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authorgdkchan <gab.dark.100@gmail.com>2023-07-03 14:29:27 -0300
committerGitHub <noreply@github.com>2023-07-03 14:29:27 -0300
commit1c7a90ef359d9974e5bd257c4d8e9bf526a6966c (patch)
tree3ab1644927819b90b0aef78ed6749c6434150490 /src/Ryujinx.Graphics.Shader/CodeGen
parent3b46bb73f781a011705ecbc8a1d3207dfb145829 (diff)
Stop identifying shader textures with handle and cbuf, use binding instead (#5266)
* Stop identifying shader textures with handle and cbuf, use binding instead * Remove now unused code * Consider image operations as having accurate type information too I don't know why that was not the case before * Fix missing unscale on InsertCoordNormalization, stop calling SetUsageFlagsForTextureQuery when not needed * Shader cache version bump * Change get texture methods to return descriptors created from ResourceManager state This is required to ensure that reserved textures and images will not be bound as a guest texture/image * Fix BindlessElimination.SetHandle inserting coords at the wrong place
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen')
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs79
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs3
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs36
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs58
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs6
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs77
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs20
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs4
8 files changed, 98 insertions, 185 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index 94b850e7..2370b49f 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -75,22 +75,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
DeclareMemories(context, context.Config.Properties.LocalMemories.Values, isShared: false);
DeclareMemories(context, context.Config.Properties.SharedMemories.Values, isShared: true);
-
- var textureDescriptors = context.Config.GetTextureDescriptors();
- if (textureDescriptors.Length != 0)
- {
- DeclareSamplers(context, textureDescriptors);
-
- context.AppendLine();
- }
-
- var imageDescriptors = context.Config.GetImageDescriptors();
- if (imageDescriptors.Length != 0)
- {
- DeclareImages(context, imageDescriptors);
-
- context.AppendLine();
- }
+ DeclareSamplers(context, context.Config.Properties.Textures.Values);
+ DeclareImages(context, context.Config.Properties.Images.Values);
if (context.Config.Stage != ShaderStage.Compute)
{
@@ -369,80 +355,71 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
}
- private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
+ private static void DeclareSamplers(CodeGenContext context, IEnumerable<TextureDefinition> definitions)
{
int arraySize = 0;
- foreach (var descriptor in descriptors)
+
+ foreach (var definition in definitions)
{
- if (descriptor.Type.HasFlag(SamplerType.Indexed))
+ string indexExpr = string.Empty;
+
+ if (definition.Type.HasFlag(SamplerType.Indexed))
{
if (arraySize == 0)
{
- arraySize = ShaderConfig.SamplerArraySize;
+ arraySize = ResourceManager.SamplerArraySize;
}
else if (--arraySize != 0)
{
continue;
}
- }
- string indexExpr = NumberFormatter.FormatInt(arraySize);
-
- string samplerName = OperandManager.GetSamplerName(
- context.Config.Stage,
- descriptor.CbufSlot,
- descriptor.HandleIndex,
- descriptor.Type.HasFlag(SamplerType.Indexed),
- indexExpr);
+ indexExpr = $"[{NumberFormatter.FormatInt(arraySize)}]";
+ }
- string samplerTypeName = descriptor.Type.ToGlslSamplerType();
+ string samplerTypeName = definition.Type.ToGlslSamplerType();
string layout = string.Empty;
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
{
- layout = ", set = 2";
+ layout = $", set = {definition.Set}";
}
- context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {samplerTypeName} {samplerName};");
+ context.AppendLine($"layout (binding = {definition.Binding}{layout}) uniform {samplerTypeName} {definition.Name}{indexExpr};");
}
}
- private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
+ private static void DeclareImages(CodeGenContext context, IEnumerable<TextureDefinition> definitions)
{
int arraySize = 0;
- foreach (var descriptor in descriptors)
+
+ foreach (var definition in definitions)
{
- if (descriptor.Type.HasFlag(SamplerType.Indexed))
