diff options
| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 18:23:00 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-28 18:23:00 +0200 |
| commit | 46b7c905f5dbb8c7e527281e22d5d2fc36bc666f (patch) | |
| tree | 5b5dc632da1288a698bb8ad2c83a13cfe861ea57 /src/Ryujinx.Input/HLE | |
| parent | 40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 (diff) | |
[Ryujinx.Input] Address dotnet-format issues (#5384)
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA1806 and a few CA1854 warnings
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* Remove redundant code, convert to auto-properties and fix naming rule violations
* Remove bogus change
* Address review feedback
Diffstat (limited to 'src/Ryujinx.Input/HLE')
| -rw-r--r-- | src/Ryujinx.Input/HLE/InputManager.cs | 3 | ||||
| -rw-r--r-- | src/Ryujinx.Input/HLE/NpadController.cs | 368 | ||||
| -rw-r--r-- | src/Ryujinx.Input/HLE/NpadManager.cs | 33 | ||||
| -rw-r--r-- | src/Ryujinx.Input/HLE/TouchScreenManager.cs | 15 |
4 files changed, 210 insertions, 209 deletions
diff --git a/src/Ryujinx.Input/HLE/InputManager.cs b/src/Ryujinx.Input/HLE/InputManager.cs index bc38cf5a..6dba839b 100644 --- a/src/Ryujinx.Input/HLE/InputManager.cs +++ b/src/Ryujinx.Input/HLE/InputManager.cs @@ -25,7 +25,7 @@ namespace Ryujinx.Input.HLE { return new NpadManager(KeyboardDriver, GamepadDriver, MouseDriver); } - + public TouchScreenManager CreateTouchScreenManager() { if (MouseDriver == null) @@ -48,6 +48,7 @@ namespace Ryujinx.Input.HLE public void Dispose() { + GC.SuppressFinalize(this); Dispose(true); } } diff --git a/src/Ryujinx.Input/HLE/NpadController.cs b/src/Ryujinx.Input/HLE/NpadController.cs index 46c0fc33..c193b45c 100644 --- a/src/Ryujinx.Input/HLE/NpadController.cs +++ b/src/Ryujinx.Input/HLE/NpadController.cs @@ -8,7 +8,6 @@ using System; using System.Collections.Concurrent; using System.Numerics; using System.Runtime.CompilerServices; - using CemuHookClient = Ryujinx.Input.Motion.CemuHook.Client; using ConfigControllerType = Ryujinx.Common.Configuration.Hid.ControllerType; @@ -28,29 +27,28 @@ namespace Ryujinx.Input.HLE } } - private static readonly HLEButtonMappingEntry[] _hleButtonMapping = new HLEButtonMappingEntry[] - { - new HLEButtonMappingEntry(GamepadButtonInputId.A, ControllerKeys.A), - new HLEButtonMappingEntry(GamepadButtonInputId.B, ControllerKeys.B), - new HLEButtonMappingEntry(GamepadButtonInputId.X, ControllerKeys.X), - new HLEButtonMappingEntry(GamepadButtonInputId.Y, ControllerKeys.Y), - new HLEButtonMappingEntry(GamepadButtonInputId.LeftStick, ControllerKeys.LStick), - new HLEButtonMappingEntry(GamepadButtonInputId.RightStick, ControllerKeys.RStick), - new HLEButtonMappingEntry(GamepadButtonInputId.LeftShoulder, ControllerKeys.L), - new HLEButtonMappingEntry(GamepadButtonInputId.RightShoulder, ControllerKeys.R), - new HLEButtonMappingEntry(GamepadButtonInputId.LeftTrigger, ControllerKeys.Zl), - new