }
+ else
+ {
+ result = value1 - value2;
+ }
+ }
+
+ return result;
+ }
+
+ private static double FPDefaultNaN()
+ {
+ return -double.NaN;
+ }
+
+ private static double FPInfinity(bool sign)
+ {
+ return sign ? double.NegativeInfinity : double.PositiveInfinity;
+ }
+
+ private static double FPZero(bool sign)
+ {
+ return sign ? -0d : +0d;
+ }
+
+ private static double FPTwo(bool sign)
+ {
+ return sign ? -2d : +2d;
+ }
+
+ private static double FPOnePointFive(bool sign)
+ {
+ return sign ? -1.5d : +1.5d;
+ }
+
+ private static double FPNeg(this double value)
+ {
+ return -value;
+ }
+
+ private static double FPUnpack(this double value, out FpType type, out bool sign, out ulong valueBits)
+ {
+ valueBits = (ulong)BitConverter.DoubleToInt64Bits(value);
+
+ sign = (~valueBits & 0x8000000000000000ul) == 0ul;
+
+ if ((valueBits & 0x7FF0000000000000ul) == 0ul)
+ {
+ if ((valueBits & 0x000FFFFFFFFFFFFFul) == 0ul)
+ {
+ type = FpType.Zero;
+ }
+ else
+ {
+ type = FpType.Nonzero;
+ }
+ }
+ else if ((~valueBits & 0x7FF0000000000000ul) == 0ul)
+ {
+ if ((valueBits & 0x000FFFFFFFFFFFFFul) == 0ul)
+ {
+ type = FpType.Infinity;
+ }
+ else
+ {
+ type = (~valueBits & 0x0008000000000000ul) == 0ul
+ ? FpType.QNaN
+ : FpType.SNaN;
+
+ return FPZero(sign);
+ }
+ }
+ else
+ {
+ type = FpType.Nonzero;
+ }
+
+ return value;
+ }
+
+ private static double FPProcessNaNs(
+ FpType type1,
+ FpType type2,
+ ulong op1,
+ ulong op2,
+ CpuThreadState state,
+ out bool done)
+ {
+ done = true;
+
+ if (type1 == FpType.SNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.SNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+ else if (type1 == FpType.QNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.QNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+
+ done = false;
+
+ return FPZero(false);
+ }
+
+ private static double FPProcessNaNs3(
+ FpType type1,
+ FpType type2,
+ FpType type3,
+ ulong op1,
+ ulong op2,
+ ulong op3,
+ CpuThreadState state,
+ out bool done)
+ {
+ done = true;
+
+ if (type1 == FpType.SNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.SNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+ else if (type3 == FpType.SNaN)
+ {
+ return FPProcessNaN(type3, op3, state);
+ }
+ else if (type1 == FpType.QNaN)
+ {
+ return FPProcessNaN(type1, op1, state);
+ }
+ else if (type2 == FpType.QNaN)
+ {
+ return FPProcessNaN(type2, op2, state);
+ }
+ else if (type3 == FpType.QNaN)
+ {
+ return FPProcessNaN(type3, op3, state);
+ }
+
+ done = false;
+
+ return FPZero(false);
+ }
+
+ private static double FPProcessNaN(FpType type, ulong op, CpuThreadState state)
+ {
+ if (type == FpType.SNaN)
+ {
+ op |= 1ul << 51;
+
+ FPProcessException(FpExc.InvalidOp, state);
+ }
+
+ if (state.GetFpcrFlag(Fpcr.Dn))
+ {
+ return FPDefaultNaN();
+ }
+
+ return BitConverter.Int64BitsToDouble((long)op);
+ }
+
+ private static void FPProcessException(FpExc exc, CpuThreadState state)
+ {
+ int enable = (int)exc + 8;
+
+ if ((state.Fpcr & (1 << enable)) != 0)
+ {
+ throw new NotImplementedException("floating-point trap handling");
+ }
+ else
+ {
+ state.Fpsr |= 1 << (int)exc;
+ }
+ }
+ }
+}