diff options
| author | Mary Guillemard <mary@mary.zone> | 2024-03-02 12:51:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-02 12:51:05 +0100 |
| commit | ec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch) | |
| tree | 128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx.Gtk3/Input/GTK3/GTK3MouseDriver.cs | |
| parent | 53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff) | |
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx.Gtk3/Input/GTK3/GTK3MouseDriver.cs')
| -rw-r--r-- | src/Ryujinx.Gtk3/Input/GTK3/GTK3MouseDriver.cs | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/Ryujinx.Gtk3/Input/GTK3/GTK3MouseDriver.cs b/src/Ryujinx.Gtk3/Input/GTK3/GTK3MouseDriver.cs new file mode 100644 index 00000000..5962bcb2 --- /dev/null +++ b/src/Ryujinx.Gtk3/Input/GTK3/GTK3MouseDriver.cs @@ -0,0 +1,108 @@ +using Gdk; +using Gtk; +using System; +using System.Numerics; +using Size = System.Drawing.Size; + +namespace Ryujinx.Input.GTK3 +{ + public class GTK3MouseDriver : IGamepadDriver + { + private Widget _widget; + private bool _isDisposed; + + public bool[] PressedButtons { get; } + + public Vector2 CurrentPosition { get; private set; } + public Vector2 Scroll { get; private set; } + + public GTK3MouseDriver(Widget parent) + { + _widget = parent; + + _widget.MotionNotifyEvent += Parent_MotionNotifyEvent; + _widget.ButtonPressEvent += Parent_ButtonPressEvent; + _widget.ButtonReleaseEvent += Parent_ButtonReleaseEvent; + _widget.ScrollEvent += Parent_ScrollEvent; + + PressedButtons = new bool[(int)MouseButton.Count]; + } + + + [GLib.ConnectBefore] + private void Parent_ScrollEvent(object o, ScrollEventArgs args) + { + Scroll = new Vector2((float)args.Event.X, (float)args.Event.Y); + } + + [GLib.ConnectBefore] + private void Parent_ButtonReleaseEvent(object o, ButtonReleaseEventArgs args) + { + PressedButtons[args.Event.Button - 1] = false; + } + + [GLib.ConnectBefore] + private void Parent_ButtonPressEvent(object o, ButtonPressEventArgs args) + { + PressedButtons[args.Event.Button - 1] = true; + } + + [GLib.ConnectBefore] + private void Parent_MotionNotifyEvent(object o, MotionNotifyEventArgs args) + { + if (args.Event.Device.InputSource == InputSource.Mouse) + { + CurrentPosition = new Vector2((float)args.Event.X, (float)args.Event.Y); + } + } + + public bool IsButtonPressed(MouseButton button) + { + return PressedButtons[(int)button]; + } + + public Size GetClientSize() + { + return new Size(_widget.AllocatedWidth, _widget.AllocatedHeight); + } + + public string DriverName => "GTK3"; + + public event Action<string> OnGamepadConnected + { + add { } + remove { } + } + + public event Action<string> OnGamepadDisconnected + { + add { } + remove { } + } + + public ReadOnlySpan<string> GamepadsIds => new[] { "0" }; + + public IGamepad GetGamepad(string id) + { + return new GTK3Mouse(this); + } + + public void Dispose() + { + if (_isDisposed) + { + return; + } + + GC.SuppressFinalize(this); + + _isDisposed = true; + + _widget.MotionNotifyEvent -= Parent_MotionNotifyEvent; + _widget.ButtonPressEvent -= Parent_ButtonPressEvent; + _widget.ButtonReleaseEvent -= Parent_ButtonReleaseEvent; + + _widget = null; + } + } +} |
