diff options
| author | Mary Guillemard <mary@mary.zone> | 2024-03-02 12:51:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-02 12:51:05 +0100 |
| commit | ec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch) | |
| tree | 128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx.Ava/UI/Views/Input/ControllerInputView.axaml.cs | |
| parent | 53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff) | |
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx.Ava/UI/Views/Input/ControllerInputView.axaml.cs')
| -rw-r--r-- | src/Ryujinx.Ava/UI/Views/Input/ControllerInputView.axaml.cs | 181 |
1 files changed, 0 insertions, 181 deletions
diff --git a/src/Ryujinx.Ava/UI/Views/Input/ControllerInputView.axaml.cs b/src/Ryujinx.Ava/UI/Views/Input/ControllerInputView.axaml.cs deleted file mode 100644 index 35129706..00000000 --- a/src/Ryujinx.Ava/UI/Views/Input/ControllerInputView.axaml.cs +++ /dev/null @@ -1,181 +0,0 @@ -using Avalonia.Controls; -using Avalonia.Controls.Primitives; -using Avalonia.Input; -using Avalonia.Interactivity; -using Avalonia.LogicalTree; -using Ryujinx.Ava.Common.Locale; -using Ryujinx.Ava.UI.Helpers; -using Ryujinx.Ava.UI.Models; -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid.Controller; -using Ryujinx.Input; -using Ryujinx.Input.Assigner; -using System; - -namespace Ryujinx.Ava.UI.Views.Input -{ - public partial class ControllerInputView : UserControl - { - private bool _dialogOpen; - - private ButtonKeyAssigner _currentAssigner; - internal ControllerInputViewModel ViewModel { get; set; } - - public ControllerInputView() - { - DataContext = ViewModel = new ControllerInputViewModel(this); - - InitializeComponent(); - - foreach (ILogical visual in SettingButtons.GetLogicalDescendants()) - { - if (visual is ToggleButton button && visual is not CheckBox) - { - button.IsCheckedChanged += Button_IsCheckedChanged; - } - } - } - - protected override void OnPointerReleased(PointerReleasedEventArgs e) - { - base.OnPointerReleased(e); - - if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver) - { - _currentAssigner.Cancel(); - } - } - - private void Button_IsCheckedChanged(object sender, RoutedEventArgs e) - { - if (sender is ToggleButton button) - { - if ((bool)button.IsChecked) - { - if (_currentAssigner != null && button == _currentAssigner.ToggledButton) - { - return; - } - - bool isStick = button.Tag != null && button.Tag.ToString() == "stick"; - - if (_currentAssigner == null) - { - _currentAssigner = new ButtonKeyAssigner(button); - - this.Focus(NavigationMethod.Pointer); - - PointerPressed += MouseClick; - - IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. - IButtonAssigner assigner = CreateButtonAssigner(isStick); - - _currentAssigner.ButtonAssigned += (sender, e) => - { - if (e.IsAssigned) - { - ViewModel.IsModified = true; - } - }; - - _currentAssigner.GetInputAndAssign(assigner, keyboard); - } - else - { - if (_currentAssigner != null) - { - ToggleButton oldButton = _currentAssigner.ToggledButton; - - _currentAssigner.Cancel(); - _currentAssigner = null; - button.IsChecked = false; - } - } - } - else - { - _currentAssigner?.Cancel(); - _currentAssigner = null; - } - } - } - - public void SaveCurrentProfile() - { - ViewModel.Save(); - } - - private IButtonAssigner CreateButtonAssigner(bool forStick) - { - IButtonAssigner assigner; - - var device = ViewModel.Devices[ViewModel.Device]; - - if (device.Type == DeviceType.Keyboard) - { - assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad); - } - else if (device.Type == DeviceType.Controller) - { - assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick); - } - else - { - throw new Exception("Controller not supported"); - } - - return assigner; - } - - private void MouseClick(object sender, PointerPressedEventArgs e) - { - bool shouldUnbind = false; - - if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed) - { - shouldUnbind = true; - } - - _currentAssigner?.Cancel(shouldUnbind); - - PointerPressed -= MouseClick; - } - - private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e) - { - if (ViewModel.IsModified && !_dialogOpen) - { - _dialogOpen = true; - - var result = await ContentDialogHelper.CreateConfirmationDialog( - LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage], - LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage], - LocaleManager.Instance[LocaleKeys.InputDialogYes], - LocaleManager.Instance[LocaleKeys.InputDialogNo], - LocaleManager.Instance[LocaleKeys.RyujinxConfirm]); - - if (result == UserResult.Yes) - { - ViewModel.Save(); - } - - _dialogOpen = false; - - ViewModel.IsModified = false; - - if (e.AddedItems.Count > 0) - { - var player = (PlayerModel)e.AddedItems[0]; - ViewModel.PlayerId = player.Id; - } - } - } - - public void Dispose() - { - _currentAssigner?.Cancel(); - _currentAssigner = null; - ViewModel.Dispose(); - } - } -} |
