diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Graphics.Gpu/GpuChannel.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/GpuChannel.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/GpuChannel.cs | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/GpuChannel.cs b/src/Ryujinx.Graphics.Gpu/GpuChannel.cs new file mode 100644 index 00000000..43fa8484 --- /dev/null +++ b/src/Ryujinx.Graphics.Gpu/GpuChannel.cs @@ -0,0 +1,148 @@ +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Gpu.Engine.GPFifo; +using Ryujinx.Graphics.Gpu.Image; +using Ryujinx.Graphics.Gpu.Memory; +using System; +using System.Threading; + +namespace Ryujinx.Graphics.Gpu +{ + /// <summary> + /// Represents a GPU channel. + /// </summary> + public class GpuChannel : IDisposable + { + private readonly GpuContext _context; + private readonly GPFifoDevice _device; + private readonly GPFifoProcessor _processor; + private MemoryManager _memoryManager; + + /// <summary> + /// Channel buffer bindings manager. + /// </summary> + internal BufferManager BufferManager { get; } + + /// <summary> + /// Channel texture bindings manager. + /// </summary> + internal TextureManager TextureManager { get; } + + /// <summary> + /// Current channel memory manager. + /// </summary> + internal MemoryManager MemoryManager => _memoryManager; + + /// <summary> + /// Host hardware capabilities from the GPU context. + /// </summary> + internal ref Capabilities Capabilities => ref _context.Capabilities; + + /// <summary> + /// Creates a new instance of a GPU channel. + /// </summary> + /// <param name="context">GPU context that the channel belongs to</param> + internal GpuChannel(GpuContext context) + { + _context = context; + _device = context.GPFifo; + _processor = new GPFifoProcessor(context, this); + BufferManager = new BufferManager(context, this); + TextureManager = new TextureManager(context, this); + } + + /// <summary> + /// Binds a memory manager to the channel. + /// All submitted and in-flight commands will use the specified memory manager for any memory operations. + /// </summary> + /// <param name="memoryManager">The new memory manager to be bound</param> + public void BindMemory(MemoryManager memoryManager) + { + var oldMemoryManager = Interlocked.Exchange(ref _memoryManager, memoryManager ?? throw new ArgumentNullException(nameof(memoryManager))); + + memoryManager.Physical.IncrementReferenceCount(); + + if (oldMemoryManager != null) + { + oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind; + oldMemoryManager.Physical.DecrementReferenceCount(); + oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler; + } + + memoryManager.Physical.BufferCache.NotifyBuffersModified += BufferManager.Rebind; + memoryManager.MemoryUnmapped += MemoryUnmappedHandler; + + // Since the memory manager changed, make sure we will get pools from addresses of the new memory manager. + TextureManager.ReloadPools(); + memoryManager.Physical.BufferCache.QueuePrune(); + } + + /// <summary> + /// Memory mappings change event handler. + /// </summary> + /// <param name="sender">Memory manager where the mappings changed</param> + /// <param name="e">Information about the region that is being changed</param> + private void MemoryUnmappedHandler(object sender, UnmapEventArgs e) + { + TextureManager.ReloadPools(); + + var memoryManager = Volatile.Read(ref _memoryManager); + memoryManager?.Physical.BufferCache.QueuePrune(); + } + + /// <summary> + /// Writes data directly to the state of the specified class. + /// </summary> + /// <param name="classId">ID of the class to write the data into</param> + /// <param name="offset">State offset in bytes</param> + /// <param name="value">Value to be written</param> + public void Write(ClassId classId, int offset, uint value) + { + _processor.Write(classId, offset, (int)value); + } + + /// <summary> + /// Push a GPFIFO entry in the form of a prefetched command buffer. + /// It is intended to be used by nvservices to handle special cases. + /// </summary> + /// <param name="commandBuffer">The command buffer containing the prefetched commands</param> + public void PushHostCommandBuffer(int[] commandBuffer) + { + _device.PushHostCommandBuffer(_processor, commandBuffer); + } + + /// <summary> + /// Pushes GPFIFO entries. + /// </summary> + /// <param name="entries">GPFIFO entries</param> + public void PushEntries(ReadOnlySpan<ulong> entries) + { + _device.PushEntries(_processor, entries); + } + + /// <summary> + /// Disposes the GPU channel. + /// It's an error to use the GPU channel after disposal. + /// </summary> + public void Dispose() + { + _context.DeferredActions.Enqueue(Destroy); + } + + /// <summary> + /// Performs disposal of the host GPU resources used by this channel, that are not shared. + /// This must only be called from the render thread. + /// </summary> + private void Destroy() + { + TextureManager.Dispose(); + + var oldMemoryManager = Interlocked.Exchange(ref _memoryManager, null); + if (oldMemoryManager != null) + { + oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind; + oldMemoryManager.Physical.DecrementReferenceCount(); + oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler; + } + } + } +} |
