diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2023-08-29 21:10:34 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-29 21:10:34 -0300 |
| commit | f09bba82b9366e5912b639a610ae89cbb1cf352c (patch) | |
| tree | 4811ffa52206eed7cf8aa200c64deb7410e5c56b /src/Ryujinx.Graphics.Shader/ResourceReservationCounts.cs | |
| parent | 93d78f9ac4a37a50f0cc2e57addd330d072af742 (diff) | |
Geometry shader emulation for macOS (#5551)
* Implement vertex and geometry shader conversion to compute
* Call InitializeReservedCounts for compute too
* PR feedback
* Set clip distance mask for geometry and tessellation shaders too
* Transform feedback emulation only for vertex
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/ResourceReservationCounts.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/ResourceReservationCounts.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/ResourceReservationCounts.cs b/src/Ryujinx.Graphics.Shader/ResourceReservationCounts.cs new file mode 100644 index 00000000..c0bae8ea --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/ResourceReservationCounts.cs @@ -0,0 +1,22 @@ +using Ryujinx.Graphics.Shader.Translation; + +namespace Ryujinx.Graphics.Shader +{ + public readonly struct ResourceReservationCounts + { + public readonly int ReservedConstantBuffers { get; } + public readonly int ReservedStorageBuffers { get; } + public readonly int ReservedTextures { get; } + public readonly int ReservedImages { get; } + + public ResourceReservationCounts(bool isTransformFeedbackEmulated, bool vertexAsCompute) + { + ResourceReservations reservations = new(isTransformFeedbackEmulated, vertexAsCompute); + + ReservedConstantBuffers = reservations.ReservedConstantBuffers; + ReservedStorageBuffers = reservations.ReservedStorageBuffers; + ReservedTextures = reservations.ReservedTextures; + ReservedImages = reservations.ReservedImages; + } + } +} |
