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authorIsaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>2024-02-11 02:09:18 +0000
committerGitHub <noreply@github.com>2024-02-11 03:09:18 +0100
commitf06d22d6f01e657ebbc0c8ef082739cd468e47b5 (patch)
treec10a566438d3801b33c1d7b4eff73ea62b2f1a63 /src/Ryujinx.Ui.Common/Configuration
parent84d6e8d121a1b329d26cc0e462aadd1108d99a04 (diff)
Infra: Capitalisation Consistency (#6296)
* Rename Ryujinx.UI.Common * Rename Ryujinx.UI.LocaleGenerator * Update in Files AboutWindow * Configuration State * Rename projects * Ryujinx/UI * Fix build * Main remaining inconsistencies * HLE.UI Namespace * HLE.UI Files * Namespace * Ryujinx.UI.Common.Configuration.UI * Ryujinx.UI.Common,Configuration.UI Files * More instances
Diffstat (limited to 'src/Ryujinx.Ui.Common/Configuration')
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/AudioBackend.cs14
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs409
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormatSettings.cs9
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/ConfigurationJsonSerializerContext.cs10
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs1562
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/FileTypes.cs12
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/LoggerModule.cs113
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/System/Language.cs28
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/System/Region.cs17
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/Ui/ColumnSort.cs8
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/Ui/GuiColumns.cs16
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs12
-rw-r--r--src/Ryujinx.Ui.Common/Configuration/Ui/WindowStartup.cs11
13 files changed, 0 insertions, 2221 deletions
diff --git a/src/Ryujinx.Ui.Common/Configuration/AudioBackend.cs b/src/Ryujinx.Ui.Common/Configuration/AudioBackend.cs
deleted file mode 100644
index dc0a5ac6..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/AudioBackend.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using Ryujinx.Common.Utilities;
-using System.Text.Json.Serialization;
-
-namespace Ryujinx.Ui.Common.Configuration
-{
- [JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
- public enum AudioBackend
- {
- Dummy,
- OpenAl,
- SoundIo,
- SDL2,
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs
deleted file mode 100644
index 8a4db1fe..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs
+++ /dev/null
@@ -1,409 +0,0 @@
-using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Configuration.Hid;
-using Ryujinx.Common.Configuration.Multiplayer;
-using Ryujinx.Common.Logging;
-using Ryujinx.Common.Utilities;
-using Ryujinx.Ui.Common.Configuration.System;
-using Ryujinx.Ui.Common.Configuration.Ui;
-using System.Collections.Generic;
-using System.Text.Json.Nodes;
-
-namespace Ryujinx.Ui.Common.Configuration
-{
- public class ConfigurationFileFormat
- {
- /// <summary>
- /// The current version of the file format
- /// </summary>
- public const int CurrentVersion = 48;
-
- /// <summary>
- /// Version of the configuration file format
- /// </summary>
- public int Version { get; set; }
-
- /// <summary>
- /// Enables or disables logging to a file on disk
- /// </summary>
- public bool EnableFileLog { get; set; }
-
- /// <summary>
- /// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime.
- /// </summary>
- public BackendThreading BackendThreading { get; set; }
-
- /// <summary>
- /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
- /// </summary>
- public int ResScale { get; set; }
-
- /// <summary>
- /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
- /// </summary>
- public float ResScaleCustom { get; set; }
-
- /// <summary>
- /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
- /// </summary>
- public float MaxAnisotropy { get; set; }
-
- /// <summary>
- /// Aspect Ratio applied to the renderer window.
- /// </summary>
- public AspectRatio AspectRatio { get; set; }
-
- /// <summary>
- /// Applies anti-aliasing to the renderer.
- /// </summary>
- public AntiAliasing AntiAliasing { get; set; }
-
- /// <summary>
- /// Sets the framebuffer upscaling type.
- /// </summary>
- public ScalingFilter ScalingFilter { get; set; }
-
- /// <summary>
- /// Sets the framebuffer upscaling level.
- /// </summary>
- public int ScalingFilterLevel { get; set; }
-
- /// <summary>
- /// Dumps shaders in this local directory
- /// </summary>
- public string GraphicsShadersDumpPath { get; set; }
-
- /// <summary>
- /// Enables printing debug log messages
- /// </summary>
- public bool LoggingEnableDebug { get; set; }
-
- /// <summary>
- /// Enables printing stub log messages
- /// </summary>
- public bool LoggingEnableStub { get; set; }
-
- /// <summary>
- /// Enables printing info log messages
- /// </summary>
- public bool LoggingEnableInfo { get; set; }
-
- /// <summary>
- /// Enables printing warning log messages
- /// </summary>
- public bool LoggingEnableWarn { get; set; }
-
- /// <summary>
- /// Enables printing error log messages
- /// </summary>
- public bool LoggingEnableError { get; set; }
-
- /// <summary>
- /// Enables printing trace log messages
- /// </summary>
- public bool LoggingEnableTrace { get; set; }
-
- /// <summary>
- /// Enables printing guest log messages
- /// </summary>
- public bool LoggingEnableGuest { get; set; }
-
- /// <summary>
- /// Enables printing FS access log messages
- /// </summary>
- public bool LoggingEnableFsAccessLog { get; set; }
-
- /// <summary>
- /// Controls which log messages are written to the log targets
- /// </summary>
- public LogClass[] LoggingFilteredClasses { get; set; }
-
- /// <summary>
- /// Change Graphics API debug log level
- /// </summary>
- public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
-
- /// <summary>
- /// Change System Language
- /// </summary>
- public Language SystemLanguage { get; set; }
-
- /// <summary>
- /// Change System Region
- /// </summary>
- public Region SystemRegion { get; set; }
-
- /// <summary>
- /// Change System TimeZone
- /// </summary>
- public string SystemTimeZone { get; set; }
-
- /// <summary>
- /// Change System Time Offset in seconds
- /// </summary>
- public long SystemTimeOffset { get; set; }
-
- /// <summary>
- /// Enables or disables Docked Mode
- /// </summary>
- public bool DockedMode { get; set; }
-
- /// <summary>
- /// Enables or disables Discord Rich Presence
- /// </summary>
- public bool EnableDiscordIntegration { get; set; }
-
- /// <summary>
- /// Checks for updates when Ryujinx starts when enabled
- /// </summary>
- public bool CheckUpdatesOnStart { get; set; }
-
- /// <summary>
- /// Show "Confirm Exit" Dialog
- /// </summary>
- public bool ShowConfirmExit { get; set; }
-
- /// <summary>
- /// Whether to hide cursor on idle, always or never
- /// </summary>
- public HideCursorMode HideCursor { get; set; }
-
- /// <summary>
- /// Enables or disables Vertical Sync
- /// </summary>
- public bool EnableVsync { get; set; }
-
- /// <summary>
- /// Enables or disables Shader cache
- /// </summary>
- public bool EnableShaderCache { get; set; }
-
- /// <summary>
- /// Enables or disables texture recompression
- /// </summary>
- public bool EnableTextureRecompression { get; set; }
-
- /// <summary>
- /// Enables or disables Macro high-level emulation
- /// </summary>
- public bool EnableMacroHLE { get; set; }
-
- /// <summary>
- /// Enables or disables color space passthrough, if available.
