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authorMary Guillemard <mary@mary.zone>2024-03-02 12:51:05 +0100
committerGitHub <noreply@github.com>2024-03-02 12:51:05 +0100
commitec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch)
tree128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx.Ava/Common/Locale
parent53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff)
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3 This breaks release CI for now but that's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * misc: Move Ryujinx.Ava project to Ryujinx This breaks CI for now, but it's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * infra: Make Avalonia the default UI Should fix CI after the previous changes. GTK3 isn't build by the release job anymore, only by PR CI. This also ensure that the test-ava update package is still generated to allow update from the old testing channel. Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix missing copy in create_app_bundle.sh Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix syntax error Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx.Ava/Common/Locale')
-rw-r--r--src/Ryujinx.Ava/Common/Locale/LocaleExtension.cs40
-rw-r--r--src/Ryujinx.Ava/Common/Locale/LocaleManager.cs160
2 files changed, 0 insertions, 200 deletions
diff --git a/src/Ryujinx.Ava/Common/Locale/LocaleExtension.cs b/src/Ryujinx.Ava/Common/Locale/LocaleExtension.cs
deleted file mode 100644
index 40661bf3..00000000
--- a/src/Ryujinx.Ava/Common/Locale/LocaleExtension.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using Avalonia.Data.Core;
-using Avalonia.Markup.Xaml;
-using Avalonia.Markup.Xaml.MarkupExtensions;
-using Avalonia.Markup.Xaml.MarkupExtensions.CompiledBindings;
-using System;
-
-namespace Ryujinx.Ava.Common.Locale
-{
- internal class LocaleExtension : MarkupExtension
- {
- public LocaleExtension(LocaleKeys key)
- {
- Key = key;
- }
-
- public LocaleKeys Key { get; }
-
- public override object ProvideValue(IServiceProvider serviceProvider)
- {
- LocaleKeys keyToUse = Key;
-
- var builder = new CompiledBindingPathBuilder();
-
- builder.SetRawSource(LocaleManager.Instance)
- .Property(new ClrPropertyInfo("Item",
- obj => (LocaleManager.Instance[keyToUse]),
- null,
- typeof(string)), (weakRef, iPropInfo) =>
- {
- return PropertyInfoAccessorFactory.CreateInpcPropertyAccessor(weakRef, iPropInfo);
- });
-
- var path = builder.Build();
-
- var binding = new CompiledBindingExtension(path);
-
- return binding.ProvideValue(serviceProvider);
- }
- }
-}
diff --git a/src/Ryujinx.Ava/Common/Locale/LocaleManager.cs b/src/Ryujinx.Ava/Common/Locale/LocaleManager.cs
deleted file mode 100644
index b2f3e7ab..00000000
--- a/src/Ryujinx.Ava/Common/Locale/LocaleManager.cs
+++ /dev/null
@@ -1,160 +0,0 @@
-using Ryujinx.Ava.UI.ViewModels;
-using Ryujinx.Common;
-using Ryujinx.Common.Utilities;
-using Ryujinx.UI.Common.Configuration;
-using System;
-using System.Collections.Concurrent;
-using System.Collections.Generic;
-using System.Globalization;
-
-namespace Ryujinx.Ava.Common.Locale
-{
- class LocaleManager : BaseModel
- {
- private const string DefaultLanguageCode = "en_US";
-
- private readonly Dictionary<LocaleKeys, string> _localeStrings;
- private Dictionary<LocaleKeys, string> _localeDefaultStrings;
- private readonly ConcurrentDictionary<LocaleKeys, object[]> _dynamicValues;
- private string _localeLanguageCode;
-
- public static LocaleManager Instance { get; } = new();
- public event Action LocaleChanged;
-
- public LocaleManager()
- {
- _localeStrings = new Dictionary<LocaleKeys, string>();
- _localeDefaultStrings = new Dictionary<LocaleKeys, string>();
- _dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>();
-
- Load();
- }
-
- public void Load()
- {
- // Load the system Language Code.
- string localeLanguageCode = CultureInfo.CurrentCulture.Name.Replace('-', '_');
-
- // If the view is loaded with the UI Previewer detached, then override it with the saved one or default.
- if (Program.PreviewerDetached)
- {
- if (!string.IsNullOrEmpty(ConfigurationState.Instance.UI.LanguageCode.Value))
- {
- localeLanguageCode = ConfigurationState.Instance.UI.LanguageCode.Value;
- }
- else
- {
- localeLanguageCode = DefaultLanguageCode;
- }
- }
-
- // Load en_US as default, if the target language translation is incomplete.
- LoadDefaultLanguage();
-
- LoadLanguage(localeLanguageCode);
- }
-
- public string this[LocaleKeys key]
- {
- get
- {
- // Check if the locale contains the key.
- if (_localeStrings.TryGetValue(key, out string value))
- {
- // Check if the localized string needs to be formatted.
- if (_dynamicValues.TryGetValue(key, out var dynamicValue))
- {
- try
- {
- return string.Format(value, dynamicValue);
- }
- catch (Exception)
- {
- // If formatting failed use the default text instead.
- if (_localeDefaultStrings.TryGetValue(key, out value))
- {
- try
- {
- return string.Format(value, dynamicValue);
- }
- catch (Exception)
- {
- // If formatting the default text failed return the key.
- return key.ToString();
- }
- }
- }
- }
-
- return value;
- }
-
- // If the locale doesn't contain the key return the default one.
- if (_localeDefaultStrings.TryGetValue(key, out string defaultValue))
- {
- return defaultValue;
- }
-
- // If the locale text doesn't exist return the key.
- return key.ToString();
- }
- set
- {
- _localeStrings[key] = value;
-
- OnPropertyChanged();
- }
- }
-
- public bool IsRTL()
- {
- return _localeLanguageCode switch
- {
- "he_IL" => true,
- _ => false
- };
- }
-
- public string UpdateAndGetDynamicValue(LocaleKeys key, params object[] values)
- {
- _dynamicValues[key] = values;
-
- OnPropertyChanged("Item");
-
- return this[key];
- }
-
- private void LoadDefaultLanguage()
- {
- _localeDefaultStrings = LoadJsonLanguage();
- }
-
- public void LoadLanguage(string languageCode)
- {
- foreach (var item in LoadJsonLanguage(languageCode))
- {
- this[item.Key] = item.Value;
- }
-
- _localeLanguageCode = languageCode;
- LocaleChanged?.Invoke();
- }
-
- private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode = DefaultLanguageCode)
- {
- var localeStrings = new Dictionary<LocaleKeys, string>();
- string languageJson = EmbeddedResources.ReadAllText($"Ryujinx.Ava/Assets/Locales/{languageCode}.json");
- var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary);
-
- foreach (var item in strings)
- {
- if (Enum.TryParse<LocaleKeys>(item.Key, out var key))
- {
- localeStrings[key] = item.Value;
- }
- }
-
- return localeStrings;
- }
- }
-}