diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.HLE/HOS/Services/SurfaceFlinger | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/SurfaceFlinger')
43 files changed, 4341 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItemConsumer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItemConsumer.cs new file mode 100644 index 00000000..3b33bf8b --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItemConsumer.cs @@ -0,0 +1,95 @@ +using Ryujinx.Graphics.Gpu; +using System; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class BufferItemConsumer : ConsumerBase + { + private GpuContext _gpuContext; + + public BufferItemConsumer(Switch device, + BufferQueueConsumer consumer, + uint consumerUsage, + int bufferCount, + bool controlledByApp, + IConsumerListener listener = null) : base(consumer, controlledByApp, listener) + { + _gpuContext = device.Gpu; + + Status status = Consumer.SetConsumerUsageBits(consumerUsage); + + if (status != Status.Success) + { + throw new InvalidOperationException(); + } + + if (bufferCount != -1) + { + status = Consumer.SetMaxAcquiredBufferCount(bufferCount); + + if (status != Status.Success) + { + throw new InvalidOperationException(); + } + } + } + + public Status AcquireBuffer(out BufferItem bufferItem, ulong expectedPresent, bool waitForFence = false) + { + lock (Lock) + { + Status status = AcquireBufferLocked(out BufferItem tmp, expectedPresent); + + if (status != Status.Success) + { + bufferItem = null; + + return status; + } + + // Make sure to clone the object to not temper the real instance. + bufferItem = (BufferItem)tmp.Clone(); + + if (waitForFence) + { + bufferItem.Fence.WaitForever(_gpuContext); + } + + bufferItem.GraphicBuffer.Set(Slots[bufferItem.Slot].GraphicBuffer); + + return Status.Success; + } + } + + public Status ReleaseBuffer(BufferItem bufferItem, ref AndroidFence fence) + { + lock (Lock) + { + Status result = AddReleaseFenceLocked(bufferItem.Slot, ref bufferItem.GraphicBuffer, ref fence); + + if (result == Status.Success) + { + result = ReleaseBufferLocked(bufferItem.Slot, ref bufferItem.GraphicBuffer); + } + + return result; + } + } + + public Status SetDefaultBufferSize(uint width, uint height) + { + lock (Lock) + { + return Consumer.SetDefaultBufferSize(width, height); + } + } + + public Status SetDefaultBufferFormat(PixelFormat defaultFormat) + { + lock (Lock) + { + return Consumer.SetDefaultBufferFormat(defaultFormat); + } + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs new file mode 100644 index 00000000..bc0901ab --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs @@ -0,0 +1,15 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + static class BufferQueue + { + public static BufferQueueCore CreateBufferQueue(Switch device, ulong pid, out BufferQueueProducer producer, out BufferQueueConsumer consumer) + { + BufferQueueCore core = new BufferQueueCore(device, pid); + + producer = new BufferQueueProducer(core, device.System.TickSource); + consumer = new BufferQueueConsumer(core); + + return core; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs new file mode 100644 index 00000000..c9bb0a65 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs @@ -0,0 +1,420 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using Ryujinx.HLE.HOS.Services.Time.Clock; +using System; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class BufferQueueConsumer + { + public BufferQueueCore Core { get; } + + public BufferQueueConsumer(BufferQueueCore core) + { + Core = core; + } + + public Status AcquireBuffer(out BufferItem bufferItem, ulong expectedPresent) + { + lock (Core.Lock) + { + int numAcquiredBuffers = 0; + + for (int i = 0; i < Core.MaxBufferCountCached; i++) + { + if (Core.Slots[i].BufferState == BufferState.Acquired) + { + numAcquiredBuffers++; + } + } + + if (numAcquiredBuffers > Core.MaxAcquiredBufferCount) + { + bufferItem = null; + + Logger.Debug?.Print(LogClass.SurfaceFlinger, $"Max acquired buffer count reached: {numAcquiredBuffers} (max: {Core.MaxAcquiredBufferCount})"); + + return Status.InvalidOperation; + } + + if (Core.Queue.Count == 0) + { + bufferItem = null; + + return Status.NoBufferAvailaible; + } + + if (expectedPresent != 0) + { + // TODO: support this for advanced presenting. + throw new NotImplementedException(); + } + + bufferItem = Core.Queue[0]; + + if (Core.StillTracking(ref bufferItem)) + { + Core.Slots[bufferItem.Slot].AcquireCalled = true; + Core.Slots[bufferItem.Slot].NeedsCleanupOnRelease = true; + Core.Slots[bufferItem.Slot].BufferState = BufferState.Acquired; + Core.Slots[bufferItem.Slot].Fence = AndroidFence.NoFence; + + ulong targetFrameNumber = Core.Slots[bufferItem.Slot].FrameNumber; + + for (int i = 0; i < Core.BufferHistory.Length; i++) + { + if (Core.BufferHistory[i].FrameNumber == targetFrameNumber) + { + Core.BufferHistory[i].State = BufferState.Acquired; + + break; + } + } + } + + if (bufferItem.AcquireCalled) + { + bufferItem.GraphicBuffer.Reset(); + } + + Core.Queue.RemoveAt(0); + + Core.CheckSystemEventsLocked(Core.GetMaxBufferCountLocked(true)); + Core.SignalDequeueEvent(); + } + + return Status.Success; + } + + public Status DetachBuffer(int slot) + { + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + return Status.NoInit; + } + + if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByConsumerLocked(slot)) + { + return Status.BadValue; + } + + if (!Core.Slots[slot].RequestBufferCalled) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Slot {slot} was detached without requesting a buffer"); + + return Status.BadValue; + } + + Core.FreeBufferLocked(slot); + Core.SignalDequeueEvent(); + + return Status.Success; + } + } + + public Status AttachBuffer(out int slot, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer) + { + lock (Core.Lock) + { + int numAcquiredBuffers = 0; + + int freeSlot = BufferSlotArray.InvalidBufferSlot; + + for (int i = 0; i < Core.Slots.Length; i++) + { + if (Core.Slots[i].BufferState == BufferState.Acquired) + { + numAcquiredBuffers++; + } + else if (Core.Slots[i].BufferState == BufferState.Free) + { + if (freeSlot == BufferSlotArray.InvalidBufferSlot || Core.Slots[i].FrameNumber < Core.Slots[freeSlot].FrameNumber) + { + freeSlot = i; + } + } + } + + if (numAcquiredBuffers > Core.MaxAcquiredBufferCount + 1) + { + slot = BufferSlotArray.InvalidBufferSlot; + + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Max acquired buffer count reached: {numAcquiredBuffers} (max: {Core.MaxAcquiredBufferCount})"); + + return Status.InvalidOperation; + } + + if (freeSlot == BufferSlotArray.InvalidBufferSlot) + { + slot = BufferSlotArray.InvalidBufferSlot; + + return Status.NoMemory; + } + + Core.UpdateMaxBufferCountCachedLocked(freeSlot); + + slot = freeSlot; + + Core.Slots[slot].GraphicBuffer.Set(graphicBuffer); + + Core.Slots[slot].BufferState = BufferState.Acquired; + Core.Slots[slot].AttachedByConsumer = true; + Core.Slots[slot].NeedsCleanupOnRelease = false; + Core.Slots[slot].Fence = AndroidFence.NoFence; + Core.Slots[slot].FrameNumber = 0; + Core.Slots[slot].AcquireCalled = false; + } + + return Status.Success; + } + + public Status ReleaseBuffer(int slot, ulong frameNumber, ref AndroidFence fence) + { + if (slot < 0 || slot >= Core.Slots.Length) + { + return Status.BadValue; + } + + IProducerListener listener = null; + + lock (Core.Lock) + { + if (Core.Slots[slot].FrameNumber != frameNumber) + { + return Status.StaleBufferSlot; + } + + foreach (BufferItem item in Core.Queue) + { + if (item.Slot == slot) + { + return Status.BadValue; + } + } + + if (Core.Slots[slot].BufferState == BufferState.Acquired) + { + Core.Slots[slot].BufferState = BufferState.Free; + Core.Slots[slot].Fence = fence; + + listener = Core.ProducerListener; + } + else if (Core.Slots[slot].NeedsCleanupOnRelease) + { + Core.Slots[slot].NeedsCleanupOnRelease = false; + + return Status.StaleBufferSlot; + } + else + { + return Status.BadValue; + } + + Core.Slots[slot].GraphicBuffer.Object.DecrementNvMapHandleRefCount(Core.Owner); + + Core.CheckSystemEventsLocked(Core.GetMaxBufferCountLocked(true)); + Core.SignalDequeueEvent(); + } + + listener?.OnBufferReleased(); + + return Status.Success; + } + + public Status Connect(IConsumerListener consumerListener, bool controlledByApp) + { + if (consumerListener == null) + { + return Status.BadValue; + } + + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + return Status.NoInit; + } + + Core.ConsumerListener = consumerListener; + Core.ConsumerControlledByApp = controlledByApp; + } + + return Status.Success; + } + + public Status Disconnect() + { + lock (Core.Lock) + { + if (!Core.IsConsumerConnectedLocked()) + { + return Status.BadValue; + } + + Core.IsAbandoned = true; + Core.ConsumerListener = null; + + Core.Queue.Clear(); + Core.FreeAllBuffersLocked(); + Core.SignalDequeueEvent(); + } + + return Status.Success; + } + + public Status GetReleasedBuffers(out ulong slotMask) + { + slotMask = 0; + + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + return Status.BadValue; + } + + for (int slot = 0; slot < Core.Slots.Length; slot++) + { + if (!Core.Slots[slot].AcquireCalled) + { + slotMask |= 1UL << slot; + } + } + + for (int i = 0; i < Core.Queue.Count; i++) + { + if (Core.Queue[i].AcquireCalled) + { + slotMask &= ~(1UL << i); + } + } + } + + return Status.Success; + } + + public Status SetDefaultBufferSize(uint width, uint height) + { + if (width == 0 || height == 0) + { + return Status.BadValue; + } + + lock (Core.Lock) + { + Core.DefaultWidth = (int)width; + Core.DefaultHeight = (int)height; + } + + return Status.Success; + } + + public Status SetDefaultMaxBufferCount(int bufferMaxCount) + { + lock (Core.Lock) + { + return Core.SetDefaultMaxBufferCountLocked(bufferMaxCount); + } + } + + public Status DisableAsyncBuffer() + { + lock (Core.Lock) + { + if (Core.IsConsumerConnectedLocked()) + { + return Status.InvalidOperation; + } + + Core.UseAsyncBuffer = false; + } + + return Status.Success; + } + + public Status SetMaxAcquiredBufferCount(int maxAcquiredBufferCount) + { + if (maxAcquiredBufferCount < 0 || maxAcquiredBufferCount > BufferSlotArray.MaxAcquiredBuffers) + { + return Status.BadValue; + } + + lock (Core.Lock) + { + if (Core.IsProducerConnectedLocked()) + { + return Status.InvalidOperation; + } + + Core.MaxAcquiredBufferCount = maxAcquiredBufferCount; + } + + return Status.Success; + } + + public Status SetDefaultBufferFormat(PixelFormat defaultFormat) + { + lock (Core.Lock) + { + Core.DefaultBufferFormat = defaultFormat; + } + + return Status.Success; + } + + public Status SetConsumerUsageBits(uint usage) + { + lock (Core.Lock) + { + Core.ConsumerUsageBits = usage; + } + + return Status.Success; + } + + public Status SetTransformHint(NativeWindowTransform transformHint) + { + lock (Core.Lock) + { + Core.TransformHint = transformHint; + } + + return Status.Success; + } + + public Status SetPresentTime(int slot, ulong frameNumber, TimeSpanType presentationTime) + { + if (slot < 0 || slot >= Core.Slots.Length) + { + return Status.BadValue; + } + + lock (Core.Lock) + { + if (Core.Slots[slot].FrameNumber != frameNumber) + { + return Status.StaleBufferSlot; + } + + if (Core.Slots[slot].PresentationTime.NanoSeconds == 0) + { + Core.Slots[slot].PresentationTime = presentationTime; + } + + for (int i = 0; i < Core.BufferHistory.Length; i++) + { + if (Core.BufferHistory[i].FrameNumber == frameNumber) + { + Core.BufferHistory[i].PresentationTime = presentationTime; + + break; + } + } + } + + return Status.Success; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs new file mode 100644 index 00000000..1efd37f4 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs @@ -0,0 +1,341 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Kernel.Threading; +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using System; +using System.Collections.Generic; +using System.Threading; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class BufferQueueCore + { + public BufferSlotArray Slots; + public int OverrideMaxBufferCount; + public bool UseAsyncBuffer; + public bool DequeueBufferCannotBlock; + public PixelFormat DefaultBufferFormat; + public int DefaultWidth; + public int DefaultHeight; + public int DefaultMaxBufferCount; + public int MaxAcquiredBufferCount; + public bool BufferHasBeenQueued; + public ulong FrameCounter; + public NativeWindowTransform TransformHint; + public bool IsAbandoned; + public NativeWindowApi ConnectedApi; + public bool IsAllocating; + public IProducerListener ProducerListener; + public IConsumerListener ConsumerListener; + public bool ConsumerControlledByApp; + public uint ConsumerUsageBits; + public List<BufferItem> Queue; + public BufferInfo[] BufferHistory; + public uint BufferHistoryPosition; + public bool EnableExternalEvent; + public int MaxBufferCountCached; + + public readonly object Lock = new object(); + + private KEvent _waitBufferFreeEvent; + private KEvent _frameAvailableEvent; + + public ulong Owner { get; } + + public bool Active { get; private set; } + + public const int BufferHistoryArraySize = 8; + + public event Action BufferQueued; + + public BufferQueueCore(Switch device, ulong pid) + { + Slots = new BufferSlotArray(); + IsAbandoned = false; + OverrideMaxBufferCount = 0; + DequeueBufferCannotBlock = false; + UseAsyncBuffer = false; + DefaultWidth = 1; + DefaultHeight = 1; + DefaultMaxBufferCount = 2; + MaxAcquiredBufferCount = 1; + FrameCounter = 0; + TransformHint = 0; + DefaultBufferFormat = PixelFormat.Rgba8888; + IsAllocating = false; + ProducerListener = null; + ConsumerListener = null; + ConsumerUsageBits = 0; + + Queue = new List<BufferItem>(); + + // TODO: CreateGraphicBufferAlloc? + + _waitBufferFreeEvent = new KEvent(device.System.KernelContext); + _frameAvailableEvent = new KEvent(device.System.KernelContext); + + Owner = pid; + + Active = true; + + BufferHistory = new BufferInfo[BufferHistoryArraySize]; + EnableExternalEvent = true; + MaxBufferCountCached = 0; + } + + public int GetMinUndequeuedBufferCountLocked(bool async) + { + if (!UseAsyncBuffer) + { + return 0; + } + + if (DequeueBufferCannotBlock || async) + { + return MaxAcquiredBufferCount + 1; + } + + return MaxAcquiredBufferCount; + } + + public int GetMinMaxBufferCountLocked(bool async) + { + return GetMinUndequeuedBufferCountLocked(async); + } + + public void UpdateMaxBufferCountCachedLocked(int slot) + { + if (MaxBufferCountCached <= slot) + { + MaxBufferCountCached = slot + 1; + } + } + + public int GetMaxBufferCountLocked(bool async) + { + int minMaxBufferCount = GetMinMaxBufferCountLocked(async); + + int maxBufferCount = Math.Max(DefaultMaxBufferCount, minMaxBufferCount); + + if (OverrideMaxBufferCount != 0) + { + return OverrideMaxBufferCount; + } + + // Preserve all buffers already in control of the producer and the consumer. + for (int slot = maxBufferCount; slot < Slots.Length; slot++) + { + BufferState state = Slots[slot].BufferState; + + if (state == BufferState.Queued || state == BufferState.Dequeued) + { + maxBufferCount = slot + 1; + } + } + + return maxBufferCount; + } + + public Status SetDefaultMaxBufferCountLocked(int count) + { + int minBufferCount = UseAsyncBuffer ? 