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authorriperiperi <rhy3756547@hotmail.com>2023-10-06 23:55:07 +0100
committerGitHub <noreply@github.com>2023-10-06 19:55:07 -0300
commitf460ecc1829c1b34f2198cc41528b1c6de99d976 (patch)
treeed18225f62b90b2f74ce8a940d9235e08b2517e3 /src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs
parent086564c3c88d8006670199b3aba5977c07f16261 (diff)
GPU: Add HLE macros for popular NVN macros (#5761)
* GPU: Add HLE macros for popular NVN macros * Remove non-vector equality check The case where it's not hardware accelerated will do the check integer-wise anyways. * Whitespace :pensive: * Address Feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs
index 9e71761b..8dca5226 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs
@@ -6,11 +6,19 @@
enum MacroHLEFunctionName
{
None,
+ BindShaderProgram,
ClearColor,
ClearDepthStencil,
DrawArraysInstanced,
+ DrawElements,
DrawElementsInstanced,
DrawElementsIndirect,
MultiDrawElementsIndirectCount,
+
+ UpdateBlendState,
+ UpdateColorMasks,
+ UpdateUniformBufferState,
+ UpdateUniformBufferStateCbu,
+ UpdateUniformBufferStateCbuV2
}
}