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authorgdkchan <gab.dark.100@gmail.com>2024-04-07 18:25:55 -0300
committerGitHub <noreply@github.com>2024-04-07 18:25:55 -0300
commit3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb (patch)
treea4652499c089b0853e39c382cad82a9db4d6ad08 /src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs
parent808803d97a0c06809bf000687c252f960048fcf0 (diff)
Add support for large sampler arrays on Vulkan (#6489)
* Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs76
1 files changed, 41 insertions, 35 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs b/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs
index f388d9e8..fb1f0a5f 100644
--- a/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs
+++ b/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs
@@ -8,14 +8,7 @@ namespace Ryujinx.Graphics.Vulkan
{
class PipelineLayoutCacheEntry
{
- // Those were adjusted based on current descriptor usage and the descriptor counts usually used on pipeline layouts.
- // It might be a good idea to tweak them again if those change, or maybe find a way to calculate an optimal value dynamically.
- private const uint DefaultUniformBufferPoolCapacity = 19 * DescriptorSetManager.MaxSets;
- private const uint DefaultStorageBufferPoolCapacity = 16 * DescriptorSetManager.MaxSets;
- private const uint DefaultTexturePoolCapacity = 128 * DescriptorSetManager.MaxSets;
- private const uint DefaultImagePoolCapacity = 8 * DescriptorSetManager.MaxSets;
-
- private const int MaxPoolSizesPerSet = 2;
+ private const int MaxPoolSizesPerSet = 8;
private readonly VulkanRenderer _gd;
private readonly Device _device;
@@ -24,6 +17,9 @@ namespace Ryujinx.Graphics.Vulkan
public PipelineLayout PipelineLayout { get; }
private readonly int[] _consumedDescriptorsPerSet;
+ private readonly DescriptorPoolSize[][] _poolSizes;
+
+ private readonly DescriptorSetManager _descriptorSetManager;
private readonly List<Auto<DescriptorSetCollection>>[][] _dsCache;
private List<Auto<DescriptorSetCollection>>[] _currentDsCache;
@@ -65,6 +61,9 @@ namespace Ryujinx.Graphics.Vulkan
(DescriptorSetLayouts, PipelineLayout) = PipelineLayoutFactory.Create(gd, device, setDescriptors, usePushDescriptors);
_consumedDescriptorsPerSet = new int[setDescriptors.Count];
+ _poolSizes = new DescriptorPoolSize[setDescriptors.Count][];
+
+ Span<DescriptorPoolSize> poolSizes = stackalloc DescriptorPoolSize[MaxPoolSizesPerSet];
for (int setIndex = 0; setIndex < setDescriptors.Count; setIndex++)
{
@@ -76,6 +75,7 @@ namespace Ryujinx.Graphics.Vulkan
}
_consumedDescriptorsPerSet[setIndex] = count;
+ _poolSizes[setIndex] = GetDescriptorPoolSizes(poolSizes, setDescriptors[setIndex], DescriptorSetManager.MaxSets).ToArray();
}
if (usePushDescriptors)
@@ -83,6 +83,8 @@ namespace Ryujinx.Graphics.Vulkan
_pdDescriptors = setDescriptors[0];
_pdTemplates = new();
}
+
+ _descriptorSetManager = new DescriptorSetManager(_device, setDescriptors.Count);
}
public void UpdateCommandBufferIndex(int commandBufferIndex)
@@ -105,17 +107,12 @@ namespace Ryujinx.Graphics.Vulkan
int index = _dsCacheCursor[setIndex]++;
if (index == list.Count)
{
- Span<DescriptorPoolSize> poolSizes = stackalloc DescriptorPoolSize[MaxPoolSizesPerSet];
- poolSizes = GetDescriptorPoolSizes(poolSizes, setIndex);
-
- int consumedDescriptors = _consumedDescriptorsPerSet[setIndex];
-
- var dsc = _gd.DescriptorSetManager.AllocateDescriptorSet(
+ var dsc = _descriptorSetManager.AllocateDescriptorSet(
_gd.Api,
DescriptorSetLayouts[setIndex],
- poolSizes,
+ _poolSizes[setIndex],
setIndex,
- consumedDescriptors,
+ _consumedDescriptorsPerSet[setIndex],
false);
list.Add(dsc);
@@ -127,28 +124,35 @@ namespace Ryujinx.Graphics.Vulkan
return list[index];
}
- private static Span<DescriptorPoolSize> GetDescriptorPoolSizes(Span<DescriptorPoolSize> output, int setIndex)
+ private static Span<DescriptorPoolSize> GetDescriptorPoolSizes(Span<DescriptorPoolSize> output, ResourceDescriptorCollection setDescriptor, uint multiplier)
{
- int count = 1;
+ int count = 0;
- switch (setIndex)
+ for (int index = 0; index < setDescriptor.Descriptors.Count; index++)
{
- case PipelineBase.UniformSetIndex:
- output[0] = new(DescriptorType.UniformBuffer, DefaultUniformBufferPoolCapacity);
- break;
- case PipelineBase.StorageSetIndex:
- output[0] = new(DescriptorType.StorageBuffer, DefaultStorageBufferPoolCapacity);
- break;
- case PipelineBase.TextureSetIndex:
- output[0] = new(DescriptorType.CombinedImageSampler, DefaultTexturePoolCapacity);
- output[1] = new(DescriptorType.UniformTexelBuffer, DefaultTexturePoolCapacity);
- count = 2;
- break;
- case PipelineBase.ImageSetIndex:
- output[0] = new(DescriptorType.StorageImage, DefaultImagePoolCapacity);
- output[1] = new(DescriptorType.StorageTexelBuffer, DefaultImagePoolCapacity);
- count = 2;
- break;
+ ResourceDescriptor descriptor = setDescriptor.Descriptors[index];
+ DescriptorType descriptorType = descriptor.Type.Convert();
+
+ bool found = false;
+
+ for (int poolSizeIndex = 0; poolSizeIndex < count; poolSizeIndex++)
+ {
+ if (output[poolSizeIndex].Type == descriptorType)
+ {
+ output[poolSizeIndex].DescriptorCount += (uint)descriptor.Count * multiplier;
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ {
+ output[count++] = new DescriptorPoolSize()
+ {
+ Type = descriptorType,
+ DescriptorCount = (uint)descriptor.Count,
+ };
+ }
}
return output[..count];
@@ -206,6 +210,8 @@ namespace Ryujinx.Graphics.Vulkan
{
_gd.Api.DestroyDescriptorSetLayout(_device, DescriptorSetLayouts[i], null);
}
+
+ _descriptorSetManager.Dispose();
}
}