- /// </summary>
- public bool EnableColorSpacePassthrough { get; set; }
-
- /// <summary>
- /// Enables or disables profiled translation cache persistency
- /// </summary>
- public bool EnablePtc { get; set; }
-
- /// <summary>
- /// Enables or disables guest Internet access
- /// </summary>
- public bool EnableInternetAccess { get; set; }
-
- /// <summary>
- /// Enables integrity checks on Game content files
- /// </summary>
- public bool EnableFsIntegrityChecks { get; set; }
-
- /// <summary>
- /// Enables FS access log output to the console. Possible modes are 0-3
- /// </summary>
- public int FsGlobalAccessLogMode { get; set; }
-
- /// <summary>
- /// The selected audio backend
- /// </summary>
- public AudioBackend AudioBackend { get; set; }
-
- /// <summary>
- /// The audio volume
- /// </summary>
- public float AudioVolume { get; set; }
-
- /// <summary>
- /// The selected memory manager mode
- /// </summary>
- public MemoryManagerMode MemoryManagerMode { get; set; }
-
- /// <summary>
- /// Expands the RAM amount on the emulated system from 4GiB to 6GiB
- /// </summary>
- public bool ExpandRam { get; set; }
-
- /// <summary>
- /// Enable or disable ignoring missing services
- /// </summary>
- public bool IgnoreMissingServices { get; set; }
-
- /// <summary>
- /// Used to toggle columns in the GUI
- /// </summary>
- public GuiColumns GuiColumns { get; set; }
-
- /// <summary>
- /// Used to configure column sort settings in the GUI
- /// </summary>
- public ColumnSort ColumnSort { get; set; }
-
- /// <summary>
- /// A list of directories containing games to be used to load games into the games list
- /// </summary>
- public List<string> GameDirs { get; set; }
-
- /// <summary>
- /// A list of file types to be hidden in the games List
- /// </summary>
- public ShownFileTypes ShownFileTypes { get; set; }
-
- /// <summary>
- /// Main window start-up position, size and state
- /// </summary>
- public WindowStartup WindowStartup { get; set; }
-
- /// <summary>
- /// Language Code for the UI
- /// </summary>
- public string LanguageCode { get; set; }
-
- /// <summary>
- /// Enable or disable custom themes in the GUI
- /// </summary>
- public bool EnableCustomTheme { get; set; }
-
- /// <summary>
- /// Path to custom GUI theme
- /// </summary>
- public string CustomThemePath { get; set; }
-
- /// <summary>
- /// Chooses the base style // Not Used
- /// </summary>
- public string BaseStyle { get; set; }
-
- /// <summary>
- /// Chooses the view mode of the game list // Not Used
- /// </summary>
- public int GameListViewMode { get; set; }
-
- /// <summary>
- /// Show application name in Grid Mode // Not Used
- /// </summary>
- public bool ShowNames { get; set; }
-
- /// <summary>
- /// Sets App Icon Size // Not Used
- /// </summary>
- public int GridSize { get; set; }
-
- /// <summary>
- /// Sorts Apps in the game list // Not Used
- /// </summary>
- public int ApplicationSort { get; set; }
-
- /// <summary>
- /// Sets if Grid is ordered in Ascending Order // Not Used
- /// </summary>
- public bool IsAscendingOrder { get; set; }
-
- /// <summary>
- /// Start games in fullscreen mode
- /// </summary>
- public bool StartFullscreen { get; set; }
-
- /// <summary>
- /// Show console window
- /// </summary>
- public bool ShowConsole { get; set; }
-
- /// <summary>
- /// Enable or disable keyboard support (Independent from controllers binding)
- /// </summary>
- public bool EnableKeyboard { get; set; }
-
- /// <summary>
- /// Enable or disable mouse support (Independent from controllers binding)
- /// </summary>
- public bool EnableMouse { get; set; }
-
- /// <summary>
- /// Hotkey Keyboard Bindings
- /// </summary>
- public KeyboardHotkeys Hotkeys { get; set; }
-
- /// <summary>
- /// Legacy keyboard control bindings
- /// </summary>
- /// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
- /// TODO: Remove this when those older versions aren't in use anymore.
- public List<JsonObject> KeyboardConfig { get; set; }
-
- /// <summary>
- /// Legacy controller control bindings
- /// </summary>
- /// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
- /// TODO: Remove this when those older versions aren't in use anymore.
- public List<JsonObject> ControllerConfig { get; set; }
-
- /// <summary>
- /// Input configurations
- /// </summary>
- public List<InputConfig> InputConfig { get; set; }
-
- /// <summary>
- /// Graphics backend
- /// </summary>
- public GraphicsBackend GraphicsBackend { get; set; }
-
- /// <summary>
- /// Preferred GPU
- /// </summary>
- public string PreferredGpu { get; set; }
-
- /// <summary>
- /// Multiplayer Mode
- /// </summary>
- public MultiplayerMode MultiplayerMode { get; set; }
-
- /// <summary>
- /// GUID for the network interface used by LAN (or 0 for default)
- /// </summary>
- public string MultiplayerLanInterfaceId { get; set; }
-
- /// <summary>
- /// Uses Hypervisor over JIT if available
- /// </summary>
- public bool UseHypervisor { get; set; }
-
- /// <summary>
- /// Loads a configuration file from disk
- /// </summary>
- /// <param name="path">The path to the JSON configuration file</param>
- /// <param name="configurationFileFormat">Parsed configuration file</param>
- public static bool TryLoad(string path, out ConfigurationFileFormat configurationFileFormat)
- {
- try
- {
- configurationFileFormat = JsonHelper.DeserializeFromFile(path, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
-
- return configurationFileFormat.Version != 0;
- }
- catch
- {
- configurationFileFormat = null;
-
- return false;
- }
- }
-
- /// <summary>
- /// Save a configuration file to disk
- /// </summary>
- /// <param name="path">The path to the JSON configuration file</param>
- public void SaveConfig(string path)
- {
- JsonHelper.SerializeToFile(path, this, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
- }
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormatSettings.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormatSettings.cs
deleted file mode 100644
index 9a1841fc..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormatSettings.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-using Ryujinx.Common.Utilities;
-
-namespace Ryujinx.Ui.Common.Configuration
-{
- internal static class ConfigurationFileFormatSettings
- {
- public static readonly ConfigurationJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationJsonSerializerContext.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationJsonSerializerContext.cs
deleted file mode 100644
index 03989ede..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationJsonSerializerContext.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-using System.Text.Json.Serialization;
-
-namespace Ryujinx.Ui.Common.Configuration
-{
- [JsonSourceGenerationOptions(WriteIndented = true)]
- [JsonSerializable(typeof(ConfigurationFileFormat))]
- internal partial class ConfigurationJsonSerializerContext : JsonSerializerContext
- {
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs
deleted file mode 100644
index b017d384..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs
+++ /dev/null
@@ -1,1562 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Configuration.Hid;
-using Ryujinx.Common.Configuration.Hid.Controller;
-using Ryujinx.Common.Configuration.Hid.Keyboard;
-using Ryujinx.Common.Configuration.Multiplayer;
-using Ryujinx.Common.Logging;
-using Ryujinx.Graphics.Vulkan;
-using Ryujinx.Ui.Common.Configuration.System;
-using Ryujinx.Ui.Common.Configuration.Ui;
-using Ryujinx.Ui.Common.Helper;
-using System;
-using System.Collections.Generic;
-using System.Text.Json.Nodes;
-
-namespace Ryujinx.Ui.Common.Configuration
-{
- public class ConfigurationState
- {
- /// <summary>
- /// UI configuration section
- /// </summary>
- public class UiSection
- {
- public class Columns
- {
- public ReactiveObject<bool> FavColumn { get; private set; }
- public ReactiveObject<bool> IconColumn { get; private set; }
