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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-01 12:31:42 +0200
committerGitHub <noreply@github.com>2023-07-01 12:31:42 +0200
commit801b71a12883f8a104c699a92a9aa997e2a6d609 (patch)
tree65a93c437abe7f598726e2654103ebfa0e62f477 /src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs
parent12c5f6ee89a2e93814d144a2c92acbf3f8a4788f (diff)
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs26
1 files changed, 12 insertions, 14 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs b/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs
index 2118bfae..cbbd829a 100644
--- a/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VertexBufferState.cs
@@ -1,10 +1,10 @@
-using BufferHandle = Ryujinx.Graphics.GAL.BufferHandle;
+using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Vulkan
{
internal struct VertexBufferState
{
- public static VertexBufferState Null => new VertexBufferState(null, 0, 0, 0);
+ public static VertexBufferState Null => new(null, 0, 0, 0);
private readonly int _offset;
private readonly int _size;
@@ -74,17 +74,15 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
- else
- {
- autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
- // The original stride must be reapplied in case it was rewritten.
- state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
+ autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
- if (_offset >= size)
- {
- autoBuffer = null;
- }
+ // The original stride must be reapplied in case it was rewritten.
+ state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
+
+ if (_offset >= size)
+ {
+ autoBuffer = null;
}
}
@@ -96,12 +94,12 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- public bool BoundEquals(Auto<DisposableBuffer> buffer)
+ public readonly bool BoundEquals(Auto<DisposableBuffer> buffer)
{
return _buffer == buffer;
}
- public bool Matches(Auto<DisposableBuffer> buffer, int descriptorIndex, int offset, int size, int stride = 0)
+ public readonly bool Matches(Auto<DisposableBuffer> buffer, int descriptorIndex, int offset, int size, int stride = 0)
{
return _buffer == buffer && DescriptorIndex == descriptorIndex && _offset == offset && _size == size && _stride == stride;
}
@@ -117,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- public void Dispose()
+ public readonly void Dispose()
{
// Only dispose if this buffer is not refetched on each bind.