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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Graphics.GAL/IRenderer.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/IRenderer.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/IRenderer.cs65
1 files changed, 65 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.GAL/IRenderer.cs b/src/Ryujinx.Graphics.GAL/IRenderer.cs
new file mode 100644
index 00000000..2af7b5db
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/IRenderer.cs
@@ -0,0 +1,65 @@
+using Ryujinx.Common.Configuration;
+using System;
+
+namespace Ryujinx.Graphics.GAL
+{
+ public interface IRenderer : IDisposable
+ {
+ event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
+
+ bool PreferThreading { get; }
+
+ IPipeline Pipeline { get; }
+
+ IWindow Window { get; }
+
+ void BackgroundContextAction(Action action, bool alwaysBackground = false);
+
+ BufferHandle CreateBuffer(int size, BufferHandle storageHint);
+
+ BufferHandle CreateBuffer(int size)
+ {
+ return CreateBuffer(size, BufferHandle.Null);
+ }
+
+ IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info);
+
+ ISampler CreateSampler(SamplerCreateInfo info);
+ ITexture CreateTexture(TextureCreateInfo info, float scale);
+
+ void CreateSync(ulong id, bool strict);
+
+ void DeleteBuffer(BufferHandle buffer);
+
+ PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size);
+
+ Capabilities GetCapabilities();
+ ulong GetCurrentSync();
+ HardwareInfo GetHardwareInfo();
+
+ IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info);
+
+ void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data);
+
+ void UpdateCounters();
+
+ void PreFrame();
+
+ ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved);
+
+ void ResetCounter(CounterType type);
+
+ void RunLoop(Action gpuLoop)
+ {
+ gpuLoop();
+ }
+
+ void WaitSync(ulong id);
+
+ void Initialize(GraphicsDebugLevel logLevel);
+
+ void SetInterruptAction(Action<Action> interruptAction);
+
+ void Screenshot();
+ }
+}