- public ReactiveObject<bool> AppColumn { get; private set; }
- public ReactiveObject<bool> DevColumn { get; private set; }
- public ReactiveObject<bool> VersionColumn { get; private set; }
- public ReactiveObject<bool> TimePlayedColumn { get; private set; }
- public ReactiveObject<bool> LastPlayedColumn { get; private set; }
- public ReactiveObject<bool> FileExtColumn { get; private set; }
- public ReactiveObject<bool> FileSizeColumn { get; private set; }
- public ReactiveObject<bool> PathColumn { get; private set; }
-
- public Columns()
- {
- FavColumn = new ReactiveObject<bool>();
- IconColumn = new ReactiveObject<bool>();
- AppColumn = new ReactiveObject<bool>();
- DevColumn = new ReactiveObject<bool>();
- VersionColumn = new ReactiveObject<bool>();
- TimePlayedColumn = new ReactiveObject<bool>();
- LastPlayedColumn = new ReactiveObject<bool>();
- FileExtColumn = new ReactiveObject<bool>();
- FileSizeColumn = new ReactiveObject<bool>();
- PathColumn = new ReactiveObject<bool>();
- }
- }
-
- public class ColumnSortSettings
- {
- public ReactiveObject<int> SortColumnId { get; private set; }
- public ReactiveObject<bool> SortAscending { get; private set; }
-
- public ColumnSortSettings()
- {
- SortColumnId = new ReactiveObject<int>();
- SortAscending = new ReactiveObject<bool>();
- }
- }
-
- /// <summary>
- /// Used to toggle which file types are shown in the UI
- /// </summary>
- public class ShownFileTypeSettings
- {
- public ReactiveObject<bool> NSP { get; private set; }
- public ReactiveObject<bool> PFS0 { get; private set; }
- public ReactiveObject<bool> XCI { get; private set; }
- public ReactiveObject<bool> NCA { get; private set; }
- public ReactiveObject<bool> NRO { get; private set; }
- public ReactiveObject<bool> NSO { get; private set; }
-
- public ShownFileTypeSettings()
- {
- NSP = new ReactiveObject<bool>();
- PFS0 = new ReactiveObject<bool>();
- XCI = new ReactiveObject<bool>();
- NCA = new ReactiveObject<bool>();
- NRO = new ReactiveObject<bool>();
- NSO = new ReactiveObject<bool>();
- }
- }
-
- // <summary>
- /// Determines main window start-up position, size and state
- ///<summary>
- public class WindowStartupSettings
- {
- public ReactiveObject<int> WindowSizeWidth { get; private set; }
- public ReactiveObject<int> WindowSizeHeight { get; private set; }
- public ReactiveObject<int> WindowPositionX { get; private set; }
- public ReactiveObject<int> WindowPositionY { get; private set; }
- public ReactiveObject<bool> WindowMaximized { get; private set; }
-
- public WindowStartupSettings()
- {
- WindowSizeWidth = new ReactiveObject<int>();
- WindowSizeHeight = new ReactiveObject<int>();
- WindowPositionX = new ReactiveObject<int>();
- WindowPositionY = new ReactiveObject<int>();
- WindowMaximized = new ReactiveObject<bool>();
- }
- }
-
- /// <summary>
- /// Used to toggle columns in the GUI
- /// </summary>
- public Columns GuiColumns { get; private set; }
-
- /// <summary>
- /// Used to configure column sort settings in the GUI
- /// </summary>
- public ColumnSortSettings ColumnSort { get; private set; }
-
- /// <summary>
- /// A list of directories containing games to be used to load games into the games list
- /// </summary>
- public ReactiveObject<List<string>> GameDirs { get; private set; }
-
- /// <summary>
- /// A list of file types to be hidden in the games List
- /// </summary>
- public ShownFileTypeSettings ShownFileTypes { get; private set; }
-
- /// <summary>
- /// Determines main window start-up position, size and state
- /// </summary>
- public WindowStartupSettings WindowStartup { get; private set; }
-
- /// <summary>
- /// Language Code for the UI
- /// </summary>
- public ReactiveObject<string> LanguageCode { get; private set; }
-
- /// <summary>
- /// Enable or disable custom themes in the GUI
- /// </summary>
- public ReactiveObject<bool> EnableCustomTheme { get; private set; }
-
- /// <summary>
- /// Path to custom GUI theme
- /// </summary>
- public ReactiveObject<string> CustomThemePath { get; private set; }
-
- /// <summary>
- /// Selects the base style
- /// </summary>
- public ReactiveObject<string> BaseStyle { get; private set; }
-
- /// <summary>
- /// Start games in fullscreen mode
- /// </summary>
- public ReactiveObject<bool> StartFullscreen { get; private set; }
-
- /// <summary>
- /// Hide / Show Console Window
- /// </summary>
- public ReactiveObject<bool> ShowConsole { get; private set; }
-
- /// <summary>
- /// View Mode of the Game list
- /// </summary>
- public ReactiveObject<int> GameListViewMode { get; private set; }
-
- /// <summary>
- /// Show application name in Grid Mode
- /// </summary>
- public ReactiveObject<bool> ShowNames { get; private set; }
-
- /// <summary>
- /// Sets App Icon Size in Grid Mode
- /// </summary>
- public ReactiveObject<int> GridSize { get; private set; }
-
- /// <summary>
- /// Sorts Apps in Grid Mode
- /// </summary>
- public ReactiveObject<int> ApplicationSort { get; private set; }
-
- /// <summary>
- /// Sets if Grid is ordered in Ascending Order
- /// </summary>
- public ReactiveObject<bool> IsAscendingOrder { get; private set; }
-
- public UiSection()
- {
- GuiColumns = new Columns();
- ColumnSort = new ColumnSortSettings();
- GameDirs = new ReactiveObject<List<string>>();
- ShownFileTypes = new ShownFileTypeSettings();
- WindowStartup = new WindowStartupSettings();
- EnableCustomTheme = new ReactiveObject<bool>();
- CustomThemePath = new ReactiveObject<string>();
- BaseStyle = new ReactiveObject<string>();
- StartFullscreen = new ReactiveObject<bool>();
- GameListViewMode = new ReactiveObject<int>();
- ShowNames = new ReactiveObject<bool>();
- GridSize = new ReactiveObject<int>();
- ApplicationSort = new ReactiveObject<int>();
- IsAscendingOrder = new ReactiveObject<bool>();
- LanguageCode = new ReactiveObject<string>();
- ShowConsole = new ReactiveObject<bool>();
- ShowConsole.Event += static (s, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); };
- }
- }
-
- /// <summary>
- /// Logger configuration section
- /// </summary>
- public class LoggerSection
- {
- /// <summary>
- /// Enables printing debug log messages
- /// </summary>
- public ReactiveObject<bool> EnableDebug { get; private set; }
-
- /// <summary>
- /// Enables printing stub log messages
- /// </summary>
- public ReactiveObject<bool> EnableStub { get; private set; }
-
- /// <summary>
- /// Enables printing info log messages
- /// </summary>
- public ReactiveObject<bool> EnableInfo { get; private set; }
-
- /// <summary>
- /// Enables printing warning log messages
- /// </summary>
- public ReactiveObject<bool> EnableWarn { get; private set; }
-
- /// <summary>
- /// Enables printing error log messages
- /// </summary>
- public ReactiveObject<bool> EnableError { get; private set; }
-
- /// <summary>
- /// Enables printing trace log messages
- /// </summary>
- public ReactiveObject<bool> EnableTrace { get; private set; }
-
- /// <summary>
- /// Enables printing guest log messages
- /// </summary>
- public ReactiveObject<bool> EnableGuest { get; private set; }
-
- /// <summary>
- /// Enables printing FS access log messages
- /// </summary>
- public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
-
- /// <summary>
- /// Controls which log messages are written to the log targets
- /// </summary>
- public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
-
- /// <summary>
- /// Enables or disables logging to a file on disk
- /// </summary>
- public ReactiveObject<bool> EnableFileLog { get; private set; }
-
- /// <summary>
- /// Controls which OpenGL log messages are recorded in the log
- /// </summary>
- public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
-
- public LoggerSection()
- {
- EnableDebug = new ReactiveObject<bool>();
- EnableStub = new ReactiveObject<bool>();
- EnableInfo = new ReactiveObject<bool>();
- EnableWarn = new ReactiveObject<bool>();
