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authorgdkchan <gab.dark.100@gmail.com>2023-06-03 20:12:18 -0300
committerGitHub <noreply@github.com>2023-06-03 20:12:18 -0300
commit21c9ac6240a3db3300143d1d0dd4a1070d4f576f (patch)
tree1d3fbafa1861368efe7cf8c923752cb0b621f717 /src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
parent81c9052847f1aa4a70010fefa8e6ee38b5ace612 (diff)
Implement shader storage buffer operations using new Load/Store instructions (#4993)
* Implement storage buffer operations using new Load/Store instruction * Extend GenerateMultiTargetStorageOp to also match access with constant offset, and log and comments * Remove now unused code * Catch more complex cases of global memory usage * Shader cache version bump * Extend global access elimination to work with more shared memory cases * Change alignment requirement from 16 bytes to 8 bytes, handle cases where we need more than 16 storage buffers * Tweak preferencing to catch more cases * Enable CB0 elimination even when host storage buffer alignment is > 16 (for Intel) * Fix storage buffer bindings * Simplify some code * Shader cache version bump * Fix typo * Extend global memory elimination to handle shared memory with multiple possible offsets and local memory
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
index fc3004a8..5ee8259c 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
@@ -11,12 +11,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string IAttributePrefix = "in_attr";
public const string OAttributePrefix = "out_attr";
- public const string StorageNamePrefix = "s";
-
- public const string DataName = "data";
-
- public const string BlockSuffix = "block";
-
public const string LocalMemoryName = "local_mem";
public const string SharedMemoryName = "shared_mem";