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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-24 18:35:04 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-24 18:35:04 +0200 |
| commit | eb528ae0f05f057e671eb9e92f44f1caa9bcc84b (patch) | |
| tree | 504546e6728af666215a3c55e967510bef7a711f /src/Ryujinx.Graphics.Texture/ETC2Decoder.cs | |
| parent | 487261592eb9e9c31cacd08860f8894027bb1a07 (diff) | |
Add workflow to automatically check code style issues for PRs (#4670)
* Add workflow to perform automated checks for PRs
* Downgrade Microsoft.CodeAnalysis to 4.4.0
This is a workaround to fix issues with dotnet-format.
See:
- https://github.com/dotnet/format/issues/1805
- https://github.com/dotnet/format/issues/1800
* Adjust editorconfig to be more compatible with Ryujinx code-style
* Adjust .editorconfig line endings to match .gitattributes
* Disable 'prefer switch expression' rule
* Remove naming styles
These are the default rules, so we don't need to override them.
* Silence IDE0060 in .editorconfig
* Slightly adjust .editorconfig
* Add lost workflow changes
* Move .editorconfig comment to the top
* .editorconfig: private static readonly fields should be _lowerCamelCase
* .editorconfig: Remove alignment for declarations as well
* editorconfig: Add rule for local constants
* Disable CA1822 for HLE services
* Disable CA1822 for ViewModels
Bindings won't work with static members, but this issue is silently ignored.
* Run dotnet format for the whole solution
* Check result code of SDL_GetDisplayBounds
* Fix dotnet format style issues
* Add missing trailing commas
* Update Microsoft.CodeAnalysis.CSharp to 4.6.0
Skipping 4.5.0 since it breaks dotnet format
* Restore old default naming rules for dotnet format
* Add naming rule exception for CPU tests
* checks: Include all files before excluding paths
* Fix dotnet format issues
* Check dotnet format version
* checks: Run dotnet format with severity info again
* checks: Disable naming style rules until they won't crash the process anymore
* Remove unread private member
* checks: Attempt to run analyzers 3 times before giving up
* checks: Enable naming style rules again with the new retry logic
Diffstat (limited to 'src/Ryujinx.Graphics.Texture/ETC2Decoder.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Texture/ETC2Decoder.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs b/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs index 21ff4be4..57f2e98d 100644 --- a/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs +++ b/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs @@ -21,12 +21,12 @@ namespace Ryujinx.Graphics.Texture new int[] { 18, 60, -18, -60 }, new int[] { 24, 80, -24, -80 }, new int[] { 33, 106, -33, -106 }, - new int[] { 47, 183, -47, -183 } + new int[] { 47, 183, -47, -183 }, }; private static readonly int[] _etc2Lut = { - 3, 6, 11, 16, 23, 32, 41, 64 + 3, 6, 11, 16, 23, 32, 41, 64, }; private static readonly int[][] _etc2AlphaLut = @@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Texture new int[] { -3, -4, -7, -10, 2, 3, 6, 9 }, new int[] { -1, -2, -3, -10, 0, 1, 2, 9 }, new int[] { -4, -6, -8, -9, 3, 5, 7, 8 }, - new int[] { -3, -5, -7, -9, 2, 4, 6, 8 } + new int[] { -3, -5, -7, -9, 2, 4, 6, 8 }, }; public static byte[] DecodeRgb(ReadOnlySpan<byte> data, int width, int height, int depth, int levels, int layers) |
