diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2024-04-07 18:25:55 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-07 18:25:55 -0300 |
| commit | 3e6e0e4afaa3c3ffb118cb17b61feb16966a7eeb (patch) | |
| tree | a4652499c089b0853e39c382cad82a9db4d6ad08 /src/Ryujinx.Graphics.GAL/ResourceLayout.cs | |
| parent | 808803d97a0c06809bf000687c252f960048fcf0 (diff) | |
Add support for large sampler arrays on Vulkan (#6489)
* Add support for large sampler arrays on Vulkan
* Shader cache version bump
* Format whitespace
* Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout
* Handle array textures with different types on the same buffer
* Somewhat better caching system
* Avoid useless buffer data modification checks
* Move redundant bindings update checking to the backend
* Fix an issue where texture arrays would get the same bindings across stages on Vulkan
* Backport some fixes from part 2
* Fix typo
* PR feedback
* Format whitespace
* Add some missing XML docs
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/ResourceLayout.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.GAL/ResourceLayout.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.GAL/ResourceLayout.cs b/src/Ryujinx.Graphics.GAL/ResourceLayout.cs index 84bca5b4..998c046f 100644 --- a/src/Ryujinx.Graphics.GAL/ResourceLayout.cs +++ b/src/Ryujinx.Graphics.GAL/ResourceLayout.cs @@ -71,19 +71,21 @@ namespace Ryujinx.Graphics.GAL public readonly struct ResourceUsage : IEquatable<ResourceUsage> { public int Binding { get; } + public int ArrayLength { get; } public ResourceType Type { get; } public ResourceStages Stages { get; } - public ResourceUsage(int binding, ResourceType type, ResourceStages stages) + public ResourceUsage(int binding, int arrayLength, ResourceType type, ResourceStages stages) { Binding = binding; + ArrayLength = arrayLength; Type = type; Stages = stages; } public override int GetHashCode() { - return HashCode.Combine(Binding, Type, Stages); + return HashCode.Combine(Binding, ArrayLength, Type, Stages); } public override bool Equals(object obj) @@ -93,7 +95,7 @@ namespace Ryujinx.Graphics.GAL public bool Equals(ResourceUsage other) { - return Binding == other.Binding && Type == other.Type && Stages == other.Stages; + return Binding == other.Binding && ArrayLength == other.ArrayLength && Type == other.Type && Stages == other.Stages; } public static bool operator ==(ResourceUsage left, ResourceUsage right) |
