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| author | gdkchan <gab.dark.100@gmail.com> | 2023-05-21 14:04:21 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-21 14:04:21 -0300 |
| commit | 5626f2ca1c49342b20772224f956147df6957b5a (patch) | |
| tree | 9e60d080754e3686d75cc8606db5967126d2c1b9 /src/Ryujinx.Graphics.Vulkan/Shader.cs | |
| parent | 402f05b8ef013807997589ecc0a8ff50267dcd23 (diff) | |
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
* Introduce ResourceLayout
* Part 1: Use new ResourceSegments array on UpdateAndBind
* Part 2: Use ResourceLayout to build PipelineLayout
* Delete old code
* XML docs
* Fix shader cache load NRE
* Fix typo
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/Shader.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Vulkan/Shader.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/Shader.cs b/src/Ryujinx.Graphics.Vulkan/Shader.cs index ca99ebf0..d853bb04 100644 --- a/src/Ryujinx.Graphics.Vulkan/Shader.cs +++ b/src/Ryujinx.Graphics.Vulkan/Shader.cs @@ -26,8 +26,6 @@ namespace Ryujinx.Graphics.Vulkan public ShaderStageFlags StageFlags => _stage; - public ShaderBindings Bindings { get; } - public ProgramLinkStatus CompileStatus { private set; get; } public readonly Task CompileTask; @@ -36,7 +34,6 @@ namespace Ryujinx.Graphics.Vulkan { _api = api; _device = device; - Bindings = shaderSource.Bindings; CompileStatus = ProgramLinkStatus.Incomplete; |
