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authorgdkchan <gab.dark.100@gmail.com>2024-04-07 18:25:55 -0300
committerGitHub <noreply@github.com>2024-04-07 18:25:55 -0300
commit3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb (patch)
treea4652499c089b0853e39c382cad82a9db4d6ad08 /src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
parent808803d97a0c06809bf000687c252f960048fcf0 (diff)
Add support for large sampler arrays on Vulkan (#6489)
* Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
index ad84c485..4469785d 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
@@ -13,8 +13,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IAstNode src0 = operation.GetSource(0);
IAstNode src1 = operation.GetSource(1);
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
- string src1Expr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
+ string src0Expr = GetSourceExpr(context, src0, GetSrcVarType(operation.Inst, 0));
+ string src1Expr = GetSourceExpr(context, src1, GetSrcVarType(operation.Inst, 1));
return $"packDouble2x32(uvec2({src0Expr}, {src1Expr}))";
}
@@ -24,8 +24,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IAstNode src0 = operation.GetSource(0);
IAstNode src1 = operation.GetSource(1);
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
- string src1Expr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
+ string src0Expr = GetSourceExpr(context, src0, GetSrcVarType(operation.Inst, 0));
+ string src1Expr = GetSourceExpr(context, src1, GetSrcVarType(operation.Inst, 1));
return $"packHalf2x16(vec2({src0Expr}, {src1Expr}))";
}
@@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
IAstNode src = operation.GetSource(0);
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(operation.Inst, 0));
+ string srcExpr = GetSourceExpr(context, src, GetSrcVarType(operation.Inst, 0));
return $"unpackDouble2x32({srcExpr}){GetMask(operation.Index)}";
}
@@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
IAstNode src = operation.GetSource(0);
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(operation.Inst, 0));
+ string srcExpr = GetSourceExpr(context, src, GetSrcVarType(operation.Inst, 0));
return $"unpackHalf2x16({srcExpr}){GetMask(operation.Index)}";
}