diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2023-08-16 21:31:07 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-16 21:31:07 -0300 |
| commit | 6ed613a6e6a66d57d2fdb045d926e42dfcdd3206 (patch) | |
| tree | 3dbd8e34edf12925f49a0a6c1229e3565b5cfd4f /src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs | |
| parent | 64079c034c1c3a18133542d6ac745490149d8043 (diff) | |
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass
* Handle subgroup sizes higher than 32
* Stop using the subgroup size control extension
* Make GenerateShuffleFunction static
* Shader cache version bump
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs | 28 |
1 files changed, 26 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs index 6cb57238..a08c8ea9 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs @@ -112,9 +112,13 @@ namespace Ryujinx.Graphics.Shader.Translation return context.Add(Instruction.AtomicXor, storageKind, Local(), Const(binding), e0, e1, value); } - public static Operand Ballot(this EmitterContext context, Operand a) + public static Operand Ballot(this EmitterContext context, Operand a, int index) { - return context.Add(Instruction.Ballot, Local(), a); + Operand dest = Local(); + + context.Add(new Operation(Instruction.Ballot, index, dest, a)); + + return dest; } public static Operand Barrier(this EmitterContext context) @@ -782,21 +786,41 @@ namespace Ryujinx.Graphics.Shader.Translation return context.Add(Instruction.ShiftRightU32, Local(), a, b); } + public static Operand Shuffle(this EmitterContext context, Operand a, Operand b) + { + return context.Add(Instruction.Shuffle, Local(), a, b); + } + public static (Operand, Operand) Shuffle(this EmitterContext context, Operand a, Operand b, Operand c) { return context.Add(Instruction.Shuffle, (Local(), Local()), a, b, c); } + public static Operand ShuffleDown(this EmitterContext context, Operand a, Operand b) + { + return context.Add(Instruction.ShuffleDown, Local(), a, b); + } + public static (Operand, Operand) ShuffleDown(this EmitterContext context, Operand a, Operand b, Operand c) { return context.Add(Instruction.ShuffleDown, (Local(), Local()), a, b, c); } + public static Operand ShuffleUp(this EmitterContext context, Operand a, Operand b) + { + return context.Add(Instruction.ShuffleUp, Local(), a, b); + } + public static (Operand, Operand) ShuffleUp(this EmitterContext context, Operand a, Operand b, Operand c) { return context.Add(Instruction.ShuffleUp, (Local(), Local()), a, b, c); } + public static Operand ShuffleXor(this EmitterContext context, Operand a, Operand b) + { + return context.Add(Instruction.ShuffleXor, Local(), a, b); + } + public static (Operand, Operand) ShuffleXor(this EmitterContext context, Operand a, Operand b, Operand c) { return context.Add(Instruction.ShuffleXor, (Local(), Local()), a, b, c); |
