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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Renderer/Server/Upsampler
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Upsampler')
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs14
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs84
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs68
3 files changed, 166 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs b/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs
new file mode 100644
index 00000000..a45fa8e5
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs
@@ -0,0 +1,14 @@
+using Ryujinx.Common.Memory;
+
+namespace Ryujinx.Audio.Renderer.Server.Upsampler
+{
+ public struct UpsamplerBufferState
+ {
+ public const int HistoryLength = 20;
+
+ public float Scale;
+ public Array20<float> History;
+ public bool Initialized;
+ public int Phase;
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs b/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs
new file mode 100644
index 00000000..b37988fe
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerManager.cs
@@ -0,0 +1,84 @@
+using System;
+using System.Diagnostics;
+
+namespace Ryujinx.Audio.Renderer.Server.Upsampler
+{
+ /// <summary>
+ /// Upsampler manager.
+ /// </summary>
+ public class UpsamplerManager
+ {
+ /// <summary>
+ /// Work buffer for upsampler.
+ /// </summary>
+ private Memory<float> _upSamplerWorkBuffer;
+
+ /// <summary>
+ /// Global lock of the object.
+ /// </summary>
+ private object Lock = new object();
+
+ /// <summary>
+ /// The upsamplers instances.
+ /// </summary>
+ private UpsamplerState[] _upsamplers;
+
+ /// <summary>
+ /// The count of upsamplers.
+ /// </summary>
+ private uint _count;
+
+ /// <summary>
+ /// Create a new <see cref="UpsamplerManager"/>.
+ /// </summary>
+ /// <param name="upSamplerWorkBuffer">Work buffer for upsampler.</param>
+ /// <param name="count">The count of upsamplers.</param>
+ public UpsamplerManager(Memory<float> upSamplerWorkBuffer, uint count)
+ {
+ _upSamplerWorkBuffer = upSamplerWorkBuffer;
+ _count = count;
+
+ _upsamplers = new UpsamplerState[_count];
+ }
+
+ /// <summary>
+ /// Allocate a new <see cref="UpsamplerState"/>.
+ /// </summary>
+ /// <returns>A new <see cref="UpsamplerState"/> or null if out of memory.</returns>
+ public UpsamplerState Allocate()
+ {
+ int workBufferOffset = 0;
+
+ lock (Lock)
+ {
+ for (int i = 0; i < _count; i++)
+ {
+ if (_upsamplers[i] == null)
+ {
+ _upsamplers[i] = new UpsamplerState(this, i, _upSamplerWorkBuffer.Slice(workBufferOffset, Constants.UpSampleEntrySize), Constants.TargetSampleCount);
+
+ return _upsamplers[i];
+ }
+
+ workBufferOffset += Constants.UpSampleEntrySize;
+ }
+ }
+
+ return null;
+ }
+
+ /// <summary>
+ /// Free a <see cref="UpsamplerState"/> at the given index.
+ /// </summary>
+ /// <param name="index">The index of the <see cref="UpsamplerState"/> to free.</param>
+ public void Free(int index)
+ {
+ lock (Lock)
+ {
+ Debug.Assert(_upsamplers[index] != null);
+
+ _upsamplers[index] = null;
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs b/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs
new file mode 100644
index 00000000..e508f35b
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerState.cs
@@ -0,0 +1,68 @@
+using System;
+
+namespace Ryujinx.Audio.Renderer.Server.Upsampler
+{
+ /// <summary>
+ /// Server state for a upsampling.
+ /// </summary>
+ public class UpsamplerState
+ {
+ /// <summary>
+ /// The output buffer containing the target samples.
+ /// </summary>
+ public Memory<float> OutputBuffer { get; }
+
+ /// <summary>
+ /// The target sample count.
+ /// </summary>
+ public uint SampleCount { get; }
+
+ /// <summary>
+ /// The index of the <see cref="UpsamplerState"/>. (used to free it)
+ /// </summary>
+ private int _index;
+
+ /// <summary>
+ /// The <see cref="UpsamplerManager"/>.
+ /// </summary>
+ private UpsamplerManager _manager;
+
+ /// <summary>
+ /// The source sample count.
+ /// </summary>
+ public uint SourceSampleCount;
+
+ /// <summary>
+ /// The input buffer indices of the buffers holding the samples that need upsampling.
+ /// </summary>
+ public ushort[] InputBufferIndices;
+
+ /// <summary>
+ /// State of each input buffer index kept across invocations of the upsampler.
+ /// </summary>
+ public UpsamplerBufferState[] BufferStates;
+
+ /// <summary>
+ /// Create a new <see cref="UpsamplerState"/>.
+ /// </summary>
+ /// <param name="manager">The upsampler manager.</param>
+ /// <param name="index">The index of the <see cref="UpsamplerState"/>. (used to free it)</param>
+ /// <param name="outputBuffer">The output buffer used to contain the target samples.</param>
+ /// <param name="sampleCount">The target sample count.</param>
+ public UpsamplerState(UpsamplerManager manager, int index, Memory<float> outputBuffer, uint sampleCount)
+ {
+ _manager = manager;
+ _index = index;
+ OutputBuffer = outputBuffer;
+ SampleCount = sampleCount;
+ }
+
+ /// <summary>
+ /// Release the <see cref="UpsamplerState"/>.
+ /// </summary>
+ public void Release()
+ {
+ _manager.Free(_index);
+ }
+ }
+} \ No newline at end of file