aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2023-08-16 21:31:07 -0300
committerGitHub <noreply@github.com>2023-08-16 21:31:07 -0300
commit6ed613a6e6a66d57d2fdb045d926e42dfcdd3206 (patch)
tree3dbd8e34edf12925f49a0a6c1229e3565b5cfd4f /src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
parent64079c034c1c3a18133542d6ac745490149d8043 (diff)
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs28
1 files changed, 26 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
index 6cb57238..a08c8ea9 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
@@ -112,9 +112,13 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.AtomicXor, storageKind, Local(), Const(binding), e0, e1, value);
}
- public static Operand Ballot(this EmitterContext context, Operand a)
+ public static Operand Ballot(this EmitterContext context, Operand a, int index)
{
- return context.Add(Instruction.Ballot, Local(), a);
+ Operand dest = Local();
+
+ context.Add(new Operation(Instruction.Ballot, index, dest, a));
+
+ return dest;
}
public static Operand Barrier(this EmitterContext context)
@@ -782,21 +786,41 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.ShiftRightU32, Local(), a, b);
}
+ public static Operand Shuffle(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.Shuffle, Local(), a, b);
+ }
+
public static (Operand, Operand) Shuffle(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.Shuffle, (Local(), Local()), a, b, c);
}
+ public static Operand ShuffleDown(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.ShuffleDown, Local(), a, b);
+ }
+
public static (Operand, Operand) ShuffleDown(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.ShuffleDown, (Local(), Local()), a, b, c);
}
+ public static Operand ShuffleUp(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.ShuffleUp, Local(), a, b);
+ }
+
public static (Operand, Operand) ShuffleUp(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.ShuffleUp, (Local(), Local()), a, b, c);
}
+ public static Operand ShuffleXor(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.ShuffleXor, Local(), a, b);
+ }
+
public static (Operand, Operand) ShuffleXor(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.ShuffleXor, (Local(), Local()), a, b, c);