- EnableError = new ReactiveObject<bool>();
- EnableTrace = new ReactiveObject<bool>();
- EnableGuest = new ReactiveObject<bool>();
- EnableFsAccessLog = new ReactiveObject<bool>();
- FilteredClasses = new ReactiveObject<LogClass[]>();
- EnableFileLog = new ReactiveObject<bool>();
- EnableFileLog.Event += static (sender, e) => LogValueChange(e, nameof(EnableFileLog));
- GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
- }
- }
-
- /// <summary>
- /// System configuration section
- /// </summary>
- public class SystemSection
- {
- /// <summary>
- /// Change System Language
- /// </summary>
- public ReactiveObject<Language> Language { get; private set; }
-
- /// <summary>
- /// Change System Region
- /// </summary>
- public ReactiveObject<Region> Region { get; private set; }
-
- /// <summary>
- /// Change System TimeZone
- /// </summary>
- public ReactiveObject<string> TimeZone { get; private set; }
-
- /// <summary>
- /// System Time Offset in Seconds
- /// </summary>
- public ReactiveObject<long> SystemTimeOffset { get; private set; }
-
- /// <summary>
- /// Enables or disables Docked Mode
- /// </summary>
- public ReactiveObject<bool> EnableDockedMode { get; private set; }
-
- /// <summary>
- /// Enables or disables profiled translation cache persistency
- /// </summary>
- public ReactiveObject<bool> EnablePtc { get; private set; }
-
- /// <summary>
- /// Enables or disables guest Internet access
- /// </summary>
- public ReactiveObject<bool> EnableInternetAccess { get; private set; }
-
- /// <summary>
- /// Enables integrity checks on Game content files
- /// </summary>
- public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
-
- /// <summary>
- /// Enables FS access log output to the console. Possible modes are 0-3
- /// </summary>
- public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
-
- /// <summary>
- /// The selected audio backend
- /// </summary>
- public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
-
- /// <summary>
- /// The audio backend volume
- /// </summary>
- public ReactiveObject<float> AudioVolume { get; private set; }
-
- /// <summary>
- /// The selected memory manager mode
- /// </summary>
- public ReactiveObject<MemoryManagerMode> MemoryManagerMode { get; private set; }
-
- /// <summary>
- /// Defines the amount of RAM available on the emulated system, and how it is distributed
- /// </summary>
- public ReactiveObject<bool> ExpandRam { get; private set; }
-
- /// <summary>
- /// Enable or disable ignoring missing services
- /// </summary>
- public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
-
- /// <summary>
- /// Uses Hypervisor over JIT if available
- /// </summary>
- public ReactiveObject<bool> UseHypervisor { get; private set; }
-
- public SystemSection()
- {
- Language = new ReactiveObject<Language>();
- Region = new ReactiveObject<Region>();
- TimeZone = new ReactiveObject<string>();
- SystemTimeOffset = new ReactiveObject<long>();
- EnableDockedMode = new ReactiveObject<bool>();
- EnableDockedMode.Event += static (sender, e) => LogValueChange(e, nameof(EnableDockedMode));
- EnablePtc = new ReactiveObject<bool>();
- EnablePtc.Event += static (sender, e) => LogValueChange(e, nameof(EnablePtc));
- EnableInternetAccess = new ReactiveObject<bool>();
- EnableInternetAccess.Event += static (sender, e) => LogValueChange(e, nameof(EnableInternetAccess));
- EnableFsIntegrityChecks = new ReactiveObject<bool>();
- EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(e, nameof(EnableFsIntegrityChecks));
- FsGlobalAccessLogMode = new ReactiveObject<int>();
- FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(e, nameof(FsGlobalAccessLogMode));
- AudioBackend = new ReactiveObject<AudioBackend>();
- AudioBackend.Event += static (sender, e) => LogValueChange(e, nameof(AudioBackend));
- MemoryManagerMode = new ReactiveObject<MemoryManagerMode>();
- MemoryManagerMode.Event += static (sender, e) => LogValueChange(e, nameof(MemoryManagerMode));
- ExpandRam = new ReactiveObject<bool>();
- ExpandRam.Event += static (sender, e) => LogValueChange(e, nameof(ExpandRam));
- IgnoreMissingServices = new ReactiveObject<bool>();
- IgnoreMissingServices.Event += static (sender, e) => LogValueChange(e, nameof(IgnoreMissingServices));
- AudioVolume = new ReactiveObject<float>();
- AudioVolume.Event += static (sender, e) => LogValueChange(e, nameof(AudioVolume));
- UseHypervisor = new ReactiveObject<bool>();
- UseHypervisor.Event += static (sender, e) => LogValueChange(e, nameof(UseHypervisor));
- }
- }
-
- /// <summary>
- /// Hid configuration section
- /// </summary>
- public class HidSection
- {
- /// <summary>
- /// Enable or disable keyboard support (Independent from controllers binding)
- /// </summary>
- public ReactiveObject<bool> EnableKeyboard { get; private set; }
-
- /// <summary>
- /// Enable or disable mouse support (Independent from controllers binding)
- /// </summary>
- public ReactiveObject<bool> EnableMouse { get; private set; }
-
- /// <summary>
- /// Hotkey Keyboard Bindings
- /// </summary>
- public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
-
- /// <summary>
- /// Input device configuration.
- /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
- /// TODO: Implement a ReactiveList class.
- /// </summary>
- public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
-
- public HidSection()
- {
- EnableKeyboard = new ReactiveObject<bool>();
- EnableMouse = new ReactiveObject<bool>();
- Hotkeys = new ReactiveObject<KeyboardHotkeys>();
- InputConfig = new ReactiveObject<List<InputConfig>>();
- }
- }
-
- /// <summary>
- /// Graphics configuration section
- /// </summary>
- public class GraphicsSection
- {
- /// <summary>
- /// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime.
- /// </summary>
- public ReactiveObject<BackendThreading> BackendThreading { get; private set; }
-
- /// <summary>
- /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
- /// </summary>
- public ReactiveObject<float> MaxAnisotropy { get; private set; }
-
- /// <summary>
- /// Aspect Ratio applied to the renderer window.
- /// </summary>
- public ReactiveObject<AspectRatio> AspectRatio { get; private set; }
-
- /// <summary>
- /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
- /// </summary>
- public ReactiveObject<int> ResScale { get; private set; }
-
- /// <summary>
- /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
- /// </summary>
- public ReactiveObject<float> ResScaleCustom { get; private set; }
-
- /// <summary>
- /// Dumps shaders in this local directory
- /// </summary>
- public ReactiveObject<string> ShadersDumpPath { get; private set; }
-
- /// <summary>
- /// Enables or disables Vertical Sync
- /// </summary>
- public ReactiveObject<bool> EnableVsync { get; private set; }
-
- /// <summary>
- /// Enables or disables Shader cache
- /// </summary>
- public ReactiveObject<bool> EnableShaderCache { get; private set; }
-
- /// <summary>
- /// Enables or disables texture recompression
- /// </summary>
- public ReactiveObject<bool> EnableTextureRecompression { get; private set; }
-
- /// <summary>
- /// Enables or disables Macro high-level emulation
- /// </summary>
- public ReactiveObject<bool> EnableMacroHLE { get; private set; }
-
- /// <summary>
- /// Enables or disables color space passthrough, if available.
- /// </summary>
- public ReactiveObject<bool> EnableColorSpacePassthrough { get; private set; }
-
- /// <summary>
- /// Graphics backend
- /// </summary>
- public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; }
-
- /// <summary>
- /// Applies anti-aliasing to the renderer.
- /// </summary>
- public ReactiveObject<AntiAliasing> AntiAliasing { get; private set; }
-
- /// <summary>
- /// Sets the framebuffer upscaling type.
- /// </summary>
- public ReactiveObject<ScalingFilter> ScalingFilter { get; private set; }
-
- /// <summary>
- /// Sets the framebuffer upscaling level.