HLEButtonMappingEntry(GamepadButtonInputId.RightTrigger, ControllerKeys.Zr), - new HLEButtonMappingEntry(GamepadButtonInputId.DpadUp, ControllerKeys.DpadUp), - new HLEButtonMappingEntry(GamepadButtonInputId.DpadDown, ControllerKeys.DpadDown), - new HLEButtonMappingEntry(GamepadButtonInputId.DpadLeft, ControllerKeys.DpadLeft), - new HLEButtonMappingEntry(GamepadButtonInputId.DpadRight, ControllerKeys.DpadRight), - new HLEButtonMappingEntry(GamepadButtonInputId.Minus, ControllerKeys.Minus), - new HLEButtonMappingEntry(GamepadButtonInputId.Plus, ControllerKeys.Plus), - - new HLEButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, ControllerKeys.SlLeft), - new HLEButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, ControllerKeys.SrLeft), - new HLEButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, ControllerKeys.SlRight), - new HLEButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, ControllerKeys.SrRight), + private static readonly HLEButtonMappingEntry[] _hleButtonMapping = { + new(GamepadButtonInputId.A, ControllerKeys.A), + new(GamepadButtonInputId.B, ControllerKeys.B), + new(GamepadButtonInputId.X, ControllerKeys.X), + new(GamepadButtonInputId.Y, ControllerKeys.Y), + new(GamepadButtonInputId.LeftStick, ControllerKeys.LStick), + new(GamepadButtonInputId.RightStick, ControllerKeys.RStick), + new(GamepadButtonInputId.LeftShoulder, ControllerKeys.L), + new(GamepadButtonInputId.RightShoulder, ControllerKeys.R), + new(GamepadButtonInputId.LeftTrigger, ControllerKeys.Zl), + new(GamepadButtonInputId.RightTrigger, ControllerKeys.Zr), + new(GamepadButtonInputId.DpadUp, ControllerKeys.DpadUp), + new(GamepadButtonInputId.DpadDown, ControllerKeys.DpadDown), + new(GamepadButtonInputId.DpadLeft, ControllerKeys.DpadLeft), + new(GamepadButtonInputId.DpadRight, ControllerKeys.DpadRight), + new(GamepadButtonInputId.Minus, ControllerKeys.Minus), + new(GamepadButtonInputId.Plus, ControllerKeys.Plus), + + new(GamepadButtonInputId.SingleLeftTrigger0, ControllerKeys.SlLeft), + new(GamepadButtonInputId.SingleRightTrigger0, ControllerKeys.SrLeft), + new(GamepadButtonInputId.SingleLeftTrigger1, ControllerKeys.SlRight), + new(GamepadButtonInputId.SingleRightTrigger1, ControllerKeys.SrRight), }; private class HLEKeyboardMappingEntry @@ -65,150 +63,147 @@ namespace Ryujinx.Input.HLE } } - private static readonly HLEKeyboardMappingEntry[] KeyMapping = new HLEKeyboardMappingEntry[] - { - new HLEKeyboardMappingEntry(Key.A, 0x4), - new HLEKeyboardMappingEntry(Key.B, 0x5), - new HLEKeyboardMappingEntry(Key.C, 0x6), - new HLEKeyboardMappingEntry(Key.D, 0x7), - new HLEKeyboardMappingEntry(Key.E, 0x8), - new HLEKeyboardMappingEntry(Key.F, 0x9), - new HLEKeyboardMappingEntry(Key.G, 0xA), - new HLEKeyboardMappingEntry(Key.H, 0xB), - new HLEKeyboardMappingEntry(Key.I, 0xC), - new HLEKeyboardMappingEntry(Key.J, 0xD), - new HLEKeyboardMappingEntry(Key.K, 0xE), - new HLEKeyboardMappingEntry(Key.L, 0xF), - new HLEKeyboardMappingEntry(Key.M, 