2 : 1; + + if (count < minBufferCount || count > Slots.Length) + { + return Status.BadValue; + } + + DefaultMaxBufferCount = count; + + SignalDequeueEvent(); + + return Status.Success; + } + + public void SignalWaitBufferFreeEvent() + { + if (EnableExternalEvent) + { + _waitBufferFreeEvent.WritableEvent.Signal(); + } + } + + public void SignalFrameAvailableEvent() + { + if (EnableExternalEvent) + { + _frameAvailableEvent.WritableEvent.Signal(); + } + } + + public void PrepareForExit() + { + lock (Lock) + { + Active = false; + + Monitor.PulseAll(Lock); + } + } + + // TODO: Find an accurate way to handle a regular condvar here as this will wake up unwanted threads in some edge cases. + public void SignalDequeueEvent() + { + Monitor.PulseAll(Lock); + } + + public void WaitDequeueEvent() + { + WaitForLock(); + } + + public void SignalIsAllocatingEvent() + { + Monitor.PulseAll(Lock); + } + + public void WaitIsAllocatingEvent() + { + WaitForLock(); + } + + public void SignalQueueEvent() + { + BufferQueued?.Invoke(); + } + + private void WaitForLock() + { + if (Active) + { + Monitor.Wait(Lock); + } + } + + public void FreeBufferLocked(int slot) + { + Slots[slot].GraphicBuffer.Reset(); + + if (Slots[slot].BufferState == BufferState.Acquired) + { + Slots[slot].NeedsCleanupOnRelease = true; + } + + Slots[slot].BufferState = BufferState.Free; + Slots[slot].FrameNumber = uint.MaxValue; + Slots[slot].AcquireCalled = false; + Slots[slot].Fence.FenceCount = 0; + } + + public void FreeAllBuffersLocked() + { + BufferHasBeenQueued = false; + + for (int slot = 0; slot < Slots.Length; slot++) + { + FreeBufferLocked(slot); + } + } + + public bool StillTracking(ref BufferItem item) + { + BufferSlot slot = Slots[item.Slot]; + + // TODO: Check this. On Android, this checks the "handle". I assume NvMapHandle is the handle, but it might not be. + return !slot.GraphicBuffer.IsNull && slot.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle == item.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle; + } + + public void WaitWhileAllocatingLocked() + { + while (IsAllocating) + { + WaitIsAllocatingEvent(); + } + } + + public void CheckSystemEventsLocked(int maxBufferCount) + { + if (!EnableExternalEvent) + { + return; + } + + bool needBufferReleaseSignal = false; + bool needFrameAvailableSignal = false; + + if (maxBufferCount > 1) + { + for (int i = 0; i < maxBufferCount; i++) + { + if (Slots[i].BufferState == BufferState.Queued) + { + needFrameAvailableSignal = true; + } + else if (Slots[i].BufferState == BufferState.Free) + { + needBufferReleaseSignal = true; + } + } + } + + if (needBufferReleaseSignal) + { + SignalWaitBufferFreeEvent(); + } + else + { + _waitBufferFreeEvent.WritableEvent.Clear(); + } + + if (needFrameAvailableSignal) + { + SignalFrameAvailableEvent(); + } + else + { + _frameAvailableEvent.WritableEvent.Clear(); + } + } + + public bool IsProducerConnectedLocked() + { + return ConnectedApi != NativeWindowApi.NoApi; + } + + public bool IsConsumerConnectedLocked() + { + return ConsumerListener != null; + } + + public KReadableEvent GetWaitBufferFreeEvent() + { + lock (Lock) + { + return _waitBufferFreeEvent.ReadableEvent; + } + } + + public bool IsOwnedByConsumerLocked(int slot) + { + if (Slots[slot].BufferState != BufferState.Acquired) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Slot {slot} is not owned by the consumer (state = {Slots[slot].BufferState})"); + + return false; + } + + return true; + } + + public bool IsOwnedByProducerLocked(int slot) + { + if (Slots[slot].BufferState != BufferState.Dequeued) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Slot {slot} is not owned by the producer (state = {Slots[slot].BufferState})"); + + return false; + } + + return true; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueProducer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueProducer.cs new file mode 100644 index 00000000..833bc26e --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueProducer.cs @@ -0,0 +1,871 @@ +using Ryujinx.Common.Logging; +using Ryujinx.Cpu; +using Ryujinx.HLE.HOS.Kernel.Threading; +using Ryujinx.HLE.HOS.Services.Settings; +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using Ryujinx.HLE.HOS.Services.Time.Clock; +using System; +using System.Threading; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class BufferQueueProducer : IGraphicBufferProducer + { + public BufferQueueCore Core { get; } + + private readonly ITickSource _tickSource; + + private uint _stickyTransform; + + private uint _nextCallbackTicket; + private uint _currentCallbackTicket; + private uint _callbackTicket; + + private readonly object _callbackLock = new object(); + + public BufferQueueProducer(BufferQueueCore core, ITickSource tickSource) + { + Core = core; + _tickSource = tickSource; + + _stickyTransform = 0; + _callbackTicket = 0; + _nextCallbackTicket = 0; + _currentCallbackTicket = 0; + } + + public override Status RequestBuffer(int slot, out AndroidStrongPointer<GraphicBuffer> graphicBuffer) + { + graphicBuffer = new AndroidStrongPointer<GraphicBuffer>(); + + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + return Status.NoInit; + } + + if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot)) + { + return Status.BadValue; + } + + graphicBuffer.Set(Core.Slots[slot].GraphicBuffer); + + Core.Slots[slot].RequestBufferCalled = true; + + return Status.Success; + } + } + + public override Status SetBufferCount(int bufferCount) + { + IConsumerListener listener = null; + + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + return Status.NoInit; + } + + if (bufferCount > BufferSlotArray.NumBufferSlots) + { + return Status.BadValue; + } + + for (int slot = 0; slot < Core.Slots.Length; slot++) + { + if (Core.Slots[slot].BufferState == BufferState.Dequeued) + { + return Status.BadValue; + } + } + + if (bufferCount == 0) + { + Core.OverrideMaxBufferCount = 0; + Core.SignalDequeueEvent(); + + return Status.Success; + } + + int minBufferSlots = Core.GetMinMaxBufferCountLocked(false); + + if (bufferCount < minBufferSlots) + { + return Status.BadValue; + } + + int preallocatedBufferCount = GetPreallocatedBufferCountLocked(); + + if (preallocatedBufferCount <= 0) + { + Core.Queue.Clear(); + Core.FreeAllBuffersLocked(); + } + else if (preallocatedBufferCount < bufferCount) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, "Not enough buffers. Try with more pre-allocated buffers"); + + return Status.Success; + } + + Core.OverrideMaxBufferCount = bufferCount; + + Core.SignalDequeueEvent(); + Core.SignalWaitBufferFreeEvent(); + + listener = Core.ConsumerListener; + } + + listener?.OnBuffersReleased(); + + return Status.Success; + } + + public override Status DequeueBuffer(out int slot, + out AndroidFence fence, + bool async, + uint width, + uint height, + PixelFormat format, + uint usage) + { + if ((width == 0 && height != 0) || (height == 0 && width != 0)) + { + slot = BufferSlotArray.InvalidBufferSlot; + fence = AndroidFence.NoFence; + + return Status.BadValue; + } + + Status returnFlags = Status.Success; + + bool attachedByConsumer = false; + + lock (Core.Lock) + { + if (format == PixelFormat.Unknown) + { + format = Core.DefaultBufferFormat; + } + + usage |= Core.ConsumerUsageBits; + + Status status = WaitForFreeSlotThenRelock(async, out slot, out returnFlags); + + if (status != Status.Success) + { + slot = BufferSlotArray.InvalidBufferSlot; + fence = AndroidFence.NoFence; + + return status; + } + + if (slot == BufferSlotArray.InvalidBufferSlot) + { + fence = AndroidFence.NoFence; + + Logger.Error?.Print(LogClass.SurfaceFlinger, "No available buffer slots"); + + return Status.Busy; + } + + attachedByConsumer = Core.Slots[slot].AttachedByConsumer; + + if (width == 0 || height == 0) + { + width = (uint)Core.DefaultWidth; + height = (uint)Core.DefaultHeight; + } + + GraphicBuffer graphicBuffer = Core.Slots[slot].GraphicBuffer.Object; + + if (Core.Slots[slot].GraphicBuffer.IsNull + || graphicBuffer.Width != width + || graphicBuffer.Height != height + || graphicBuffer.Format != format + || (graphicBuffer.Usage & usage) != usage) + { + if (!Core.Slots[slot].IsPreallocated) + { + slot = BufferSlotArray.InvalidBufferSlot; + fence = AndroidFence.NoFence; + + return Status.NoMemory; + } + else + { + Logger.Error?.Print(LogClass.SurfaceFlinger, + $"Preallocated buffer mismatch - slot {slot}\n" + + $"available: Width = {graphicBuffer.Width} Height = {graphicBuffer.Height} Format = {graphicBuffer.Format} Usage = {graphicBuffer.Usage:x} " + + $"requested: Width = {width} Height = {height} Format = {format} Usage = {usage:x}"); + + slot = BufferSlotArray.InvalidBufferSlot; + fence = AndroidFence.NoFence; + + return Status.NoInit; + } + } + + Core.Slots[slot].BufferState = BufferState.Dequeued; + + Core.UpdateMaxBufferCountCachedLocked(slot); + + fence = Core.Slots[slot].Fence; + + Core.Slots[slot].Fence = AndroidFence.NoFence; + Core.Slots[slot].QueueTime = TimeSpanType.Zero; + Core.Slots[slot].PresentationTime = TimeSpanType.Zero; + + Core.CheckSystemEventsLocked(Core.GetMaxBufferCountLocked(async)); + } + + if (attachedByConsumer) + { + returnFlags |= Status.BufferNeedsReallocation; + } + + return returnFlags; + } + + public override Status DetachBuffer(int slot) + { + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + return Status.NoInit; + } + + if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot)) + { + return Status.BadValue; + } + + if (!Core.Slots[slot].RequestBufferCalled) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Slot {slot} was detached without requesting a buffer"); + + return Status.BadValue; + } + + Core.FreeBufferLocked(slot); + Core.SignalDequeueEvent(); + + return Status.Success; + } + } + + public override Status DetachNextBuffer(out AndroidStrongPointer<GraphicBuffer> graphicBuffer, out AndroidFence fence) + { + lock (Core.Lock) + { + Core.WaitWhileAllocatingLocked(); + + if (Core.IsAbandoned) + { + graphicBuffer = default; + fence = AndroidFence.NoFence; + + return Status.NoInit; + } + + int nextBufferSlot = BufferSlotArray.InvalidBufferSlot; + + for (int slot = 0; slot < Core.Slots.Length; slot++) + { + if (Core.Slots[slot].BufferState == BufferState.Free && !Core.Slots[slot].GraphicBuffer.IsNull) + { + if (nextBufferSlot == BufferSlotArray.InvalidBufferSlot || Core.Slots[slot].FrameNumber < Core.Slots[nextBufferSlot].FrameNumber) + { + nextBufferSlot = slot; + } + } + } + + if (nextBufferSlot == BufferSlotArray.InvalidBufferSlot) + { + graphicBuffer = default; + fence = AndroidFence.NoFence; + + return Status.NoMemory; + } + + graphicBuffer = Core.Slots[nextBufferSlot].GraphicBuffer; + fence = Core.Slots[nextBufferSlot].Fence; + + Core.FreeBufferLocked(nextBufferSlot); + + return Status.Success; + } + } + + public override Status AttachBuffer(out int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer) + { + lock (Core.Lock) + { + Core.WaitWhileAllocatingLocked(); + + Status status = WaitForFreeSlotThenRelock(false, out slot, out Status returnFlags); + + if (status != Status.Success) + { + return status; + } + + if (slot == BufferSlotArray.InvalidBufferSlot) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, "No available buffer slots"); + + return Status.Busy; + } + + Core.UpdateMaxBufferCountCachedLocked(slot); + + Core.Slots[slot].GraphicBuffer.Set(graphicBuffer); + + Core.Slots[slot].BufferState = BufferState.Dequeued; + Core.Slots[slot].Fence = AndroidFence.NoFence; + Core.Slots[slot].RequestBufferCalled = true; + + return returnFlags; + } + } + + public override Status QueueBuffer(int slot, ref QueueBufferInput input, out QueueBufferOutput output) + { + output = default; + + switch (input.ScalingMode) + { + case NativeWindowScalingMode.Freeze: + case NativeWindowScalingMode.ScaleToWindow: + case NativeWindowScalingMode.ScaleCrop: + case NativeWindowScalingMode.Unknown: + case NativeWindowScalingMode.NoScaleCrop: + break; + default: + return Status.BadValue; + } + + BufferItem item = new BufferItem(); + + IConsumerListener frameAvailableListener = null; + IConsumerListener frameReplaceListener = null; + + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + return Status.NoInit; + } + + int maxBufferCount = Core.GetMaxBufferCountLocked(input.Async != 0); + + if (input.Async != 0 && Core.OverrideMaxBufferCount != 0 && Core.OverrideMaxBufferCount < maxBufferCount) + { + return Status.BadValue; + } + + if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot)) + { + return Status.BadValue; + } + + if (!Core.Slots[slot].RequestBufferCalled) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Slot {slot} was queued without requesting a buffer"); + + return Status.BadValue; + } + + input.Crop.Intersect(Core.Slots[slot].GraphicBuffer.Object.ToRect(), out Rect croppedRect); + + if (croppedRect != input.Crop) + { + return Status.BadValue; + } + + Core.Slots[slot].Fence = input.Fence; + Core.Slots[slot].BufferState = BufferState.Queued; + Core.FrameCounter++; + Core.Slots[slot].FrameNumber = Core.FrameCounter; + Core.Slots[slot].QueueTime = TimeSpanType.FromTimeSpan(_tickSource.ElapsedTime); + Core.Slots[slot].PresentationTime = TimeSpanType.Zero; + + item.AcquireCalled = Core.Slots[slot].AcquireCalled; + item.Crop = input.Crop; + item.Transform = input.Transform; + item.TransformToDisplayInverse = (input.Transform & NativeWindowTransform.InverseDisplay) == NativeWindowTransform.InverseDisplay; + item.ScalingMode = input.ScalingMode; + item.Timestamp = input.Timestamp; + item.IsAutoTimestamp = input.IsAutoTimestamp != 0; + item.SwapInterval = input.SwapInterval; + item.FrameNumber = Core.FrameCounter; + item.Slot = slot; + item.Fence = input.Fence; + item.IsDroppable = Core.DequeueBufferCannotBlock || input.Async != 0; + + item.GraphicBuffer.Set(Core.Slots[slot].GraphicBuffer); + item.GraphicBuffer.Object.IncrementNvMapHandleRefCount(Core.Owner); + + Core.BufferHistoryPosition = (Core.BufferHistoryPosition + 1) % BufferQueueCore.BufferHistoryArraySize; + + Core.BufferHistory[Core.BufferHistoryPosition] = new BufferInfo + { + FrameNumber = Core.FrameCounter, + QueueTime = Core.Slots[slot].QueueTime, + State = BufferState.Queued + }; + + _stickyTransform = input.StickyTransform; + + if (Core.Queue.Count == 0) + { + Core.Queue.Add(item); + + frameAvailableListener = Core.ConsumerListener; + } + else + { + BufferItem frontItem = Core.Queue[0]; + + if (frontItem.IsDroppable) + { + if (Core.StillTracking(ref frontItem)) + { + Core.Slots[slot].BufferState = BufferState.Free; + Core.Slots[slot].FrameNumber = 0; + } + + Core.Queue.RemoveAt(0); + Core.Queue.Insert(0, item); + + frameReplaceListener = Core.ConsumerListener; + } + else + { + Core.Queue.Add(item); + + frameAvailableListener = Core.ConsumerListener; + } + } + + Core.BufferHasBeenQueued = true; + Core.SignalDequeueEvent(); + + Core.CheckSystemEventsLocked(maxBufferCount); + + output = new QueueBufferOutput + { + Width = (uint)Core.DefaultWidth, + Height = (uint)Core.DefaultHeight, + TransformHint = Core.TransformHint, + NumPendingBuffers = (uint)Core.Queue.Count + }; + + if ((input.StickyTransform & 8) != 0) + { + output.TransformHint |= NativeWindowTransform.ReturnFrameNumber; + output.FrameNumber = Core.Slots[slot].FrameNumber; + } + + _callbackTicket = _nextCallbackTicket++; + } + + lock (_callbackLock) + { + while (_callbackTicket != _currentCallbackTicket) + { + Monitor.Wait(_callbackLock); + } + + frameAvailableListener?.OnFrameAvailable(ref item); + frameReplaceListener?.OnFrameReplaced(ref item); + + _currentCallbackTicket++; + + Monitor.PulseAll(_callbackLock); + } + + Core.SignalQueueEvent(); + + return Status.Success; + } + + public override void CancelBuffer(int slot, ref AndroidFence fence) + { + lock (Core.Lock) + { + if (Core.IsAbandoned || slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot)) + { + return; + } + + Core.Slots[slot].BufferState = BufferState.Free; + Core.Slots[slot].FrameNumber = 0; + Core.Slots[slot].Fence = fence; + Core.SignalDequeueEvent(); + Core.SignalWaitBufferFreeEvent(); + } + } + + public override Status Query(NativeWindowAttribute what, out int outValue) + { + lock (Core.Lock) + { + if (Core.IsAbandoned) + { + outValue = 0; + return Status.NoInit; + } + + switch (what) + { + case NativeWindowAttribute.Width: + outValue = Core.DefaultWidth; + return Status.Success; + case NativeWindowAttribute.Height: + outValue = Core.DefaultHeight; + return Status.Success; + case NativeWindowAttribute.Format: + outValue = (int)Core.DefaultBufferFormat; + return Status.Success; + case NativeWindowAttribute.MinUnqueuedBuffers: + outValue = Core.GetMinUndequeuedBufferCountLocked(false); + return Status.Success; + case NativeWindowAttribute.ConsumerRunningBehind: + outValue = Core.Queue.Count > 1 ? 