diff options
| author | Mary Guillemard <mary@mary.zone> | 2024-03-02 12:51:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-02 12:51:05 +0100 |
| commit | ec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch) | |
| tree | 128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx.Ava/UI/Models/CheatNode.cs | |
| parent | 53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff) | |
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx.Ava/UI/Models/CheatNode.cs')
| -rw-r--r-- | src/Ryujinx.Ava/UI/Models/CheatNode.cs | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/src/Ryujinx.Ava/UI/Models/CheatNode.cs b/src/Ryujinx.Ava/UI/Models/CheatNode.cs deleted file mode 100644 index 8e9aee25..00000000 --- a/src/Ryujinx.Ava/UI/Models/CheatNode.cs +++ /dev/null @@ -1,57 +0,0 @@ -using Ryujinx.Ava.UI.ViewModels; -using System.Collections.ObjectModel; -using System.Collections.Specialized; -using System.Linq; - -namespace Ryujinx.Ava.UI.Models -{ - public class CheatNode : BaseModel - { - private bool _isEnabled = false; - public ObservableCollection<CheatNode> SubNodes { get; } = new(); - public string CleanName => Name[1..^7]; - public string BuildIdKey => $"{BuildId}-{Name}"; - public bool IsRootNode { get; } - public string Name { get; } - public string BuildId { get; } - public string Path { get; } - public bool IsEnabled - { - get - { - if (SubNodes.Count > 0) - { - return SubNodes.ToList().TrueForAll(x => x.IsEnabled); - } - - return _isEnabled; - } - set - { - foreach (var cheat in SubNodes) - { - cheat.IsEnabled = value; - cheat.OnPropertyChanged(); - } - - _isEnabled = value; - } - } - - public CheatNode(string name, string buildId, string path, bool isRootNode, bool isEnabled = false) - { - Name = name; - BuildId = buildId; - Path = path; - IsEnabled = isEnabled; - IsRootNode = isRootNode; - - SubNodes.CollectionChanged += CheatsList_CollectionChanged; - } - - private void CheatsList_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) - { - OnPropertyChanged(nameof(IsEnabled)); - } - } -} |
