diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs')
| -rw-r--r-- | src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs b/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs new file mode 100644 index 00000000..df946a12 --- /dev/null +++ b/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs @@ -0,0 +1,296 @@ +using NUnit.Framework; +using Ryujinx.Audio.Renderer.Server; + +namespace Ryujinx.Tests.Audio.Renderer.Server +{ + public class BehaviourContextTests + { + [Test] + public void TestCheckFeature() + { + int latestRevision = BehaviourContext.BaseRevisionMagic + BehaviourContext.LastRevision; + int previousRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision - 1); + int invalidRevision = BehaviourContext.BaseRevisionMagic + (BehaviourContext.LastRevision + 1); + + Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, latestRevision)); + Assert.IsFalse(BehaviourContext.CheckFeatureSupported(previousRevision, latestRevision)); + Assert.IsTrue(BehaviourContext.CheckFeatureSupported(latestRevision, previousRevision)); + // In case we get an invalid revision, this is supposed to auto default to REV1 internally.. idk what the hell Nintendo was thinking here.. + Assert.IsTrue(BehaviourContext.CheckFeatureSupported(invalidRevision, latestRevision)); + } + + [Test] + public void TestsMemoryPoolForceMappingEnabled() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1); + + Assert.IsFalse(behaviourContext.IsMemoryPoolForceMappingEnabled()); + + behaviourContext.UpdateFlags(0x1); + + Assert.IsTrue(behaviourContext.IsMemoryPoolForceMappingEnabled()); + } + + [Test] + public void TestRevision1() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision1); + + Assert.IsFalse(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsFalse(behaviourContext.IsSplitterSupported()); + Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsFalse(behaviourContext.IsSplitterBugFixed()); + Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision2() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision2); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsFalse(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsFalse(behaviourContext.IsSplitterBugFixed()); + Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision3() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision3); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsFalse(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsFalse(behaviourContext.IsSplitterBugFixed()); + Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision4() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision4); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsFalse(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsFalse(behaviourContext.IsSplitterBugFixed()); + Assert.IsFalse(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsFalse(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.75f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(1, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision5() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision5); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsTrue(behaviourContext.IsSplitterBugFixed()); + Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision6() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision6); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsTrue(behaviourContext.IsSplitterBugFixed()); + Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsFalse(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision7() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision7); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsTrue(behaviourContext.IsSplitterBugFixed()); + Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsFalse(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision8() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision8); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsTrue(behaviourContext.IsSplitterBugFixed()); + Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsFalse(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision9() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision9); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsTrue(behaviourContext.IsSplitterBugFixed()); + Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsFalse(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision10() + { + BehaviourContext behaviourContext = new BehaviourContext(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision10); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsTrue(behaviourContext.IsSplitterBugFixed()); + Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterGroupedOptimizationSupported()); + + Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(4, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat()); + } + } +}
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