1 : 0; + return Status.Success; + case NativeWindowAttribute.ConsumerUsageBits: + outValue = (int)Core.ConsumerUsageBits; + return Status.Success; + case NativeWindowAttribute.MaxBufferCountAsync: + outValue = Core.GetMaxBufferCountLocked(true); + return Status.Success; + default: + outValue = 0; + return Status.BadValue; + } + } + } + + public override Status Connect(IProducerListener listener, NativeWindowApi api, bool producerControlledByApp, out QueueBufferOutput output) + { + output = new QueueBufferOutput(); + + lock (Core.Lock) + { + if (Core.IsAbandoned || Core.ConsumerListener == null) + { + return Status.NoInit; + } + + if (Core.ConnectedApi != NativeWindowApi.NoApi) + { + return Status.BadValue; + } + + Core.BufferHasBeenQueued = false; + Core.DequeueBufferCannotBlock = Core.ConsumerControlledByApp && producerControlledByApp; + + switch (api) + { + case NativeWindowApi.NVN: + case NativeWindowApi.CPU: + case NativeWindowApi.Media: + case NativeWindowApi.Camera: + Core.ProducerListener = listener; + Core.ConnectedApi = api; + + output.Width = (uint)Core.DefaultWidth; + output.Height = (uint)Core.DefaultHeight; + output.TransformHint = Core.TransformHint; + output.NumPendingBuffers = (uint)Core.Queue.Count; + + if (NxSettings.Settings.TryGetValue("nv!nvn_no_vsync_capability", out object noVSyncCapability) && (bool)noVSyncCapability) + { + output.TransformHint |= NativeWindowTransform.NoVSyncCapability; + } + + return Status.Success; + default: + return Status.BadValue; + } + } + } + + public override Status Disconnect(NativeWindowApi api) + { + IProducerListener producerListener = null; + + Status status = Status.BadValue; + + lock (Core.Lock) + { + Core.WaitWhileAllocatingLocked(); + + if (Core.IsAbandoned) + { + return Status.Success; + } + + switch (api) + { + case NativeWindowApi.NVN: + case NativeWindowApi.CPU: + case NativeWindowApi.Media: + case NativeWindowApi.Camera: + if (Core.ConnectedApi == api) + { + Core.Queue.Clear(); + Core.FreeAllBuffersLocked(); + Core.SignalDequeueEvent(); + + producerListener = Core.ProducerListener; + + Core.ProducerListener = null; + Core.ConnectedApi = NativeWindowApi.NoApi; + + Core.SignalWaitBufferFreeEvent(); + Core.SignalFrameAvailableEvent(); + + status = Status.Success; + } + break; + } + } + + producerListener?.OnBufferReleased(); + + return status; + } + + private int GetPreallocatedBufferCountLocked() + { + int bufferCount = 0; + + for (int i = 0; i < Core.Slots.Length; i++) + { + if (Core.Slots[i].IsPreallocated) + { + bufferCount++; + } + } + + return bufferCount; + } + + public override Status SetPreallocatedBuffer(int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer) + { + if (slot < 0 || slot >= Core.Slots.Length) + { + return Status.BadValue; + } + + lock (Core.Lock) + { + Core.Slots[slot].BufferState = BufferState.Free; + Core.Slots[slot].Fence = AndroidFence.NoFence; + Core.Slots[slot].RequestBufferCalled = false; + Core.Slots[slot].AcquireCalled = false; + Core.Slots[slot].NeedsCleanupOnRelease = false; + Core.Slots[slot].IsPreallocated = !graphicBuffer.IsNull; + Core.Slots[slot].FrameNumber = 0; + + Core.Slots[slot].GraphicBuffer.Set(graphicBuffer); + + if (!Core.Slots[slot].GraphicBuffer.IsNull) + { + Core.Slots[slot].GraphicBuffer.Object.Buffer.Usage &= (int)Core.ConsumerUsageBits; + } + + Core.OverrideMaxBufferCount = GetPreallocatedBufferCountLocked(); + Core.UseAsyncBuffer = false; + + if (!graphicBuffer.IsNull) + { + // NOTE: Nintendo set the default width, height and format from the GraphicBuffer.. + // This is entirely wrong and should only be controlled by the consumer... + Core.DefaultWidth = graphicBuffer.Object.Width; + Core.DefaultHeight = graphicBuffer.Object.Height; + Core.DefaultBufferFormat = graphicBuffer.Object.Format; + } + else + { + bool allBufferFreed = true; + + for (int i = 0; i < Core.Slots.Length; i++) + { + if (!Core.Slots[i].GraphicBuffer.IsNull) + { + allBufferFreed = false; + break; + } + } + + if (allBufferFreed) + { + Core.Queue.Clear(); + Core.FreeAllBuffersLocked(); + Core.SignalDequeueEvent(); + Core.SignalWaitBufferFreeEvent(); + Core.SignalFrameAvailableEvent(); + + return Status.Success; + } + } + + Core.SignalDequeueEvent(); + Core.SignalWaitBufferFreeEvent(); + + return Status.Success; + } + } + + private Status WaitForFreeSlotThenRelock(bool async, out int freeSlot, out Status returnStatus) + { + bool tryAgain = true; + + freeSlot = BufferSlotArray.InvalidBufferSlot; + returnStatus = Status.Success; + + while (tryAgain) + { + if (Core.IsAbandoned) + { + freeSlot = BufferSlotArray.InvalidBufferSlot; + + return Status.NoInit; + } + + int maxBufferCount = Core.GetMaxBufferCountLocked(async); + + if (async && Core.OverrideMaxBufferCount != 0 && Core.OverrideMaxBufferCount < maxBufferCount) + { + freeSlot = BufferSlotArray.InvalidBufferSlot; + + return Status.BadValue; + } + + + if (maxBufferCount < Core.MaxBufferCountCached) + { + for (int slot = maxBufferCount; slot < Core.MaxBufferCountCached; slot++) + { + if (Core.Slots[slot].BufferState == BufferState.Free && !Core.Slots[slot].GraphicBuffer.IsNull && !Core.Slots[slot].IsPreallocated) + { + Core.FreeBufferLocked(slot); + returnStatus |= Status.ReleaseAllBuffers; + } + } + } + + freeSlot = BufferSlotArray.InvalidBufferSlot; + + int dequeuedCount = 0; + int acquiredCount = 0; + + for (int slot = 0; slot < maxBufferCount; slot++) + { + switch (Core.Slots[slot].BufferState) + { + case BufferState.Acquired: + acquiredCount++; + break; + case BufferState.Dequeued: + dequeuedCount++; + break; + case BufferState.Free: + if (freeSlot == BufferSlotArray.InvalidBufferSlot || Core.Slots[slot].FrameNumber < Core.Slots[freeSlot].FrameNumber) + { + freeSlot = slot; + } + break; + default: + break; + } + } + + // The producer SHOULD call SetBufferCount otherwise it's not allowed to dequeue multiple buffers. + if (Core.OverrideMaxBufferCount == 0 && dequeuedCount > 0) + { + return Status.InvalidOperation; + } + + if (Core.BufferHasBeenQueued) + { + int newUndequeuedCount = maxBufferCount - (dequeuedCount + 1); + int minUndequeuedCount = Core.GetMinUndequeuedBufferCountLocked(async); + + if (newUndequeuedCount < minUndequeuedCount) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Min undequeued buffer count ({minUndequeuedCount}) exceeded (dequeued = {dequeuedCount} undequeued = {newUndequeuedCount})"); + + return Status.InvalidOperation; + } + } + + bool tooManyBuffers = Core.Queue.Count > maxBufferCount; + + tryAgain = freeSlot == BufferSlotArray.InvalidBufferSlot || tooManyBuffers; + + if (tryAgain) + { + if (async || (Core.DequeueBufferCannotBlock && acquiredCount < Core.MaxAcquiredBufferCount)) + { + Core.CheckSystemEventsLocked(maxBufferCount); + + return Status.WouldBlock; + } + + Core.WaitDequeueEvent(); + + if (!Core.Active) + { + break; + } + } + } + + return Status.Success; + } + + protected override KReadableEvent GetWaitBufferFreeEvent() + { + return Core.GetWaitBufferFreeEvent(); + } + + public override Status GetBufferHistory(int bufferHistoryCount, out Span<BufferInfo> bufferInfos) + { + if (bufferHistoryCount <= 0) + { + bufferInfos = Span<BufferInfo>.Empty; + + return Status.BadValue; + } + + lock (Core.Lock) + { + bufferHistoryCount = Math.Min(bufferHistoryCount, Core.BufferHistory.Length); + + BufferInfo[] result = new BufferInfo[bufferHistoryCount]; + + uint position = Core.BufferHistoryPosition; + + for (uint i = 0; i < bufferHistoryCount; i++) + { + result[i] = Core.BufferHistory[(position - i) % Core.BufferHistory.Length]; + + position--; + } + + bufferInfos = result; + + return Status.Success; + } + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlot.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlot.cs new file mode 100644 index 00000000..fb84934a --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlot.cs @@ -0,0 +1,29 @@ +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using Ryujinx.HLE.HOS.Services.Time.Clock; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class BufferSlot + { + public AndroidStrongPointer<GraphicBuffer> GraphicBuffer; + public BufferState BufferState; + public bool RequestBufferCalled; + public ulong FrameNumber; + public AndroidFence Fence; + public bool AcquireCalled; + public bool NeedsCleanupOnRelease; + public bool AttachedByConsumer; + public TimeSpanType QueueTime; + public TimeSpanType PresentationTime; + public bool IsPreallocated; + + public BufferSlot() + { + GraphicBuffer = new AndroidStrongPointer<GraphicBuffer>(); + BufferState = BufferState.Free; + QueueTime = TimeSpanType.Zero; + PresentationTime = TimeSpanType.Zero; + IsPreallocated = false; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlotArray.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlotArray.cs new file mode 100644 index 00000000..d2404c58 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlotArray.cs @@ -0,0 +1,28 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class BufferSlotArray + { + // TODO: move to BufferQueue + public const int NumBufferSlots = 0x40; + public const int MaxAcquiredBuffers = NumBufferSlots - 2; + public const int InvalidBufferSlot = -1; + + private BufferSlot[] _raw = new BufferSlot[NumBufferSlots]; + + public BufferSlotArray() + { + for (int i = 0; i < _raw.Length; i++) + { + _raw[i] = new BufferSlot(); + } + } + + public BufferSlot this[int index] + { + get => _raw[index]; + set => _raw[index] = value; + } + + public int Length => NumBufferSlots; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ConsumerBase.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ConsumerBase.cs new file mode 100644 index 00000000..49fceed9 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ConsumerBase.cs @@ -0,0 +1,175 @@ +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using System; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class ConsumerBase : IConsumerListener + { + public class Slot + { + public AndroidStrongPointer<GraphicBuffer> GraphicBuffer; + public AndroidFence Fence; + public ulong FrameNumber; + + public Slot() + { + GraphicBuffer = new AndroidStrongPointer<GraphicBuffer>(); + } + } + + protected Slot[] Slots = new Slot[BufferSlotArray.NumBufferSlots]; + + protected bool IsAbandoned; + + protected BufferQueueConsumer Consumer; + + protected readonly object Lock = new object(); + + private IConsumerListener _listener; + + public ConsumerBase(BufferQueueConsumer consumer, bool controlledByApp, IConsumerListener listener) + { + for (int i = 0; i < Slots.Length; i++) + { + Slots[i] = new Slot(); + } + + IsAbandoned = false; + Consumer = consumer; + _listener = listener; + + Status connectStatus = consumer.Connect(this, controlledByApp); + + if (connectStatus != Status.Success) + { + throw new InvalidOperationException(); + } + } + + public virtual void OnBuffersReleased() + { + lock (Lock) + { + if (IsAbandoned) + { + return; + } + + Consumer.GetReleasedBuffers(out ulong slotMask); + + for (int i = 0; i < Slots.Length; i++) + { + if ((slotMask & (1UL << i)) != 0) + { + FreeBufferLocked(i); + } + } + } + } + + public virtual void OnFrameAvailable(ref BufferItem item) + { + _listener?.OnFrameAvailable(ref item); + } + + public virtual void OnFrameReplaced(ref BufferItem item) + { + _listener?.OnFrameReplaced(ref item); + } + + protected virtual void FreeBufferLocked(int slotIndex) + { + Slots[slotIndex].GraphicBuffer.Reset(); + + Slots[slotIndex].Fence = AndroidFence.NoFence; + Slots[slotIndex].FrameNumber = 0; + } + + public void Abandon() + { + lock (Lock) + { + if (!IsAbandoned) + { + AbandonLocked(); + + IsAbandoned = true; + } + } + } + + protected virtual void AbandonLocked() + { + for (int i = 0; i < Slots.Length; i++) + { + FreeBufferLocked(i); + } + + Consumer.Disconnect(); + } + + protected virtual Status AcquireBufferLocked(out BufferItem bufferItem, ulong expectedPresent) + { + Status acquireStatus = Consumer.AcquireBuffer(out bufferItem, expectedPresent); + + if (acquireStatus != Status.Success) + { + return acquireStatus; + } + + if (!bufferItem.GraphicBuffer.IsNull) + { + Slots[bufferItem.Slot].GraphicBuffer.Set(bufferItem.GraphicBuffer.Object); + } + + Slots[bufferItem.Slot].FrameNumber = bufferItem.FrameNumber; + Slots[bufferItem.Slot].Fence = bufferItem.Fence; + + return Status.Success; + } + + protected virtual Status AddReleaseFenceLocked(int slot, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer, ref AndroidFence fence) + { + if (!StillTracking(slot, ref graphicBuffer)) + { + return Status.Success; + } + + Slots[slot].Fence = fence; + + return Status.Success; + } + + protected virtual Status ReleaseBufferLocked(int slot, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer) + { + if (!StillTracking(slot, ref graphicBuffer)) + { + return Status.Success; + } + + Status result = Consumer.ReleaseBuffer(slot, Slots[slot].FrameNumber, ref Slots[slot].Fence); + + if (result == Status.StaleBufferSlot) + { + FreeBufferLocked(slot); + } + + Slots[slot].Fence = AndroidFence.NoFence; + + return result; + } + + protected virtual bool StillTracking(int slotIndex, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer) + { + if (slotIndex < 0 || slotIndex >= Slots.Length) + { + return false; + } + + Slot slot = Slots[slotIndex]; + + // TODO: Check this. On Android, this checks the "handle". I assume NvMapHandle is the handle, but it might not be. + return !slot.GraphicBuffer.IsNull && slot.