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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs144
1 files changed, 144 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs b/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
new file mode 100644
index 00000000..f4bbaa60
--- /dev/null
+++ b/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
@@ -0,0 +1,144 @@
+using Ryujinx.Cpu;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+
+namespace Ryujinx.HLE.HOS.Services.Time.Clock
+{
+ abstract class SystemClockCore
+ {
+ private SteadyClockCore _steadyClockCore;
+ private SystemClockContext _context;
+ private bool _isInitialized;
+ private SystemClockContextUpdateCallback _systemClockContextUpdateCallback;
+
+ public SystemClockCore(SteadyClockCore steadyClockCore)
+ {
+ _steadyClockCore = steadyClockCore;
+ _context = new SystemClockContext();
+ _isInitialized = false;
+
+ _context.SteadyTimePoint.ClockSourceId = steadyClockCore.GetClockSourceId();
+ _systemClockContextUpdateCallback = null;
+ }
+
+ public virtual SteadyClockCore GetSteadyClockCore()
+ {
+ return _steadyClockCore;
+ }
+
+ public ResultCode GetCurrentTime(ITickSource tickSource, out long posixTime)
+ {
+ posixTime = 0;
+
+ SteadyClockTimePoint currentTimePoint = _steadyClockCore.GetCurrentTimePoint(tickSource);
+
+ ResultCode result = GetClockContext(tickSource, out SystemClockContext clockContext);
+
+ if (result == ResultCode.Success)
+ {
+ result = ResultCode.TimeMismatch;
+
+ if (currentTimePoint.ClockSourceId == clockContext.SteadyTimePoint.ClockSourceId)
+ {
+ posixTime = clockContext.Offset + currentTimePoint.TimePoint;
+
+ result = 0;
+ }
+ }
+
+ return result;
+ }
+
+ public ResultCode SetCurrentTime(ITickSource tickSource, long posixTime)
+ {
+ SteadyClockTimePoint currentTimePoint = _steadyClockCore.GetCurrentTimePoint(tickSource);
+
+ SystemClockContext clockContext = new SystemClockContext()
+ {
+ Offset = posixTime - currentTimePoint.TimePoint,
+ SteadyTimePoint = currentTimePoint
+ };
+
+ ResultCode result = SetClockContext(clockContext);
+
+ if (result == ResultCode.Success)
+ {
+ result = Flush(clockContext);
+ }
+
+ return result;
+ }
+
+ public virtual ResultCode GetClockContext(ITickSource tickSource, out SystemClockContext context)
+ {
+ context = _context;
+
+ return ResultCode.Success;
+ }
+
+ public virtual ResultCode SetClockContext(SystemClockContext context)
+ {
+ _context = context;
+
+ return ResultCode.Success;
+ }
+
+ protected virtual ResultCode Flush(SystemClockContext context)
+ {
+ if (_systemClockContextUpdateCallback == null)
+ {
+ return ResultCode.Success;
+ }
+
+ return _systemClockContextUpdateCallback.Update(context);
+ }
+
+ public void SetUpdateCallbackInstance(SystemClockContextUpdateCallback systemClockContextUpdateCallback)
+ {
+ _systemClockContextUpdateCallback = systemClockContextUpdateCallback;
+ }
+
+ public void RegisterOperationEvent(KWritableEvent writableEvent)
+ {
+ if (_systemClockContextUpdateCallback != null)
+ {
+ _systemClockContextUpdateCallback.RegisterOperationEvent(writableEvent);
+ }
+ }
+
+ public ResultCode SetSystemClockContext(SystemClockContext context)
+ {
+ ResultCode result = SetClockContext(context);
+
+ if (result == ResultCode.Success)
+ {
+ result = Flush(context);
+ }
+
+ return result;
+ }
+
+ public bool IsInitialized()
+ {
+ return _isInitialized;
+ }
+
+ public void MarkInitialized()
+ {
+ _isInitialized = true;
+ }
+
+ public bool IsClockSetup(ITickSource tickSource)
+ {
+ ResultCode result = GetClockContext(tickSource, out SystemClockContext context);
+
+ if (result == ResultCode.Success)
+ {
+ SteadyClockTimePoint steadyClockTimePoint = _steadyClockCore.GetCurrentTimePoint(tickSource);
+
+ return steadyClockTimePoint.ClockSourceId == context.SteadyTimePoint.ClockSourceId;
+ }
+
+ return false;
+ }
+ }
+}