diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2023-07-03 14:29:27 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-03 14:29:27 -0300 |
| commit | 1c7a90ef359d9974e5bd257c4d8e9bf526a6966c (patch) | |
| tree | 3ab1644927819b90b0aef78ed6749c6434150490 /src/Ryujinx.Headless.SDL2 | |
| parent | 3b46bb73f781a011705ecbc8a1d3207dfb145829 (diff) | |
Stop identifying shader textures with handle and cbuf, use binding instead (#5266)
* Stop identifying shader textures with handle and cbuf, use binding instead
* Remove now unused code
* Consider image operations as having accurate type information too
I don't know why that was not the case before
* Fix missing unscale on InsertCoordNormalization, stop calling SetUsageFlagsForTextureQuery when not needed
* Shader cache version bump
* Change get texture methods to return descriptors created from ResourceManager state
This is required to ensure that reserved textures and images will not be bound as a guest texture/image
* Fix BindlessElimination.SetHandle inserting coords at the wrong place
Diffstat (limited to 'src/Ryujinx.Headless.SDL2')
0 files changed, 0 insertions, 0 deletions
