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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-07 23:03:27 +0200
committerGitHub <noreply@github.com>2023-07-07 23:03:27 +0200
commit6c515e18228b93c4d856129ba55a692e830cbdaa (patch)
tree661a3be3cf71c5276e82cb4fcc13b39f9e7f9f90 /src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs
parent8a363b5df2387bd254a3dd48bfd3c9884ff74dab (diff)
[Ryujinx.Ava] Address dotnet-format issues (#5361)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address dotnet format CA1401 warnings * Address remaining dotnet format analyzer warnings * Address review comments * dotnet-format fixes after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0260 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * dotnet format pass with new editorconfig * Fix naming style issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert one suggestion * Second dotnet format pass and fix build issues * Final pass of dotnet format * Add trailing commas * Fix formatting issues * Keep unnecessary assignment in IconColorPicker.cs * Use using declarations and extend resource lifetimes * Fix rebase issues * Adjust comment spacing * Fix typo * Fix naming issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert unintentional change * Remove unused file * Remove static keyword from ViewModels Binding of static members doesn't work and is silently ignored. --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs')
-rw-r--r--src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs b/src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs
index edcdb52f..f12d0214 100644
--- a/src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs
+++ b/src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs
@@ -13,23 +13,23 @@ namespace Ryujinx.Ava.Input
internal class AvaloniaKeyboardDriver : IGamepadDriver
{
private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
- private readonly Control _control;
+ private readonly Control _control;
private readonly HashSet<AvaKey> _pressedKeys;
public event EventHandler<KeyEventArgs> KeyPressed;
public event EventHandler<KeyEventArgs> KeyRelease;
- public event EventHandler<string> TextInput;
+ public event EventHandler<string> TextInput;
- public string DriverName => "AvaloniaKeyboardDriver";
+ public string DriverName => "AvaloniaKeyboardDriver";
public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers;
public AvaloniaKeyboardDriver(Control control)
{
- _control = control;
+ _control = control;
_pressedKeys = new HashSet<AvaKey>();
- _control.KeyDown += OnKeyPress;
- _control.KeyUp += OnKeyRelease;
+ _control.KeyDown += OnKeyPress;
+ _control.KeyUp += OnKeyRelease;
_control.TextInput += Control_TextInput;
_control.AddHandler(InputElement.TextInputEvent, Control_LastChanceTextInput, RoutingStrategies.Bubble);
}
@@ -47,13 +47,13 @@ namespace Ryujinx.Ava.Input
public event Action<string> OnGamepadConnected
{
- add { }
+ add { }
remove { }
}
public event Action<string> OnGamepadDisconnected
{
- add { }
+ add { }
remove { }
}
@@ -71,7 +71,7 @@ namespace Ryujinx.Ava.Input
{
if (disposing)
{
- _control.KeyUp -= OnKeyPress;
+ _control.KeyUp -= OnKeyPress;
_control.KeyDown -= OnKeyRelease;
}
}
@@ -112,4 +112,4 @@ namespace Ryujinx.Ava.Input
Dispose(true);
}
}
-} \ No newline at end of file
+}