+ string indexExpr = string.Empty;
+
+ if (definition.Type.HasFlag(SamplerType.Indexed))
{
if (arraySize == 0)
{
- arraySize = ShaderConfig.SamplerArraySize;
+ arraySize = ResourceManager.SamplerArraySize;
}
else if (--arraySize != 0)
{
continue;
}
- }
- string indexExpr = NumberFormatter.FormatInt(arraySize);
-
- string imageName = OperandManager.GetImageName(
- context.Config.Stage,
- descriptor.CbufSlot,
- descriptor.HandleIndex,
- descriptor.Format,
- descriptor.Type.HasFlag(SamplerType.Indexed),
- indexExpr);
+ indexExpr = $"[{NumberFormatter.FormatInt(arraySize)}]";
+ }
- string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType());
+ string imageTypeName = definition.Type.ToGlslImageType(definition.Format.GetComponentType());
- if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
+ if (definition.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
{
imageTypeName = "coherent " + imageTypeName;
}
- string layout = descriptor.Format.ToGlslFormat();
+ string layout = definition.Format.ToGlslFormat();
if (!string.IsNullOrEmpty(layout))
{
@@ -451,10 +428,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
{
- layout = $", set = 3{layout}";
+ layout = $", set = {definition.Set}{layout}";
}
- context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};");
+ context.AppendLine($"layout (binding = {definition.Binding}{layout}) uniform {imageTypeName} {definition.Name}{indexExpr};");
}
}
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
index 842228ed..54bf9aeb 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
@@ -4,9 +4,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
public const string LocalNamePrefix = "temp";
- public const string SamplerNamePrefix = "tex";
- public const string ImageNamePrefix = "img";
-
public const string PerPatchAttributePrefix = "patch_attr_";
public const string IAttributePrefix = "in_attr";
public const string OAttributePrefix = "out_attr";
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index e0faed29..7e6d8bb5 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = Src(AggregateType.S32);
}
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
+ string imageName = GetImageName(context.Config, texOp, indexExpr);
texCallBuilder.Append('(');
texCallBuilder.Append(imageName);
@@ -216,7 +216,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
}
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
+ string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
int coordsIndex = isBindless || isIndexed ? 1 : 0;
@@ -342,7 +342,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = Src(AggregateType.S32);
}
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
+ string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
texCall += "(" + samplerName;
@@ -538,7 +538,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
}
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
+ string samplerName = GetSamplerName(context.Config, texOp, indexExpr);
if (texOp.Index == 3)
{
@@ -546,8 +546,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else
{
- TextureDescriptor descriptor = context.Config.FindTextureDescriptor(texOp);
- bool hasLod = !descriptor.Type.HasFlag(SamplerType.Multisample) && descriptor.Type != SamplerType.TextureBuffer;
+ context.Config.Properties.Textures.TryGetValue(texOp.Binding, out TextureDefinition definition);
+ bool hasLod = !definition.Type.HasFlag(SamplerType.Multisample) && (definition.Type & SamplerType.Mask) != SamplerType.TextureBuffer;
string texCall;
if (hasLod)
@@ -715,6 +715,30 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return varName;
}
+ private static string GetSamplerName(ShaderConfig config, AstTextureOperation texOp, string indexExpr)
+ {
+ string name = config.Properties.Textures[texOp.Binding].Name;
+
+ if (texOp.Type.HasFlag(SamplerType.Indexed))
+ {
+ name = $"{name}[{indexExpr}]";
+ }
+
+ return name;
+ }
+
+ private static string GetImageName(ShaderConfig config, AstTextureOperation texOp, string indexExpr)
+ {
+ string name = config.Properties.Images[texOp.Binding].Name;
+
+ if (texOp.Type.HasFlag(SamplerType.Indexed))
+ {
+ name = $"{name}[{indexExpr}]";
+ }
+
+ return name;
+ }
+
private static string GetMask(int index)
{
return $".{"rgba".AsSpan(index, 1)}";
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index 0ca3b55f..17ffad9a 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -11,9 +11,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