0x10), - new HLEKeyboardMappingEntry(Key.N, 0x11), - new HLEKeyboardMappingEntry(Key.O, 0x12), - new HLEKeyboardMappingEntry(Key.P, 0x13), - new HLEKeyboardMappingEntry(Key.Q, 0x14), - new HLEKeyboardMappingEntry(Key.R, 0x15), - new HLEKeyboardMappingEntry(Key.S, 0x16), - new HLEKeyboardMappingEntry(Key.T, 0x17), - new HLEKeyboardMappingEntry(Key.U, 0x18), - new HLEKeyboardMappingEntry(Key.V, 0x19), - new HLEKeyboardMappingEntry(Key.W, 0x1A), - new HLEKeyboardMappingEntry(Key.X, 0x1B), - new HLEKeyboardMappingEntry(Key.Y, 0x1C), - new HLEKeyboardMappingEntry(Key.Z, 0x1D), - - new HLEKeyboardMappingEntry(Key.Number1, 0x1E), - new HLEKeyboardMappingEntry(Key.Number2, 0x1F), - new HLEKeyboardMappingEntry(Key.Number3, 0x20), - new HLEKeyboardMappingEntry(Key.Number4, 0x21), - new HLEKeyboardMappingEntry(Key.Number5, 0x22), - new HLEKeyboardMappingEntry(Key.Number6, 0x23), - new HLEKeyboardMappingEntry(Key.Number7, 0x24), - new HLEKeyboardMappingEntry(Key.Number8, 0x25), - new HLEKeyboardMappingEntry(Key.Number9, 0x26), - new HLEKeyboardMappingEntry(Key.Number0, 0x27), - - new HLEKeyboardMappingEntry(Key.Enter, 0x28), - new HLEKeyboardMappingEntry(Key.Escape, 0x29), - new HLEKeyboardMappingEntry(Key.BackSpace, 0x2A), - new HLEKeyboardMappingEntry(Key.Tab, 0x2B), - new HLEKeyboardMappingEntry(Key.Space, 0x2C), - new HLEKeyboardMappingEntry(Key.Minus, 0x2D), - new HLEKeyboardMappingEntry(Key.Plus, 0x2E), - new HLEKeyboardMappingEntry(Key.BracketLeft, 0x2F), - new HLEKeyboardMappingEntry(Key.BracketRight, 0x30), - new HLEKeyboardMappingEntry(Key.BackSlash, 0x31), - new HLEKeyboardMappingEntry(Key.Tilde, 0x32), - new HLEKeyboardMappingEntry(Key.Semicolon, 0x33), - new HLEKeyboardMappingEntry(Key.Quote, 0x34), - new HLEKeyboardMappingEntry(Key.Grave, 0x35), - new HLEKeyboardMappingEntry(Key.Comma, 0x36), - new HLEKeyboardMappingEntry(Key.Period, 0x37), - new HLEKeyboardMappingEntry(Key.Slash, 0x38), - new HLEKeyboardMappingEntry(Key.CapsLock, 0x39), - - new HLEKeyboardMappingEntry(Key.F1, 0x3a), - new HLEKeyboardMappingEntry(Key.F2, 0x3b), - new HLEKeyboardMappingEntry(Key.F3, 0x3c), - new HLEKeyboardMappingEntry(Key.F4, 0x3d), - new HLEKeyboardMappingEntry(Key.F5, 0x3e), - new HLEKeyboardMappingEntry(Key.F6, 0x3f), - new HLEKeyboardMappingEntry(Key.F7, 0x40), - new HLEKeyboardMappingEntry(Key.F8, 0x41), - new HLEKeyboardMappingEntry(Key.F9, 0x42), - new HLEKeyboardMappingEntry(Key.F10, 0x43), - new HLEKeyboardMappingEntry(Key.F11, 0x44), - new HLEKeyboardMappingEntry(Key.F12, 0x45), - - new HLEKeyboardMappingEntry(Key.PrintScreen, 0x46), - new HLEKeyboardMappingEntry(Key.ScrollLock, 0x47), - new HLEKeyboardMappingEntry(Key.Pause, 0x48), - new HLEKeyboardMappingEntry(Key.Insert, 0x49), - new HLEKeyboardMappingEntry(Key.Home, 0x4A), - new HLEKeyboardMappingEntry(Key.PageUp, 0x4B), - new HLEKeyboardMappingEntry(Key.Delete, 0x4C), - new HLEKeyboardMappingEntry(Key.End, 0x4D), - new