- /// </summary>
- public ReactiveObject<int> ScalingFilterLevel { get; private set; }
-
- /// <summary>
- /// Preferred GPU
- /// </summary>
- public ReactiveObject<string> PreferredGpu { get; private set; }
-
- public GraphicsSection()
- {
- BackendThreading = new ReactiveObject<BackendThreading>();
- BackendThreading.Event += static (sender, e) => LogValueChange(e, nameof(BackendThreading));
- ResScale = new ReactiveObject<int>();
- ResScale.Event += static (sender, e) => LogValueChange(e, nameof(ResScale));
- ResScaleCustom = new ReactiveObject<float>();
- ResScaleCustom.Event += static (sender, e) => LogValueChange(e, nameof(ResScaleCustom));
- MaxAnisotropy = new ReactiveObject<float>();
- MaxAnisotropy.Event += static (sender, e) => LogValueChange(e, nameof(MaxAnisotropy));
- AspectRatio = new ReactiveObject<AspectRatio>();
- AspectRatio.Event += static (sender, e) => LogValueChange(e, nameof(AspectRatio));
- ShadersDumpPath = new ReactiveObject<string>();
- EnableVsync = new ReactiveObject<bool>();
- EnableVsync.Event += static (sender, e) => LogValueChange(e, nameof(EnableVsync));
- EnableShaderCache = new ReactiveObject<bool>();
- EnableShaderCache.Event += static (sender, e) => LogValueChange(e, nameof(EnableShaderCache));
- EnableTextureRecompression = new ReactiveObject<bool>();
- EnableTextureRecompression.Event += static (sender, e) => LogValueChange(e, nameof(EnableTextureRecompression));
- GraphicsBackend = new ReactiveObject<GraphicsBackend>();
- GraphicsBackend.Event += static (sender, e) => LogValueChange(e, nameof(GraphicsBackend));
- PreferredGpu = new ReactiveObject<string>();
- PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu));
- EnableMacroHLE = new ReactiveObject<bool>();
- EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE));
- EnableColorSpacePassthrough = new ReactiveObject<bool>();
- EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
- AntiAliasing = new ReactiveObject<AntiAliasing>();
- AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing));
- ScalingFilter = new ReactiveObject<ScalingFilter>();
- ScalingFilter.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilter));
- ScalingFilterLevel = new ReactiveObject<int>();
- ScalingFilterLevel.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilterLevel));
- }
- }
-
- /// <summary>
- /// Multiplayer configuration section
- /// </summary>
- public class MultiplayerSection
- {
- /// <summary>
- /// GUID for the network interface used by LAN (or 0 for default)
- /// </summary>
- public ReactiveObject<string> LanInterfaceId { get; private set; }
-
- /// <summary>
- /// Multiplayer Mode
- /// </summary>
- public ReactiveObject<MultiplayerMode> Mode { get; private set; }
-
- public MultiplayerSection()
- {
- LanInterfaceId = new ReactiveObject<string>();
- Mode = new ReactiveObject<MultiplayerMode>();
- Mode.Event += static (_, e) => LogValueChange(e, nameof(MultiplayerMode));
- }
- }
-
- /// <summary>
- /// The default configuration instance
- /// </summary>
- public static ConfigurationState Instance { get; private set; }
-
- /// <summary>
- /// The Ui section
- /// </summary>
- public UiSection Ui { get; private set; }
-
- /// <summary>
- /// The Logger section
- /// </summary>
- public LoggerSection Logger { get; private set; }
-
- /// <summary>
- /// The System section
- /// </summary>
- public SystemSection System { get; private set; }
-
- /// <summary>
- /// The Graphics section
- /// </summary>
- public GraphicsSection Graphics { get; private set; }
-
- /// <summary>
- /// The Hid section
- /// </summary>
- public HidSection Hid { get; private set; }
-
- /// <summary>
- /// The Multiplayer section
- /// </summary>
- public MultiplayerSection Multiplayer { get; private set; }
-
- /// <summary>
- /// Enables or disables Discord Rich Presence
- /// </summary>
- public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
-
- /// <summary>
- /// Checks for updates when Ryujinx starts when enabled
- /// </summary>
- public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
-
- /// <summary>
- /// Show "Confirm Exit" Dialog
- /// </summary>
- public ReactiveObject<bool> ShowConfirmExit { get; private set; }
-
- /// <summary>
- /// Hide Cursor on Idle
- /// </summary>
- public ReactiveObject<HideCursorMode> HideCursor { get; private set; }
-
- private ConfigurationState()
- {
- Ui = new UiSection();
- Logger = new LoggerSection();
- System = new SystemSection();
- Graphics = new GraphicsSection();
- Hid = new HidSection();
- Multiplayer = new MultiplayerSection();
- EnableDiscordIntegration = new ReactiveObject<bool>();
- CheckUpdatesOnStart = new ReactiveObject<bool>();
- ShowConfirmExit = new ReactiveObject<bool>();
- HideCursor = new ReactiveObject<HideCursorMode>();
- }
-
- public ConfigurationFileFormat ToFileFormat()
- {
- ConfigurationFileFormat configurationFile = new()
- {
- Version = ConfigurationFileFormat.CurrentVersion,
- BackendThreading = Graphics.BackendThreading,
- EnableFileLog = Logger.EnableFileLog,
- ResScale = Graphics.ResScale,
- ResScaleCustom = Graphics.ResScaleCustom,
- MaxAnisotropy = Graphics.MaxAnisotropy,
- AspectRatio = Graphics.AspectRatio,
- AntiAliasing = Graphics.AntiAliasing,
- ScalingFilter = Graphics.ScalingFilter,
- ScalingFilterLevel = Graphics.ScalingFilterLevel,
- GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
- LoggingEnableDebug = Logger.EnableDebug,
- LoggingEnableStub = Logger.EnableStub,
- LoggingEnableInfo = Logger.EnableInfo,
- LoggingEnableWarn = Logger.EnableWarn,
- LoggingEnableError = Logger.EnableError,
- LoggingEnableTrace = Logger.EnableTrace,
- LoggingEnableGuest = Logger.EnableGuest,
- LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
- LoggingFilteredClasses = Logger.FilteredClasses,
- LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
- SystemLanguage = System.Language,
- SystemRegion = System.Region,
- SystemTimeZone = System.TimeZone,
- SystemTimeOffset = System.SystemTimeOffset,
- DockedMode = System.EnableDockedMode,
- EnableDiscordIntegration = EnableDiscordIntegration,
- CheckUpdatesOnStart = CheckUpdatesOnStart,
- ShowConfirmExit = ShowConfirmExit,
- HideCursor = HideCursor,
- EnableVsync = Graphics.EnableVsync,
- EnableShaderCache = Graphics.EnableShaderCache,
- EnableTextureRecompression = Graphics.EnableTextureRecompression,
- EnableMacroHLE = Graphics.EnableMacroHLE,
- EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
- EnablePtc = System.EnablePtc,
- EnableInternetAccess = System.EnableInternetAccess,
- EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
- FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
- AudioBackend = System.AudioBackend,
- AudioVolume = System.AudioVolume,
- MemoryManagerMode = System.MemoryManagerMode,
- ExpandRam = System.ExpandRam,
- IgnoreMissingServices = System.IgnoreMissingServices,
- UseHypervisor = System.UseHypervisor,
- GuiColumns = new GuiColumns
- {
- FavColumn = Ui.GuiColumns.FavColumn,
- IconColumn = Ui.GuiColumns.IconColumn,
- AppColumn = Ui.GuiColumns.AppColumn,
- DevColumn = Ui.GuiColumns.DevColumn,
- VersionColumn = Ui.GuiColumns.VersionColumn,
- TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
- LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
- FileExtColumn = Ui.GuiColumns.FileExtColumn,
- FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
- PathColumn = Ui.GuiColumns.PathColumn,
- },
- ColumnSort = new ColumnSort
- {
- SortColumnId = Ui.ColumnSort.SortColumnId,
- SortAscending = Ui.ColumnSort.SortAscending,
- },
- GameDirs = Ui.GameDirs,
- ShownFileTypes = new ShownFileTypes
- {
- NSP = Ui.ShownFileTypes.NSP,
- PFS0 = Ui.ShownFileTypes.PFS0,
- XCI = Ui.ShownFileTypes.XCI,
- NCA = Ui.ShownFileTypes.NCA,
- NRO = Ui.ShownFileTypes.NRO,
- NSO = Ui.ShownFileTypes.NSO,
- },
- WindowStartup = new WindowStartup
- {
- WindowSizeWidth = Ui.WindowStartup.WindowSizeWidth,
- WindowSizeHeight = Ui.WindowStartup.WindowSizeHeight,
- WindowPositionX = Ui.WindowStartup.WindowPositionX,
- WindowPositionY = Ui.WindowStartup.WindowPositionY,
- WindowMaximized = Ui.WindowStartup.WindowMaximized,
- },
- LanguageCode = Ui.LanguageCode,
- EnableCustomTheme = Ui.EnableCustomTheme,
- CustomThemePath = Ui.CustomThemePath,
- BaseStyle = Ui.BaseStyle,
- GameListViewMode = Ui.GameListViewMode,
- ShowNames = Ui.ShowNames,
- GridSize = Ui.GridSize,
- ApplicationSort = Ui.ApplicationSort,
