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| author | jhorv <38920027+jhorv@users.noreply.github.com> | 2024-04-14 16:06:14 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-14 17:06:14 -0300 |
| commit | 268c9aecf8e9181bb7114cf1dd826f00b2237714 (patch) | |
| tree | 7e14ab6cde7c7edaf99bd2151abfb73d5b00f103 /src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs | |
| parent | e916662b0f17b93d8987d481784cd45073335990 (diff) | |
Texture loading: reduce memory allocations (#6623)
* rebase
* add methods Ryyjinx.Common EmbeddedResources and SteamUtils
* GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner<byte> instead of SpanOrArray<byte>
* Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner<byte> and allocate from ByteMemoryPool
* Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>
* Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>
* Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>
* Remove now-unused SpanOrArray<T>
* post-rebase cleanup
* PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast
* use ByteMemoryPool.Rent() in GetWritableRegion() impls
* fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()``
* Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch
Diffstat (limited to 'src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs index d64ed309..fc075a26 100644 --- a/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs +++ b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs @@ -1,5 +1,7 @@ +using Ryujinx.Common.Memory; using Ryujinx.Memory; using System; +using System.Buffers; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -143,11 +145,11 @@ namespace Ryujinx.Graphics.Device } else { - Memory<byte> memory = new byte[size]; + IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size); - GetSpan(va, size).CopyTo(memory.Span); + GetSpan(va, size).CopyTo(memoryOwner.Memory.Span); - return new WritableRegion(this, va, memory, tracked: true); + return new WritableRegion(this, va, memoryOwner, tracked: true); } } |
