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authorgdkchan <gab.dark.100@gmail.com>2024-05-26 15:20:10 -0300
committerGitHub <noreply@github.com>2024-05-26 15:20:10 -0300
commitc41fddd25e8ddd3cf0b3cefeaf6595d2e4ede0fa (patch)
tree797bde971827ebc89d650ddbe2aca3c9a8d3aa65 /src/Ryujinx.Graphics.Gpu/Shader/DiskCache/CompressionAlgorithm.cs
parent2ebe929fa5b9047cf925eb7d02ac4134c0f8a325 (diff)
Vulkan: Extend full bindless to cover cases with phi nodes (#6853)
* Key textures using set and binding (rather than just binding) * Extend full bindless to cover cases with phi nodes * Log error on bindless access failure * Shader cache version bump * Remove constant buffer match to reduce the chances of full bindless triggering * Re-enable it for constant buffers, paper mario does actually need it * Format whitespace
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