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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2024-05-17 21:58:03 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-17 16:58:03 -0300 |
| commit | 8f51938e2b22ee438ce8f849cc9258026ec5da29 (patch) | |
| tree | 6fb3f1bebb63000de9290489521794dec4fa1de9 /src/Ryujinx.Input/IGamepadDriver.cs | |
| parent | 4d84df94873a070f6f5c199438f957b24d8cf8a9 (diff) | |
Disable keyboard controller input while swkbd is open (foreground) (second attempt) (#6808)
* Block input updates while swkbd is open in foreground mode
* Flush internal driver state before unblocking input updates
* Rename Flush to Clear and remove unnecessary attribute
* Clear the driver state only if the GamepadDriver isn't null
Diffstat (limited to 'src/Ryujinx.Input/IGamepadDriver.cs')
| -rw-r--r-- | src/Ryujinx.Input/IGamepadDriver.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Ryujinx.Input/IGamepadDriver.cs b/src/Ryujinx.Input/IGamepadDriver.cs index 67b01c26..625c3e69 100644 --- a/src/Ryujinx.Input/IGamepadDriver.cs +++ b/src/Ryujinx.Input/IGamepadDriver.cs @@ -33,5 +33,11 @@ namespace Ryujinx.Input /// <param name="id">The unique id of the gamepad</param> /// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns> IGamepad GetGamepad(string id); + + /// <summary> + /// Clear the internal state of the driver. + /// </summary> + /// <remarks>Does nothing by default.</remarks> + void Clear() { } } } |
