diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2024-07-18 00:21:32 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-17 20:21:32 -0300 |
| commit | 1a919e99b29fff4e2158e622cb3dfbee21293b6d (patch) | |
| tree | 00f1f3263411b96301be80b26a3b10967374328e /src/Ryujinx.Graphics.Vulkan/TextureView.cs | |
| parent | f77bebac80bd2fcbee72b00845e56faf3de3bad6 (diff) | |
Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
* More guarantees for buffer correct placement, defer guest requested buffers
* Split RP on indirect barrier rn
* Better handling for feedback loops.
* Qualcomm barriers suck too
* Fix condition
* Remove unused field
* Allow render pass barriers on turnip for now
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/TextureView.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Vulkan/TextureView.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/TextureView.cs b/src/Ryujinx.Graphics.Vulkan/TextureView.cs index 52066802..eb612da7 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureView.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureView.cs @@ -993,7 +993,7 @@ namespace Ryujinx.Graphics.Vulkan throw new NotImplementedException(); } - public (Auto<DisposableRenderPass> renderPass, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( + public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( VulkanRenderer gd, Device device, CommandBufferScoped cbs, @@ -1006,7 +1006,7 @@ namespace Ryujinx.Graphics.Vulkan rpHolder = new RenderPassHolder(gd, device, key, fb); } - return (rpHolder.GetRenderPass(), rpHolder.GetFramebuffer(gd, cbs, fb)); + return (rpHolder, rpHolder.GetFramebuffer(gd, cbs, fb)); } public void AddRenderPass(RenderPassCacheKey key, RenderPassHolder renderPass) |
