diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2024-01-18 14:17:38 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-18 14:17:38 -0300 |
| commit | 870d9599cc056e515dd63620fd10bf9fee4992ee (patch) | |
| tree | 419862e34e111e69c6bf5acdfb96f026e75c8729 /src/Ryujinx.Headless.SDL2/WindowBase.cs | |
| parent | 2dbbc9bc05998baa94d7b1953d9e0ffc7f1651f8 (diff) | |
Change shader cache init wait method (#6131)
* Change shader cache init wait method
* Make field readonly
Diffstat (limited to 'src/Ryujinx.Headless.SDL2/WindowBase.cs')
| -rw-r--r-- | src/Ryujinx.Headless.SDL2/WindowBase.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Ryujinx.Headless.SDL2/WindowBase.cs b/src/Ryujinx.Headless.SDL2/WindowBase.cs index adab0764..1bfe4312 100644 --- a/src/Ryujinx.Headless.SDL2/WindowBase.cs +++ b/src/Ryujinx.Headless.SDL2/WindowBase.cs @@ -1,4 +1,3 @@ -using ARMeilleure.Translation; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Logging; @@ -276,7 +275,6 @@ namespace Ryujinx.Headless.SDL2 { Device.Gpu.SetGpuThread(); Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token); - Translator.IsReadyForTranslation.Set(); while (_isActive) { |
