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-rw-r--r--Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs10
1 files changed, 0 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
index 96b836c5..35908cb9 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
@@ -197,11 +197,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
task.OnCompiled(hostProgram, (bool isNewProgramValid, ShaderCompileTask task) =>
{
- if (!isNewProgramValid)
- {
- return true;
- }
-
// As the host program was invalidated, save the new entry in the cache.
hostProgramBinary = HostShaderCacheEntry.Create(hostProgram.GetBinary(), new ShaderCodeHolder[] { shader });
@@ -365,11 +360,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
task.OnCompiled(hostProgram, (bool isNewProgramValid, ShaderCompileTask task) =>
{
- if (!isNewProgramValid)
- {
- return true;
- }
-
// As the host program was invalidated, save the new entry in the cache.
hostProgramBinary = HostShaderCacheEntry.Create(hostProgram.GetBinary(), shaders);