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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 02:47:54 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-02 02:47:54 +0200 |
| commit | 3b46bb73f781a011705ecbc8a1d3207dfb145829 (patch) | |
| tree | 1d5d2714c7001775b512bc14ce91a1ebbfc808df /src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs | |
| parent | 2457cfc9118a6ebb6008945c919edfd8b46af5e7 (diff) | |
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address remaining dotnet format analyzer warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Another rebase, another dotnet format run
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Remove a few unused parameters
* Replace MmeShadowScratch with Array256<uint>
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Run dotnet format after rebase
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First pass of dotnet format
* Add unsafe dotnet format changes
* Fix typos
* Add trailing commas
* Disable formatting for FormatTable
* Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs index 537cead0..7f01aca6 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheGpuAccessor.cs @@ -19,7 +19,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private readonly ShaderSpecializationState _newSpecState; private readonly int _stageIndex; private readonly bool _isVulkan; - private readonly ResourceCounts _resourceCounts; /// <summary> /// Creates a new instance of the cached GPU state accessor for shader translation. @@ -45,7 +44,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache _newSpecState = newSpecState; _stageIndex = stageIndex; _isVulkan = context.Capabilities.Api == TargetApi.Vulkan; - _resourceCounts = counts; } /// <inheritdoc/> @@ -56,7 +54,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache throw new DiskCacheLoadException(DiskCacheLoadResult.InvalidCb1DataLength); } - return MemoryMarshal.Cast<byte, uint>(_cb1Data.Span.Slice(offset))[0]; + return MemoryMarshal.Cast<byte, uint>(_cb1Data.Span[offset..])[0]; } /// <inheritdoc/> @@ -68,7 +66,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// <inheritdoc/> public ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize) { - return MemoryMarshal.Cast<byte, ulong>(_data.Span.Slice((int)address)); + return MemoryMarshal.Cast<byte, ulong>(_data.Span[(int)address..]); } /// <inheritdoc/> @@ -94,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache CompareOp.Greater or CompareOp.GreaterGl => AlphaTestOp.Greater, CompareOp.NotEqual or CompareOp.NotEqualGl => AlphaTestOp.NotEqual, CompareOp.GreaterOrEqual or CompareOp.GreaterOrEqualGl => AlphaTestOp.GreaterOrEqual, - _ => AlphaTestOp.Always + _ => AlphaTestOp.Always, }; } |