- IsAscendingOrder = Ui.IsAscendingOrder,
- StartFullscreen = Ui.StartFullscreen,
- ShowConsole = Ui.ShowConsole,
- EnableKeyboard = Hid.EnableKeyboard,
- EnableMouse = Hid.EnableMouse,
- Hotkeys = Hid.Hotkeys,
- KeyboardConfig = new List<JsonObject>(),
- ControllerConfig = new List<JsonObject>(),
- InputConfig = Hid.InputConfig,
- GraphicsBackend = Graphics.GraphicsBackend,
- PreferredGpu = Graphics.PreferredGpu,
- MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
- MultiplayerMode = Multiplayer.Mode,
- };
-
- return configurationFile;
- }
-
- public void LoadDefault()
- {
- Logger.EnableFileLog.Value = true;
- Graphics.BackendThreading.Value = BackendThreading.Auto;
- Graphics.ResScale.Value = 1;
- Graphics.ResScaleCustom.Value = 1.0f;
- Graphics.MaxAnisotropy.Value = -1.0f;
- Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
- Graphics.GraphicsBackend.Value = DefaultGraphicsBackend();
- Graphics.PreferredGpu.Value = "";
- Graphics.ShadersDumpPath.Value = "";
- Logger.EnableDebug.Value = false;
- Logger.EnableStub.Value = true;
- Logger.EnableInfo.Value = true;
- Logger.EnableWarn.Value = true;
- Logger.EnableError.Value = true;
- Logger.EnableTrace.Value = false;
- Logger.EnableGuest.Value = true;
- Logger.EnableFsAccessLog.Value = false;
- Logger.FilteredClasses.Value = Array.Empty<LogClass>();
- Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
- System.Language.Value = Language.AmericanEnglish;
- System.Region.Value = Region.USA;
- System.TimeZone.Value = "UTC";
- System.SystemTimeOffset.Value = 0;
- System.EnableDockedMode.Value = true;
- EnableDiscordIntegration.Value = true;
- CheckUpdatesOnStart.Value = true;
- ShowConfirmExit.Value = true;
- HideCursor.Value = HideCursorMode.OnIdle;
- Graphics.EnableVsync.Value = true;
- Graphics.EnableShaderCache.Value = true;
- Graphics.EnableTextureRecompression.Value = false;
- Graphics.EnableMacroHLE.Value = true;
- Graphics.EnableColorSpacePassthrough.Value = false;
- Graphics.AntiAliasing.Value = AntiAliasing.None;
- Graphics.ScalingFilter.Value = ScalingFilter.Bilinear;
- Graphics.ScalingFilterLevel.Value = 80;
- System.EnablePtc.Value = true;
- System.EnableInternetAccess.Value = false;
- System.EnableFsIntegrityChecks.Value = true;
- System.FsGlobalAccessLogMode.Value = 0;
- System.AudioBackend.Value = AudioBackend.SDL2;
- System.AudioVolume.Value = 1;
- System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
- System.ExpandRam.Value = false;
- System.IgnoreMissingServices.Value = false;
- System.UseHypervisor.Value = true;
- Multiplayer.LanInterfaceId.Value = "0";
- Multiplayer.Mode.Value = MultiplayerMode.Disabled;
- Ui.GuiColumns.FavColumn.Value = true;
- Ui.GuiColumns.IconColumn.Value = true;
- Ui.GuiColumns.AppColumn.Value = true;
- Ui.GuiColumns.DevColumn.Value = true;
- Ui.GuiColumns.VersionColumn.Value = true;
- Ui.GuiColumns.TimePlayedColumn.Value = true;
- Ui.GuiColumns.LastPlayedColumn.Value = true;
- Ui.GuiColumns.FileExtColumn.Value = true;
- Ui.GuiColumns.FileSizeColumn.Value = true;
- Ui.GuiColumns.PathColumn.Value = true;
- Ui.ColumnSort.SortColumnId.Value = 0;
- Ui.ColumnSort.SortAscending.Value = false;
- Ui.GameDirs.Value = new List<string>();
- Ui.ShownFileTypes.NSP.Value = true;
- Ui.ShownFileTypes.PFS0.Value = true;
- Ui.ShownFileTypes.XCI.Value = true;
- Ui.ShownFileTypes.NCA.Value = true;
- Ui.ShownFileTypes.NRO.Value = true;
- Ui.ShownFileTypes.NSO.Value = true;
- Ui.EnableCustomTheme.Value = true;
- Ui.LanguageCode.Value = "en_US";
- Ui.CustomThemePath.Value = "";
- Ui.BaseStyle.Value = "Dark";
- Ui.GameListViewMode.Value = 0;
- Ui.ShowNames.Value = true;
- Ui.GridSize.Value = 2;
- Ui.ApplicationSort.Value = 0;
- Ui.IsAscendingOrder.Value = true;
- Ui.StartFullscreen.Value = false;
- Ui.ShowConsole.Value = true;
- Ui.WindowStartup.WindowSizeWidth.Value = 1280;
- Ui.WindowStartup.WindowSizeHeight.Value = 760;
- Ui.WindowStartup.WindowPositionX.Value = 0;
- Ui.WindowStartup.WindowPositionY.Value = 0;
- Ui.WindowStartup.WindowMaximized.Value = false;
- Hid.EnableKeyboard.Value = false;
- Hid.EnableMouse.Value = false;
- Hid.Hotkeys.Value = new KeyboardHotkeys
- {
- ToggleVsync = Key.F1,
- ToggleMute = Key.F2,
- Screenshot = Key.F8,
- ShowUi = Key.F4,
- Pause = Key.F5,
- ResScaleUp = Key.Unbound,
- ResScaleDown = Key.Unbound,
- VolumeUp = Key.Unbound,
- VolumeDown = Key.Unbound,
- };
- Hid.InputConfig.Value = new List<InputConfig>
- {
- new StandardKeyboardInputConfig
- {
- Version = InputConfig.CurrentVersion,
- Backend = InputBackendType.WindowKeyboard,
- Id = "0",
- PlayerIndex = PlayerIndex.Player1,
- ControllerType = ControllerType.JoyconPair,
- LeftJoycon = new LeftJoyconCommonConfig<Key>
- {
- DpadUp = Key.Up,
- DpadDown = Key.Down,
- DpadLeft = Key.Left,
- DpadRight = Key.Right,
- ButtonMinus = Key.Minus,
- ButtonL = Key.E,
- ButtonZl = Key.Q,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound,
- },
- LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.W,
- StickDown = Key.S,
- StickLeft = Key.A,
- StickRight = Key.D,
- StickButton = Key.F,
- },
- RightJoycon = new RightJoyconCommonConfig<Key>
- {
- ButtonA = Key.Z,
- ButtonB = Key.X,
- ButtonX = Key.C,
- ButtonY = Key.V,
- ButtonPlus = Key.Plus,
- ButtonR = Key.U,
- ButtonZr = Key.O,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound,
- },
- RightJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.I,
- StickDown = Key.K,
- StickLeft = Key.J,
- StickRight = Key.L,
- StickButton = Key.H,
- },
- },
- };
- }
-
- public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
- {
- bool configurationFileUpdated = false;
-
- if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
-
- LoadDefault();
- }
-
- if (configurationFileFormat.Version < 2)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
-
- configurationFileFormat.SystemRegion = Region.USA;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 3)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
-
- configurationFileFormat.SystemTimeZone = "UTC";
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 4)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
-
- configurationFileFormat.MaxAnisotropy = -1;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 5)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
-
- configurationFileFormat.SystemTimeOffset = 0;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 8)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
-
- configurationFileFormat.EnablePtc = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 9)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
-
- configurationFileFormat.ColumnSort = new ColumnSort
- {
- SortColumnId = 0,
- SortAscending = false,
- };
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = Key.F1,
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 10)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
-
- configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 11)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
-
- configurationFileFormat.ResScale = 1;
- configurationFileFormat.ResScaleCustom = 1.0f;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 12)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
-
- configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
-
- configurationFileUpdated = true;
- }
-
- // configurationFileFormat.Version == 13 -> LDN1
-
- if (configurationFileFormat.Version < 14)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14.");
-
- configurationFileFormat.CheckUpdatesOnStart = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 16)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16.");
-
- configurationFileFormat.EnableShaderCache = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 17)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
-
- configurationFileFormat.StartFullscreen = false;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 18)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18.");
-
- configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9;
-
- configurationFileUpdated = true;
- }
-
- // configurationFileFormat.Version == 19 -> LDN2
-
- if (configurationFileFormat.Version < 20)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20.");
-
- configurationFileFormat.ShowConfirmExit = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 21)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 21.");
-
- // Initialize network config.
