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authorriperiperi <rhy3756547@hotmail.com>2023-10-06 23:55:07 +0100
committerGitHub <noreply@github.com>2023-10-06 19:55:07 -0300
commitf460ecc1829c1b34f2198cc41528b1c6de99d976 (patch)
treeed18225f62b90b2f74ce8a940d9235e08b2517e3 /src/Ryujinx.Graphics.Gpu/Engine/DeviceStateWithShadow.cs
parent086564c3c88d8006670199b3aba5977c07f16261 (diff)
GPU: Add HLE macros for popular NVN macros (#5761)
* GPU: Add HLE macros for popular NVN macros * Remove non-vector equality check The case where it's not hardware accelerated will do the check integer-wise anyways. * Whitespace :pensive: * Address Feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/DeviceStateWithShadow.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/DeviceStateWithShadow.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/DeviceStateWithShadow.cs b/src/Ryujinx.Graphics.Gpu/Engine/DeviceStateWithShadow.cs
index 74a9aa04..a2e5b116 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/DeviceStateWithShadow.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/DeviceStateWithShadow.cs
@@ -33,6 +33,11 @@ namespace Ryujinx.Graphics.Gpu.Engine
public ref TState State => ref _state.State;
/// <summary>
+ /// Current shadow state.
+ /// </summary>
+ public ref TState ShadowState => ref _shadowState.State;
+
+ /// <summary>
/// Creates a new instance of the device state, with shadow state.
/// </summary>
/// <param name="callbacks">Optional that will be called if a register specified by name is read or written</param>