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authorgdkchan <gab.dark.100@gmail.com>2024-05-26 13:30:19 -0300
committerGitHub <noreply@github.com>2024-05-26 13:30:19 -0300
commit53d096e392d85106a41d8edad1dcda5cce7446a2 (patch)
tree38fcf4a50e666c96c5c0ea133201f0b390bd14eb /src/Ryujinx.ShaderTools
parent4cc00bb4b1b777734151cab5570d622fbfefa49f (diff)
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
* Report base and extra sets from the backend * Pass texture set index everywhere * Key textures using set and binding (rather than just binding) * Start using extra sets for array textures * Shader cache version bump * Separate new commands, some PR feedback * Introduce new manual descriptor set reservation method that prevents it from being used by something else while owned by an array * Move bind extra sets logic to new method * Should only use separate array is MaximumExtraSets is not zero * Format whitespace
Diffstat (limited to 'src/Ryujinx.ShaderTools')
-rw-r--r--src/Ryujinx.ShaderTools/Program.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.ShaderTools/Program.cs b/src/Ryujinx.ShaderTools/Program.cs
index d2c6bd59..a84d7b46 100644
--- a/src/Ryujinx.ShaderTools/Program.cs
+++ b/src/Ryujinx.ShaderTools/Program.cs
@@ -25,32 +25,32 @@ namespace Ryujinx.ShaderTools
_imagesCount = 0;
}
- public int CreateConstantBufferBinding(int index)
+ public SetBindingPair CreateConstantBufferBinding(int index)
{
- return index + 1;
+ return new SetBindingPair(0, index + 1);
}
- public int CreateImageBinding(int count, bool isBuffer)
+ public SetBindingPair CreateImageBinding(int count, bool isBuffer)
{
int binding = _imagesCount;
_imagesCount += count;
- return binding;
+ return new SetBindingPair(3, binding);
}
- public int CreateStorageBufferBinding(int index)
+ public SetBindingPair CreateStorageBufferBinding(int index)
{
- return index;
+ return new SetBindingPair(1, index);
}
- public int CreateTextureBinding(int count, bool isBuffer)
+ public SetBindingPair CreateTextureBinding(int count, bool isBuffer)
{
int binding = _texturesCount;
_texturesCount += count;
- return binding;
+ return new SetBindingPair(2, binding);
}
public ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize)