diff options
| author | Mary Guillemard <mary@mary.zone> | 2024-03-02 12:51:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-02 12:51:05 +0100 |
| commit | ec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch) | |
| tree | 128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx.Gtk3/Input/GTK3/GTK3KeyboardDriver.cs | |
| parent | 53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff) | |
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx.Gtk3/Input/GTK3/GTK3KeyboardDriver.cs')
| -rw-r--r-- | src/Ryujinx.Gtk3/Input/GTK3/GTK3KeyboardDriver.cs | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/src/Ryujinx.Gtk3/Input/GTK3/GTK3KeyboardDriver.cs b/src/Ryujinx.Gtk3/Input/GTK3/GTK3KeyboardDriver.cs new file mode 100644 index 00000000..e502254b --- /dev/null +++ b/src/Ryujinx.Gtk3/Input/GTK3/GTK3KeyboardDriver.cs @@ -0,0 +1,94 @@ +using Gdk; +using Gtk; +using System; +using System.Collections.Generic; +using GtkKey = Gdk.Key; + +namespace Ryujinx.Input.GTK3 +{ + public class GTK3KeyboardDriver : IGamepadDriver + { + private readonly Widget _widget; + private readonly HashSet<GtkKey> _pressedKeys; + + public GTK3KeyboardDriver(Widget widget) + { + _widget = widget; + _pressedKeys = new HashSet<GtkKey>(); + + _widget.KeyPressEvent += OnKeyPress; + _widget.KeyReleaseEvent += OnKeyRelease; + } + + public string DriverName => "GTK3"; + + private static readonly string[] _keyboardIdentifers = new string[1] { "0" }; + + public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers; + + public event Action<string> OnGamepadConnected + { + add { } + remove { } + } + + public event Action<string> OnGamepadDisconnected + { + add { } + remove { } + } + + protected virtual void Dispose(bool disposing) + { + if (disposing) + { + _widget.KeyPressEvent -= OnKeyPress; + _widget.KeyReleaseEvent -= OnKeyRelease; + } + } + + public void Dispose() + { + GC.SuppressFinalize(this); + Dispose(true); + } + + [GLib.ConnectBefore] + protected void OnKeyPress(object sender, KeyPressEventArgs args) + { + GtkKey key = (GtkKey)Keyval.ToLower((uint)args.Event.Key); + + _pressedKeys.Add(key); + } + + [GLib.ConnectBefore] + protected void OnKeyRelease(object sender, KeyReleaseEventArgs args) + { + GtkKey key = (GtkKey)Keyval.ToLower((uint)args.Event.Key); + + _pressedKeys.Remove(key); + } + + internal bool IsPressed(Key key) + { + if (key == Key.Unbound || key == Key.Unknown) + { + return false; + } + + GtkKey nativeKey = GTK3MappingHelper.ToGtkKey(key); + + return _pressedKeys.Contains(nativeKey); + } + + public IGamepad GetGamepad(string id) + { + if (!_keyboardIdentifers[0].Equals(id)) + { + return null; + } + + return new GTK3Keyboard(this, _keyboardIdentifers[0], "All keyboards"); + } + } +} |