class OperandManager
{
- private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
-
- private readonly Dictionary<AstOperand, string> _locals;
+ private Dictionary<AstOperand, string> _locals;
public OperandManager()
{
@@ -41,60 +39,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
};
}
- public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
- {
- return GetSamplerName(stage, texOp.CbufSlot, texOp.Handle, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
- }
-
- public static string GetSamplerName(ShaderStage stage, int cbufSlot, int handle, bool indexed, string indexExpr)
- {
- string suffix = cbufSlot < 0 ? $"_tcb_{handle:X}" : $"_cb{cbufSlot}_{handle:X}";
-
- if (indexed)
- {
- suffix += $"a[{indexExpr}]";
- }
-
- return GetShaderStagePrefix(stage) + "_" + DefaultNames.SamplerNamePrefix + suffix;
- }
-
- public static string GetImageName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
- {
- return GetImageName(stage, texOp.CbufSlot, texOp.Handle, texOp.Format, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
- }
-
- public static string GetImageName(
- ShaderStage stage,
- int cbufSlot,
- int handle,
- TextureFormat format,
- bool indexed,
- string indexExpr)
- {
- string suffix = cbufSlot < 0
- ? $"_tcb_{handle:X}_{format.ToGlslFormat()}"
- : $"_cb{cbufSlot}_{handle:X}_{format.ToGlslFormat()}";
-
- if (indexed)
- {
- suffix += $"a[{indexExpr}]";
- }
-
- return GetShaderStagePrefix(stage) + "_" + DefaultNames.ImageNamePrefix + suffix;
- }
-
- public static string GetShaderStagePrefix(ShaderStage stage)
- {
- int index = (int)stage;
-
- if ((uint)index >= _stagePrefixes.Length)
- {
- return "invalid";
- }
-
- return _stagePrefixes[index];
- }
-
public static string GetArgumentName(int argIndex)
{
return $"{DefaultNames.ArgumentNamePrefix}{argIndex}";
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
index 9956e90a..d4f49045 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
@@ -28,9 +28,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
public Dictionary<int, Instruction> StorageBuffers { get; } = new Dictionary<int, Instruction>();
public Dictionary<int, Instruction> LocalMemories { get; } = new Dictionary<int, Instruction>();
public Dictionary<int, Instruction> SharedMemories { get; } = new Dictionary<int, Instruction>();
- public Dictionary<TextureMeta, SamplerType> SamplersTypes { get; } = new Dictionary<TextureMeta, SamplerType>();
- public Dictionary<TextureMeta, (Instruction, Instruction, Instruction)> Samplers { get; } = new Dictionary<TextureMeta, (Instruction, Instruction, Instruction)>();
- public Dictionary<TextureMeta, (Instruction, Instruction)> Images { get; } = new Dictionary<TextureMeta, (Instruction, Instruction)>();
+ public Dictionary<int, SamplerType> SamplersTypes { get; } = new Dictionary<int, SamplerType>();
+ public Dictionary<int, (Instruction, Instruction, Instruction)> Samplers { get; } = new Dictionary<int, (Instruction, Instruction, Instruction)>();
+ public Dictionary<int, (Instruction, Instruction)> Images { get; } = new Dictionary<int, (Instruction, Instruction)>();
public Dictionary<IoDefinition, Instruction> Inputs { get; } = new Dictionary<IoDefinition, Instruction>();
public Dictionary<IoDefinition, Instruction> Outputs { get; } = new Dictionary<IoDefinition, Instruction>();
public Dictionary<IoDefinition, Instruction> InputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
index da1e385a..2c849cd4 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
@@ -72,8 +72,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
DeclareMemories(context, context.Config.Properties.LocalMemories, context.LocalMemories, StorageClass.Private);
DeclareMemories(context, context.Config.Properties.SharedMemories, context.SharedMemories, StorageClass.Workgroup);
- DeclareSamplers(context, context.Config.GetTextureDescriptors());
- DeclareImages(context, context.Config.GetImageDescriptors());
+ DeclareSamplers(context, context.Config.Properties.Textures.Values);
+ DeclareImages(context, context.Config.Properties.Images.Values);
DeclareInputsAndOutputs(context, info);
}
@@ -110,6 +110,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
foreach (BufferDefinition buffer in buffers)
{
+ int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? buffer.Set : 0;
