diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2023-09-25 22:07:03 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-25 23:07:03 +0200 |
| commit | f6c3f1cdfdb9145634be3bfc54400f0d408f36dd (patch) | |
| tree | aa3de1c788717cd76f5990550dad0f3ab3d397bf /src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs | |
| parent | 8026e1c804fae39561087f9e04bd5c4eefa640fa (diff) | |
GPU: Discard data when getting texture before full clear (#5719)
* GPU: Discard data when getting texture before full clear
* Fix rules and order of clear checks
* Fix formatting
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs index e575923d..58c7bdb4 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs @@ -34,6 +34,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed UpdateDepthStencil = 1 << 3, /// <summary> + /// Indicates that the data in the clip region can be discarded for the next use. + /// </summary> + DiscardClip = 1 << 4, + + /// <summary> /// Default update flags for draw. /// </summary> UpdateAll = UseControl | UpdateDepthStencil, |
