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authorgdkchan <gab.dark.100@gmail.com>2023-05-21 14:04:21 -0300
committerGitHub <noreply@github.com>2023-05-21 14:04:21 -0300
commit5626f2ca1c49342b20772224f956147df6957b5a (patch)
tree9e60d080754e3686d75cc8606db5967126d2c1b9 /src/Ryujinx.Graphics.GAL/ShaderSource.cs
parent402f05b8ef013807997589ecc0a8ff50267dcd23 (diff)
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
* Introduce ResourceLayout * Part 1: Use new ResourceSegments array on UpdateAndBind * Part 2: Use ResourceLayout to build PipelineLayout * Delete old code * XML docs * Fix shader cache load NRE * Fix typo
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/ShaderSource.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/ShaderSource.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.GAL/ShaderSource.cs b/src/Ryujinx.Graphics.GAL/ShaderSource.cs
index 91d3a632..773c0a8a 100644
--- a/src/Ryujinx.Graphics.GAL/ShaderSource.cs
+++ b/src/Ryujinx.Graphics.GAL/ShaderSource.cs
@@ -7,24 +7,22 @@ namespace Ryujinx.Graphics.GAL
{
public string Code { get; }
public byte[] BinaryCode { get; }
- public ShaderBindings Bindings { get; }
public ShaderStage Stage { get; }
public TargetLanguage Language { get; }
- public ShaderSource(string code, byte[] binaryCode, ShaderBindings bindings, ShaderStage stage, TargetLanguage language)
+ public ShaderSource(string code, byte[] binaryCode, ShaderStage stage, TargetLanguage language)
{
Code = code;
BinaryCode = binaryCode;
- Bindings = bindings;
Stage = stage;
Language = language;
}
- public ShaderSource(string code, ShaderBindings bindings, ShaderStage stage, TargetLanguage language) : this(code, null, bindings, stage, language)
+ public ShaderSource(string code, ShaderStage stage, TargetLanguage language) : this(code, null, stage, language)
{
}
- public ShaderSource(byte[] binaryCode, ShaderBindings bindings, ShaderStage stage, TargetLanguage language) : this(null, binaryCode, bindings, stage, language)
+ public ShaderSource(byte[] binaryCode, ShaderStage stage, TargetLanguage language) : this(null, binaryCode, stage, language)
{
}
}