diff options
| author | jhorv <38920027+jhorv@users.noreply.github.com> | 2024-08-03 14:50:53 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-03 19:50:53 +0100 |
| commit | 59ddb26628fc2ab94f1c274a254c76b3e368f8b6 (patch) | |
| tree | 57a91040e67a4afb1aec5350704990592efe1acc /src/Ryujinx.Graphics.Texture/LayoutConverter.cs | |
| parent | 83fda10f6ef68950de395b5f9f6ab0bf58adced4 (diff) | |
replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
* chore: replace `ByteMemoryPool` usage with `MemoryOwner<byte>`
* refactor: `PixelConverter.ConvertR4G4ToR4G4B4A4()` - rename old `outputSpan` to `outputSpanUInt16`, reuse same output `Span<byte>` as newly-freed name `outputSpan`
* eliminate temporary buffer allocations
* chore, perf: use MemoryOwner<byte> instead of IMemoryOwner<byte>
Diffstat (limited to 'src/Ryujinx.Graphics.Texture/LayoutConverter.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Texture/LayoutConverter.cs | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/Ryujinx.Graphics.Texture/LayoutConverter.cs b/src/Ryujinx.Graphics.Texture/LayoutConverter.cs index d6732674..5426af20 100644 --- a/src/Ryujinx.Graphics.Texture/LayoutConverter.cs +++ b/src/Ryujinx.Graphics.Texture/LayoutConverter.cs @@ -1,7 +1,6 @@ using Ryujinx.Common; using Ryujinx.Common.Memory; using System; -using System.Buffers; using System.Runtime.Intrinsics; using static Ryujinx.Graphics.Texture.BlockLinearConstants; @@ -95,7 +94,7 @@ namespace Ryujinx.Graphics.Texture }; } - public static IMemoryOwner<byte> ConvertBlockLinearToLinear( + public static MemoryOwner<byte> ConvertBlockLinearToLinear( int width, int height, int depth, @@ -121,8 +120,8 @@ namespace Ryujinx.Graphics.Texture blockHeight, bytesPerPixel); - IMemoryOwner<byte> outputOwner = ByteMemoryPool.Rent(outSize); - Span<byte> output = outputOwner.Memory.Span; + MemoryOwner<byte> outputOwner = MemoryOwner<byte>.Rent(outSize); + Span<byte> output = outputOwner.Span; int outOffs = 0; @@ -249,7 +248,7 @@ namespace Ryujinx.Graphics.Texture return outputOwner; } - public static IMemoryOwner<byte> ConvertLinearStridedToLinear( + public static MemoryOwner<byte> ConvertLinearStridedToLinear( int width, int height, int blockWidth, @@ -265,8 +264,8 @@ namespace Ryujinx.Graphics.Texture int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment); lineSize = Math.Min(lineSize, outStride); - IMemoryOwner<byte> output = ByteMemoryPool.Rent(h * outStride); - Span<byte> outSpan = output.Memory.Span; + MemoryOwner<byte> output = MemoryOwner<byte>.Rent(h * outStride); + Span<byte> outSpan = output.Span; int outOffs = 0; int inOffs = 0; |