HLEKeyboardMappingEntry(Key.PageDown, 0x4E), - new HLEKeyboardMappingEntry(Key.Right, 0x4F), - new HLEKeyboardMappingEntry(Key.Left, 0x50), - new HLEKeyboardMappingEntry(Key.Down, 0x51), - new HLEKeyboardMappingEntry(Key.Up, 0x52), - - new HLEKeyboardMappingEntry(Key.NumLock, 0x53), - new HLEKeyboardMappingEntry(Key.KeypadDivide, 0x54), - new HLEKeyboardMappingEntry(Key.KeypadMultiply, 0x55), - new HLEKeyboardMappingEntry(Key.KeypadSubtract, 0x56), - new HLEKeyboardMappingEntry(Key.KeypadAdd, 0x57), - new HLEKeyboardMappingEntry(Key.KeypadEnter, 0x58), - new HLEKeyboardMappingEntry(Key.Keypad1, 0x59), - new HLEKeyboardMappingEntry(Key.Keypad2, 0x5A), - new HLEKeyboardMappingEntry(Key.Keypad3, 0x5B), - new HLEKeyboardMappingEntry(Key.Keypad4, 0x5C), - new HLEKeyboardMappingEntry(Key.Keypad5, 0x5D), - new HLEKeyboardMappingEntry(Key.Keypad6, 0x5E), - new HLEKeyboardMappingEntry(Key.Keypad7, 0x5F), - new HLEKeyboardMappingEntry(Key.Keypad8, 0x60), - new HLEKeyboardMappingEntry(Key.Keypad9, 0x61), - new HLEKeyboardMappingEntry(Key.Keypad0, 0x62), - new HLEKeyboardMappingEntry(Key.KeypadDecimal, 0x63), - - new HLEKeyboardMappingEntry(Key.F13, 0x68), - new HLEKeyboardMappingEntry(Key.F14, 0x69), - new HLEKeyboardMappingEntry(Key.F15, 0x6A), - new HLEKeyboardMappingEntry(Key.F16, 0x6B), - new HLEKeyboardMappingEntry(Key.F17, 0x6C), - new HLEKeyboardMappingEntry(Key.F18, 0x6D), - new HLEKeyboardMappingEntry(Key.F19, 0x6E), - new HLEKeyboardMappingEntry(Key.F20, 0x6F), - new HLEKeyboardMappingEntry(Key.F21, 0x70), - new HLEKeyboardMappingEntry(Key.F22, 0x71), - new HLEKeyboardMappingEntry(Key.F23, 0x72), - new HLEKeyboardMappingEntry(Key.F24, 0x73), - - new HLEKeyboardMappingEntry(Key.ControlLeft, 0xE0), - new HLEKeyboardMappingEntry(Key.ShiftLeft, 0xE1), - new HLEKeyboardMappingEntry(Key.AltLeft, 0xE2), - new HLEKeyboardMappingEntry(Key.WinLeft, 0xE3), - new HLEKeyboardMappingEntry(Key.ControlRight, 0xE4), - new HLEKeyboardMappingEntry(Key.ShiftRight, 0xE5), - new HLEKeyboardMappingEntry(Key.AltRight, 0xE6), - new HLEKeyboardMappingEntry(Key.WinRight, 0xE7), + private static readonly HLEKeyboardMappingEntry[] _keyMapping = { + new(Key.A, 0x4), + new(Key.B, 0x5), + new(Key.C, 0x6), + new(Key.D, 0x7), + new(Key.E, 0x8), + new(Key.F, 0x9), + new(Key.G, 0xA), + new(Key.H, 0xB), + new(Key.I, 0xC), + new(Key.J, 0xD), + new(Key.K, 0xE), + new(Key.L, 0xF), + new(Key.M, 0x10), + new(Key.N, 0x11), + new(Key.O, 0x12), + new(Key.P, 0x13), + new(Key.Q, 0x14), + new(Key.R, 0x15), + new(Key.S, 0x16), + new(Key.T, 0x17), + new(Key.U, 0x18), + new(Key.V, 0x19), + new(Key.W, 0x1A), + new(Key.X, 0x1B), + new(Key.Y, 0x1C), + new(Key.Z, 0x1D), + + new(Key.Number1, 0x1E), + new(Key.Number2, 0x1F), + new(Key.Number3, 0x20), + new(Key.Number4, 0x21), + new(Key.Number5, 0x22), + new(Key.Number6, 0x23), + new(Key.Number7, 0x24), + new(Key.Number8, 0x25), + new(Key.Number9, 0x26), + new(Key.Number0, 0x27), + + new(Key.Enter, 