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diff --git a/CONFIG.md b/CONFIG.md deleted file mode 100644 index 14a51359..00000000 --- a/CONFIG.md +++ /dev/null @@ -1,181 +0,0 @@ -## Config File - -`Config.jsonc` should be present in executable folder. The available settings follow: - -- `graphics_shaders_dump_path` *(string)* - - Dump shaders in local directory (e.g. `C:\ShaderDumps`) - -- `logging_enable_debug` *(bool)* - - Enable the Debug Logging. - -- `logging_enable_stub` *(bool)* - - Enable the Trace Logging. - -- `logging_enable_info` *(bool)* - - Enable the Informations Logging. - -- `logging_enable_warn` *(bool)* - - Enable the Warning Logging. - -- `logging_enable_error` *(bool)* - - Enable the Error Logging. - -- `enable_file_log` *(bool)* - - Enable writing the logging inside a Ryujinx.log file. - -- `system_language` *(string)* - - Change System Language, [System Language list](https://gist.github.com/HorrorTroll/b6e4a88d774c3c9b3bdf54d79a7ca43b) - -- `docked_mode` *(bool)* - - Enable or Disable Docked Mode - -- `enable_vsync` *(bool)* - - Enable or Disable Game Vsync - -- `enable_multicore_scheduling` *(bool)* - - Enable or disable multi-core scheduling of threads - -- `enable_ptc` *(bool)* - - Enable or disable profiled translation cache persistency - -- `enable_fs_integrity_checks` *(bool)* - - Enable integrity checks on Switch content files - -- `controller_type` *(string)* - - The primary controller's type. - Supported Values: `Handheld`, `ProController`, `NpadPair`, `NpadLeft`, `NpadRight` - -- `keyboard_controls` *(object)* : - - `left_joycon` *(object)* : - Left JoyCon Keyboard Bindings - - `stick_up` *(string)* - - `stick_down` *(string)* - - `stick_left` *(string)* - - `stick_right` *(string)* - - `stick_button` *(string)* - - `dpad_up` *(string)* - - `dpad_down` *(string)* - - `dpad_left` *(string)* - - `dpad_right` *(string)* - - `button_minus` *(string)* - - `button_l` *(string)* - - `button_zl` *(string)* - - `right_joycon` *(object)* : - Right JoyCon Keyboard Bindings - - `stick_up` *(string)* - - `stick_down` *(string)* - - `stick_left` *(string)* - - `stick_right` *(string)* - - `stick_button` *(string)* - - `button_a` *(string)* - - `button_b` *(string)* - - `button_x` *(string)* - - `button_y` *(string)* - - `button_plus` *(string)* - - `button_r` *(string)* - - `button_zr` *(string)* - -- `joystick_controls` *(object)* : - - `enabled` *(bool)* - Whether or not to enable Controller Support. - - `index` *(int)* - The index of the Controller Device. - - `deadzone` *(number)* - The deadzone of both analog sticks on the Controller. - - `trigger_threshold` *(number)* - The value of how pressed down each trigger has to be in order to register a button press - - `left_joycon` *(object)* : - Left JoyCon Controller Bindings - - `stick` *(string)* - - `stick_button` *(string)* - - `dpad_up` *(string)* - - `dpad_down` *(string)* - - `dpad_left` *(string)* - - `dpad_right` *(string)* - - `button_minus` *(string)* - - `button_l` *(string)* - - `button_zl` *(string)* - - `right_joycon` *(object)* : - Right JoyCon Controller Bindings - - `stick` *(string)* - - `stick_button` *(string)* - - `button_a` *(string)* - - `button_b` *(string)* - - `button_x` *(string)* - - `button_y` *(string)* - - `button_plus` *(string)* - - `button_r` *(string)* - - `button_zr` *(string)* - -### Default Mapping. - #### Controller - - Left Joycon: - - Analog Stick = Axis 0 - - DPad Up = DPad Up #Hat0 Up - - DPad Down = DPad Down #Hat0 Down - - DPad Left = DPad Left #Hat0 Left - - DPad Right = DPad Right #Hat0 Right - - Minus = Button 10 - - L = Button 6 - - ZL = Button 8 - - - Right Joycon: - - Analog Stick = Axis 2 - - A = Button 0 - - B = Button 1 - - X = Button 3 - - Y = Button 4 - - Plus = Button 11 - - R = Button 7 - - ZR = Button 9 - - #### Keyboard - - Left Joycon: - - Stick Up = W - - Stick Down = S - - Stick Left = A - - Stick Right = D - - Stick Button = F - - DPad Up = Up - - DPad Down = Down - - DPad Left = Left - - DPad Right = Right - - Minus = - - - L = E - - ZL = Q - - - Right Joycon: - - Stick Up = I - - Stick Down = K - - Stick Left = J - - Stick Right = L - - Stick Button = H - - A = Z - - B = X - - X = C - - Y = V - - Plus = + - - R = U - - ZR = O - -### Valid Button Mappings. - - Button# = A button on the controller. # should not exceed the max # of buttons detected on your controller. - - Axis# = An analog axis on the controller. It can be a stick control, or a motion control axis. - - Hat# = A Point of View (POV), Hat or Directional Pad control on the controller. - - Button configuration and controller capabilities differ from one controller to another. Please use a - configuration tool to find out the actual button configuration of your controller.
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