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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-24 18:35:04 +0200
committerGitHub <noreply@github.com>2023-07-24 18:35:04 +0200
commiteb528ae0f05f057e671eb9e92f44f1caa9bcc84b (patch)
tree504546e6728af666215a3c55e967510bef7a711f /src/Ryujinx.Common
parent487261592eb9e9c31cacd08860f8894027bb1a07 (diff)
Add workflow to automatically check code style issues for PRs (#4670)
* Add workflow to perform automated checks for PRs * Downgrade Microsoft.CodeAnalysis to 4.4.0 This is a workaround to fix issues with dotnet-format. See: - https://github.com/dotnet/format/issues/1805 - https://github.com/dotnet/format/issues/1800 * Adjust editorconfig to be more compatible with Ryujinx code-style * Adjust .editorconfig line endings to match .gitattributes * Disable 'prefer switch expression' rule * Remove naming styles These are the default rules, so we don't need to override them. * Silence IDE0060 in .editorconfig * Slightly adjust .editorconfig * Add lost workflow changes * Move .editorconfig comment to the top * .editorconfig: private static readonly fields should be _lowerCamelCase * .editorconfig: Remove alignment for declarations as well * editorconfig: Add rule for local constants * Disable CA1822 for HLE services * Disable CA1822 for ViewModels Bindings won't work with static members, but this issue is silently ignored. * Run dotnet format for the whole solution * Check result code of SDL_GetDisplayBounds * Fix dotnet format style issues * Add missing trailing commas * Update Microsoft.CodeAnalysis.CSharp to 4.6.0 Skipping 4.5.0 since it breaks dotnet format * Restore old default naming rules for dotnet format * Add naming rule exception for CPU tests * checks: Include all files before excluding paths * Fix dotnet format issues * Check dotnet format version * checks: Run dotnet format with severity info again * checks: Disable naming style rules until they won't crash the process anymore * Remove unread private member * checks: Attempt to run analyzers 3 times before giving up * checks: Enable naming style rules again with the new retry logic
Diffstat (limited to 'src/Ryujinx.Common')
-rw-r--r--src/Ryujinx.Common/AsyncWorkQueue.cs2
-rw-r--r--src/Ryujinx.Common/Configuration/BackendThreading.cs2
-rw-r--r--src/Ryujinx.Common/Configuration/GraphicsBackend.cs2
-rw-r--r--src/Ryujinx.Common/Configuration/GraphicsDebugLevel.cs2
-rw-r--r--src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs2
-rw-r--r--src/Ryujinx.Common/Configuration/MemoryManagerMode.cs2
-rw-r--r--src/Ryujinx.Common/GraphicsDriver/NVAPI/Nvapi.cs2
-rw-r--r--src/Ryujinx.Common/Logging/LogLevel.cs2
8 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Common/AsyncWorkQueue.cs b/src/Ryujinx.Common/AsyncWorkQueue.cs
index 746ef4ca..e9f75898 100644
--- a/src/Ryujinx.Common/AsyncWorkQueue.cs
+++ b/src/Ryujinx.Common/AsyncWorkQueue.cs
@@ -25,7 +25,7 @@ namespace Ryujinx.Common
_workerThread = new Thread(DoWork)
{
Name = name,
- IsBackground = true
+ IsBackground = true,
};
_workerThread.Start();
}
diff --git a/src/Ryujinx.Common/Configuration/BackendThreading.cs b/src/Ryujinx.Common/Configuration/BackendThreading.cs
index 8833b3f0..44aa422e 100644
--- a/src/Ryujinx.Common/Configuration/BackendThreading.cs
+++ b/src/Ryujinx.Common/Configuration/BackendThreading.cs
@@ -8,6 +8,6 @@ namespace Ryujinx.Common.Configuration
{
Auto,
Off,
- On
+ On,
}
}
diff --git a/src/Ryujinx.Common/Configuration/GraphicsBackend.cs b/src/Ryujinx.Common/Configuration/GraphicsBackend.cs
index d74dd6e1..8957c5cc 100644
--- a/src/Ryujinx.Common/Configuration/GraphicsBackend.cs
+++ b/src/Ryujinx.Common/Configuration/GraphicsBackend.cs
@@ -7,6 +7,6 @@ namespace Ryujinx.Common.Configuration
public enum GraphicsBackend
{
Vulkan,
- OpenGl
+ OpenGl,
}
}
diff --git a/src/Ryujinx.Common/Configuration/GraphicsDebugLevel.cs b/src/Ryujinx.Common/Configuration/GraphicsDebugLevel.cs
index ad12302a..dfe28405 100644
--- a/src/Ryujinx.Common/Configuration/GraphicsDebugLevel.cs
+++ b/src/Ryujinx.Common/Configuration/GraphicsDebugLevel.cs
@@ -9,6 +9,6 @@ namespace Ryujinx.Common.Configuration
None,
Error,
Slowdowns,
- All
+ All,
}
}
diff --git a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs
index c6551047..fac4e0f7 100644
--- a/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs
+++ b/src/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs
@@ -8,6 +8,6 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
Invalid,
GamepadDriver,
- CemuHook
+ CemuHook,
}
}
diff --git a/src/Ryujinx.Common/Configuration/MemoryManagerMode.cs b/src/Ryujinx.Common/Configuration/MemoryManagerMode.cs
index f10fd6f1..8b7150b5 100644
--- a/src/Ryujinx.Common/Configuration/MemoryManagerMode.cs
+++ b/src/Ryujinx.Common/Configuration/MemoryManagerMode.cs
@@ -8,6 +8,6 @@ namespace Ryujinx.Common.Configuration
{
SoftwarePageTable,
HostMapped,
- HostMappedUnsafe
+ HostMappedUnsafe,
}
}
diff --git a/src/Ryujinx.Common/GraphicsDriver/NVAPI/Nvapi.cs b/src/Ryujinx.Common/GraphicsDriver/NVAPI/Nvapi.cs
index 99eaa68f..60b9455c 100644
--- a/src/Ryujinx.Common/GraphicsDriver/NVAPI/Nvapi.cs
+++ b/src/Ryujinx.Common/GraphicsDriver/NVAPI/Nvapi.cs
@@ -6,6 +6,6 @@
OglThreadControlDefault = 0,
OglThreadControlEnable = 1,
- OglThreadControlDisable = 2
+ OglThreadControlDisable = 2,
}
}
diff --git a/src/Ryujinx.Common/Logging/LogLevel.cs b/src/Ryujinx.Common/Logging/LogLevel.cs
index 3786c756..54261cee 100644
--- a/src/Ryujinx.Common/Logging/LogLevel.cs
+++ b/src/Ryujinx.Common/Logging/LogLevel.cs
@@ -14,6 +14,6 @@ namespace Ryujinx.Common.Logging
Guest,
AccessLog,
Notice,
- Trace
+ Trace,
}
}