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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture')
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs28
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs30
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs32
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs30
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs26
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs30
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs21
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs25
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs29
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs31
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs23
11 files changed, 305 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs
new file mode 100644
index 00000000..02d0b639
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs
@@ -0,0 +1,28 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureCopyToCommand : IGALCommand, IGALCommand<TextureCopyToCommand>
+ {
+ public CommandType CommandType => CommandType.TextureCopyTo;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<ThreadedTexture> _destination;
+ private int _firstLayer;
+ private int _firstLevel;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<ThreadedTexture> destination, int firstLayer, int firstLevel)
+ {
+ _texture = texture;
+ _destination = destination;
+ _firstLayer = firstLayer;
+ _firstLevel = firstLevel;
+ }
+
+ public static void Run(ref TextureCopyToCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ ThreadedTexture source = command._texture.Get(threaded);
+ source.Base.CopyTo(command._destination.Get(threaded).Base, command._firstLayer, command._firstLevel);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs
new file mode 100644
index 00000000..6b83d3f8
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs
@@ -0,0 +1,30 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureCopyToScaledCommand : IGALCommand, IGALCommand<TextureCopyToScaledCommand>
+ {
+ public CommandType CommandType => CommandType.TextureCopyToScaled;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<ThreadedTexture> _destination;
+ private Extents2D _srcRegion;
+ private Extents2D _dstRegion;
+ private bool _linearFilter;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<ThreadedTexture> destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
+ {
+ _texture = texture;
+ _destination = destination;
+ _srcRegion = srcRegion;
+ _dstRegion = dstRegion;
+ _linearFilter = linearFilter;
+ }
+
+ public static void Run(ref TextureCopyToScaledCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ ThreadedTexture source = command._texture.Get(threaded);
+ source.Base.CopyTo(command._destination.Get(threaded).Base, command._srcRegion, command._dstRegion, command._linearFilter);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs
new file mode 100644
index 00000000..2a340a70
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs
@@ -0,0 +1,32 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureCopyToSliceCommand : IGALCommand, IGALCommand<TextureCopyToSliceCommand>
+ {
+ public CommandType CommandType => CommandType.TextureCopyToSlice;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<ThreadedTexture> _destination;
+ private int _srcLayer;
+ private int _dstLayer;
+ private int _srcLevel;
+ private int _dstLevel;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<ThreadedTexture> destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
+ {
+ _texture = texture;
+ _destination = destination;
+ _srcLayer = srcLayer;
+ _dstLayer = dstLayer;
+ _srcLevel = srcLevel;
+ _dstLevel = dstLevel;
+ }
+
+ public static void Run(ref TextureCopyToSliceCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ ThreadedTexture source = command._texture.Get(threaded);
+ source.Base.CopyTo(command._destination.Get(threaded).Base, command._srcLayer, command._dstLayer, command._srcLevel, command._dstLevel);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs
new file mode 100644
index 00000000..09e9ca2f
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs
@@ -0,0 +1,30 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureCreateViewCommand : IGALCommand, IGALCommand<TextureCreateViewCommand>
+ {
+ public CommandType CommandType => CommandType.TextureCreateView;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<ThreadedTexture> _destination;
+ private TextureCreateInfo _info;
+ private int _firstLayer;
+ private int _firstLevel;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<ThreadedTexture> destination, TextureCreateInfo info, int firstLayer, int firstLevel)
+ {
+ _texture = texture;
+ _destination = destination;
+ _info = info;
+ _firstLayer = firstLayer;
+ _firstLevel = firstLevel;
+ }
+
+ public static void Run(ref TextureCreateViewCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ ThreadedTexture source = command._texture.Get(threaded);
+ command._destination.Get(threaded).Base = source.Base.CreateView(command._info, command._firstLayer, command._firstLevel);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs
new file mode 100644
index 00000000..91320d45
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs
@@ -0,0 +1,26 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+using System;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureGetDataCommand : IGALCommand, IGALCommand<TextureGetDataCommand>
+ {
+ public CommandType CommandType => CommandType.TextureGetData;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<ResultBox<PinnedSpan<byte>>> _result;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<ResultBox<PinnedSpan<byte>>> result)
