aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.GAL/ResourceLayout.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2024-04-07 18:25:55 -0300
committerGitHub <noreply@github.com>2024-04-07 18:25:55 -0300
commit3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb (patch)
treea4652499c089b0853e39c382cad82a9db4d6ad08 /src/Ryujinx.Graphics.GAL/ResourceLayout.cs
parent808803d97a0c06809bf000687c252f960048fcf0 (diff)
Add support for large sampler arrays on Vulkan (#6489)
* Add support for large sampler arrays on Vulkan * Shader cache version bump * Format whitespace * Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout * Handle array textures with different types on the same buffer * Somewhat better caching system * Avoid useless buffer data modification checks * Move redundant bindings update checking to the backend * Fix an issue where texture arrays would get the same bindings across stages on Vulkan * Backport some fixes from part 2 * Fix typo * PR feedback * Format whitespace * Add some missing XML docs
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/ResourceLayout.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/ResourceLayout.cs8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.GAL/ResourceLayout.cs b/src/Ryujinx.Graphics.GAL/ResourceLayout.cs
index 84bca5b4..998c046f 100644
--- a/src/Ryujinx.Graphics.GAL/ResourceLayout.cs
+++ b/src/Ryujinx.Graphics.GAL/ResourceLayout.cs
@@ -71,19 +71,21 @@ namespace Ryujinx.Graphics.GAL
public readonly struct ResourceUsage : IEquatable<ResourceUsage>
{
public int Binding { get; }
+ public int ArrayLength { get; }
public ResourceType Type { get; }
public ResourceStages Stages { get; }
- public ResourceUsage(int binding, ResourceType type, ResourceStages stages)
+ public ResourceUsage(int binding, int arrayLength, ResourceType type, ResourceStages stages)
{
Binding = binding;
+ ArrayLength = arrayLength;
Type = type;
Stages = stages;
}
public override int GetHashCode()
{
- return HashCode.Combine(Binding, Type, Stages);
+ return HashCode.Combine(Binding, ArrayLength, Type, Stages);
}
public override bool Equals(object obj)
@@ -93,7 +95,7 @@ namespace Ryujinx.Graphics.GAL
public bool Equals(ResourceUsage other)
{
- return Binding == other.Binding && Type == other.Type && Stages == other.Stages;
+ return Binding == other.Binding && ArrayLength == other.ArrayLength && Type == other.Type && Stages == other.Stages;
}
public static bool operator ==(ResourceUsage left, ResourceUsage right)