0x28), + new(Key.Escape, 0x29), + new(Key.BackSpace, 0x2A), + new(Key.Tab, 0x2B), + new(Key.Space, 0x2C), + new(Key.Minus, 0x2D), + new(Key.Plus, 0x2E), + new(Key.BracketLeft, 0x2F), + new(Key.BracketRight, 0x30), + new(Key.BackSlash, 0x31), + new(Key.Tilde, 0x32), + new(Key.Semicolon, 0x33), + new(Key.Quote, 0x34), + new(Key.Grave, 0x35), + new(Key.Comma, 0x36), + new(Key.Period, 0x37), + new(Key.Slash, 0x38), + new(Key.CapsLock, 0x39), + + new(Key.F1, 0x3a), + new(Key.F2, 0x3b), + new(Key.F3, 0x3c), + new(Key.F4, 0x3d), + new(Key.F5, 0x3e), + new(Key.F6, 0x3f), + new(Key.F7, 0x40), + new(Key.F8, 0x41), + new(Key.F9, 0x42), + new(Key.F10, 0x43), + new(Key.F11, 0x44), + new(Key.F12, 0x45), + + new(Key.PrintScreen, 0x46), + new(Key.ScrollLock, 0x47), + new(Key.Pause, 0x48), + new(Key.Insert, 0x49), + new(Key.Home, 0x4A), + new(Key.PageUp, 0x4B), + new(Key.Delete, 0x4C), + new(Key.End, 0x4D), + new(Key.PageDown, 0x4E), + new(Key.Right, 0x4F), + new(Key.Left, 0x50), + new(Key.Down, 0x51), + new(Key.Up, 0x52), + + new(Key.NumLock, 0x53), + new(Key.KeypadDivide, 0x54), + new(Key.KeypadMultiply, 0x55), + new(Key.KeypadSubtract, 0x56), + new(Key.KeypadAdd, 0x57), + new(Key.KeypadEnter, 0x58), + new(Key.Keypad1, 0x59), + new(Key.Keypad2, 0x5A), + new(Key.Keypad3, 0x5B), + new(Key.Keypad4, 0x5C), + new(Key.Keypad5, 0x5D), + new(Key.Keypad6, 0x5E), + new(Key.Keypad7, 0x5F), + new(Key.Keypad8, 0x60), + new(Key.Keypad9, 0x61), + new(Key.Keypad0, 0x62), + new(Key.KeypadDecimal, 0x63), + + new(Key.F13, 0x68), + new(Key.F14, 0x69), + new(Key.F15, 0x6A), + new(Key.F16, 0x6B), + new(Key.F17, 0x6C), + new(Key.F18, 0x6D), + new(Key.F19, 0x6E), + new(Key.F20, 0x6F), + new(Key.F21, 0x70), + new(Key.F22, 0x71), + new(Key.F23, 0x72), + new(Key.F24, 0x73), + + new(Key.ControlLeft, 0xE0), + new(Key.ShiftLeft, 0xE1), + new(Key.AltLeft, 0xE2), + new(Key.WinLeft, 0xE3), + new(Key.ControlRight, 0xE4), + new(Key.ShiftRight, 0xE5), + new(Key.AltRight, 0xE6), + new(Key.WinRight, 0xE7), }; - private static readonly HLEKeyboardMappingEntry[] KeyModifierMapping = new HLEKeyboardMappingEntry[] - { - new HLEKeyboardMappingEntry(Key.ControlLeft, 0), - new HLEKeyboardMappingEntry(Key.ShiftLeft, 1), - new HLEKeyboardMappingEntry(Key.AltLeft, 2), - new HLEKeyboardMappingEntry(Key.WinLeft, 3), - new HLEKeyboardMappingEntry(Key.ControlRight, 4), - new HLEKeyboardMappingEntry(Key.ShiftRight, 5), - new HLEKeyboardMappingEntry(Key.AltRight, 6), - new HLEKeyboardMappingEntry(Key.WinRight, 7), - new HLEKeyboardMappingEntry(Key.CapsLock, 8), - new HLEKeyboardMappingEntry(Key.ScrollLock, 9), - new HLEKeyboardMappingEntry(Key.NumLock, 10), + private static readonly HLEKeyboardMappingEntry[] _keyModifierMapping = { + new(Key.ControlLeft, 0), + new(Key.ShiftLeft, 1), + new(Key.AltLeft, 2), + new(Key.WinLeft, 3), + new(Key.ControlRight, 4), + new(Key.ShiftRight, 5), + new(Key.AltRight, 6), + new(Key.WinRight, 7), + new(Key.CapsLock, 8), + new(Key.ScrollLock, 