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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-11-11 21:56:57 +0100
committerGitHub <noreply@github.com>2023-11-11 21:56:57 +0100
commit5c3cfb84c09b0566da677425915afa0b2d76da55 (patch)
treed53c683c3ed3e685bec5b16ca661755d8815f66e /src/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs
parent55557525b16f8256d91f769e026874b5c70c3b2d (diff)
Add support for multi game XCIs (#5638)
* Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Fix formatting issues * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'src/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs')
-rw-r--r--src/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs b/src/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs
index fde249a0..76f1a991 100644
--- a/src/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs
+++ b/src/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs
@@ -1,9 +1,11 @@
using Avalonia.Collections;
+using LibHac.Tools.FsSystem;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.App.Common;
+using Ryujinx.Ui.Common.Configuration;
using System;
using System.Collections.Generic;
using System.Globalization;
@@ -34,9 +36,12 @@ namespace Ryujinx.Ava.UI.Windows
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
{
LoadedCheats = new AvaloniaList<CheatsList>();
+ IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
+ ? IntegrityCheckLevel.ErrorOnInvalid
+ : IntegrityCheckLevel.None;
Heading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.CheatWindowHeading, titleName, titleId.ToUpper());
- BuildId = ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath);
+ BuildId = ApplicationData.GetBuildId(virtualFileSystem, checkLevel, titlePath);
InitializeComponent();