diff options
| author | Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> | 2023-05-22 00:16:20 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-22 01:16:20 +0200 |
| commit | b53e7ffd46b5c4ac5c4ac3dcc24385b2c9dc4fa4 (patch) | |
| tree | e2579164c7c81ab47413d30663224fbbd75e024b /src/Ryujinx.Ava/UI/Windows/RumbleSettingsWindow.axaml.cs | |
| parent | ac66643346df76561ff85be741e2998290d43646 (diff) | |
Ava UI: Input Menu Redesign (#4990)
* Cleanup
* Remove redundant locales
* Start SVG Fixes…
Better +/- buttons
Fix the grips
Bumpers
Better directional pad
More SVG stuff
Grip adjustments
Final stuff
* Make image bigger
* Border radius
* More cleanup
* Restructure
* Restructure Rumble View
* Use compiled bindings where possible
* Round those pesky corners
* Ack Suggestions
* More suggestions
* Update src/Ryujinx.Ava/UI/Views/Input/RumbleInputView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Ava/UI/Windows/RumbleSettingsWindow.axaml.cs')
| -rw-r--r-- | src/Ryujinx.Ava/UI/Windows/RumbleSettingsWindow.axaml.cs | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/src/Ryujinx.Ava/UI/Windows/RumbleSettingsWindow.axaml.cs b/src/Ryujinx.Ava/UI/Windows/RumbleSettingsWindow.axaml.cs deleted file mode 100644 index 178109d6..00000000 --- a/src/Ryujinx.Ava/UI/Windows/RumbleSettingsWindow.axaml.cs +++ /dev/null @@ -1,57 +0,0 @@ -using Avalonia.Controls; -using FluentAvalonia.UI.Controls; -using Ryujinx.Ava.Common.Locale; -using Ryujinx.Ava.UI.Models; -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid.Controller; -using System.Threading.Tasks; - -namespace Ryujinx.Ava.UI.Windows -{ - public partial class RumbleSettingsWindow : UserControl - { - private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel; - - public RumbleSettingsWindow() - { - InitializeComponent(); - DataContext = _viewmodel; - } - - public RumbleSettingsWindow(ControllerSettingsViewModel viewmodel) - { - var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; - - _viewmodel = new InputConfiguration<GamepadInputId, StickInputId>() - { - StrongRumble = config.StrongRumble, WeakRumble = config.WeakRumble - }; - - InitializeComponent(); - DataContext = _viewmodel; - } - - public static async Task Show(ControllerSettingsViewModel viewmodel) - { - RumbleSettingsWindow content = new RumbleSettingsWindow(viewmodel); - - ContentDialog contentDialog = new ContentDialog - { - Title = LocaleManager.Instance[LocaleKeys.ControllerRumbleTitle], - PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave], - SecondaryButtonText = "", - CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], - Content = content, - }; - - contentDialog.PrimaryButtonClick += (sender, args) => - { - var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; - config.StrongRumble = content._viewmodel.StrongRumble; - config.WeakRumble = content._viewmodel.WeakRumble; - }; - - await contentDialog.ShowAsync(); - } - } -}
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