9), + new(Key.NumLock, 10), }; private bool _isValid; - private string _id; private MotionInput _leftMotionInput; private MotionInput _rightMotionInput; @@ -219,14 +214,14 @@ namespace Ryujinx.Input.HLE public IGamepadDriver GamepadDriver { get; private set; } public GamepadStateSnapshot State { get; private set; } - public string Id => _id; + public string Id { get; private set; } - private CemuHookClient _cemuHookClient; + private readonly CemuHookClient _cemuHookClient; public NpadController(CemuHookClient cemuHookClient) { State = default; - _id = null; + Id = null; _isValid = false; _cemuHookClient = cemuHookClient; } @@ -237,8 +232,8 @@ namespace Ryujinx.Input.HLE _gamepad?.Dispose(); - _id = config.Id; - _gamepad = GamepadDriver.GetGamepad(_id); + Id = config.Id; + _gamepad = GamepadDriver.GetGamepad(Id); _isValid = _gamepad != null; UpdateUserConfiguration(config); @@ -278,7 +273,7 @@ namespace Ryujinx.Input.HLE if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook) { _leftMotionInput = new MotionInput(); - } + } else { _leftMotionInput = null; @@ -347,7 +342,7 @@ namespace Ryujinx.Input.HLE public GamepadInput GetHLEInputState() { - GamepadInput state = new GamepadInput(); + GamepadInput state = new(); // First update all buttons foreach (HLEButtonMappingEntry entry in _hleButtonMapping) @@ -366,13 +361,13 @@ namespace Ryujinx.Input.HLE state.LStick = new JoystickPosition { Dx = ClampAxis(leftAxisX), - Dy = ClampAxis(leftAxisY) + Dy = ClampAxis(leftAxisY), }; state.RStick = new JoystickPosition { Dx = ClampAxis(rightAxisX), - Dy = ClampAxis(rightAxisY) + Dy = ClampAxis(rightAxisY), }; } else if (_config is StandardControllerInputConfig controllerConfig) @@ -391,16 +386,16 @@ namespace Ryujinx.Input.HLE private static JoystickPosition ApplyDeadzone(float x, float y, float deadzone) { float magnitudeClamped = Math.Min(MathF.Sqrt(x * x + y * y), 1f); - + if (magnitudeClamped <= deadzone) { - return new JoystickPosition() {Dx = 0, Dy = 0}; + return new JoystickPosition { Dx = 0, Dy = 0 }; } - - return new JoystickPosition() + + return new JoystickPosition { Dx = ClampAxis((x / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone))), - Dy = ClampAxis((y / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone))) + Dy = ClampAxis((y / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone))), }; } @@ -428,7 +423,7 @@ namespace Ryujinx.Input.HLE return new JoystickPosition { Dx = (int)point.X, - Dy = (int)point.Y + Dy = (int)point.Y, }; } @@ -476,12 +471,12 @@ namespace Ryujinx.Input.HLE rotation = new Vector3(); } - return new SixAxisInput() + return new SixAxisInput { Accelerometer = accelerometer, - Gyroscope = gyroscope, - Rotation = rotation, - Orientation = orientationForHLE + Gyroscope = gyroscope, + Rotation = rotation, + Orientation = orientationForHLE, }; } @@ -502,20 +497,20 @@ namespace Ryujinx.Input.HLE { KeyboardStateSnapshot keyboardState = keyboard.GetKeyboardStateSnapshot(); - KeyboardInput hidKeyboard = new KeyboardInput + KeyboardInput hidKeyboard = new() { Modifier = 0, - Keys = new ulong[0x4] + Keys = new ulong[0x4], }; - foreach (HLEKeyboardMappingEntry entry in KeyMapping) + foreach (HLEKeyboardMappingEntry entry in _keyMapping) { ulong value = keyboardState.IsPressed(entry.TargetKey) ? 