-
- configurationFileFormat.MultiplayerMode = MultiplayerMode.Disabled;
- configurationFileFormat.MultiplayerLanInterfaceId = "0";
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 22)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
-
- configurationFileFormat.HideCursor = HideCursorMode.Never;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 24)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24.");
-
- configurationFileFormat.InputConfig = new List<InputConfig>
- {
- new StandardKeyboardInputConfig
- {
- Version = InputConfig.CurrentVersion,
- Backend = InputBackendType.WindowKeyboard,
- Id = "0",
- PlayerIndex = PlayerIndex.Player1,
- ControllerType = ControllerType.JoyconPair,
- LeftJoycon = new LeftJoyconCommonConfig<Key>
- {
- DpadUp = Key.Up,
- DpadDown = Key.Down,
- DpadLeft = Key.Left,
- DpadRight = Key.Right,
- ButtonMinus = Key.Minus,
- ButtonL = Key.E,
- ButtonZl = Key.Q,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound,
- },
- LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.W,
- StickDown = Key.S,
- StickLeft = Key.A,
- StickRight = Key.D,
- StickButton = Key.F,
- },
- RightJoycon = new RightJoyconCommonConfig<Key>
- {
- ButtonA = Key.Z,
- ButtonB = Key.X,
- ButtonX = Key.C,
- ButtonY = Key.V,
- ButtonPlus = Key.Plus,
- ButtonR = Key.U,
- ButtonZr = Key.O,
- ButtonSl = Key.Unbound,
- ButtonSr = Key.Unbound,
- },
- RightJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = Key.I,
- StickDown = Key.K,
- StickLeft = Key.J,
- StickRight = Key.L,
- StickButton = Key.H,
- },
- },
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 25)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25.");
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 26)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26.");
-
- configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 27)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 27.");
-
- configurationFileFormat.EnableMouse = false;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 28)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 28.");
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = Key.F1,
- Screenshot = Key.F8,
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 29)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 29.");
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = Key.F1,
- Screenshot = Key.F8,
- ShowUi = Key.F4,
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 30)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 30.");
-
- foreach (InputConfig config in configurationFileFormat.InputConfig)
- {
- if (config is StandardControllerInputConfig controllerConfig)
- {
- controllerConfig.Rumble = new RumbleConfigController
- {
- EnableRumble = false,
- StrongRumble = 1f,
- WeakRumble = 1f,
- };
- }
- }
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 31)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 31.");
-
- configurationFileFormat.BackendThreading = BackendThreading.Auto;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 32)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 32.");
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
- Screenshot = configurationFileFormat.Hotkeys.Screenshot,
- ShowUi = configurationFileFormat.Hotkeys.ShowUi,
- Pause = Key.F5,
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 33)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 33.");
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
- Screenshot = configurationFileFormat.Hotkeys.Screenshot,
- ShowUi = configurationFileFormat.Hotkeys.ShowUi,
- Pause = configurationFileFormat.Hotkeys.Pause,
- ToggleMute = Key.F2,
- };
-
- configurationFileFormat.AudioVolume = 1;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 34)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 34.");
-
- configurationFileFormat.EnableInternetAccess = false;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 35)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 35.");
-
- foreach (InputConfig config in configurationFileFormat.InputConfig)
- {
- if (config is StandardControllerInputConfig controllerConfig)
- {
- controllerConfig.RangeLeft = 1.0f;
- controllerConfig.RangeRight = 1.0f;
- }
- }
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 36)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 36.");
-
- configurationFileFormat.LoggingEnableTrace = false;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 37)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 37.");
-
- configurationFileFormat.ShowConsole = true;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 38)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 38.");
-
- configurationFileFormat.BaseStyle = "Dark";
- configurationFileFormat.GameListViewMode = 0;
- configurationFileFormat.ShowNames = true;
- configurationFileFormat.GridSize = 2;
- configurationFileFormat.LanguageCode = "en_US";
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 39)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 39.");
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
- Screenshot = configurationFileFormat.Hotkeys.Screenshot,
- ShowUi = configurationFileFormat.Hotkeys.ShowUi,
- Pause = configurationFileFormat.Hotkeys.Pause,
- ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
- ResScaleUp = Key.Unbound,
- ResScaleDown = Key.Unbound,
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 40)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 40.");
-
- configurationFileFormat.GraphicsBackend = GraphicsBackend.OpenGl;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 41)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 41.");
-
- configurationFileFormat.Hotkeys = new KeyboardHotkeys
- {
- ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
- Screenshot = configurationFileFormat.Hotkeys.Screenshot,
- ShowUi = configurationFileFormat.Hotkeys.ShowUi,
- Pause = configurationFileFormat.Hotkeys.Pause,
- ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
- ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp,
- ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown,
- VolumeUp = Key.Unbound,
- VolumeDown = Key.Unbound,
- };
- }
-
- if (configurationFileFormat.Version < 42)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42.");
-
- configurationFileFormat.EnableMacroHLE = true;
- }
-
- if (configurationFileFormat.Version < 43)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 43.");
-
- configurationFileFormat.UseHypervisor = true;
- }
-
- if (configurationFileFormat.Version < 44)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 44.");
-
- configurationFileFormat.AntiAliasing = AntiAliasing.None;
- configurationFileFormat.ScalingFilter = ScalingFilter.Bilinear;
- configurationFileFormat.ScalingFilterLevel = 80;
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 45)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 45.");
-
- configurationFileFormat.ShownFileTypes = new ShownFileTypes
- {
- NSP = true,
- PFS0 = true,
- XCI = true,
- NCA = true,
- NRO = true,
- NSO = true,
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 46)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 46.");
-
- configurationFileFormat.MultiplayerLanInterfaceId = "0";
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 47)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 47.");
-
- configurationFileFormat.WindowStartup = new WindowStartup
- {
- WindowPositionX = 0,
- WindowPositionY = 0,
- WindowSizeHeight = 760,
- WindowSizeWidth = 1280,
- WindowMaximized = false,
- };
-
- configurationFileUpdated = true;
- }
-
- if (configurationFileFormat.Version < 48)
- {
- Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48.");
-
- configurationFileFormat.EnableColorSpacePassthrough = false;
-
- configurationFileUpdated = true;
- }
-
- Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
- Graphics.ResScale.Value = configurationFileFormat.ResScale;
- Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
- Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
- Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
- Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
- Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
- Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
- Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
- Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
- Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
- Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel;
- Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
- Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
- Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
- Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
- Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
- Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace;
- Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
- Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
- Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
- Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
- System.Language.Value = configurationFileFormat.SystemLanguage;
- System.Region.Value = configurationFileFormat.SystemRegion;
- System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
- System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
- System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
- EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
- CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
- ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
- HideCursor.Value = configurationFileFormat.HideCursor;
- Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
- Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
- Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
- Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
- Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
- System.EnablePtc.Value = configurationFileFormat.EnablePtc;
- System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
- System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
- System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
- System.AudioBackend.Value = configurationFileFormat.AudioBackend;
- System.AudioVolume.Value = configurationFileFormat.AudioVolume;
- System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
- System.ExpandRam.Value = configurationFileFormat.ExpandRam;
- System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
- System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
- Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
- Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
- Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
- Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
- Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
- Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
- Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
- Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
- Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
- Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
- Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
- Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
- Ui.GameDirs.Value = configurationFileFormat.GameDirs;
- Ui.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
- Ui.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
- Ui.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
- Ui.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
- Ui.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
- Ui.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
- Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
- Ui.LanguageCode.Value = configurationFileFormat.LanguageCode;
- Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
- Ui.BaseStyle.Value = configurationFileFormat.BaseStyle;
- Ui.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
- Ui.ShowNames.Value = configurationFileFormat.ShowNames;
- Ui.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder;
- Ui.GridSize.Value = configurationFileFormat.GridSize;
- Ui.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
- Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
- Ui.ShowConsole.Value = configurationFileFormat.ShowConsole;
- Ui.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
- Ui.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;
- Ui.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX;
- Ui.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY;
- Ui.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized;
- Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
- Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
- Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
- Hid.InputConfig.Value = configurationFileFormat.InputConfig;
-
- if (Hid.InputConfig.Value == null)
- {
- Hid.InputConfig.Value = new List<InputConfig>();
- }
-
- Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
- Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
-
- if (configurationFileUpdated)
- {
- ToFileFormat().SaveConfig(configurationFilePath);
-
- Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
- }
- }
-
- private static GraphicsBackend DefaultGraphicsBackend()
- {
- // Any system running macOS or returning any amount of valid Vulkan devices should default to Vulkan.