int alignment = buffer.Layout == BufferLayout.Std140 ? 16 : 4;
int alignmentMask = alignment - 1;
int offset = 0;
@@ -163,7 +164,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var variable = context.Variable(pointerType, StorageClass.Uniform);
context.Name(variable, buffer.Name);
- context.Decorate(variable, Decoration.DescriptorSet, (LiteralInteger)buffer.Set);
+ context.Decorate(variable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
context.Decorate(variable, Decoration.Binding, (LiteralInteger)buffer.Binding);
context.AddGlobalVariable(variable);
@@ -178,92 +179,72 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
- private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
+ private static void DeclareSamplers(CodeGenContext context, IEnumerable<TextureDefinition> samplers)
{
- foreach (var descriptor in descriptors)
+ foreach (var sampler in samplers)
{
- var meta = new TextureMeta(descriptor.CbufSlot, descriptor.HandleIndex, descriptor.Format);
+ int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? sampler.Set : 0;
- if (context.Samplers.ContainsKey(meta))
- {
- continue;
- }
-
- int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 2 : 0;
-
- var dim = (descriptor.Type & SamplerType.Mask) switch
+ var dim = (sampler.Type & SamplerType.Mask) switch
{
SamplerType.Texture1D => Dim.Dim1D,
SamplerType.Texture2D => Dim.Dim2D,
SamplerType.Texture3D => Dim.Dim3D,
SamplerType.TextureCube => Dim.Cube,
SamplerType.TextureBuffer => Dim.Buffer,
- _ => throw new InvalidOperationException($"Invalid sampler type \"{descriptor.Type & SamplerType.Mask}\"."),
+ _ => throw new InvalidOperationException($"Invalid sampler type \"{sampler.Type & SamplerType.Mask}\".")
};
var imageType = context.TypeImage(
context.TypeFP32(),
dim,
- descriptor.Type.HasFlag(SamplerType.Shadow),
- descriptor.Type.HasFlag(SamplerType.Array),
- descriptor.Type.HasFlag(SamplerType.Multisample),
+ sampler.Type.HasFlag(SamplerType.Shadow),
+ sampler.Type.HasFlag(SamplerType.Array),
+ sampler.Type.HasFlag(SamplerType.Multisample),
1,
ImageFormat.Unknown);
- var nameSuffix = meta.CbufSlot < 0 ? $"_tcb_{meta.Handle:X}" : $"_cb{meta.CbufSlot}_{meta.Handle:X}";
-
var sampledImageType = context.TypeSampledImage(imageType);
var sampledImagePointerType = context.TypePointer(StorageClass.UniformConstant, sampledImageType);
var sampledImageVariable = context.Variable(sampledImagePointerType, StorageClass.UniformConstant);
- context.Samplers.Add(meta, (imageType, sampledImageType, sampledImageVariable));
- context.SamplersTypes.Add(meta, descriptor.Type);
+ context.Samplers.Add(sampler.Binding, (imageType, sampledImageType, sampledImageVariable));
+ context.SamplersTypes.Add(sampler.Binding, sampler.Type);
- context.Name(sampledImageVariable, $"{GetStagePrefix(context.Config.Stage)}_tex{nameSuffix}");
+ context.Name(sampledImageVariable, sampler.Name);
context.Decorate(sampledImageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
- context.Decorate(sampledImageVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
+ context.Decorate(sampledImageVariable, Decoration.Binding, (LiteralInteger)sampler.Binding);
context.AddGlobalVariable(sampledImageVariable);
}
}
- private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
+ private static void DeclareImages(CodeGenContext context, IEnumerable<TextureDefinition> images)
{
- foreach (var descriptor in descriptors)
+ foreach (var image in images)
{
- var meta = new TextureMeta(descriptor.CbufSlot, descriptor.HandleIndex, descriptor.Format);
+ int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? image.Set : 0;
- if (context.Images.ContainsKey(meta))
- {
- continue;
- }
-
- int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 3 : 0;
-
- var dim = GetDim(descriptor.Type);
+ var dim = GetDim(image.Type);
var imageType = context.TypeImage(
- context.GetType(meta.Format.GetComponentType()),
+ context.GetType(image.Format.GetComponentType()),
dim,
- descriptor.Type.HasFlag(SamplerType.Shadow),
- descriptor.Type.HasFlag(SamplerType.Array),
- descriptor.Type.HasFlag(SamplerType.Multisample),
+ image.Type.HasFlag(SamplerType.Shadow),
+ image.Type.HasFlag(SamplerType.Array),
+ image.Type.HasFlag(SamplerType.Multisample),
AccessQualifier.ReadWrite,
- GetImageFormat(meta.Format));
-
- var nameSuffix = meta.CbufSlot < 0 ?
