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-## Config File
-
-`Config.jsonc` should be present in executable folder. The available settings follow:
-
-- `graphics_shaders_dump_path` *(string)*
-
- Dump shaders in local directory (e.g. `C:\ShaderDumps`)
-
-- `logging_enable_debug` *(bool)*
-
- Enable the Debug Logging.
-
-- `logging_enable_stub` *(bool)*
-
- Enable the Trace Logging.
-
-- `logging_enable_info` *(bool)*
-
- Enable the Informations Logging.
-
-- `logging_enable_warn` *(bool)*
-
- Enable the Warning Logging.
-
-- `logging_enable_error` *(bool)*
-
- Enable the Error Logging.
-
-- `enable_file_log` *(bool)*
-
- Enable writing the logging inside a Ryujinx.log file.
-
-- `system_language` *(string)*
-
- Change System Language, [System Language list](https://gist.github.com/HorrorTroll/b6e4a88d774c3c9b3bdf54d79a7ca43b)
-
-- `docked_mode` *(bool)*
-
- Enable or Disable Docked Mode
-
-- `enable_vsync` *(bool)*
-
- Enable or Disable Game Vsync
-
-- `enable_multicore_scheduling` *(bool)*
-
- Enable or disable multi-core scheduling of threads
-
-- `enable_ptc` *(bool)*
-
- Enable or disable profiled translation cache persistency
-
-- `enable_fs_integrity_checks` *(bool)*
-
- Enable integrity checks on Switch content files
-
-- `controller_type` *(string)*
-
- The primary controller's type.
- Supported Values: `Handheld`, `ProController`, `NpadPair`, `NpadLeft`, `NpadRight`
-
-- `keyboard_controls` *(object)* :
- - `left_joycon` *(object)* :
- Left JoyCon Keyboard Bindings
- - `stick_up` *(string)*
- - `stick_down` *(string)*
- - `stick_left` *(string)*
- - `stick_right` *(string)*
- - `stick_button` *(string)*
- - `dpad_up` *(string)*
- - `dpad_down` *(string)*
- - `dpad_left` *(string)*
- - `dpad_right` *(string)*
- - `button_minus` *(string)*
- - `button_l` *(string)*
- - `button_zl` *(string)*
- - `right_joycon` *(object)* :
- Right JoyCon Keyboard Bindings
- - `stick_up` *(string)*
- - `stick_down` *(string)*
- - `stick_left` *(string)*
- - `stick_right` *(string)*
- - `stick_button` *(string)*
- - `button_a` *(string)*
- - `button_b` *(string)*
- - `button_x` *(string)*
- - `button_y` *(string)*
- - `button_plus` *(string)*
- - `button_r` *(string)*
- - `button_zr` *(string)*
-
-- `joystick_controls` *(object)* :
- - `enabled` *(bool)*
- Whether or not to enable Controller Support.
- - `index` *(int)*
- The index of the Controller Device.
- - `deadzone` *(number)*
- The deadzone of both analog sticks on the Controller.
- - `trigger_threshold` *(number)*
- The value of how pressed down each trigger has to be in order to register a button press
- - `left_joycon` *(object)* :
- Left JoyCon Controller Bindings
- - `stick` *(string)*
- - `stick_button` *(string)*
- - `dpad_up` *(string)*
- - `dpad_down` *(string)*
- - `dpad_left` *(string)*
- - `dpad_right` *(string)*
- - `button_minus` *(string)*
- - `button_l` *(string)*
- - `button_zl` *(string)*
- - `right_joycon` *(object)* :
- Right JoyCon Controller Bindings
- - `stick` *(string)*
- - `stick_button` *(string)*
- - `button_a` *(string)*
- - `button_b` *(string)*
- - `button_x` *(string)*
- - `button_y` *(string)*
- - `button_plus` *(string)*
- - `button_r` *(string)*
- - `button_zr` *(string)*
-
-### Default Mapping.
- #### Controller
- - Left Joycon:
- - Analog Stick = Axis 0
- - DPad Up = DPad Up #Hat0 Up
- - DPad Down = DPad Down #Hat0 Down
- - DPad Left = DPad Left #Hat0 Left
- - DPad Right = DPad Right #Hat0 Right
- - Minus = Button 10
- - L = Button 6
- - ZL = Button 8
-
- - Right Joycon:
- - Analog Stick = Axis 2
- - A = Button 0
- - B = Button 1
- - X = Button 3
- - Y = Button 4
- - Plus = Button 11
- - R = Button 7
- - ZR = Button 9
-
- #### Keyboard
- - Left Joycon:
- - Stick Up = W
- - Stick Down = S
- - Stick Left = A
- - Stick Right = D
- - Stick Button = F
- - DPad Up = Up
- - DPad Down = Down
- - DPad Left = Left
- - DPad Right = Right
- - Minus = -
- - L = E
- - ZL = Q
-
- - Right Joycon:
- - Stick Up = I
- - Stick Down = K
- - Stick Left = J
- - Stick Right = L
- - Stick Button = H
- - A = Z
- - B = X
- - X = C
- - Y = V
- - Plus = +
- - R = U
- - ZR = O
-
-### Valid Button Mappings.
- - Button# = A button on the controller. # should not exceed the max # of buttons detected on your controller.
- - Axis# = An analog axis on the controller. It can be a stick control, or a motion control axis.
- - Hat# = A Point of View (POV), Hat or Directional Pad control on the controller.
-
- Button configuration and controller capabilities differ from one controller to another. Please use a
- configuration tool to find out the actual button configuration of your controller. \ No newline at end of file