diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2024-09-01 17:58:01 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-01 17:58:01 -0300 |
| commit | fdd7ee791cd37546390856f38eab16ea78451742 (patch) | |
| tree | e4da2a50459f8d11c958207f0e4684a19d3e48fa /src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs | |
| parent | 398fa1c238df75ee93f7106a578569f87cae8c0b (diff) | |
Fix incorrect depth texture 3D flag (#7262)
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index b9ff060e..b6fa842e 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -468,13 +468,11 @@ namespace Ryujinx.Graphics.Gpu.Image int gobBlocksInY = dsState.MemoryLayout.UnpackGobBlocksInY(); int gobBlocksInZ = dsState.MemoryLayout.UnpackGobBlocksInZ(); + layered &= size.UnpackIsLayered(); + Target target; - if (dsState.MemoryLayout.UnpackIsTarget3D()) - { - target = Target.Texture3D; - } - else if ((samplesInX | samplesInY) != 1) + if ((samplesInX | samplesInY) != 1) { target = size.Depth > 1 && layered ? Target.Texture2DMultisampleArray |