- $"_tcb_{meta.Handle:X}_{meta.Format.ToGlslFormat()}" :
- $"_cb{meta.CbufSlot}_{meta.Handle:X}_{meta.Format.ToGlslFormat()}";
+ GetImageFormat(image.Format));
var imagePointerType = context.TypePointer(StorageClass.UniformConstant, imageType);
var imageVariable = context.Variable(imagePointerType, StorageClass.UniformConstant);
- context.Images.Add(meta, (imageType, imageVariable));
+ context.Images.Add(image.Binding, (imageType, imageVariable));
- context.Name(imageVariable, $"{GetStagePrefix(context.Config.Stage)}_img{nameSuffix}");
+ context.Name(imageVariable, image.Name);
context.Decorate(imageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
- context.Decorate(imageVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
+ context.Decorate(imageVariable, Decoration.Binding, (LiteralInteger)image.Binding);
- if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
+ if (image.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
{
context.Decorate(imageVariable, Decoration.Coherent);
}
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
index a53b40b2..9489397b 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
@@ -657,7 +657,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SpvInstruction value = Src(componentType);
- (SpvInstruction imageType, SpvInstruction imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
+ (var imageType, var imageVariable) = context.Images[texOp.Binding];
context.Load(imageType, imageVariable);
@@ -742,7 +742,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
pCoords = Src(AggregateType.S32);
}
- var (imageType, imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
+ (var imageType, var imageVariable) = context.Images[texOp.Binding];
var image = context.Load(imageType, imageVariable);
var imageComponentType = context.GetType(componentType);
@@ -829,7 +829,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var texel = context.CompositeConstruct(context.TypeVector(context.GetType(componentType), ComponentsCount), cElems);
- var (imageType, imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
+ (var imageType, var imageVariable) = context.Images[texOp.Binding];
var image = context.Load(imageType, imageVariable);
@@ -908,9 +908,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
pCoords = Src(AggregateType.FP32);
}
- var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
-
- var (_, sampledImageType, sampledImageVariable) = context.Samplers[meta];
+ (_, var sampledImageType, var sampledImageVariable) = context.Samplers[texOp.Binding];
var image = context.Load(sampledImageType, sampledImageVariable);
@@ -1511,9 +1509,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var resultType = colorIsVector ? context.TypeVector(context.TypeFP32(), 4) : context.TypeFP32();
- var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
-
- var (imageType, sampledImageType, sampledImageVariable) = context.Samplers[meta];
+ (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[texOp.Binding];
var image = context.Load(sampledImageType, sampledImageVariable);
@@ -1592,9 +1588,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.GetS32(texOp.GetSource(0));
}
- var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
-
- (SpvInstruction imageType, SpvInstruction sampledImageType, SpvInstruction sampledImageVariable) = context.Samplers[meta];
+ (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[texOp.Binding];
var image = context.Load(sampledImageType, sampledImageVariable);
image = context.Image(imageType, image);
@@ -1605,7 +1599,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
else
{
- var type = context.SamplersTypes[meta];
+ var type = context.SamplersTypes[texOp.Binding];
bool hasLod = !type.HasFlag(SamplerType.Multisample) && type != SamplerType.TextureBuffer;
int dimensions = (type & SamplerType.Mask) == SamplerType.TextureCube ? 2 : type.GetDimensions();
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs
deleted file mode 100644
index 56ea9a2a..00000000
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- readonly record struct TextureMeta(int CbufSlot, int Handle, TextureFormat Format);
-}