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authorgdkchan <gab.dark.100@gmail.com>2024-05-15 02:20:24 -0300
committerGitHub <noreply@github.com>2024-05-15 02:20:24 -0300
commitcdccf89e103694dcad3833d900b7858a49dae1ec (patch)
tree81de37114b508c081b7e50893ee670404cb04533 /src/Ryujinx.Input/HLE/NpadManager.cs
parent2ca0b17339ada361e5f8edbf1f8dfab741e496f5 (diff)
Revert "Disable keyboard controller input while swkbd is open (foreground) (#…" (#6805)
This reverts commit a3dc295c5f867bddb56a38f3a848ceb61ff30d32.
Diffstat (limited to 'src/Ryujinx.Input/HLE/NpadManager.cs')
-rw-r--r--src/Ryujinx.Input/HLE/NpadManager.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/Ryujinx.Input/HLE/NpadManager.cs b/src/Ryujinx.Input/HLE/NpadManager.cs
index 2409ecf2..4c7bb8b7 100644
--- a/src/Ryujinx.Input/HLE/NpadManager.cs
+++ b/src/Ryujinx.Input/HLE/NpadManager.cs
@@ -174,11 +174,6 @@ namespace Ryujinx.Input.HLE
{
lock (_lock)
{
- foreach (InputConfig inputConfig in _inputConfig)
- {
- _controllers[(int)inputConfig.PlayerIndex].GamepadDriver.Clear();
- }
-
_blockInputUpdates = false;
}
}