diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2024-03-26 23:33:24 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-26 23:33:24 -0300 |
| commit | b323a017385ac6e08db4025fe4ef1bfbb41607ab (patch) | |
| tree | 33392d69cea70232cb0342e38a924dc31fb22719 /src/Ryujinx.Graphics.Gpu/Image | |
| parent | f6d24449b6e1ebe753c0a8095a435820c0948f19 (diff) | |
Implement host tracked memory manager mode (#6356)
* Add host tracked memory manager mode
* Skipping flush is no longer needed
* Formatting + revert unrelated change
* LightningJit: Ensure that dest register is saved for load ops that do partial updates
* avoid allocations when doing address space lookup
Add missing improvement
* IsRmwMemory -> IsPartialRegisterUpdateMemory
* Ensure we iterate all private allocations in range
* PR feedback and potential fixes
* Simplified bridges a lot
* Skip calling SignalMappingChanged if Guest is true
* Late map bridge too
* Force address masking for prefetch instructions
* Reprotection for bridges
* Move partition list validation to separate debug method
* Move host tracked related classes to HostTracked folder
* New HostTracked namespace
* Move host tracked modes to the end of enum to avoid PPTC invalidation
---------
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs index fb209744..34a9a9c7 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs @@ -1622,14 +1622,6 @@ namespace Ryujinx.Graphics.Gpu.Image /// <param name="size">The size of the flushing memory access</param> public void FlushAction(TextureGroupHandle handle, ulong address, ulong size) { - // If the page size is larger than 4KB, we will have a lot of false positives for flushing. - // Let's avoid flushing textures that are unlikely to be read from CPU to improve performance - // on those platforms. - if (!_physicalMemory.Supports4KBPages && !Storage.Info.IsLinear && !_context.IsGpuThread()) - { - return; - } - // There is a small gap here where the action is removed but _actionRegistered is still 1. // In this case it will skip registering the action, but here we are already handling it, // so there shouldn't be any issue as it's the same handler for all actions. |