1UL : 0UL; hidKeyboard.Keys[entry.Target / 0x40] |= (value << (entry.Target % 0x40)); } - foreach (HLEKeyboardMappingEntry entry in KeyModifierMapping) + foreach (HLEKeyboardMappingEntry entry in _keyModifierMapping) { int value = keyboardState.IsPressed(entry.TargetKey) ? 1 : 0; @@ -539,6 +534,7 @@ namespace Ryujinx.Input.HLE public void Dispose() { + GC.SuppressFinalize(this); Dispose(true); } diff --git a/src/Ryujinx.Input/HLE/NpadManager.cs b/src/Ryujinx.Input/HLE/NpadManager.cs index 89a2f585..25887748 100644 --- a/src/Ryujinx.Input/HLE/NpadManager.cs +++ b/src/Ryujinx.Input/HLE/NpadManager.cs @@ -7,13 +7,15 @@ using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; using CemuHookClient = Ryujinx.Input.Motion.CemuHook.Client; +using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType; +using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex; using Switch = Ryujinx.HLE.Switch; namespace Ryujinx.Input.HLE { public class NpadManager : IDisposable { - private CemuHookClient _cemuHookClient; + private readonly CemuHookClient _cemuHookClient; private readonly object _lock = new(); @@ -21,7 +23,7 @@ namespace Ryujinx.Input.HLE private const int MaxControllers = 9; - private NpadController[] _controllers; + private readonly NpadController[] _controllers; private readonly IGamepadDriver _keyboardDriver; private readonly IGamepadDriver _gamepadDriver; @@ -51,7 +53,7 @@ namespace Ryujinx.Input.HLE { lock (_lock) { - List<InputConfig> validInputs = new List<InputConfig>(); + List<InputConfig> validInputs = new(); foreach (var inputConfigEntry in _inputConfig) { if (_controllers[(int)inputConfigEntry.PlayerIndex] != null) @@ -96,10 +98,8 @@ namespace Ryujinx.Input.HLE { return controller.UpdateDriverConfiguration(targetDriver, config); } - else - { - return controller.GamepadDriver != null; - } + + return controller.GamepadDriver != null; } public void ReloadConfiguration(List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse) @@ -112,11 +112,11 @@ namespace Ryujinx.Input.HLE _controllers[i] = null; } - List<InputConfig> validInputs = new List<InputConfig>(); + List<InputConfig> validInputs = new(); foreach (InputConfig inputConfigEntry in inputConfig) { - NpadController controller = new NpadController(_cemuHookClient); + NpadController controller = new(_cemuHookClient); bool isValid = DriverConfigurationUpdate(ref controller, inputConfigEntry); @@ -131,9 +131,9 @@ namespace Ryujinx.Input.HLE } } - _inputConfig = inputConfig; + _inputConfig = inputConfig; _enableKeyboard = enableKeyboard; - _enableMouse = enableMouse; + _enableMouse = enableMouse; _device.Hid.RefreshInputConfig(validInputs); } @@ -167,8 +167,8 @@ namespace Ryujinx.Input.HLE { lock (_lock) { - List<GamepadInput> hleInputStates = new List<GamepadInput>(); - List<SixAxisInput> hleMotionStates = new List<SixAxisInput>(NpadDevices.MaxControllers); + List<GamepadInput> hleInputStates = new(); + List<SixAxisInput> hleMotionStates = new(NpadDevices.MaxControllers); KeyboardInput? hleKeyboardInput = null; @@ -178,7 +178,7 @@ namespace Ryujinx.Input.HLE (SixAxisInput, SixAxisInput) motionState = default; NpadController controller = _controllers[(int)inputConfig.PlayerIndex]; - Ryujinx.HLE.HOS.Services.Hid.PlayerIndex playerIndex = (Ryujinx.HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex; + PlayerIndex playerIndex = (PlayerIndex)inputConfig.PlayerIndex; bool isJoyconPair = false; @@ -195,7 +195,7 @@ namespace Ryujinx.Input.HLE inputState.Buttons |= _device.Hid.UpdateStickButtons(inputState.LStick, inputState.RStick); - isJoyconPair = inputConfig.ControllerType == Common.Configuration.Hid.ControllerType.JoyconPair; + isJoyconPair = inputConfig.ControllerType == ControllerType.JoyconPair; var altMotionState = isJoyconPair ? controller.GetHLEMotionState(true) : default; @@ -284,7 +284,7 @@ namespace Ryujinx.Input.HLE { lock (_lock) { - return _inputConfig.Find(x => x.PlayerIndex == (Ryujinx.Common.Configuration.Hid.PlayerIndex)index); + return _inputConfig.Find(x => x.PlayerIndex == (Common.Configuration.Hid.PlayerIndex)index); } } @@ -314,6 +314,7 @@ namespace Ryujinx.Input.HLE public void Dispose() { + GC.SuppressFinalize(this); Dispose(true); } } diff --git a/src/Ryujinx.Input/HLE/TouchScreenManager.cs b/src/Ryujinx.Input/HLE/TouchScreenManager.cs index e4b0f8fc..c613f928 100644 --- a/src/Ryujinx.Input/HLE/TouchScreenManager.cs +++ b/src/Ryujinx.Input/HLE/TouchScreenManager.cs @@ -31,7 +31,7 @@ namespace Ryujinx.Input.HLE MouseStateSnapshot snapshot = IMouse.GetMouseStateSnapshot(_mouse); var touchPosition = IMouse.GetScreenPosition(snapshot.Position, _mouse.ClientSize, aspectRatio); - TouchPoint currentPoint = new TouchPoint + TouchPoint currentPoint = new() { Attribute = TouchAttribute.End, @@ -41,7 +41,7 @@ namespace Ryujinx.Input.HLE // Placeholder values till more data is acquired DiameterX = 10, DiameterY = 10, - Angle = 90 + Angle = 90, }; _device.Hid.Touchscreen.Update(currentPoint); @@ -71,7 +71,7 @@ namespace Ryujinx.Input.HLE attribute = TouchAttribute.End; } - TouchPoint currentPoint = new TouchPoint + TouchPoint currentPoint = new() { Attribute = attribute, @@ -81,7 +81,7 @@ namespace Ryujinx.Input.HLE // Placeholder values till more data is acquired DiameterX = 10, DiameterY = 10, - Angle = 90 + Angle = 90, }; _device.Hid.Touchscreen.Update(currentPoint); @@ -94,6 +94,9 @@ namespace Ryujinx.Input.HLE return false; } - public void Dispose() { } + public void Dispose() + { + GC.SuppressFinalize(this); + } } -}
\ No newline at end of file +} |
