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-rw-r--r--Ryujinx.Graphics.Gpu/State/GpuState.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/GpuState.cs b/Ryujinx.Graphics.Gpu/State/GpuState.cs
index 4b81029c..9e0e50a0 100644
--- a/Ryujinx.Graphics.Gpu/State/GpuState.cs
+++ b/Ryujinx.Graphics.Gpu/State/GpuState.cs
@@ -121,7 +121,7 @@ namespace Ryujinx.Graphics.Gpu.State
_backingMemory[(int)MethodOffset.RasterizeEnable] = 1;
// Depth ranges.
- for (int index = 0; index < 8; index++)
+ for (int index = 0; index < Constants.TotalViewports; index++)
{
_backingMemory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0;
_backingMemory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000;