- // Checks for if the Vulkan version and featureset is compatible should be performed within VulkanRenderer.
- if (OperatingSystem.IsMacOS() || VulkanRenderer.GetPhysicalDevices().Length > 0)
- {
- return GraphicsBackend.Vulkan;
- }
-
- return GraphicsBackend.OpenGl;
- }
-
- private static void LogValueChange<T>(ReactiveEventArgs<T> eventArgs, string valueName)
- {
- Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}");
- }
-
- public static void Initialize()
- {
- if (Instance != null)
- {
- throw new InvalidOperationException("Configuration is already initialized");
- }
-
- Instance = new ConfigurationState();
- }
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/FileTypes.cs b/src/Ryujinx.Ui.Common/Configuration/FileTypes.cs
deleted file mode 100644
index 9d2f6386..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/FileTypes.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Ui.Common
-{
- public enum FileTypes
- {
- NSP,
- PFS0,
- XCI,
- NCA,
- NRO,
- NSO
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/LoggerModule.cs b/src/Ryujinx.Ui.Common/Configuration/LoggerModule.cs
deleted file mode 100644
index 2edcd07f..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/LoggerModule.cs
+++ /dev/null
@@ -1,113 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Logging;
-using Ryujinx.Common.Logging.Targets;
-using System;
-using System.IO;
-
-namespace Ryujinx.Ui.Common.Configuration
-{
- public static class LoggerModule
- {
- public static void Initialize()
- {
- ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
- ConfigurationState.Instance.Logger.EnableStub.Event += ReloadEnableStub;
- ConfigurationState.Instance.Logger.EnableInfo.Event += ReloadEnableInfo;
- ConfigurationState.Instance.Logger.EnableWarn.Event += ReloadEnableWarning;
- ConfigurationState.Instance.Logger.EnableError.Event += ReloadEnableError;
- ConfigurationState.Instance.Logger.EnableTrace.Event += ReloadEnableTrace;
- ConfigurationState.Instance.Logger.EnableGuest.Event += ReloadEnableGuest;
- ConfigurationState.Instance.Logger.EnableFsAccessLog.Event += ReloadEnableFsAccessLog;
- ConfigurationState.Instance.Logger.FilteredClasses.Event += ReloadFilteredClasses;
- ConfigurationState.Instance.Logger.EnableFileLog.Event += ReloadFileLogger;
- }
-
- private static void ReloadEnableDebug(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Debug, e.NewValue);
- }
-
- private static void ReloadEnableStub(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Stub, e.NewValue);
- }
-
- private static void ReloadEnableInfo(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Info, e.NewValue);
- }
-
- private static void ReloadEnableWarning(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Warning, e.NewValue);
- }
-
- private static void ReloadEnableError(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Error, e.NewValue);
- }
-
- private static void ReloadEnableTrace(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Trace, e.NewValue);
- }
-
- private static void ReloadEnableGuest(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.Guest, e.NewValue);
- }
-
- private static void ReloadEnableFsAccessLog(object sender, ReactiveEventArgs<bool> e)
- {
- Logger.SetEnable(LogLevel.AccessLog, e.NewValue);
- }
-
- private static void ReloadFilteredClasses(object sender, ReactiveEventArgs<LogClass[]> e)
- {
- bool noFilter = e.NewValue.Length == 0;
-
- foreach (var logClass in Enum.GetValues<LogClass>())
- {
- Logger.SetEnable(logClass, noFilter);
- }
-
- foreach (var logClass in e.NewValue)
- {
- Logger.SetEnable(logClass, true);
- }
- }
-
- private static void ReloadFileLogger(object sender, ReactiveEventArgs<bool> e)
- {
- if (e.NewValue)
- {
- string logDir = AppDataManager.LogsDirPath;
- FileStream logFile = null;
-
- if (!string.IsNullOrEmpty(logDir))
- {
- logFile = FileLogTarget.PrepareLogFile(logDir);
- }
-
- if (logFile == null)
- {
- Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
- Logger.RemoveTarget("file");
-
- return;
- }
-
- Logger.AddTarget(new AsyncLogTargetWrapper(
- new FileLogTarget("file", logFile),
- 1000,
- AsyncLogTargetOverflowAction.Block
- ));
- }
- else
- {
- Logger.RemoveTarget("file");
- }
- }
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/System/Language.cs b/src/Ryujinx.Ui.Common/Configuration/System/Language.cs
deleted file mode 100644
index 72416bfe..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/System/Language.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using Ryujinx.Common.Utilities;
-using System.Text.Json.Serialization;
-
-namespace Ryujinx.Ui.Common.Configuration.System
-{
- [JsonConverter(typeof(TypedStringEnumConverter<Language>))]
- public enum Language
- {
- Japanese,
- AmericanEnglish,
- French,
- German,
- Italian,
- Spanish,
- Chinese,
- Korean,
- Dutch,
- Portuguese,
- Russian,
- Taiwanese,
- BritishEnglish,
- CanadianFrench,
- LatinAmericanSpanish,
- SimplifiedChinese,
- TraditionalChinese,
- BrazilianPortuguese,
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/System/Region.cs b/src/Ryujinx.Ui.Common/Configuration/System/Region.cs
deleted file mode 100644
index 2478b40f..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/System/Region.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using Ryujinx.Common.Utilities;
-using System.Text.Json.Serialization;
-
-namespace Ryujinx.Ui.Common.Configuration.System
-{
- [JsonConverter(typeof(TypedStringEnumConverter<Region>))]
- public enum Region
- {
- Japan,
- USA,
- Europe,
- Australia,
- China,
- Korea,
- Taiwan,
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/Ui/ColumnSort.cs b/src/Ryujinx.Ui.Common/Configuration/Ui/ColumnSort.cs
deleted file mode 100644
index 88cf7cda..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/Ui/ColumnSort.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace Ryujinx.Ui.Common.Configuration.Ui
-{
- public struct ColumnSort
- {
- public int SortColumnId { get; set; }
- public bool SortAscending { get; set; }
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/Ui/GuiColumns.cs b/src/Ryujinx.Ui.Common/Configuration/Ui/GuiColumns.cs
deleted file mode 100644
index 7e944015..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/Ui/GuiColumns.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-namespace Ryujinx.Ui.Common.Configuration.Ui
-{
- public struct GuiColumns
- {
- public bool FavColumn { get; set; }
- public bool IconColumn { get; set; }
- public bool AppColumn { get; set; }
- public bool DevColumn { get; set; }
- public bool VersionColumn { get; set; }
- public bool TimePlayedColumn { get; set; }
- public bool LastPlayedColumn { get; set; }
- public bool FileExtColumn { get; set; }
- public bool FileSizeColumn { get; set; }
- public bool PathColumn { get; set; }
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs b/src/Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs
deleted file mode 100644
index 1b14fd46..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace Ryujinx.Ui.Common.Configuration.Ui
-{
- public struct ShownFileTypes
- {
- public bool NSP { get; set; }
- public bool PFS0 { get; set; }
- public bool XCI { get; set; }
- public bool NCA { get; set; }
- public bool NRO { get; set; }
- public bool NSO { get; set; }
- }
-}
diff --git a/src/Ryujinx.Ui.Common/Configuration/Ui/WindowStartup.cs b/src/Ryujinx.Ui.Common/Configuration/Ui/WindowStartup.cs
deleted file mode 100644
index ce0dde6a..00000000
--- a/src/Ryujinx.Ui.Common/Configuration/Ui/WindowStartup.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Ui.Common.Configuration.Ui
-{
- public struct WindowStartup
- {
- public int WindowSizeWidth { get; set; }
- public int WindowSizeHeight { get; set; }
- public int WindowPositionX { get; set; }
- public int WindowPositionY { get; set; }
- public bool WindowMaximized { get; set; }
- }
-}