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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-25 19:03:48 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-25 19:03:48 +0200 |
| commit | 7ffe7f8442eb70980da55832a293fab52ff58cf1 (patch) | |
| tree | 0710868ddbd71ae485be92acb6fe3c0290250c46 /src/Ryujinx.Graphics.Nvdec.FFmpeg/H264 | |
| parent | 2b2ce68f07041189977515aa5b6ff6f04477d386 (diff) | |
[Ryujinx.Graphics.Nvdec.FFmpeg] Address dotnet-format issues (#5370)
* dotnet format style --severity info
Some changes were manually reverted.
* Address or silence dotnet format CA1806 and a few CA1854 warnings
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Address IDE0251 warnings
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
Diffstat (limited to 'src/Ryujinx.Graphics.Nvdec.FFmpeg/H264')
3 files changed, 6 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/Decoder.cs b/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/Decoder.cs index d8b213e5..7dd643ce 100644 --- a/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/Decoder.cs +++ b/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/Decoder.cs @@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264 private readonly byte[] _workBuffer = new byte[WorkBufferSize]; - private FFmpegContext _context = new FFmpegContext(AVCodecID.AV_CODEC_ID_H264); + private FFmpegContext _context = new(AVCodecID.AV_CODEC_ID_H264); private int _oldOutputWidth; private int _oldOutputHeight; @@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264 byte[] output = new byte[data.Length + prep.Length]; prep.CopyTo(output); - data.CopyTo(new Span<byte>(output).Slice(prep.Length)); + data.CopyTo(new Span<byte>(output)[prep.Length..]); return output; } diff --git a/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/H264BitStreamWriter.cs b/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/H264BitStreamWriter.cs index 3d3b3293..57ab9fb5 100644 --- a/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/H264BitStreamWriter.cs +++ b/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/H264BitStreamWriter.cs @@ -84,9 +84,9 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264 Flush(); } - public Span<byte> AsSpan() + public readonly Span<byte> AsSpan() { - return new Span<byte>(_workBuffer).Slice(0, _offset); + return new Span<byte>(_workBuffer)[.._offset]; } public void WriteU(uint value, int valueSize) => WriteBits((int)value, valueSize); @@ -118,4 +118,4 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264 WriteBits((int)value, size - 1); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/SpsAndPpsReconstruction.cs b/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/SpsAndPpsReconstruction.cs index 57fb65d5..d8bf6f74 100644 --- a/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/SpsAndPpsReconstruction.cs +++ b/src/Ryujinx.Graphics.Nvdec.FFmpeg/H264/SpsAndPpsReconstruction.cs @@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264 { public static Span<byte> Reconstruct(ref H264PictureInfo pictureInfo, byte[] workBuffer) { - H264BitStreamWriter writer = new H264BitStreamWriter(workBuffer); + H264BitStreamWriter writer = new(workBuffer); // Sequence Parameter Set. writer.WriteU(1, 24); |
