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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Graphics.Gpu/Engine/Types
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Types')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs17
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs165
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs22
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs37
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs99
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs11
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs20
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs42
8 files changed, 413 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs
new file mode 100644
index 00000000..c982347a
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs
@@ -0,0 +1,17 @@
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Boolean value, stored as a 32-bits integer in memory.
+ /// </summary>
+ struct Boolean32
+ {
+#pragma warning disable CS0649
+ private uint _value;
+#pragma warning restore CS0649
+
+ public static implicit operator bool(Boolean32 value)
+ {
+ return (value._value & 1) != 0;
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs
new file mode 100644
index 00000000..889b5c8b
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs
@@ -0,0 +1,165 @@
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Gpu.Image;
+
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Color texture format.
+ /// </summary>
+ enum ColorFormat
+ {
+ R32G32B32A32Float = 0xc0,
+ R32G32B32A32Sint = 0xc1,
+ R32G32B32A32Uint = 0xc2,
+ R32G32B32X32Float = 0xc3,
+ R32G32B32X32Sint = 0xc4,
+ R32G32B32X32Uint = 0xc5,
+ R16G16B16X16Unorm = 0xc6,
+ R16G16B16X16Snorm = 0xc7,
+ R16G16B16X16Sint = 0xc8,
+ R16G16B16X16Uint = 0xc9,
+ R16G16B16A16Float = 0xca,
+ R32G32Float = 0xcb,
+ R32G32Sint = 0xcc,
+ R32G32Uint = 0xcd,
+ R16G16B16X16Float = 0xce,
+ B8G8R8A8Unorm = 0xcf,
+ B8G8R8A8Srgb = 0xd0,
+ R10G10B10A2Unorm = 0xd1,
+ R10G10B10A2Uint = 0xd2,
+ R8G8B8A8Unorm = 0xd5,
+ R8G8B8A8Srgb = 0xd6,
+ R8G8B8X8Snorm = 0xd7,
+ R8G8B8X8Sint = 0xd8,
+ R8G8B8X8Uint = 0xd9,
+ R16G16Unorm = 0xda,
+ R16G16Snorm = 0xdb,
+ R16G16Sint = 0xdc,
+ R16G16Uint = 0xdd,
+ R16G16Float = 0xde,
+ R11G11B10Float = 0xe0,
+ R32Sint = 0xe3,
+ R32Uint = 0xe4,
+ R32Float = 0xe5,
+ B8G8R8X8Unorm = 0xe6,
+ B8G8R8X8Srgb = 0xe7,
+ B5G6R5Unorm = 0xe8,
+ B5G5R5A1Unorm = 0xe9,
+ R8G8Unorm = 0xea,
+ R8G8Snorm = 0xeb,
+ R8G8Sint = 0xec,
+ R8G8Uint = 0xed,
+ R16Unorm = 0xee,
+ R16Snorm = 0xef,
+ R16Sint = 0xf0,
+ R16Uint = 0xf1,
+ R16Float = 0xf2,
+ R8Unorm = 0xf3,
+ R8Snorm = 0xf4,
+ R8Sint = 0xf5,
+ R8Uint = 0xf6,
+ B5G5R5X1Unorm = 0xf8,
+ R8G8B8X8Unorm = 0xf9,
+ R8G8B8X8Srgb = 0xfa
+ }
+
+ static class ColorFormatConverter
+ {
+ /// <summary>
+ /// Converts the color texture format to a host compatible format.
+ /// </summary>
+ /// <param name="format">Color format</param>
+ /// <returns>Host compatible format enum value</returns>
+ public static FormatInfo Convert(this ColorFormat format)
+ {
+ return format switch
+ {
+ ColorFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4),
+ ColorFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4),
+ ColorFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4),
+ ColorFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4),
+ ColorFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4),
+ ColorFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4),
+ ColorFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4),
+ ColorFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4),
+ ColorFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4),
+ ColorFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4),
+ ColorFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4),
+ ColorFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2),
+ ColorFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2),
+ ColorFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2),
+ ColorFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4),
+ ColorFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4),
+ ColorFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4),
+ ColorFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4),
+ ColorFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4),
+ ColorFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2),
+ ColorFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2),
+ ColorFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2),
+ ColorFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2),
+ ColorFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2),
+ ColorFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3),
+ ColorFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1),
+ ColorFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1),
+ ColorFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4, 1),
+ ColorFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4),
+ ColorFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2, 3),
+ ColorFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4),
+ ColorFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2),
+ ColorFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2),
+ ColorFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2),
+ ColorFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2),
+ ColorFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1),
+ ColorFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2, 1),
+ ColorFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2, 1),
+ ColorFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2, 1),
+ ColorFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2, 1),
+ ColorFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1),
+ ColorFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1, 1),
+ ColorFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1, 1),
+ ColorFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1, 1),
+ ColorFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4),
+ ColorFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4),
+ ColorFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4),
+ _ => FormatInfo.Default
+ };
+ }
+
+ /// <summary>
+ /// Checks if a format has an alpha component.