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle == graphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs new file mode 100644 index 00000000..d6c98be1 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs @@ -0,0 +1,109 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Kernel.Threading; +using System; +using System.Collections.Generic; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class HOSBinderDriverServer : IHOSBinderDriver + { + private static Dictionary<int, IBinder> _registeredBinderObjects = new Dictionary<int, IBinder>(); + + private static int _lastBinderId = 0; + + private static object _lock = new object(); + + public static int RegisterBinderObject(IBinder binder) + { + lock (_lock) + { + _lastBinderId++; + + _registeredBinderObjects.Add(_lastBinderId, binder); + + return _lastBinderId; + } + } + + public static void UnregisterBinderObject(int binderId) + { + lock (_lock) + { + _registeredBinderObjects.Remove(binderId); + } + } + + public static int GetBinderId(IBinder binder) + { + lock (_lock) + { + foreach (KeyValuePair<int, IBinder> pair in _registeredBinderObjects) + { + if (ReferenceEquals(binder, pair.Value)) + { + return pair.Key; + } + } + + return -1; + } + } + + private static IBinder GetBinderObjectById(int binderId) + { + lock (_lock) + { + if (_registeredBinderObjects.TryGetValue(binderId, out IBinder binder)) + { + return binder; + } + + return null; + } + } + + protected override ResultCode AdjustRefcount(int binderId, int addVal, int type) + { + IBinder binder = GetBinderObjectById(binderId); + + if (binder == null) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}"); + + return ResultCode.Success; + } + + return binder.AdjustRefcount(addVal, type); + } + + protected override void GetNativeHandle(int binderId, uint typeId, out KReadableEvent readableEvent) + { + IBinder binder = GetBinderObjectById(binderId); + + if (binder == null) + { + readableEvent = null; + + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}"); + + return; + } + + binder.GetNativeHandle(typeId, out readableEvent); + } + + protected override ResultCode OnTransact(int binderId, uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel) + { + IBinder binder = GetBinderObjectById(binderId); + + if (binder == null) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}"); + + return ResultCode.Success; + } + + return binder.OnTransact(code, flags, inputParcel, outputParcel); + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IBinder.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IBinder.cs new file mode 100644 index 00000000..9003201b --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IBinder.cs @@ -0,0 +1,41 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Kernel.Threading; +using System; +using System.Runtime.CompilerServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + interface IBinder + { + ResultCode AdjustRefcount(int addVal, int type); + + void GetNativeHandle(uint typeId, out KReadableEvent readableEvent); + + ResultCode OnTransact(uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel) + { + Parcel inputParcelReader = new Parcel(inputParcel.ToArray()); + + // TODO: support objects? + Parcel outputParcelWriter = new Parcel((uint)(outputParcel.Length - Unsafe.SizeOf<ParcelHeader>()), 0); + + string inputInterfaceToken = inputParcelReader.ReadInterfaceToken(); + + if (!InterfaceToken.Equals(inputInterfaceToken)) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Invalid interface token {inputInterfaceToken} (expected: {InterfaceToken}"); + + return ResultCode.Success; + } + + OnTransact(code, flags, inputParcelReader, outputParcelWriter); + + outputParcelWriter.Finish().CopyTo(outputParcel); + + return ResultCode.Success; + } + + void OnTransact(uint code, uint flags, Parcel inputParcel, Parcel outputParcel); + + string InterfaceToken { get; } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IConsumerListener.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IConsumerListener.cs new file mode 100644 index 00000000..78f9c2e7 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IConsumerListener.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + interface IConsumerListener + { + void OnFrameAvailable(ref BufferItem item); + void OnFrameReplaced(ref BufferItem item); + void OnBuffersReleased(); + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IFlattenable.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IFlattenable.cs new file mode 100644 index 00000000..bfb76952 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IFlattenable.cs @@ -0,0 +1,13 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + interface IFlattenable + { + uint GetFlattenedSize(); + + uint GetFdCount(); + + void Flatten(Parcel parcel); + + void Unflatten(Parcel parcel); + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IGraphicBufferProducer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IGraphicBufferProducer.cs new file mode 100644 index 00000000..f0b393a0 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IGraphicBufferProducer.cs @@ -0,0 +1,304 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Kernel.Threading; +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + abstract class IGraphicBufferProducer : IBinder + { + public string InterfaceToken => "android.gui.IGraphicBufferProducer"; + + enum TransactionCode : uint + { + RequestBuffer = 1, + SetBufferCount, + DequeueBuffer, + DetachBuffer, + DetachNextBuffer, + AttachBuffer, + QueueBuffer, + CancelBuffer, + Query, + Connect, + Disconnect, + SetSidebandStream, + AllocateBuffers, + SetPreallocatedBuffer, + Reserved15, + GetBufferInfo, + GetBufferHistory + } + + [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x54)] + public struct QueueBufferInput : IFlattenable + { + public long Timestamp; + public int IsAutoTimestamp; + public Rect Crop; + public NativeWindowScalingMode ScalingMode; + public NativeWindowTransform Transform; + public uint StickyTransform; + public int Async; + public int SwapInterval; + public AndroidFence Fence; + + public void Flatten(Parcel parcel) + { + parcel.WriteUnmanagedType(ref this); + } + + public uint GetFdCount() + { + return 0; + } + + public uint GetFlattenedSize() + { + return (uint)Unsafe.SizeOf<QueueBufferInput>(); + } + + public void Unflatten(Parcel parcel) + { + this = parcel.ReadUnmanagedType<QueueBufferInput>(); + } + } + + public struct QueueBufferOutput + { + public uint Width; + public uint Height; + public NativeWindowTransform TransformHint; + public uint NumPendingBuffers; + public ulong FrameNumber; + + public void WriteToParcel(Parcel parcel) + { + parcel.WriteUInt32(Width); + parcel.WriteUInt32(Height); + parcel.WriteUnmanagedType(ref TransformHint); + parcel.WriteUInt32(NumPendingBuffers); + + if (TransformHint.HasFlag(NativeWindowTransform.ReturnFrameNumber)) + { + parcel.WriteUInt64(FrameNumber); + } + } + } + + public ResultCode AdjustRefcount(int addVal, int type) + { + // TODO? + return ResultCode.Success; + } + + public void GetNativeHandle(uint typeId, out KReadableEvent readableEvent) + { + if (typeId == 0xF) + { + readableEvent = GetWaitBufferFreeEvent(); + } + else + { + throw new NotImplementedException($"Unimplemented native event type {typeId}!"); + } + } + + public void OnTransact(uint code, uint flags, Parcel inputParcel, Parcel outputParcel) + { + Status status = Status.Success; + int slot; + AndroidFence fence; + QueueBufferInput queueInput; + QueueBufferOutput queueOutput; + NativeWindowApi api; + + AndroidStrongPointer<GraphicBuffer> graphicBuffer; + AndroidStrongPointer<AndroidFence> strongFence; + + switch ((TransactionCode)code) + { + case TransactionCode.RequestBuffer: + slot = inputParcel.ReadInt32(); + + status = RequestBuffer(slot, out graphicBuffer); + + outputParcel.WriteStrongPointer(ref graphicBuffer); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.SetBufferCount: + int bufferCount = inputParcel.ReadInt32(); + + status = SetBufferCount(bufferCount); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.DequeueBuffer: + bool async = inputParcel.ReadBoolean(); + uint width = inputParcel.ReadUInt32(); + uint height = inputParcel.ReadUInt32(); + PixelFormat format = inputParcel.ReadUnmanagedType<PixelFormat>(); + uint usage = inputParcel.ReadUInt32(); + + status = DequeueBuffer(out int dequeueSlot, out fence, async, width, height, format, usage); + strongFence = new AndroidStrongPointer<AndroidFence>(fence); + + outputParcel.WriteInt32(dequeueSlot); + outputParcel.WriteStrongPointer(ref strongFence); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.DetachBuffer: + slot = inputParcel.ReadInt32(); + + status = DetachBuffer(slot); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.DetachNextBuffer: + status = DetachNextBuffer(out graphicBuffer, out fence); + strongFence = new AndroidStrongPointer<AndroidFence>(fence); + + outputParcel.WriteStrongPointer(ref graphicBuffer); + outputParcel.WriteStrongPointer(ref strongFence); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.AttachBuffer: + graphicBuffer = inputParcel.ReadStrongPointer<GraphicBuffer>(); + + status = AttachBuffer(out slot, graphicBuffer); + + outputParcel.WriteInt32(slot); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.QueueBuffer: + slot = inputParcel.ReadInt32(); + queueInput = inputParcel.ReadFlattenable<QueueBufferInput>(); + + status = QueueBuffer(slot, ref queueInput, out queueOutput); + + queueOutput.WriteToParcel(outputParcel); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.CancelBuffer: + slot = inputParcel.ReadInt32(); + fence = inputParcel.ReadFlattenable<AndroidFence>(); + + CancelBuffer(slot, ref fence); + + outputParcel.WriteStatus(Status.Success); + + break; + case TransactionCode.Query: + NativeWindowAttribute what = inputParcel.ReadUnmanagedType<NativeWindowAttribute>(); + + status = Query(what, out int outValue); + + outputParcel.WriteInt32(outValue); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.Connect: + bool hasListener = inputParcel.ReadBoolean(); + + IProducerListener listener = null; + + if (hasListener) + { + throw new NotImplementedException("Connect with a strong binder listener isn't implemented"); + } + + api = inputParcel.ReadUnmanagedType<NativeWindowApi>(); + + bool producerControlledByApp = inputParcel.ReadBoolean(); + + status = Connect(listener, api, producerControlledByApp, out queueOutput); + + queueOutput.WriteToParcel(outputParcel); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.Disconnect: + api = inputParcel.ReadUnmanagedType<NativeWindowApi>(); + + status = Disconnect(api); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.SetPreallocatedBuffer: + slot = inputParcel.ReadInt32(); + + graphicBuffer = inputParcel.ReadStrongPointer<GraphicBuffer>(); + + status = SetPreallocatedBuffer(slot, graphicBuffer); + + outputParcel.WriteStatus(status); + + break; + case TransactionCode.GetBufferHistory: + int bufferHistoryCount = inputParcel.ReadInt32(); + + status = GetBufferHistory(bufferHistoryCount, out Span<BufferInfo> bufferInfos); + + outputParcel.WriteStatus(status); + + outputParcel.WriteInt32(bufferInfos.Length); + + outputParcel.WriteUnmanagedSpan<BufferInfo>(bufferInfos); + + break; + default: + throw new NotImplementedException($"Transaction {(TransactionCode)code} not implemented"); + } + + if (status != Status.Success) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Error returned by transaction {(TransactionCode)code}: {status}"); + } + } + + protected abstract KReadableEvent GetWaitBufferFreeEvent(); + + public abstract Status RequestBuffer(int slot, out AndroidStrongPointer<GraphicBuffer> graphicBuffer); + + public abstract Status SetBufferCount(int bufferCount); + + public abstract Status DequeueBuffer(out int slot, out AndroidFence fence, bool async, uint width, uint height, PixelFormat format, uint usage); + + public abstract Status DetachBuffer(int slot); + + public abstract Status DetachNextBuffer(out AndroidStrongPointer<GraphicBuffer> graphicBuffer, out AndroidFence fence); + + public abstract Status AttachBuffer(out int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer); + + public abstract Status QueueBuffer(int slot, ref QueueBufferInput input, out QueueBufferOutput output); + + public abstract void CancelBuffer(int slot, ref AndroidFence fence); + + public abstract Status Query(NativeWindowAttribute what, out int outValue); + + public abstract Status Connect(IProducerListener listener, NativeWindowApi api, bool producerControlledByApp, out QueueBufferOutput output); + + public abstract Status Disconnect(NativeWindowApi api); + + public abstract Status SetPreallocatedBuffer(int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer); + + public abstract Status GetBufferHistory(int bufferHistoryCount, out Span<BufferInfo> bufferInfos); + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IHOSBinderDriver.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IHOSBinderDriver.cs new file mode 100644 index 00000000..42fc2761 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IHOSBinderDriver.cs @@ -0,0 +1,109 @@ +using Ryujinx.Common.Memory; +using Ryujinx.HLE.HOS.Ipc; +using Ryujinx.HLE.HOS.Kernel.Threading; +using Ryujinx.Horizon.Common; +using System; +using System.Buffers; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + abstract class IHOSBinderDriver : IpcService + { + public IHOSBinderDriver() { } + + [CommandCmif(0)] + // TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0> + public ResultCode TransactParcel(ServiceCtx context) + { + int binderId = context.RequestData.ReadInt32(); + + uint code = context.RequestData.ReadUInt32(); + uint flags = context.RequestData.ReadUInt32(); + + ulong dataPos = context.Request.SendBuff[0].Position; + ulong dataSize = context.Request.SendBuff[0].Size; + + ulong replyPos = context.Request.ReceiveBuff[0].Position; + ulong replySize = context.Request.ReceiveBuff[0].Size; + + ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan(dataPos, (int)dataSize); + + Span<byte> outputParcel = new Span<byte>(new byte[replySize]); + + ResultCode result = OnTransact(binderId, code, flags, inputParcel, outputParcel); + + if (result == ResultCode.Success) + { + context.Memory.Write(replyPos, outputParcel); + } + + return result; + } + + [CommandCmif(1)] + // AdjustRefcount(s32, s32, s32) + public ResultCode AdjustRefcount(ServiceCtx context) + { + int binderId = context.RequestData.ReadInt32(); + int addVal = context.RequestData.ReadInt32(); + int type = context.RequestData.ReadInt32(); + + return AdjustRefcount(binderId, addVal, type); + } + + [CommandCmif(2)] + // GetNativeHandle(s32, s32) -> handle<copy> + public ResultCode GetNativeHandle(ServiceCtx context) + { + int binderId = context.RequestData.ReadInt32(); + + uint typeId = context.RequestData.ReadUInt32(); + + GetNativeHandle(binderId, typeId, out KReadableEvent readableEvent); + + if (context.Process.HandleTable.GenerateHandle(readableEvent, out int handle) != Result.Success) + { + throw new InvalidOperationException("Out of handles!"); + } + + context.Response.HandleDesc = IpcHandleDesc.MakeMove(handle); + + return ResultCode.Success; + } + + [CommandCmif(3)] // 3.0.0+ + // TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0> + public ResultCode TransactParcelAuto(ServiceCtx context) + { + int binderId = context.RequestData.ReadInt32(); + + uint code = context.RequestData.ReadUInt32(); + uint flags = context.RequestData.ReadUInt32(); + + (ulong dataPos, ulong dataSize) = context.Request.GetBufferType0x21(); + (ulong replyPos, ulong replySize) = context.Request.GetBufferType0x22(); + + ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan(dataPos, (int)dataSize); + + using (IMemoryOwner<byte> outputParcelOwner = ByteMemoryPool.Shared.RentCleared(replySize)) + { + Span<byte> outputParcel = outputParcelOwner.Memory.Span; + + ResultCode result = OnTransact(binderId, code, flags, inputParcel, outputParcel); + + if (result == ResultCode.Success) + { + context.Memory.Write(replyPos, outputParcel); + } + + return result; + } + } + + protected abstract ResultCode AdjustRefcount(int binderId, int addVal, int type); + + protected abstract void GetNativeHandle(int binderId, uint typeId, out KReadableEvent readableEvent); + + protected abstract ResultCode OnTransact(int binderId, uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel); + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IProducerListener.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IProducerListener.cs new file mode 100644 index 00000000..43d2101e --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IProducerListener.cs @@ -0,0 +1,7 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + interface IProducerListener + { + void OnBufferReleased(); + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/LayerState.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/LayerState.cs new file mode 100644 index 00000000..5f014e13 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/LayerState.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum LayerState + { + NotInitialized, + ManagedClosed, + ManagedOpened, + Stray + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowApi.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowApi.cs new file mode 100644 index 00000000..1ae2732f --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowApi.cs @@ -0,0 +1,11 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum NativeWindowApi : int + { + NoApi = 0, + NVN = 1, + CPU = 2, + Media = 3, + Camera = 4 + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs new file mode 100644 index 00000000..c40b4fa1 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs @@ -0,0 +1,13 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum NativeWindowAttribute : uint + { + Width = 0, + Height = 1, + Format = 2, + MinUnqueuedBuffers = 3, + ConsumerRunningBehind = 9, + ConsumerUsageBits = 10, + MaxBufferCountAsync = 12 + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowScalingMode.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowScalingMode.cs new file mode 100644 index 00000000..4194c915 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowScalingMode.cs @@ -0,0 +1,11 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum NativeWindowScalingMode : uint + { + Freeze = 0, + ScaleToWindow = 1, + ScaleCrop = 2, + Unknown = 3, + NoScaleCrop = 4, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowTransform.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowTransform.cs new file mode 100644 index 00000000..66482b12 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowTransform.cs @@ -0,0 +1,18 @@ +using System; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [Flags] + enum NativeWindowTransform : uint + { + None = 0, + FlipX = 1, + FlipY = 2, + Rotate90 = 4, + Rotate180 = FlipX | FlipY, + Rotate270 = Rotate90 | Rotate180, + InverseDisplay = 8, + NoVSyncCapability = 0x10, + ReturnFrameNumber = 0x20 + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs new file mode 100644 index 00000000..19b22157 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs @@ -0,0 +1,221 @@ +using Ryujinx.Common; +using Ryujinx.Common.Utilities; +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using System; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Text; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class Parcel + { + private readonly byte[] _rawData; + + private Span<byte> Raw => new Span<byte>(_rawData); + + private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(_rawData)[0]; + + private Span<byte> Payload => Raw.Slice((int)Header.PayloadOffset, (int)Header.PayloadSize); + + private Span<byte> Objects => Raw.Slice((int)Header.ObjectOffset, (int)Header.ObjectsSize); + + private int _payloadPosition; + private int _objectPosition; + + public Parcel(byte[] rawData) + { + _rawData = rawData; + + _payloadPosition = 0; + _objectPosition = 0; + } + + public Parcel(uint payloadSize, uint objectsSize) + { + uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>(); + + _rawData = new byte[BitUtils.AlignUp<uint>(headerSize + payloadSize + objectsSize, 4)]; + + Header.PayloadSize = payloadSize; + Header.ObjectsSize = objectsSize; + Header.PayloadOffset = headerSize; + Header.ObjectOffset = Header.PayloadOffset + Header.ObjectsSize; + } + + public string ReadInterfaceToken() + { + // Ignore the policy flags + int strictPolicy = ReadInt32(); + + return ReadString16(); + } + + public string ReadString16() + { + int size = ReadInt32(); + + if (size < 0) + { + return ""; + } + + ReadOnlySpan<byte> data = ReadInPlace((size + 1) * 2); + + // Return the unicode string without the last character (null terminator) + return Encoding.Unicode.GetString(data.Slice(0, size * 2)); + } + + public int ReadInt32() => ReadUnmanagedType<int>(); + public uint ReadUInt32() => ReadUnmanagedType<uint>(); + public bool ReadBoolean() => ReadUnmanagedType<uint>() != 0; + public long ReadInt64() => ReadUnmanagedType<long>(); + public ulong ReadUInt64() => ReadUnmanagedType<ulong>(); + + public T ReadFlattenable<T>() where T : unmanaged, IFlattenable + { + long flattenableSize = ReadInt64(); + + T result = new T(); + + Debug.Assert(flattenableSize == result.GetFlattenedSize()); + + result.Unflatten(this); + + return result; + } + + public T ReadUnmanagedType<T>() where T: unmanaged + { + ReadOnlySpan<byte> data = ReadInPlace(Unsafe.SizeOf<T>()); + + return MemoryMarshal.Cast<byte, T>(data)[0]; + } + + public ReadOnlySpan<byte> ReadInPlace(int size) + { + ReadOnlySpan<byte> result = Payload.Slice(_payloadPosition, size); + + _payloadPosition += BitUtils.AlignUp(size, 4); + + return result; + } + + [StructLayout(LayoutKind.Sequential, Size = 0x28)] + private struct FlatBinderObject + { + public int Type; + public int Flags; + public long BinderId; + public long Cookie; + + private byte _serviceNameStart; + + public Span<byte> ServiceName => MemoryMarshal.CreateSpan(ref _serviceNameStart, 0x8); + } + + public void WriteObject<T>(T obj, string serviceName) where T: IBinder + { + FlatBinderObject flatBinderObject = new FlatBinderObject + { + Type = 2, + Flags = 0, + BinderId = HOSBinderDriverServer.GetBinderId(obj), + }; + + Encoding.ASCII.GetBytes(serviceName).CopyTo(flatBinderObject.ServiceName); + + WriteUnmanagedType(ref flatBinderObject); + + // TODO: figure out what this value is + + WriteInplaceObject(new byte[4] { 0, 0, 0, 0 }); + } + + public AndroidStrongPointer<T> ReadStrongPointer<T>() where T : unmanaged, IFlattenable + { + bool hasObject = ReadBoolean(); + + if (hasObject) + { + T obj = ReadFlattenable<T>(); + + return new AndroidStrongPointer<T>(obj); + } + else + { + return new AndroidStrongPointer<T>(); + } + } + + public void WriteStrongPointer<T>(ref AndroidStrongPointer<T> value) where T: unmanaged, IFlattenable + { + WriteBoolean(!value.IsNull); + + if (!value.IsNull) + { + WriteFlattenable<T>(ref value.Object); + } + } + + public void WriteFlattenable<T>(ref T value) where T : unmanaged, IFlattenable + { + WriteInt64(value.GetFlattenedSize()); + + value.Flatten(this); + } + + public void WriteStatus(Status status) => WriteUnmanagedType(ref status); + public void WriteBoolean(bool value) => WriteUnmanagedType(ref value); + public void WriteInt32(int value) => WriteUnmanagedType(ref value); + public void WriteUInt32(uint value) => WriteUnmanagedType(ref value); + public void WriteInt64(long value) => WriteUnmanagedType(ref value); + public void WriteUInt64(ulong value) => WriteUnmanagedType(ref value); + + public void WriteUnmanagedSpan<T>(ReadOnlySpan<T> value) where T : unmanaged + { + WriteInplace(MemoryMarshal.Cast<T, byte>(value)); + } + + public void WriteUnmanagedType<T>(ref T value) where T : unmanaged + { + WriteInplace(SpanHelpers.AsByteSpan(ref value)); + } + + public void WriteInplace(ReadOnlySpan<byte> data) + { + Span<byte> result = Payload.Slice(_payloadPosition, data.Length); + + data.CopyTo(result); + + _payloadPosition += BitUtils.AlignUp(data.Length, 4); + } + + public void WriteInplaceObject(ReadOnlySpan<byte> data) + { + Span<byte> result = Objects.Slice(_objectPosition, data.Length); + + data.CopyTo(result); + + _objectPosition += BitUtils.AlignUp(data.Length, 4); + } + + private void UpdateHeader() + { + uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>(); + + Header.PayloadSize = (uint)_payloadPosition; + Header.ObjectsSize = (uint)_objectPosition; + Header.PayloadOffset = headerSize; + Header.ObjectOffset = Header.PayloadOffset + Header.PayloadSize; + } + + public ReadOnlySpan<byte> Finish() + { + UpdateHeader(); + + return Raw.Slice(0, (int)(Header.PayloadSize + Header.ObjectsSize + Unsafe.SizeOf<ParcelHeader>())); + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ParcelHeader.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ParcelHeader.cs new file mode 100644 index 00000000..27068af2 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ParcelHeader.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + struct ParcelHeader + { + public uint PayloadSize; + public uint PayloadOffset; + public uint ObjectsSize; + public uint ObjectOffset; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/PixelFormat.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/PixelFormat.cs new file mode 100644 index 00000000..c0ddea10 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/PixelFormat.cs @@ -0,0 +1,14 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum PixelFormat : uint + { + Unknown, + Rgba8888, + Rgbx8888, + Rgb888, + Rgb565, + Bgra8888, + Rgba5551, + Rgba4444, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Status.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Status.cs new file mode 100644 index 00000000..5a151902 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Status.cs @@ -0,0 +1,22 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum Status : int + { + Success = 0, + WouldBlock = -11, + NoMemory = -12, + Busy = -16, + NoInit = -19, + BadValue = -22, + InvalidOperation = -37, + + // Producer flags + BufferNeedsReallocation = 1, + ReleaseAllBuffers = 2, + + // Consumer errors + StaleBufferSlot = 1, + NoBufferAvailaible = 2, + PresentLater = 3, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs new file mode 100644 index 00000000..c7cddf10 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs @@ -0,0 +1,548 @@ +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Logging; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Gpu; +using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap; +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; +using System.Threading; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + using ResultCode = Ryujinx.HLE.HOS.Services.Vi.ResultCode; + + class SurfaceFlinger : IConsumerListener, IDisposable + { + private const int TargetFps = 60; + + private Switch _device; + + private Dictionary<long, Layer> _layers; + + private bool _isRunning; + + private Thread _composerThread; + + private Stopwatch _chrono; + + private ManualResetEvent _event = new ManualResetEvent(false); + private AutoResetEvent _nextFrameEvent = new AutoResetEvent(true); + private long _ticks; + private long _ticksPerFrame; + private long _spinTicks; + private long _1msTicks; + + private int _swapInterval; + private int _swapIntervalDelay; + + private readonly object Lock = new object(); + + public long RenderLayerId { get; private set; } + + private class Layer + { + public int ProducerBinderId; + public IGraphicBufferProducer Producer; + public BufferItemConsumer Consumer; + public BufferQueueCore Core; + public ulong Owner; + public LayerState State; + } + + private class TextureCallbackInformation + { + public Layer Layer; + public BufferItem Item; + } + + public SurfaceFlinger(Switch device) + { + _device = device; + _layers = new Dictionary<long, Layer>(); + RenderLayerId = 0; + + _composerThread = new Thread(HandleComposition) + { + Name = "SurfaceFlinger.Composer" + }; + + _chrono = new Stopwatch(); + _chrono.Start(); + + _ticks = 0; + _spinTicks = Stopwatch.Frequency / 500; + _1msTicks = Stopwatch.Frequency / 1000; + + UpdateSwapInterval(1); + + _composerThread.Start(); + } + + private void UpdateSwapInterval(int swapInterval) + { + _swapInterval = swapInterval; + + // If the swap interval is 0, Game VSync is disabled. + if (_swapInterval == 0) + { + _nextFrameEvent.Set(); + _ticksPerFrame = 1; + } + else + { + _ticksPerFrame = Stopwatch.Frequency / TargetFps; + } + } + + public IGraphicBufferProducer CreateLayer(out long layerId, ulong pid, LayerState initialState = LayerState.ManagedClosed) + { + layerId = 1; + + lock (Lock) + { + foreach (KeyValuePair<long, Layer> pair in _layers) + { + if (pair.Key >= layerId) + { + layerId = pair.Key + 1; + } + } + } + + CreateLayerFromId(pid, layerId, initialState); + + return GetProducerByLayerId(layerId); + } + + private void CreateLayerFromId(ulong pid, long layerId, LayerState initialState) + { + lock (Lock) + { + Logger.Info?.Print(LogClass.SurfaceFlinger, $"Creating layer {layerId}"); + + BufferQueueCore core = BufferQueue.CreateBufferQueue(_device, pid, out BufferQueueProducer producer, out BufferQueueConsumer consumer); + + core.BufferQueued += () => + { + _nextFrameEvent.Set(); + }; + + _layers.Add(layerId, new Layer + { + ProducerBinderId = HOSBinderDriverServer.RegisterBinderObject(producer), + Producer = producer, + Consumer = new BufferItemConsumer(_device, consumer, 0, -1, false, this), + Core = core, + Owner = pid, + State = initialState + }); + } + } + + public ResultCode OpenLayer(ulong pid, long layerId, out IBinder producer) + { + Layer layer = GetLayerByIdLocked(layerId); + + if (layer == null || layer.State != LayerState.ManagedClosed) + { + producer = null; + + return ResultCode.InvalidArguments; + } + + layer.State = LayerState.ManagedOpened; + producer = layer.Producer; + + return ResultCode.Success; + } + + public ResultCode CloseLayer(long layerId) + { + lock (Lock) + { + Layer layer = GetLayerByIdLocked(layerId); + + if (layer == null) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to close layer {layerId}"); + + return ResultCode.InvalidValue; + } + + CloseLayer(layerId, layer); + + return ResultCode.Success; + } + } + + public ResultCode DestroyManagedLayer(long layerId) + { + lock (Lock) + { + Layer layer = GetLayerByIdLocked(layerId); + + if (layer == null) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy managed layer {layerId} (not found)"); + + return ResultCode.InvalidValue; + } + + if (layer.State != LayerState.ManagedClosed && layer.State != LayerState.ManagedOpened) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy managed layer {layerId} (permission denied)"); + + return ResultCode.PermissionDenied; + } + + HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId); + + if (_layers.Remove(layerId) && layer.State == LayerState.ManagedOpened) + { + CloseLayer(layerId, layer); + } + + return ResultCode.Success; + } + } + + public ResultCode DestroyStrayLayer(long layerId) + { + lock (Lock) + { + Layer layer = GetLayerByIdLocked(layerId); + + if (layer == null) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy stray layer {layerId} (not found)"); + + return ResultCode.InvalidValue; + } + + if (layer.State != LayerState.Stray) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy stray layer {layerId} (permission denied)"); + + return ResultCode.PermissionDenied; + } + + HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId); + + if (_layers.Remove(layerId)) + { + CloseLayer(layerId, layer); + } + + return ResultCode.Success; + } + } + + private void CloseLayer(long layerId, Layer layer) + { + // If the layer was removed and the current in use, we need to change the current layer in use. + if (RenderLayerId == layerId) + { + // If no layer is availaible, reset to default value. + if (_layers.Count == 0) + { + SetRenderLayer(0); + } + else + { + SetRenderLayer(_layers.Last().Key); + } + } + + if (layer.State == LayerState.ManagedOpened) + { + layer.State = LayerState.ManagedClosed; + } + } + + public void SetRenderLayer(long layerId) + { + lock (Lock) + { + RenderLayerId = layerId; + } + } + + private Layer GetLayerByIdLocked(long layerId) + { + foreach (KeyValuePair<long, Layer> pair in _layers) + { + if (pair.Key == layerId) + { + return pair.Value; + } + } + + return null; + } + + public IGraphicBufferProducer GetProducerByLayerId(long layerId) + { + lock (Lock) + { + Layer layer = GetLayerByIdLocked(layerId); + + if (layer != null) + { + return layer.Producer; + } + } + + return null; + } + + private void HandleComposition() + { + _isRunning = true; + + long lastTicks = _chrono.ElapsedTicks; + + while (_isRunning) + { + long ticks = _chrono.ElapsedTicks; + + if (_swapInterval == 0) + { + Compose(); + + _device.System?.SignalVsync(); + + _nextFrameEvent.WaitOne(17); + lastTicks = ticks; + } + else + { + _ticks += ticks - lastTicks; + lastTicks = ticks; + + if (_ticks >= _ticksPerFrame) + { + if (_swapIntervalDelay-- == 0) + { + Compose(); + + // When a frame is presented, delay the next one by its swap interval value. + _swapIntervalDelay = Math.Max(0, _swapInterval - 1); + } + + _device.System?.SignalVsync(); + + // Apply a maximum bound of 3 frames to the tick remainder, in case some event causes Ryujinx to pause for a long time or messes with the timer. + _ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame * 3); + } + + // Sleep if possible. If the time til the next frame is too low, spin wait instead. + long diff = _ticksPerFrame - (_ticks + _chrono.ElapsedTicks - ticks); + if (diff > 0) + { + if (diff < _spinTicks) + { + do + { + // SpinWait is a little more HT/SMT friendly than aggressively updating/checking ticks. + // The value of 5 still gives us quite a bit of precision (~0.0003ms variance at worst) while waiting a reasonable amount of time. + Thread.SpinWait(5); + + ticks = _chrono.ElapsedTicks; + _ticks += ticks - lastTicks; + lastTicks = ticks; + } while (_ticks < _ticksPerFrame); + } + else + { + _event.WaitOne((int)(diff / _1msTicks)); + } + } + } + } + } + + public void Compose() + { + lock (Lock) + { + // TODO: support multilayers (& multidisplay ?) + if (RenderLayerId == 0) + { + return; + } + + Layer layer = GetLayerByIdLocked(RenderLayerId); + + Status acquireStatus = layer.Consumer.AcquireBuffer(out BufferItem item, 0); + + if (acquireStatus == Status.Success) + { + // If device vsync is disabled, reflect the change. + if (!_device.EnableDeviceVsync) + { + if (_swapInterval != 0) + { + UpdateSwapInterval(0); + } + } + else if (item.SwapInterval != _swapInterval) + { + UpdateSwapInterval(item.SwapInterval); + } + + PostFrameBuffer(layer, item); + } + else if (acquireStatus != Status.NoBufferAvailaible && acquireStatus != Status.InvalidOperation) + { + throw new InvalidOperationException(); + } + } + } + + private void PostFrameBuffer(Layer layer, BufferItem item) + { + int frameBufferWidth = item.GraphicBuffer.Object.Width; + int frameBufferHeight = item.GraphicBuffer.Object.Height; + + int nvMapHandle = item.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle; + + if (nvMapHandle == 0) + { + nvMapHandle = item.GraphicBuffer.Object.Buffer.NvMapId; + } + + ulong bufferOffset = (ulong)item.GraphicBuffer.Object.Buffer.Surfaces[0].Offset; + + NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(layer.Owner, nvMapHandle); + + ulong frameBufferAddress = map.Address + bufferOffset; + + Format format = ConvertColorFormat(item.GraphicBuffer.Object.Buffer.Surfaces[0].ColorFormat); + + int bytesPerPixel = + format == Format.B5G6R5Unorm || + format == Format.R4G4B4A4Unorm ? 2 : 4; + + int gobBlocksInY = 1 << item.GraphicBuffer.Object.Buffer.Surfaces[0].BlockHeightLog2; + + // Note: Rotation is being ignored. + Rect cropRect = item.Crop; + + bool flipX = item.Transform.HasFlag(NativeWindowTransform.FlipX); + bool flipY = item.Transform.HasFlag(NativeWindowTransform.FlipY); + + AspectRatio aspectRatio = _device.Configuration.AspectRatio; + bool isStretched = aspectRatio == AspectRatio.Stretched; + + ImageCrop crop = new ImageCrop( + cropRect.Left, + cropRect.Right, + cropRect.Top, + cropRect.Bottom, + flipX, + flipY, + isStretched, + aspectRatio.ToFloatX(), + aspectRatio.ToFloatY()); + + TextureCallbackInformation textureCallbackInformation = new TextureCallbackInformation + { + Layer = layer, + Item = item + }; + + if (_device.Gpu.Window.EnqueueFrameThreadSafe( + layer.Owner, + frameBufferAddress, + frameBufferWidth, + frameBufferHeight, + 0, + false, + gobBlocksInY, + format, + bytesPerPixel, + crop, + AcquireBuffer, + ReleaseBuffer, + textureCallbackInformation)) + { + if (item.Fence.FenceCount == 0) + { + _device.Gpu.Window.SignalFrameReady(); + _device.Gpu.GPFifo.Interrupt(); + } + else + { + item.Fence.RegisterCallback(_device.Gpu, (x) => + { + _device.Gpu.Window.SignalFrameReady(); + _device.Gpu.GPFifo.Interrupt(); + }); + } + } + else + { + ReleaseBuffer(textureCallbackInformation); + } + } + + private void ReleaseBuffer(object obj) + { + ReleaseBuffer((TextureCallbackInformation)obj); + } + + private void ReleaseBuffer(TextureCallbackInformation information) + { + AndroidFence fence = AndroidFence.NoFence; + + information.Layer.Consumer.ReleaseBuffer(information.Item, ref fence); + } + + private void AcquireBuffer(GpuContext ignored, object obj) + { + AcquireBuffer((TextureCallbackInformation)obj); + } + + private void AcquireBuffer(TextureCallbackInformation information) + { + information.Item.Fence.WaitForever(_device.Gpu); + } + + public static Format ConvertColorFormat(ColorFormat colorFormat) + { + return colorFormat switch + { + ColorFormat.A8B8G8R8 => Format.R8G8B8A8Unorm, + ColorFormat.X8B8G8R8 => Format.R8G8B8A8Unorm, + ColorFormat.R5G6B5 => Format.B5G6R5Unorm, + ColorFormat.A8R8G8B8 => Format.B8G8R8A8Unorm, + ColorFormat.A4B4G4R4 => Format.R4G4B4A4Unorm, + _ => throw new NotImplementedException($"Color Format \"{colorFormat}\" not implemented!"), + }; + } + + public void Dispose() + { + _isRunning = false; + + foreach (Layer layer in _layers.Values) + { + layer.Core.PrepareForExit(); + } + } + + public void OnFrameAvailable(ref BufferItem item) + { + _device.Statistics.RecordGameFrameTime(); + } + + public void OnFrameReplaced(ref BufferItem item) + { + _device.Statistics.RecordGameFrameTime(); + } + + public void OnBuffersReleased() {} + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidFence.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidFence.cs new file mode 100644 index 00000000..5b72e257 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidFence.cs @@ -0,0 +1,104 @@ +using Ryujinx.Common.Logging; +using Ryujinx.Graphics.Gpu; +using Ryujinx.Graphics.Gpu.Synchronization; +using Ryujinx.HLE.HOS.Services.Nv.Types; +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Threading; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x24)] + struct AndroidFence : IFlattenable + { + public int FenceCount; + + private byte _fenceStorageStart; + + private Span<byte> _storage => MemoryMarshal.CreateSpan(ref _fenceStorageStart, Unsafe.SizeOf<NvFence>() * 4); + + public Span<NvFence> NvFences => MemoryMarshal.Cast<byte, NvFence>(_storage); + + public static AndroidFence NoFence + { + get + { + AndroidFence fence = new AndroidFence + { + FenceCount = 0 + }; + + fence.NvFences[0].Id = NvFence.InvalidSyncPointId; + + return fence; + } + } + + public void AddFence(NvFence fence) + { + NvFences[FenceCount++] = fence; + } + + public void WaitForever(GpuContext gpuContext) + { + bool hasTimeout = Wait(gpuContext, TimeSpan.FromMilliseconds(3000)); + + if (hasTimeout) + { + Logger.Error?.Print(LogClass.SurfaceFlinger, "Android fence didn't signal in 3000 ms"); + Wait(gpuContext, Timeout.InfiniteTimeSpan); + } + + } + + public bool Wait(GpuContext gpuContext, TimeSpan timeout) + { + for (int i = 0; i < FenceCount; i++) + { + bool hasTimeout = NvFences[i].Wait(gpuContext, timeout); + + if (hasTimeout) + { + return true; + } + } + + return false; + } + + public void RegisterCallback(GpuContext gpuContext, Action<SyncpointWaiterHandle> callback) + { + ref NvFence fence = ref NvFences[FenceCount - 1]; + + if (fence.IsValid()) + { + gpuContext.Synchronization.RegisterCallbackOnSyncpoint(fence.Id, fence.Value, callback); + } + else + { + callback(null); + } + } + + public uint GetFlattenedSize() + { + return (uint)Unsafe.SizeOf<AndroidFence>(); + } + + public uint GetFdCount() + { + return 0; + } + + public void Flatten(Parcel parcel) + { + parcel.WriteUnmanagedType(ref this); + } + + public void Unflatten(Parcel parcel) + { + this = parcel.ReadUnmanagedType<AndroidFence>(); + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidStrongPointer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidStrongPointer.cs new file mode 100644 index 00000000..c356671b --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidStrongPointer.cs @@ -0,0 +1,38 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types +{ + class AndroidStrongPointer<T> where T: unmanaged, IFlattenable + { + public T Object; + + private bool _hasObject; + + public bool IsNull => !_hasObject; + + public AndroidStrongPointer() + { + _hasObject = false; + } + + public AndroidStrongPointer(T obj) + { + Set(obj); + } + + public void Set(AndroidStrongPointer<T> other) + { + Object = other.Object; + _hasObject = other._hasObject; + } + + public void Set(T obj) + { + Object = obj; + _hasObject = true; + } + + public void Reset() + { + _hasObject = false; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferInfo.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferInfo.cs new file mode 100644 index 00000000..12c41b0d --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferInfo.cs @@ -0,0 +1,14 @@ +using Ryujinx.HLE.HOS.Services.Time.Clock; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x1C, Pack = 1)] + struct BufferInfo + { + public ulong FrameNumber; + public TimeSpanType QueueTime; + public TimeSpanType PresentationTime; + public BufferState State; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferItem.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferItem.cs new file mode 100644 index 00000000..19fc7900 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferItem.cs @@ -0,0 +1,62 @@ +using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; +using System; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class BufferItem : ICloneable + { + public AndroidStrongPointer<GraphicBuffer> GraphicBuffer; + public AndroidFence Fence; + public Rect Crop; + public NativeWindowTransform Transform; + public NativeWindowScalingMode ScalingMode; + public long Timestamp; + public bool IsAutoTimestamp; + public int SwapInterval; + public ulong FrameNumber; + public int Slot; + public bool IsDroppable; + public bool AcquireCalled; + public bool TransformToDisplayInverse; + + public BufferItem() + { + GraphicBuffer = new AndroidStrongPointer<GraphicBuffer>(); + Transform = NativeWindowTransform.None; + ScalingMode = NativeWindowScalingMode.Freeze; + Timestamp = 0; + IsAutoTimestamp = false; + FrameNumber = 0; + Slot = BufferSlotArray.InvalidBufferSlot; + IsDroppable = false; + AcquireCalled = false; + TransformToDisplayInverse = false; + SwapInterval = 1; + Fence = AndroidFence.NoFence; + + Crop = new Rect(); + Crop.MakeInvalid(); + } + + public object Clone() + { + BufferItem item = new BufferItem(); + + item.Transform = Transform; + item.ScalingMode = ScalingMode; + item.IsAutoTimestamp = IsAutoTimestamp; + item.FrameNumber = FrameNumber; + item.Slot = Slot; + item.IsDroppable = IsDroppable; + item.AcquireCalled = AcquireCalled; + item.TransformToDisplayInverse = TransformToDisplayInverse; + item.SwapInterval = SwapInterval; + item.Fence = Fence; + item.Crop = Crop; + + item.GraphicBuffer.Set(GraphicBuffer); + + return item; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs new file mode 100644 index 00000000..1787f5a6 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + internal enum BufferState + { + Free = 0, + Dequeued = 1, + Queued = 2, + Acquired = 3 + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorBytePerPixel.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorBytePerPixel.cs new file mode 100644 index 00000000..b47d35b4 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorBytePerPixel.cs @@ -0,0 +1,17 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum ColorBytePerPixel + { + Bpp1 = 1, + Bpp2 = 2, + Bpp4 = 4, + Bpp8 = 8, + Bpp16 = 16, + Bpp24 = 24, + Bpp32 = 32, + Bpp48 = 48, + Bpp64 = 64, + Bpp96 = 96, + Bpp128 = 128 + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorComponent.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorComponent.cs new file mode 100644 index 00000000..e9669f12 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorComponent.cs @@ -0,0 +1,42 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum ColorComponent : uint + { + X1 = (0x01 << ColorShift.Component) | ColorBytePerPixel.Bpp1, + X2 = (0x02 << ColorShift.Component) | ColorBytePerPixel.Bpp2, + X4 = (0x03 << ColorShift.Component) | ColorBytePerPixel.Bpp4, + X8 = (0x04 << ColorShift.Component) | ColorBytePerPixel.Bpp8, + Y4X4 = (0x05 << ColorShift.Component) | ColorBytePerPixel.Bpp8, + X3Y3Z2 = (0x06 << ColorShift.Component) | ColorBytePerPixel.Bpp8, + X8Y8 = (0x07 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X8Y8X8Z8 = (0x08 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + Y8X8Z8X8 = (0x09 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X16 = (0x0A << ColorShift.Component) | ColorBytePerPixel.Bpp16, + Y2X14 = (0x0B << ColorShift.Component) | ColorBytePerPixel.Bpp16, + Y4X12 = (0x0C << ColorShift.Component) | ColorBytePerPixel.Bpp16, + Y6X10 = (0x0D << ColorShift.Component) | ColorBytePerPixel.Bpp16, + Y8X8 = (0x0E << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X10 = (0x0F << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X12 = (0x10 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + Z5Y5X6 = (0x11 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X5Y6Z5 = (0x12 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X6Y5Z5 = (0x13 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X1Y5Z5W5 = (0x14 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X4Y4Z4W4 = (0x15 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X5Y1Z5W5 = (0x16 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X5Y5Z1W5 = (0x17 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X5Y5Z5W1 = (0x18 << ColorShift.Component) | ColorBytePerPixel.Bpp16, + X8Y8Z8 = (0x19 << ColorShift.Component) | ColorBytePerPixel.Bpp24, + X24 = (0x1A << ColorShift.Component) | ColorBytePerPixel.Bpp24, + X32 = (0x1C << ColorShift.Component) | ColorBytePerPixel.Bpp32, + X16Y16 = (0x1D << ColorShift.Component) | ColorBytePerPixel.Bpp32, + X11Y11Z10 = (0x1E << ColorShift.Component) | ColorBytePerPixel.Bpp32, + X2Y10Z10W10 = (0x20 << ColorShift.Component) | ColorBytePerPixel.Bpp32, + X8Y8Z8W8 = (0x21 << ColorShift.Component) | ColorBytePerPixel.Bpp32, + Y10X10 = (0x22 << ColorShift.Component) | ColorBytePerPixel.Bpp32, + X10Y10Z10W2 = (0x23 << ColorShift.Component) | ColorBytePerPixel.Bpp32, + Y12X12 = (0x24 << ColorShift.Component) | ColorBytePerPixel.Bpp32, + X20Y20Z20 = (0x26 << ColorShift.Component) | ColorBytePerPixel.Bpp64, + X16Y16Z16W16 = (0x27 << ColorShift.Component) | ColorBytePerPixel.Bpp64, + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorDataType.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorDataType.cs new file mode 100644 index 00000000..cfa3b018 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorDataType.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum ColorDataType + { + Integer = 0x0 << ColorShift.DataType, + Float = 0x1 << ColorShift.DataType, + Stencil = 0x2 << ColorShift.DataType + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorFormat.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorFormat.cs new file mode 100644 index 00000000..227d648a --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorFormat.cs @@ -0,0 +1,235 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum ColorFormat : ulong + { + NonColor8 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + NonColor16 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer, + NonColor24 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X24 | ColorDataType.Integer, + NonColor32 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X32 | ColorDataType.Integer, + X4C4 = ColorSpace.NonColor | ColorSwizzle.Y000 | ColorComponent.Y4X4 | ColorDataType.Integer, + A4L4 = ColorSpace.LinearRGBA | ColorSwizzle.YYYX | ColorComponent.Y4X4 | ColorDataType.Integer, + A8L8 = ColorSpace.LinearRGBA | ColorSwizzle.YYYX | ColorComponent.Y8X8 | ColorDataType.Integer, + Float_A16L16 = ColorSpace.LinearRGBA | ColorSwizzle.YYYX | ColorComponent.X16Y16 | ColorDataType.Float, + A1B5G5R5 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer, + A4B4G4R4 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer, + A5B5G5R1 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer, + A2B10G10R10 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + A8B8G8R8 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + Float_A16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float, + A1R5G5B5 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer, + A4R4G4B4 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer, + A5R1G5B5 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X5Y1Z5W5 | ColorDataType.Integer, + A2R10G10B10 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + A8R8G8B8 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A1 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X1 | ColorDataType.Integer, + A2 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X2 | ColorDataType.Integer, + A4 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X4 | ColorDataType.Integer, + A8 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X8 | ColorDataType.Integer, + A16 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X16 | ColorDataType.Integer, + A32 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X32 | ColorDataType.Integer, + Float_A16 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X16 | ColorDataType.Float, + L4A4 = ColorSpace.LinearRGBA | ColorSwizzle.XXXY | ColorComponent.Y4X4 | ColorDataType.Integer, + L8A8 = ColorSpace.LinearRGBA | ColorSwizzle.XXXY | ColorComponent.Y8X8 | ColorDataType.Integer, + B4G4R4A4 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer, + B5G5R1A5 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X5Y5Z1W5 | ColorDataType.Integer, + B5G5R5A1 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer, + B8G8R8A8 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + B10G10R10A2 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + R1G5B5A5 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer, + R4G4B4A4 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer, + R5G5B5A1 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer, + R8G8B8A8 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + R10G10B10A2 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + L1 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X1 | ColorDataType.Integer, + L2 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X2 | ColorDataType.Integer, + L4 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X4 | ColorDataType.Integer, + L8 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X8 | ColorDataType.Integer, + L16 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X16 | ColorDataType.Integer, + L32 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X32 | ColorDataType.Integer, + Float_L16 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X16 | ColorDataType.Float, + B5G6R5 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X5Y6Z5 | ColorDataType.Integer, + B6G5R5 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X6Y5Z5 | ColorDataType.Integer, + B5G5R5X1 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer, + B8_G8_R8 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X8Y8Z8 | ColorDataType.Integer, + B8G8R8X8 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + Float_B10G11R11 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X11Y11Z10 | ColorDataType.Float, + X1B5G5R5 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer, + X8B8G8R8 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + X16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + Float_X16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Float, + R3G3B2 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X3Y3Z2 | ColorDataType.Integer, + R5G5B6 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.Z5Y5X6 | ColorDataType.Integer, + R5G6B5 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X5Y6Z5 | ColorDataType.Integer, + R5G5B5X1 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer, + R8_G8_B8 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X8Y8Z8 | ColorDataType.Integer, + R8G8B8X8 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + X1R5G5B5 = ColorSpace.LinearRGBA | ColorSwizzle.YZW1 | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer, + X8R8G8B8 = ColorSpace.LinearRGBA | ColorSwizzle.YZW1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + RG8 = ColorSpace.LinearRGBA | ColorSwizzle.XY01 | ColorComponent.Y8X8 | ColorDataType.Integer, + R16G16 = ColorSpace.LinearRGBA | ColorSwizzle.XY01 | ColorComponent.X16Y16 | ColorDataType.Integer, + Float_R16G16 = ColorSpace.LinearRGBA | ColorSwizzle.XY01 | ColorComponent.X16Y16 | ColorDataType.Float, + R8 = ColorSpace.LinearRGBA | ColorSwizzle.X001 | ColorComponent.X8 | ColorDataType.Integer, + R16 = ColorSpace.LinearRGBA | ColorSwizzle.X001 | ColorComponent.X16 | ColorDataType.Integer, + Float_R16 = ColorSpace.LinearRGBA | ColorSwizzle.X001 | ColorComponent.X16 | ColorDataType.Float, + A2B10G10R10_sRGB = ColorSpace.SRGB | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + A8B8G8R8_sRGB = ColorSpace.SRGB | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A16B16G16R16_sRGB = ColorSpace.SRGB | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + A2R10G10B10_sRGB = ColorSpace.SRGB | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + B10G10R10A2_sRGB = ColorSpace.SRGB | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + R10G10B10A2_sRGB = ColorSpace.SRGB | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + X8B8G8R8_sRGB = ColorSpace.SRGB | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + X16B16G16R16_sRGB = ColorSpace.SRGB | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + A2B10G10R10_709 = ColorSpace.RGB709 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + A8B8G8R8_709 = ColorSpace.RGB709 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A16B16G16R16_709 = ColorSpace.RGB709 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + A2R10G10B10_709 = ColorSpace.RGB709 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + B10G10R10A2_709 = ColorSpace.RGB709 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + R10G10B10A2_709 = ColorSpace.RGB709 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + X8B8G8R8_709 = ColorSpace.RGB709 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + X16B16G16R16_709 = ColorSpace.RGB709 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + A2B10G10R10_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + A8B8G8R8_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A16B16G16R16_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + A2R10G10B10_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + B10G10R10A2_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + R10G10B10A2_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + X8B8G8R8_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + X16B16G16R16_709_Linear = ColorSpace.LinearRGB709 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + Float_A16B16G16R16_scRGB_Linear = ColorSpace.LinearScRGB | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float, + A2B10G10R10_2020 = ColorSpace.RGB2020 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + A8B8G8R8_2020 = ColorSpace.RGB2020 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A16B16G16R16_2020 = ColorSpace.RGB2020 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + A2R10G10B10_2020 = ColorSpace.RGB2020 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + B10G10R10A2_2020 = ColorSpace.RGB2020 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + R10G10B10A2_2020 = ColorSpace.RGB2020 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + X8B8G8R8_2020 = ColorSpace.RGB2020 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + X16B16G16R16_2020 = ColorSpace.RGB2020 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + A2B10G10R10_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + A8B8G8R8_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A16B16G16R16_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + Float_A16B16G16R16_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float, + A2R10G10B10_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer, + B10G10R10A2_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + R10G10B10A2_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer, + X8B8G8R8_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + X16B16G16R16_2020_Linear = ColorSpace.LinearRGB2020 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + Float_A16B16G16R16_2020_PQ = ColorSpace.RGB2020_PQ | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float, + A4I4 = ColorSpace.ColorIndex | ColorSwizzle.X00X | ColorComponent.Y4X4 | ColorDataType.Integer, + A8I8 = ColorSpace.ColorIndex | ColorSwizzle.X00X | ColorComponent.Y8X8 | ColorDataType.Integer, + I4A4 = ColorSpace.ColorIndex | ColorSwizzle.X00Y | ColorComponent.Y4X4 | ColorDataType.Integer, + I8A8 = ColorSpace.ColorIndex | ColorSwizzle.X00Y | ColorComponent.Y8X8 | ColorDataType.Integer, + I1 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X1 | ColorDataType.Integer, + I2 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X2 | ColorDataType.Integer, + I4 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X4 | ColorDataType.Integer, + I8 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + A8Y8U8V8 = ColorSpace.YCbCr601 | ColorSwizzle.YZWX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + A16Y16U16V16 = ColorSpace.YCbCr601 | ColorSwizzle.YZWX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer, + Y8U8V8A8 = ColorSpace.YCbCr601 | ColorSwizzle.XYZW | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer, + V8_U8 = ColorSpace.YCbCr601 | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer, + V8U8 = ColorSpace.YCbCr601 | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer, + V10U10 = ColorSpace.YCbCr601 | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer, + V12U12 = ColorSpace.YCbCr601 | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer, + V8 = ColorSpace.YCbCr601 | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer, + V10 = ColorSpace.YCbCr601 | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer, + V12 = ColorSpace.YCbCr601 | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer, + U8_V8 = ColorSpace.YCbCr601 | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer, + U8V8 = ColorSpace.YCbCr601 | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer, + U10V10 = ColorSpace.YCbCr601 | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer, + U12V12 = ColorSpace.YCbCr601 | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer, + U8 = ColorSpace.YCbCr601 | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer, + U10 = ColorSpace.YCbCr601 | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer, + U12 = ColorSpace.YCbCr601 | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer, + Y8 = ColorSpace.YCbCr601 | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + Y10 = ColorSpace.YCbCr601 | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer, + Y12 = ColorSpace.YCbCr601 | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer, + YVYU = ColorSpace.YCbCr601 | ColorSwizzle.XZY1 | ColorComponent.X8Y8X8Z8 | ColorDataType.Integer, + VYUY = ColorSpace.YCbCr601 | ColorSwizzle.XZY1 | ColorComponent.Y8X8Z8X8 | ColorDataType.Integer, + UYVY = ColorSpace.YCbCr601 | ColorSwizzle.XYZ1 | ColorComponent.Y8X8Z8X8 | ColorDataType.Integer, + YUYV = ColorSpace.YCbCr601 | ColorSwizzle.XYZ1 | ColorComponent.X8Y8X8Z8 | ColorDataType.Integer, + Y8_U8_V8 = ColorSpace.YCbCr601 | ColorSwizzle.XYZ1 | ColorComponent.X8Y8Z8 | ColorDataType.Integer, + V8_U8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer, + V8U8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer, + V8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer, + U8_V8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer, + U8V8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer, + U8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer, + Y8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + V8_U8_ER = ColorSpace.YCbCr601_ER | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer, + V8U8_ER = ColorSpace.YCbCr601_ER | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer, + V8_ER = ColorSpace.YCbCr601_ER | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer, + U8_V8_ER = ColorSpace.YCbCr601_ER | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer, + U8V8_ER = ColorSpace.YCbCr601_ER | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer, + U8_ER = ColorSpace.YCbCr601_ER | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer, + Y8_ER = ColorSpace.YCbCr601_ER | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + V8_U8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer, + V8U8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer, + V10U10_709 = ColorSpace.YCbCr709 | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer, + V12U12_709 = ColorSpace.YCbCr709 | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer, + V8_709 = ColorSpace.YCbCr709 | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer, + V10_709 = ColorSpace.YCbCr709 | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer, + V12_709 = ColorSpace.YCbCr709 | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer, + U8_V8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer, + U8V8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer, + U10V10_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer, + U12V12_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer, + U8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer, + U10_709 = ColorSpace.YCbCr709 | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer, + U12_709 = ColorSpace.YCbCr709 | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer, + Y8_709 = ColorSpace.YCbCr709 | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + Y10_709 = ColorSpace.YCbCr709 | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer, + Y12_709 = ColorSpace.YCbCr709 | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer, + V8_U8_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer, + V8U8_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer, + V10U10_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer, + V12U12_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer, + V8_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer, + V10_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer, + V12_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer, + U8_V8_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer, + U8V8_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer, + U10V10_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer, + U12V12_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer, + U8_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer, + U10_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer, + U12_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer, + Y8_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + Y10_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer, + Y12_709_ER = ColorSpace.YCbCr709_ER | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer, + V10U10_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer, + V12U12_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer, + V10_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer, + V12_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer, + U10V10_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer, + U12V12_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer, + U10_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer, + U12_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer, + Y10_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer, + Y12_2020 = ColorSpace.YCbCr709_ER | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer, + Bayer8RGGB = ColorSpace.BayerRGGB | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + Bayer16RGGB = ColorSpace.BayerRGGB | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer, + BayerS16RGGB = ColorSpace.BayerRGGB | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil, + X2Bayer14RGGB = ColorSpace.BayerRGGB | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer, + X4Bayer12RGGB = ColorSpace.BayerRGGB | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer, + X6Bayer10RGGB = ColorSpace.BayerRGGB | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer, + Bayer8BGGR = ColorSpace.BayerBGGR | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + Bayer16BGGR = ColorSpace.BayerBGGR | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer, + BayerS16BGGR = ColorSpace.BayerBGGR | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil, + X2Bayer14BGGR = ColorSpace.BayerBGGR | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer, + X4Bayer12BGGR = ColorSpace.BayerBGGR | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer, + X6Bayer10BGGR = ColorSpace.BayerBGGR | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer, + Bayer8GRBG = ColorSpace.BayerGRBG | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + Bayer16GRBG = ColorSpace.BayerGRBG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer, + BayerS16GRBG = ColorSpace.BayerGRBG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil, + X2Bayer14GRBG = ColorSpace.BayerGRBG | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer, + X4Bayer12GRBG = ColorSpace.BayerGRBG | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer, + X6Bayer10GRBG = ColorSpace.BayerGRBG | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer, + Bayer8GBRG = ColorSpace.BayerGBRG | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer, + Bayer16GBRG = ColorSpace.BayerGBRG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer, + BayerS16GBRG = ColorSpace.BayerGBRG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil, + X2Bayer14GBRG = ColorSpace.BayerGBRG | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer, + X4Bayer12GBRG = ColorSpace.BayerGBRG | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer, + X6Bayer10GBRG = ColorSpace.BayerGBRG | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer, + XYZ = ColorSpace.XYZ | ColorSwizzle.XYZ1 | ColorComponent.X20Y20Z20 | ColorDataType.Float, + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorShift.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorShift.cs new file mode 100644 index 00000000..3ad216a8 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorShift.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + class ColorShift + { + public const int Swizzle = 16; + public const int DataType = 14; + public const int Space = 32; + public const int Component = 8; + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorSpace.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorSpace.cs new file mode 100644 index 00000000..9003a00b --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorSpace.cs @@ -0,0 +1,33 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum ColorSpace : ulong + { + NonColor = 0x0L << ColorShift.Space, + LinearRGBA = 0x1L << ColorShift.Space, + SRGB = 0x2L << ColorShift.Space, + + RGB709 = 0x3L << ColorShift.Space, + LinearRGB709 = 0x4L << ColorShift.Space, + + LinearScRGB = 0x5L << ColorShift.Space, + + RGB2020 = 0x6L << ColorShift.Space, + LinearRGB2020 = 0x7L << ColorShift.Space, + RGB2020_PQ = 0x8L << ColorShift.Space, + + ColorIndex = 0x9L << ColorShift.Space, + + YCbCr601 = 0xAL << ColorShift.Space, + YCbCr601_RR = 0xBL << ColorShift.Space, + YCbCr601_ER = 0xCL << ColorShift.Space, + YCbCr709 = 0xDL << ColorShift.Space, + YCbCr709_ER = 0xEL << ColorShift.Space, + + BayerRGGB = 0x10L << ColorShift.Space, + BayerBGGR = 0x11L << ColorShift.Space, + BayerGRBG = 0x12L << ColorShift.Space, + BayerGBRG = 0x13L << ColorShift.Space, + + XYZ = 0x14L << ColorShift.Space, + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorSwizzle.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorSwizzle.cs new file mode 100644 index 00000000..4c1370c7 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Color/ColorSwizzle.cs @@ -0,0 +1,31 @@ +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + enum ColorSwizzle + { + XYZW = 0x688 << ColorShift.Swizzle, + ZYXW = 0x60a << ColorShift.Swizzle, + WZYX = 0x053 << ColorShift.Swizzle, + YZWX = 0x0d1 << ColorShift.Swizzle, + XYZ1 = 0xa88 << ColorShift.Swizzle, + YZW1 = 0xad1 << ColorShift.Swizzle, + XXX1 = 0xa00 << ColorShift.Swizzle, + XZY1 = 0xa50 << ColorShift.Swizzle, + ZYX1 = 0xa0a << ColorShift.Swizzle, + WZY1 = 0xa53 << ColorShift.Swizzle, + X000 = 0x920 << ColorShift.Swizzle, + Y000 = 0x921 << ColorShift.Swizzle, + XY01 = 0xb08 << ColorShift.Swizzle, + X001 = 0xb20 << ColorShift.Swizzle, + X00X = 0x121 << ColorShift.Swizzle, + X00Y = 0x320 << ColorShift.Swizzle, + _0YX0 = 0x80c << ColorShift.Swizzle, + _0ZY0 = 0x814 << ColorShift.Swizzle, + _0XZ0 = 0x884 << ColorShift.Swizzle, + _0X00 = 0x904 << ColorShift.Swizzle, + _00X0 = 0x824 << ColorShift.Swizzle, + _000X = 0x124 << ColorShift.Swizzle, + _0XY0 = 0x844 << ColorShift.Swizzle, + XXXY = 0x200 << ColorShift.Swizzle, + YYYX = 0x049 << ColorShift.Swizzle + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBuffer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBuffer.cs new file mode 100644 index 00000000..d1143225 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBuffer.cs @@ -0,0 +1,74 @@ +using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap; +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [StructLayout(LayoutKind.Sequential, Pack = 1)] + struct GraphicBuffer : IFlattenable + { + public GraphicBufferHeader Header; + public NvGraphicBuffer Buffer; + + public int Width => Header.Width; + public int Height => Header.Height; + public PixelFormat Format => Header.Format; + public int Usage => Header.Usage; + + public Rect ToRect() + { + return new Rect(Width, Height); + } + + public void Flatten(Parcel parcel) + { + parcel.WriteUnmanagedType(ref Header); + parcel.WriteUnmanagedType(ref Buffer); + } + + public void Unflatten(Parcel parcel) + { + Header = parcel.ReadUnmanagedType<GraphicBufferHeader>(); + + int expectedSize = Unsafe.SizeOf<NvGraphicBuffer>() / 4; + + if (Header.IntsCount != expectedSize) + { + throw new NotImplementedException($"Unexpected Graphic Buffer ints count (expected 0x{expectedSize:x}, found 0x{Header.IntsCount:x})"); + } + + Buffer = parcel.ReadUnmanagedType<NvGraphicBuffer>(); + } + + public void IncrementNvMapHandleRefCount(ulong pid) + { + NvMapDeviceFile.IncrementMapRefCount(pid, Buffer.NvMapId); + + for (int i = 0; i < Buffer.Surfaces.Length; i++) + { + NvMapDeviceFile.IncrementMapRefCount(pid, Buffer.Surfaces[i].NvMapHandle); + } + } + + public void DecrementNvMapHandleRefCount(ulong pid) + { + NvMapDeviceFile.DecrementMapRefCount(pid, Buffer.NvMapId); + + for (int i = 0; i < Buffer.Surfaces.Length; i++) + { + NvMapDeviceFile.DecrementMapRefCount(pid, Buffer.Surfaces[i].NvMapHandle); + } + } + + public uint GetFlattenedSize() + { + return (uint)Unsafe.SizeOf<GraphicBuffer>(); + } + + public uint GetFdCount() + { + return 0; + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs new file mode 100644 index 00000000..77495922 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs @@ -0,0 +1,21 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [StructLayout(LayoutKind.Sequential, Size = 0x28, Pack = 1)] + struct GraphicBufferHeader + { + public int Magic; + public int Width; + public int Height; + public int Stride; + public PixelFormat Format; + public int Usage; + + public int Pid; + public int RefCount; + + public int FdsCount; + public int IntsCount; + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs new file mode 100644 index 00000000..6bb47dcc --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs @@ -0,0 +1,41 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [StructLayout(LayoutKind.Explicit, Size = 0x144, Pack = 1)] + struct NvGraphicBuffer + { + [FieldOffset(0x4)] + public int NvMapId; + + [FieldOffset(0xC)] + public int Magic; + + [FieldOffset(0x10)] + public int Pid; + + [FieldOffset(0x14)] + public int Type; + + [FieldOffset(0x18)] + public int Usage; + + [FieldOffset(0x1C)] + public int PixelFormat; + + [FieldOffset(0x20)] + public int ExternalPixelFormat; + + [FieldOffset(0x24)] + public int Stride; + + [FieldOffset(0x28)] + public int FrameBufferSize; + + [FieldOffset(0x2C)] + public int PlanesCount; + + [FieldOffset(0x34)] + public NvGraphicBufferSurfaceArray Surfaces; + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurface.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurface.cs new file mode 100644 index 00000000..e084bc73 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurface.cs @@ -0,0 +1,44 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [StructLayout(LayoutKind.Explicit, Size = 0x58)] + struct NvGraphicBufferSurface + { + [FieldOffset(0)] + public uint Width; + + [FieldOffset(0x4)] + public uint Height; + + [FieldOffset(0x8)] + public ColorFormat ColorFormat; + + [FieldOffset(0x10)] + public int Layout; + + [FieldOffset(0x14)] + public int Pitch; + + [FieldOffset(0x18)] + public int NvMapHandle; + + [FieldOffset(0x1C)] + public int Offset; + + [FieldOffset(0x20)] + public int Kind; + + [FieldOffset(0x24)] + public int BlockHeightLog2; + + [FieldOffset(0x28)] + public int ScanFormat; + + [FieldOffset(0x30)] + public long Flags; + + [FieldOffset(0x38)] + public long Size; + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs new file mode 100644 index 00000000..51ac98f8 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs @@ -0,0 +1,41 @@ +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [StructLayout(LayoutKind.Explicit)] + struct NvGraphicBufferSurfaceArray + { + [FieldOffset(0x0)] + private NvGraphicBufferSurface Surface0; + + [FieldOffset(0x58)] + private NvGraphicBufferSurface Surface1; + + [FieldOffset(0xb0)] + private NvGraphicBufferSurface Surface2; + + public NvGraphicBufferSurface this[int index] + { + get + { + if (index == 0) + { + return Surface0; + } + else if (index == 1) + { + return Surface1; + } + else if (index == 2) + { + return Surface2; + } + + throw new IndexOutOfRangeException(); + } + } + + public int Length => 3; + } +}
\ No newline at end of file diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs new file mode 100644 index 00000000..a5dec969 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs @@ -0,0 +1,71 @@ +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10)] + struct Rect : IEquatable<Rect> + { + public int Left; + public int Top; + public int Right; + public int Bottom; + + public int Width => Right - Left; + public int Height => Bottom - Top; + + public Rect(int width, int height) + { + Left = 0; + Top = 0; + Right = width; + Bottom = height; + } + + public bool IsEmpty() + { + return Width <= 0 || Height <= 0; + } + + public bool Intersect(Rect other, out Rect result) + { + result = new Rect + { + Left = Math.Max(Left, other.Left), + Top = Math.Max(Top, other.Top), + Right = Math.Min(Right, other.Right), + Bottom = Math.Min(Bottom, other.Bottom) + }; + + return !result.IsEmpty(); + } + + public void MakeInvalid() + { + Right = -1; + Bottom = -1; + } + + public static bool operator ==(Rect x, Rect y) + { + return x.Equals(y); + } + + public static bool operator !=(Rect x, Rect y) + { + return !x.Equals(y); + } + + public override bool Equals(object obj) + { + return obj is Rect rect && Equals(rect); + } + + public bool Equals(Rect cmpObj) + { + return Left == cmpObj.Left && Top == cmpObj.Top && Right == cmpObj.Right && Bottom == cmpObj.Bottom; + } + + public override int GetHashCode() => HashCode.Combine(Left, Top, Right, Bottom); + } +}
\ No newline at end of file |