+ {
+ _texture = texture;
+ _result = result;
+ }
+
+ public static void Run(ref TextureGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData();
+
+ command._result.Get(threaded).Result = result;
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs
new file mode 100644
index 00000000..ec06cc4d
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs
@@ -0,0 +1,30 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+using System;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureGetDataSliceCommand : IGALCommand, IGALCommand<TextureGetDataSliceCommand>
+ {
+ public CommandType CommandType => CommandType.TextureGetDataSlice;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<ResultBox<PinnedSpan<byte>>> _result;
+ private int _layer;
+ private int _level;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<ResultBox<PinnedSpan<byte>>> result, int layer, int level)
+ {
+ _texture = texture;
+ _result = result;
+ _layer = layer;
+ _level = level;
+ }
+
+ public static void Run(ref TextureGetDataSliceCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ PinnedSpan<byte> result = command._texture.Get(threaded).Base.GetData(command._layer, command._level);
+
+ command._result.Get(threaded).Result = result;
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs
new file mode 100644
index 00000000..61486e09
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs
@@ -0,0 +1,21 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureReleaseCommand : IGALCommand, IGALCommand<TextureReleaseCommand>
+ {
+ public CommandType CommandType => CommandType.TextureRelease;
+ private TableRef<ThreadedTexture> _texture;
+
+ public void Set(TableRef<ThreadedTexture> texture)
+ {
+ _texture = texture;
+ }
+
+ public static void Run(ref TextureReleaseCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ command._texture.Get(threaded).Base.Release();
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs
new file mode 100644
index 00000000..cfbaffd3
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs
@@ -0,0 +1,25 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+using System;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureSetDataCommand : IGALCommand, IGALCommand<TextureSetDataCommand>
+ {
+ public CommandType CommandType => CommandType.TextureSetData;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<byte[]> _data;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data)
+ {
+ _texture = texture;
+ _data = data;
+ }
+
+ public static void Run(ref TextureSetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ ThreadedTexture texture = command._texture.Get(threaded);
+ texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)));
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs
new file mode 100644
index 00000000..a7126f61
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs
@@ -0,0 +1,29 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+using System;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureSetDataSliceCommand : IGALCommand, IGALCommand<TextureSetDataSliceCommand>
+ {
+ public CommandType CommandType => CommandType.TextureSetDataSlice;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<byte[]> _data;
+ private int _layer;
+ private int _level;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data, int layer, int level)
+ {
+ _texture = texture;
+ _data = data;
+ _layer = layer;
+ _level = level;
+ }
+
+ public static void Run(ref TextureSetDataSliceCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ ThreadedTexture texture = command._texture.Get(threaded);
+ texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)), command._layer, command._level);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs
new file mode 100644
index 00000000..4df83e08
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs
@@ -0,0 +1,31 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+using System;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureSetDataSliceRegionCommand : IGALCommand, IGALCommand<TextureSetDataSliceRegionCommand>
+ {
+ public CommandType CommandType => CommandType.TextureSetDataSliceRegion;
+ private TableRef<ThreadedTexture> _texture;
+ private TableRef<byte[]> _data;
+ private int _layer;
+ private int _level;
+ private Rectangle<int> _region;
+
+ public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data, int layer, int level, Rectangle<int> region)
+ {
+ _texture = texture;
+ _data = data;
+ _layer = layer;
+ _level = level;
+ _region = region;
+ }
+
+ public static void Run(ref TextureSetDataSliceRegionCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ ThreadedTexture texture = command._texture.Get(threaded);
+ texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)), command._layer, command._level, command._region);
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs
new file mode 100644
index 00000000..2a1943a9
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs
@@ -0,0 +1,23 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
+{
+ struct TextureSetStorageCommand : IGALCommand, IGALCommand<TextureSetStorageCommand>
+ {
+ public CommandType CommandType => CommandType.TextureSetStorage;
+ private TableRef<ThreadedTexture> _texture;
+ private BufferRange _storage;
+
+ public void Set(TableRef<ThreadedTexture> texture, BufferRange storage)
+ {
+ _texture = texture;
+ _storage = storage;
+ }
+
+ public static void Run(ref TextureSetStorageCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ command._texture.Get(threaded).Base.SetStorage(threaded.Buffers.MapBufferRange(command._storage));
+ }
+ }
+}