+ /// </summary>
+ /// <param name="format">Format to be checked</param>
+ /// <returns>True if the format has no alpha component (RGBX), false if it does (RGBA)</returns>
+ public static bool NoAlpha(this ColorFormat format)
+ {
+ switch (format)
+ {
+ case ColorFormat.R32G32B32X32Float:
+ case ColorFormat.R32G32B32X32Sint:
+ case ColorFormat.R32G32B32X32Uint:
+ case ColorFormat.R16G16B16X16Unorm:
+ case ColorFormat.R16G16B16X16Snorm:
+ case ColorFormat.R16G16B16X16Sint:
+ case ColorFormat.R16G16B16X16Uint:
+ case ColorFormat.R16G16B16X16Float:
+ case ColorFormat.R8G8B8X8Snorm:
+ case ColorFormat.R8G8B8X8Sint:
+ case ColorFormat.R8G8B8X8Uint:
+ case ColorFormat.B8G8R8X8Unorm:
+ case ColorFormat.B8G8R8X8Srgb:
+ case ColorFormat.B5G5R5X1Unorm:
+ case ColorFormat.R8G8B8X8Unorm:
+ case ColorFormat.R8G8B8X8Srgb:
+ return true;
+ }
+
+ return false;
+ }
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs
new file mode 100644
index 00000000..839faac9
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs
@@ -0,0 +1,22 @@
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Split GPU virtual address.
+ /// </summary>
+ struct GpuVa
+ {
+#pragma warning disable CS0649
+ public uint High;
+ public uint Low;
+#pragma warning restore CS0649
+
+ /// <summary>
+ /// Packs the split address into a 64-bits address value.
+ /// </summary>
+ /// <returns>The 64-bits address value</returns>
+ public ulong Pack()
+ {
+ return Low | ((ulong)High << 32);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs
new file mode 100644
index 00000000..6da96bd4
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs
@@ -0,0 +1,37 @@
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Memory layout parameters, for block linear textures.
+ /// </summary>
+ struct MemoryLayout
+ {
+#pragma warning disable CS0649
+ public uint Packed;
+#pragma warning restore CS0649
+
+ public int UnpackGobBlocksInX()
+ {
+ return 1 << (int)(Packed & 0xf);
+ }
+
+ public int UnpackGobBlocksInY()
+ {
+ return 1 << (int)((Packed >> 4) & 0xf);
+ }
+
+ public int UnpackGobBlocksInZ()
+ {
+ return 1 << (int)((Packed >> 8) & 0xf);
+ }
+
+ public bool UnpackIsLinear()
+ {
+ return (Packed & 0x1000) != 0;
+ }
+
+ public bool UnpackIsTarget3D()
+ {
+ return (Packed & 0x10000) != 0;
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs
new file mode 100644
index 00000000..dae63124
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs
@@ -0,0 +1,99 @@
+using Ryujinx.Graphics.GAL;
+
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Draw primitive type.
+ /// </summary>
+ enum PrimitiveType
+ {
+ Points,
+ Lines,
+ LineLoop,
+ LineStrip,
+ Triangles,
+ TriangleStrip,
+ TriangleFan,
+ Quads,
+ QuadStrip,
+ Polygon,
+ LinesAdjacency,
+ LineStripAdjacency,
+ TrianglesAdjacency,
+ TriangleStripAdjacency,
+ Patches
+ }
+
+ /// <summary>
+ /// Alternative primitive type that might override <see cref="PrimitiveType"/>.
+ /// </summary>
+ enum PrimitiveTypeOverride
+ {
+ Points = 1,
+ Lines = 2,
+ LineStrip = 3,
+ Triangles = 4,
+ TriangleStrip = 5,
+ TriangleFan = 0x1015,
+ LinesAdjacency = 10,
+ LineStripAdjacency = 11,
+ TrianglesAdjacency = 12,
+ TriangleStripAdjacency = 13,
+ Patches = 14
+ }
+
+ static class PrimitiveTypeConverter
+ {
+ /// <summary>
+ /// Converts the primitive type into something that can be used with the host API.
+ /// </summary>
+ /// <param name="type">The primitive type to convert</param>
+ /// <returns>A host compatible enum value</returns>
+ public static PrimitiveTopology Convert(this PrimitiveType type)
+ {
+ return type switch
+ {
+ PrimitiveType.Points => PrimitiveTopology.Points,
+ PrimitiveType.Lines => PrimitiveTopology.Lines,
+ PrimitiveType.LineLoop => PrimitiveTopology.LineLoop,
+ PrimitiveType.LineStrip => PrimitiveTopology.LineStrip,
+ PrimitiveType.Triangles => PrimitiveTopology.Triangles,
+ PrimitiveType.TriangleStrip => PrimitiveTopology.TriangleStrip,
+ PrimitiveType.TriangleFan => PrimitiveTopology.TriangleFan,
+ PrimitiveType.Quads => PrimitiveTopology.Quads,
+ PrimitiveType.QuadStrip => PrimitiveTopology.QuadStrip,
+ PrimitiveType.Polygon => PrimitiveTopology.Polygon,
+ PrimitiveType.LinesAdjacency => PrimitiveTopology.LinesAdjacency,
+ PrimitiveType.LineStripAdjacency => PrimitiveTopology.LineStripAdjacency,
+ PrimitiveType.TrianglesAdjacency => PrimitiveTopology.TrianglesAdjacency,
+ PrimitiveType.TriangleStripAdjacency => PrimitiveTopology.TriangleStripAdjacency,
+ PrimitiveType.Patches => PrimitiveTopology.Patches,
+ _ => PrimitiveTopology.Triangles
+ };
+ }
+
+ /// <summary>
+ /// Converts the primitive type into something that can be used with the host API.
+ /// </summary>
+ /// <param name="type">The primitive type to convert</param>
+ /// <returns>A host compatible enum value</returns>
+ public static PrimitiveTopology Convert(this PrimitiveTypeOverride type)
+ {
+ return type switch
+ {
+ PrimitiveTypeOverride.Points => PrimitiveTopology.Points,
+ PrimitiveTypeOverride.Lines => PrimitiveTopology.Lines,
+ PrimitiveTypeOverride.LineStrip => PrimitiveTopology.LineStrip,
+ PrimitiveTypeOverride.Triangles => PrimitiveTopology.Triangles,
+ PrimitiveTypeOverride.TriangleStrip => PrimitiveTopology.TriangleStrip,
+ PrimitiveTypeOverride.TriangleFan => PrimitiveTopology.TriangleFan,
+ PrimitiveTypeOverride.LinesAdjacency => PrimitiveTopology.LinesAdjacency,
+ PrimitiveTypeOverride.LineStripAdjacency => PrimitiveTopology.LineStripAdjacency,
+ PrimitiveTypeOverride.TrianglesAdjacency => PrimitiveTopology.TrianglesAdjacency,
+ PrimitiveTypeOverride.TriangleStripAdjacency => PrimitiveTopology.TriangleStripAdjacency,
+ PrimitiveTypeOverride.Patches => PrimitiveTopology.Patches,
+ _ => PrimitiveTopology.Triangles
+ };
+ }
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs
new file mode 100644
index 00000000..839a4d0a
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs
@@ -0,0 +1,11 @@
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Sampler pool indexing mode.
+ /// </summary>
+ enum SamplerIndex
+ {
+ Independently = 0,
+ ViaHeaderIndex = 1
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs
new file mode 100644
index 00000000..c457dbf9
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs
@@ -0,0 +1,20 @@
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Storage buffer address and size information.
+ /// </summary>
+ struct SbDescriptor
+ {
+#pragma warning disable CS0649
+ public uint AddressLow;
+ public uint AddressHigh;
+ public int Size;
+ public int Padding;
+#pragma warning restore CS0649
+
+ public ulong PackAddress()
+ {
+ return AddressLow | ((ulong)AddressHigh << 32);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs
new file mode 100644
index 00000000..1de1621f
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs
@@ -0,0 +1,42 @@
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Gpu.Image;
+
+namespace Ryujinx.Graphics.Gpu.Engine.Types
+{
+ /// <summary>
+ /// Depth-stencil texture format.
+ /// </summary>
+ enum ZetaFormat
+ {
+ D32Float = 0xa,
+ D16Unorm = 0x13,
+ D24UnormS8Uint = 0x14,
+ D24Unorm = 0x15,
+ S8UintD24Unorm = 0x16,
+ S8Uint = 0x17,
+ D32FloatS8Uint = 0x19
+ }
+
+ static class ZetaFormatConverter
+ {
+ /// <summary>
+ /// Converts the depth-stencil texture format to a host compatible format.
+ /// </summary>
+ /// <param name="format">Depth-stencil format</param>
+ /// <returns>Host compatible format enum value</returns>
+ public static FormatInfo Convert(this ZetaFormat format)
+ {
+ return format switch
+ {
+ ZetaFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1),
+ ZetaFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1),
+ ZetaFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2),
+ ZetaFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1),
+ ZetaFormat.S8UintD24Unorm => new FormatInfo(Format.S8UintD24Unorm, 1, 1, 4, 2),
+ ZetaFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1),
+ ZetaFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2),
+ _ => FormatInfo.Default
+ };
+ }
+ }
+}